-Renamed the legacy flavor list from "all" to "generic"
-Added a few new/mode specific flavors.
-Rearranged the flavor lists into alphabetical order.
-Fixed a typo.
-Applied some suggested tweaks.
-Fixed oversight of the prey drop contamination not being updated for this.
-Fixed belly transfers not removing transfered items from source belly items_preserved list while at it.
-Divides item contamination flavors into categories to match better with the "belly" types.
-The selection menu shows up when itemweak mode is selected.
-The selection should save for each belly along with other prefs.
-The flavors have been cropped into following categories:
->All, contains the whole list as before apart from possible specific ones. Is the designated default option.
->Acrid, contains flavors implying regular nasty digestion.
->Dirty, contains flavors related to visual contamination.
->Musky, contains suggestively sloppy flavors without excess filth.
->Smelly, contains more airborne flavors without visual slop or crud.
->Wet, contains flavors of more neutral-ish soakage.
commit 8782aeb10d0c0ea76572a17fbcd2ab5ca49898f1
Author: Verkister <superverkelian@hotmail.com>
Date: Wed Apr 11 08:33:40 2018 +0300
Update bellymodes_vr.dm
commit 996fc34a308d37bb9b348f06e83bfa7ec3196b64
Author: Verkister <superverkelian@hotmail.com>
Date: Fri Mar 16 20:32:19 2018 +0200
Update bellymodes_vr.dm
commit 6d77b3a8656ac96ee86bea5f112985737ad19a9b
Author: Verkister <superverkelian@hotmail.com>
Date: Fri Mar 16 20:29:03 2018 +0200
comment
commit 5851841d4bba670cd6932809cace7687093b60d0
Author: Verkister <superverkelian@hotmail.com>
Date: Fri Mar 16 17:36:02 2018 +0200
Now that's more like it
HP to nutrition ratio raised to 1/5, full 200 hp average same size prey now amounts to 1000 nutrition (+-taxes)
commit df9666b718cd2c0421f86fb033b9ba1e23162d38
Author: Verkister <superverkelian@hotmail.com>
Date: Fri Mar 16 13:39:44 2018 +0200
Adds prey oxyloss compensation
commit ba29fa9849756053eec931cf955061f1b642e8ee
Author: Verkister <superverkelian@hotmail.com>
Date: Thu Mar 15 14:34:45 2018 +0200
comment
commit 4d1acb8c90f763caabb7d9da46efeddb866f96ac
Author: Verkister <superverkelian@hotmail.com>
Date: Thu Mar 15 10:56:18 2018 +0200
Slight gurgle gain tweak.
Increases the preyhealth to nutrition ratio to 1.5x of the current value. Currently a full health same size average weight prey would give maximum 400 nutrition to the pred (more or less or less when counting possible size/weight difference and ruthless oxyloss/hunger drain during slow gurgles), which in immersion is about worth a single plate of spaghetti or something. The range from absolutely starved (as the case in damn near every non grab&gulp scene there is) to the first time the grey burger appears is 450 nutrition. I'm getting so bummed by most of my non-micro/macro gurgle scenes still ending with the pred still at red burger levels lmao. Now the total gain before inevitable taxes is 600. Take off the nutrition tax during the gurgle time, the prey health oxyloss tax during the time between critical treshold and death, the prey likely being smaller than the pred size difference tax, non-tanky prey health/resistance tax, and the skinny prey tax, it might get you past yellow hunger if lucky :v
-Adds numbing item friendly gurglemode.
-Adds item friendly strip digestion. (still soggy though)
-Adds strip absorption. (absorb naked victim, leave their stuff in gut)
-Makes absorption mute the drained absorbee's hunger noises if enabled.
-Makes draining and absorption speeds scale with gurgledamage settings.
-Also makes them affect borg charges.
-Disables item friendly gurgles completely ruining IDs, the likely most important item the prey wants spared when suggesting the mode. (still messy though)
-Makes borg sleeperbelly sounds use the new pref-respecting noise system.
-Adds a finisher gurgle and ding sound to finished self-clean cycle.
-Fixes prey dropping their crap on pred's location instead of the gut on gurgledeath.
-Adds vorepanel feature to reload and apply belly prefs from current character slot. Handy for copying finished setups from other char slots, and to apply those on spawned mobs as well. Comes with a confirmation warning and ejects all existing bellies before rebuilding.
-Adds a new corrupt hound type based on yesterday's shenanigans.
-Fixes gurgled prey's own prey dropping onto the floor instead of pred's gut.
-Fixes itemweak gurgles not getting past first layer of containment.
-Fixes entered belly contents from gurgled things already in the same gut causing noises and alerts. (such as prey loot and contents from digested storage items)
-Fixes strip digestion. No longer dumps everything at once and empties uniform pockets/id/belt as it used to.
-Strip digestion now also works on multiple prey at once and respects equip order. (as in oversuit goes before uniform etc)
commit 8ac3c5dedb16e64fc44ae598f2cfb718f7b15865
Author: Verkister <superverkelian@hotmail.com>
Date: Tue Mar 6 12:45:18 2018 +0200
Disables ejection on empty bellies while at it
Found it kinda bothersome during some tests where any mob getting killed, digested, or deleted would do a loud and nasty ejection for each forementioned action despite being empty.
commit 4efc1fb84e1057b31a9c8c37cefc7f74941d5e1c
Author: Verkister <superverkelian@hotmail.com>
Date: Tue Mar 6 12:36:59 2018 +0200
Update bellymodes_vr.dm
commit 2668e41def96e3d25ead01991b013f9b2c4ce7b2
Author: Verkister <superverkelian@hotmail.com>
Date: Mon Mar 5 18:31:09 2018 +0200
pref protection
commit ce8d48d907605f3c46eaf9d8b532b0d002516d0c
Author: Verkister <superverkelian@hotmail.com>
Date: Mon Mar 5 14:41:28 2018 +0200
whoops
-Fixes prey not hearing gurgles from inside the gut.
-Prey now gets it privately in full glory.
-Tweaked the miniscule vore sound falloff that made things barely audible at all. People not in the immediately adjacent tiles may hear some faint noises if they listen intently enough, but that feels like a less of a problem compared to the stuff being barely hearable on ground zero tile.
-Fixes hunger noises.
-Hunger noises now scale gradually from 0 to 100% vol in the span of 250 to 0 nutrition.
-Fixes attack anims messing up pixel offsets on our big voremobs and dogborgs.
-Removes prey size multiplier from mob vore "fullness" that would prevent 1-seater mobs from touching any even slightly taller than average chars. They already have a max size blocker in the will_eat thing.
-Makes bellies hide prey deathmessages again.
-Fixes security oties not changing to hold mode for human arrests.(I swear I had fixed this thing before???)
Recoded it a little different. The verb is in OOC, if you have a NIF. It's saved as part of the NIF, so if your head explodes and you lose your NIF, you'll need to describe your new one.
Also fixes an unrelated bug where ghosts examining people print all sorts of crazy messages about being able to trample people.