Commit Graph
2108 Commits
Author SHA1 Message Date
polyxenitopalidou@gmail.com 90ab1f47b2 •Fix for the drinks not mixing. Now I have to fix reagent parsing too, it's buggy.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2144 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-06 20:08:18 +00:00
tronaldnwn@hotmail.com 7de17034a5 Delicious Nuka cola is back, with a bottled sprite for its glass (don't question why it turns a glass into a bottle and back again, it is just physics).
Seriously don't remove ice cups from the booze O mat, it is meant to use a cheap Styrofoam cup as its sprite (that's the look I was going for when I made it, after all.. what else would you use?).

Synaptizine is now useful. It reduces weakness/ stun/ silence/ drowsiness/ paralysis to zero. Meaning you can't be stunned, or knocked down for more than a moment. it is great for when a rogue borg rolls around or if you need to revive some one who was stunned by a shocked door (but not killed by it) or if you just need to get away from those dang security officers. It'll do more too, but it is pretty much anti-zombie powder (just it can't cancel the toxic effects of zombie powder).

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2143 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-06 08:11:08 +00:00
LastBattaWolf@hotmail.com 01c94e3340 - Volume increased on mine and space sounds, made a bit more grainy to maybe sound more SS13-ish.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2142 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-06 06:38:52 +00:00
LastBattaWolf@hotmail.com a80f7c7528 - Fixed the karma exploit.
- Added ambiance to space and the mines.
- Updated changelog (UHANGI, SUPER, WHIMSICOTT.)


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2141 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-06 05:20:59 +00:00
kortgstation@gmail.com f41168307f Just a small bugfix for bible covers, mistyped something earlier.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2140 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-06 05:18:19 +00:00
uhangi@gmail.com c24bf8efd6 -Adding electropack and screwdriver to the autolathe
-Switching around some items that need to be hacked in order to get from the autolathe
-Fixing electropack bug
-You can now make radio signalers, headsets, and station bounced radios from the autolathe

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2139 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-06 01:32:46 +00:00
baloh.matevz d55f085519 New mapping verb.
Count objects level and Count objects all. Allows you to enter a path and in the case of Count objects level also a z-level number. This proc will count the number of objects that there are on the level.

The commands can be found in mapping debug, so it's game master only.

The commands go to the top-level container (just below turf) to see what item you have. Unfortunately some coders (AGOURI!!) sometimes don't spawn items properly (SUIT STORAGE UNITS!!), making the items exist, but not on the actual z-level. They are not located in contents, nor do they have the loc variable set. The loc variable of them is null, yet they exist. Count objects all will find them while Count objects level won't.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2138 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-05 22:44:20 +00:00
polyxenitopalidou@gmail.com 2135d44d98 •Jesus christ, will you guys stop updating the moment I do too? I need the changelog to point at the correct rev
•This rev is blessed. 2137 is also my university Student ID number :3

I love you all.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2137 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-05 22:03:09 +00:00
polyxenitopalidou@gmail.com 16b68a4c8c •Removed the badly sprited drinks, left the good ones in. Check here for the actual changes.
•Boozeomat no longer vends that retarded icecup thing
•Cleared up and shaded a lot of drinks and bottles. New caccavo tequilla bottle.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2136 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-05 22:00:34 +00:00
Superxpdude@gmail.com 9a883f2a40 Uploaded the wrong map file. Whoops.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2135 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-05 21:54:03 +00:00
Superxpdude@gmail.com 0be92c4db2 Virology is now a part of medbay, and thus, the Research Director no longer has virology access.
Virologists and CMOs no longer have research division access.
Virus Crate changed to CMO access, since the CMO is the head of the Virologist now.
Minor Mapping Bugfixes.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2134 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-05 21:50:02 +00:00
baloh.matevz 72d7839c83 oops... forgot to remove some testing items...
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2133 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-05 21:40:43 +00:00
baloh.matevz 15004dd381 Sleeper update:
- Sleeper can now only inject Soporific, Dermaline, Bicaridine and Dexalin only to people who have 1HP or more
- Sleepers can now only inject Inaprovaline to people who have -100 HP or more
- You cannot inject anything to a dead person (less than -100 HP)

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2132 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-05 21:28:18 +00:00
baloh.matevz 0173d96a30 Erro does a 180 flip by agreeing that there are too few firesuits!
- Added an extra fire closet to atmos, as there are 3 atmos techs
- Added a fire supplies rack to maintenance near mining
- Added a fire suit near EVA

- Added redcoat suit, hat and bandolier. (Damn it, some sources say it's spelled bandoleer, some say it's bandolier... Damn you English language!)

- Added this to changelog.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2131 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-05 19:24:20 +00:00
baloh.matevz 48b40765d4 HoP finally gets some love update:
ID computer got updated:
- New interface
- Clicking it with an ID card will now first check if the card has ID computer access, if it does it will place the card in the authentication slot. If the slot is full, or the card doesn't have ID comp access, it will place it in the slot for the ID to be modified. If both slots are full nothing will happen.
- Removing an ID from the computer will now place it in your hand, if it's empty.
- Added this to the changelog.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2130 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-05 17:25:54 +00:00
vageyenaman@gmail.com 67a7ad209a New manhack / phazon metroid sprites I made for future shenanigans (who knew Doohl could sprite??).
HOPEFULLY fixed the ugly escape shuttle glitch.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2129 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-05 08:32:49 +00:00
uhangi@gmail.com b504f6da67 Touching up something else in admin court
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2128 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-05 08:10:15 +00:00
uporotiy dc94650c31 Chaplains can now bless water. Holy water covering floors and walls (very shitty overlay currently, I asked Kor to make a better one) prevents wizards from jaunting through them.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2127 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-05 07:14:16 +00:00
mport2004@gmail.com aae2ffd2b5 Went though the oddly few runtimes
Fixed up a few more firedoors on the map
Optables will respect air groups now
The Singularity:
Might produce less lag when eating things now.
80% down from 100% chance for a beacon to force movement.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2126 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-05 07:11:55 +00:00
uhangi@gmail.com cb732b42c0 Touching up admin court
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2125 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-05 05:42:24 +00:00
kortgstation@gmail.com a8cc94f5dd Wizard
-Mutate spell now gives Hulk and Laser Eyes instead of Hulk and Telekinesis. This is to to prevent the AI from getting one-humaned with no risk and the inevitable TK/thermal/axe spree that follows.

Chaplain
-King in Yellow Robes added to Chaplains wardrobe (sprited by Curwen)

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2124 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-05 05:33:41 +00:00
uhangi@gmail.com 8927d8e515 Adding a court at CentCom
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2123 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-05 05:16:17 +00:00
uporotiy 713d2b74c5 XCOM alien code by Xerif (Donated by the Foundation project, ss13.org) plus some tweaks of mine added. Of course, I'm going to be enhancing it later.
As it is quite unbalanced and not nearly complete yet, try not to spawn it too much, will you? :33

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2122 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-05 04:00:33 +00:00
uporotiy 85c563f00d I made a derp.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2121 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-05 03:26:48 +00:00
Daelith.Rhedynfre@gmail.com ef5b78a7c4 -Made the operating computer sprite unique, and fit the medbay theme.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2120 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-05 02:01:15 +00:00
Daelith.Rhedynfre@gmail.com 431439f567 -Changed medbay sprites to be unique, and share a central theme
-Changed R&D sprites to fit a central theme
-Gave the HoS access to the detective's office
-MORE STEALTHMIN NAMES

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2119 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-05 01:06:12 +00:00
baloh.matevz d19833c297 2nd time TODAY, damn it!
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2118 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-05 00:58:26 +00:00
baloh.matevz 282c9e9474 Changed R'n'D again. I forgot I could, oh I dunno, move it to the left...
Anyway hoping this design is less sucky... I would like to keep the table facing the hallway and not the access airlocks.

Image:
http://www.kamletos.si/rd%20remapped%20again.png

Also, check plumbing is now a part of the mapping commands. Use "mapping debug" as game master to activate.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2117 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-05 00:51:57 +00:00
baloh.matevz 065be319e1 Changelog updated
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2116 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-04 22:07:32 +00:00
LastBattaWolf@hotmail.com 8abc45a191 Changelog update
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2115 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-04 21:39:12 +00:00
baloh.matevz 889b2e56c9 Conveyor will now move only 10 items per cycle. Realism can kiss my ass, I'm tired of miners dumping a million pieces of ore on it and then turning it on, thus grinding the entire server to a near halt.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2114 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-04 21:33:34 +00:00
vageyenaman@gmail.com 3dcb7db442 Made Metroids get hungrier a lot slower, but they still will tend to eat more. Also, when they eat, they gain a lot more nutrition from it.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2113 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-04 20:24:51 +00:00
uporotiy 5b26d70a5c Stammering reworked a bit.
You now hear the ghosts again (as in sounds and flavour text), just not discern what they're saying.
People with aliens inside them can no longer suicide.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2112 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-04 19:41:23 +00:00
baloh.matevz f65668fae4 Set the hallway firedoors' dir to face the way they're facing. Hopefully this will make hallway airgroups smaller and thus cut down on atmos lag when the groups are broken.
I didn't touch the firedoors under airlocks yet as airlocks block airgroups from spreading anyway.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2111 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-04 19:35:11 +00:00
uporotiy f845ed62ac The worst revision ever.
Ghosts can no longer be heard by living people. Ever.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2110 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-04 14:09:29 +00:00
mport2004@gmail.com 0334f8e940 I really should not need these checks but it seems I do.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2109 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-04 09:39:05 +00:00
vageyenaman@gmail.com 8a98ff12ac Fixed some minor shuttle quirks hopefully. The "corner" wall segments should no longer have black backgrounds.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2108 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-04 06:19:16 +00:00
Superxpdude@gmail.com 313226859e Small Mapping Bugfixes.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2107 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-03 21:02:55 +00:00
Superxpdude@gmail.com 35f231f515 Fix for the escape shuttle doors.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2106 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-03 20:42:31 +00:00
Superxpdude@gmail.com d66c31d4ef Changed the new arrivals message to something more appropriate.
Changed the escape shuttle a bit.
Rechecked the tgstation.2.0.8 map in the .dme


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2105 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-03 20:20:47 +00:00
baloh.matevz bbd6db9ce2 Actually sending the uterus map. Sorry for setting it as the default tho. :3
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2104 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-03 20:05:29 +00:00
baloh.matevz 0d55b7518f Submitting a version of the Uterus remap for mappers to work on.
I remapped the bar area.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2103 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-03 18:36:25 +00:00
baloh.matevz 29d7a9118e I managed to make a runtime error by mapping. GO ME!
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2102 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-03 17:36:45 +00:00
mport2004@gmail.com c821290a7e Assistant jobs back in and might work without runtimes now.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2101 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-03 17:36:45 +00:00
baloh.matevz ba569ab31d buckling someone or yourself to a chair now makes you face the chair's direction.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2100 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-03 17:31:57 +00:00
uporotiy dbd48be0fe Added an unfat sting to the changeling.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2099 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-03 17:28:18 +00:00
baloh.matevz 96d7413441 We decided to give R'n'D a table facing the hallway. Hopefully this will mean ordering stuff from r'n'd will be easier.
To do the above, I swapped the location of gas storage and R'n'D. I admit R'n'D is not the prettiest of rooms but eeh, whatever.

Now onto the stuff that'll get this rev downvoted, dispite me saying I want to keep them, people (the ones who have influence) wanted me to remove the pair of insulated gloves in research maintenance. I also removed the two fire suits, mesons and 4 of the 5 utility belts in the same hallway. Multitool stays.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2098 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-03 17:17:11 +00:00
baloh.matevz 0b2069f293 Made the alien dinghy in the abandoned mining station an actual shuttle that can be moved via the secrets admin menu. Because it processes lighting, some lighting bugs will appear if you used it with light-emitting objects in it. I would care if this was more commonly used but since it's admin-only and in an obscure part of the map, I say whatever, it's not worth it as it won't affect anything anyway.
The base which it leads to only has closets and beds in it. Perhaps some fun stuff will be added later.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2097 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-03 15:53:25 +00:00
uporotiy fda1c199e2 Glowshrooms now only spread on asteroid tiles.
Walking mushrooms have their yield reduced to 1 from 4.
Poncho and sombrero on-mob sprites added.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2096 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-03 15:50:00 +00:00
vageyenaman@gmail.com 76424a6ed2 Mapping changes!
- The escape shuttle has been remapped to have a bigger interior space, more supplies, and cooler look. I took the best ideas and concepts from the forums and combined them into one.

- Expanded the maintenance tunnels near the research division a bit.

- Added more testing area camera displays in the testing observatory area. This lets more than 2 people view the cameras at once.

- Added a few more AI hologram projectors to the station.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2095 316c924e-a436-60f5-8080-3fe189b3f50e
2011-09-03 08:29:19 +00:00