Cyantime
991f2dd0c5
Another, lattice shut up
2020-09-02 04:59:24 -04:00
Cyantime
24ae4070ae
More debris field debris
2020-08-29 05:48:53 -04:00
Cyantime
d8f87b60f8
Remove gravity from debris field and rogue mining zones
2020-08-27 05:18:26 -04:00
Novacat
85c425a2eb
Merge pull request #8841 from VOREStation/upstream-merge-7545
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[MIRROR] Enables passtable for cleanbots
2020-08-26 09:44:51 -04:00
Novacat
29b1890de5
Merge pull request #8840 from VOREStation/upstream-merge-7541
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[MIRROR] Prevent acid glands from melting non-simulated turfs
2020-08-26 09:06:55 -04:00
Novacat
e26273d905
Merge pull request #8839 from VOREStation/upstream-merge-7544
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[MIRROR] Fixes eye glow appearance flags
2020-08-26 09:06:28 -04:00
Novacat
928c420444
Merge pull request #8838 from VOREStation/upstream-merge-7538
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[MIRROR] Adds attacklogs for aggressive grabbing
2020-08-26 09:06:12 -04:00
Verkister
d9dbb7d1d7
Enables passtable for cleanbots ( #7545 )
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One of the most common reasons behind cleanbots getting stuck in stupid places is because they went after some mess underneath table/rack/railing/whatever without ever getting to reach it.
2020-08-26 03:52:25 -04:00
Cyantime
27913e5045
Prevent acid glands from melting non-simulated turfs ( #7541 )
2020-08-26 03:51:09 -04:00
Verkister
b65b82345b
Fixes eye glow appearance flags ( #7544 )
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Fixes eye glow layer not inheriting mob appearance flags.
2020-08-26 03:50:58 -04:00
Shadow-Quill
da96910c5c
Attack! ( #7538 )
2020-08-26 03:49:42 -04:00
Killian
afaa0e650c
ChewMAX Bar Fix ( #7540 )
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* Update robotics.dm
* Update scanner.dm
* Update snacks.dm
2020-08-26 03:49:29 -04:00
Novacat
444677252c
Merge pull request #8832 from VOREStation/upstream-merge-7474
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[MIRROR] Improvements to mech missiles.
2020-08-25 21:05:36 -04:00
ShadowLarkens
264793b36a
Fading titlescreen from /tg/
2020-08-25 16:50:23 -07:00
Atermonera
b2250d9b47
Improvements to mech missiles.
2020-08-25 19:16:57 -04:00
Novacat
a69e94f948
Merge pull request #8519 from KillianKirilenko/kk-misc2
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Explorer/Pathfinder Belts
2020-08-25 17:15:14 -04:00
Novacat
b5c884eb03
Merge pull request #8825 from ShadowLarkens/tgui_research_rebased
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TGUI Research
2020-08-25 17:12:24 -04:00
Novacat
7ae5bf301b
Merge pull request #8819 from dwinters99/gutterband
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Changes Gutter to Gutterband, removes whitelist.
2020-08-25 16:38:06 -04:00
Novacat
0ef6772c9b
Merge pull request #8823 from cadyn/cadyn-bugfixes
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Couple bugfixes
2020-08-25 16:37:30 -04:00
ShadowLarkens
097d4fa283
TGUI Research
2020-08-25 13:30:47 -07:00
Atermonera
3669657656
Fixes Runtime in vchat_client.dm,85: Cannot execute null.is preference enabled ( #7557 )
2020-08-25 00:32:25 -04:00
Cadyn
f18c075cfd
Feedback and forgot the VS edit goodies
2020-08-23 20:41:03 -07:00
David Winters
42f2b58b25
Moved name change to define, removes legacy entries from alienwhitelist
2020-08-23 23:31:31 -04:00
Cadyn
0d0cd61e60
Yummy bugfixes
2020-08-23 20:24:04 -07:00
Novacat
6d9968adba
Merge pull request #8822 from Rykka-Stormheart/shep-dev-merc-retaliate
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Fixes Mercs threaten timers, and threaten sounds
2020-08-23 21:23:10 -04:00
Rykka
0014833e89
Fixes Mercs threaten timers, and threaten sounds
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The default "threaten" timer was 3 seconds, meaning that as soon as world.time advanced beyond that, the merc would shoot you. If there's TIDI/lag or other issues, you'd immediately end up getting shot.
30 seconds is more reasonable, allows you time to back away from the merc without being shot at, and it keeps the mercs from being cheesed easily.
This also fixes the merc aggression sounds. Actual voicelines incoming once I get help from a contributor!
2020-08-23 18:47:02 -04:00
Novacat
cb125004dc
Merge pull request #8818 from Rykka-Stormheart/shep-dev-portalize-tether
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Converts Step_triggers to Portals!
2020-08-23 16:40:29 -04:00
ShadowLarkens
0ac5a2e020
Vore panel list preference
2020-08-23 13:03:00 -07:00
ShadowLarkens
ac03887a55
Merge remote-tracking branch 'upstream/master' into vore_overlays
2020-08-23 10:39:55 -07:00
Novacat
8301f7832d
Merge pull request #8363 from KillianKirilenko/kk-misc
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AR Glasses Tweaks
2020-08-23 13:14:37 -04:00
ShadowLarkens
6d4adf0764
Allows you to right click to lower job preference
2020-08-23 08:27:55 -04:00
David Winters
770cd596d9
Unwhitelist
2020-08-23 07:20:12 -04:00
Novacat
9774efc116
Merge pull request #8811 from ShadowLarkens/fix_asset_cache_runtime
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"Fix" asset cache json runtime
2020-08-22 20:39:51 -04:00
Rykka
c71dba5cae
Converts Step_triggers to Portals!
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Implements Portal Functionality to replace the older step_triggers!
Z-level transitions are now 99.9% seamless!
It's self-explanatory, images below in editor:





In-game Version:
To Surface Mining:


To Solars:

To Plains/Wilderness:

2020-08-22 20:36:49 -04:00
Cyantime
ae94023362
Patches potential maybe-exploit in bomb simulator
2020-08-22 19:21:11 -04:00
ShadowLarkens
0c65f751fa
"Fix" asset cache json runtime
2020-08-22 14:13:48 -07:00
Kates
8a138ee94e
Add a zero to the translocator.
2020-08-22 22:48:32 +02:00
lbnesquik
472685cd25
Correct price errors introduced in UI update. Also shuffle a few things so there is no random spaces in the vendor.
2020-08-22 20:36:21 +02:00
Novacat
9b802e87f9
Merge pull request #8805 from VOREStation/upstream-merge-7526
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[MIRROR] Fixes mobs being able to ventcrawl while buckled
2020-08-22 09:23:33 -04:00
Novacat
8df4b70b00
Merge pull request #8804 from VOREStation/upstream-merge-7530
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[MIRROR] Disables Swarmer Drones
2020-08-22 09:23:20 -04:00
Novacat
3b5fd1a52f
Merge pull request #8802 from VOREStation/upstream-merge-7536
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[MIRROR] Fixes a copypaste slip with heat protection
2020-08-22 09:23:05 -04:00
Novacat
307793ba10
Merge pull request #8801 from VOREStation/upstream-merge-7532
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[MIRROR] Makes unbreakable walls unacidable
2020-08-22 09:22:50 -04:00
Verkister
138a05c2a8
Fixes mobs being able to ventcrawl while buckled ( #7526 )
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No more mice teleporting office chairs all over the station.
2020-08-22 04:24:31 -04:00
Neerti
205aef2e07
Disables Swarmer Drones ( #7530 )
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I actually forgot to do this before the event system went permanently live so that's on me.
Anyways this turns off swarmer drones from being able to be picked by the GM system, since right now they're, to put it charitably, poorly balanced and implemented (being super-maint drones is very clunky to me but thats not the main thing).
When the GM system spawns one in, it tends to result in a ghost becoming the drone, then that player essentially never being able to lose due to infinite re-tries and the crew has to fight off drones for the rest of the round or until they or the drone gets bored.
There's been quite a few number of rounds that have devolved due to them so for now it's probably best to turn them off for the time being.
2020-08-22 04:24:20 -04:00
Verkister
f511641363
Fixes a copypaste slip with heat protection ( #7536 )
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Found while digging around for something else
2020-08-22 04:12:32 -04:00
Cyantime
d8dcc61ea5
Makes unbreakable walls unacidable ( #7532 )
2020-08-22 04:11:17 -04:00
Novacat
9e60838354
Update occupation.dm
2020-08-22 01:48:52 -04:00
Atermonera
4097a3c765
Allows you to right click to lower job preference
2020-08-22 01:41:52 -04:00
Novacat
87f2c0c594
Merge pull request #8798 from VOREStation/upstream-merge-7484
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[MIRROR] Adds Repeating Ambience and Ambience Chance Preferences!
2020-08-22 00:47:08 -04:00
Novacat
d4832478e2
Merge pull request #8799 from VOREStation/upstream-merge-7478
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[MIRROR] Ports borg petting from CHOMPStation
2020-08-22 00:24:41 -04:00