Commit Graph

13950 Commits

Author SHA1 Message Date
Mechoid
d362541220 Fixes mob wall-bashing. 2018-04-18 21:53:58 -07:00
Atermonera
35b60f19f8 Merge pull request #5175 from Anewbe/selective_aooc
Removes AOOC from non-team antags
2018-04-18 14:21:01 -07:00
MarinaGryphon
9e57b11a87 Fixes various implant/admin verb typos (#5177)
* Removes 'independant'

* Update Space Station 13 areas.dm

* Fixes the AI law typo

* Fixes another typo.

Somewhat out of scope(?), but it's just a typo.
2018-04-17 23:05:12 -05:00
Anewbe
c29d830e28 Merge pull request #5166 from Heroman3003/closet-coloring-fix
Fixed closet painter making non-closet 'closets' invisible
2018-04-17 23:04:43 -05:00
Anewbe
8cafd92f27 Removes AOOC from non-team antags 2018-04-14 23:25:34 -05:00
Anewbe
fd29a3b841 Merge pull request #5165 from VOREStation/port-fix-wall-frames
Fix Wall Frames - Several Ways
2018-04-13 14:03:34 -05:00
Anewbe
8adf777a72 Merge pull request #5167 from Heroman3003/sheet-snatch-fix
Fixed sheet snatcher spawning stacks with wrong looking icon
2018-04-13 14:01:17 -05:00
Anewbe
337e5e7436 Merge pull request #5164 from Heroman3003/legcuffies
Fixed legcuffs not being placeable on handcuffed people
2018-04-12 17:43:37 -05:00
Heroman3003
1ff2f26889 Fixed legcuffs checking for being handcuffed instead of legcuffed when put on 2018-04-13 05:00:18 +10:00
Heroman3003
32daa7a0d2 Fixed sheet snatcher spawning stacks with wrong looking icon 2018-04-12 21:55:24 +10:00
Heroman3003
d63e611554 Fixed closet painter making non-closet 'closets' invisible 2018-04-12 21:47:43 +10:00
Leshana
ec5d6fe44c Switch frame construction menu to have a cancel button.
Instead of having a whole frame type dedicated to giving a "Cancel" option... lets just tell BYOND to add a cancel button to the menu.
2018-04-11 23:14:26 -04:00
Leshana
ebebdbc37b Fix wall frames dropping steel and bugging on failure to place.
Previously, if you tried to place a frame on a wall and it failed (due to something already being there etc)  you would no longer be asked what type to use next time you try, and it will runtime.
Fixes this by performing the safety checks *before* asking you want you want to build.  Since the checks don't depend on what type you want to build anyway its fine.
2018-04-11 23:14:15 -04:00
Leshana
e6bc2fbe11 Fix building frames on walls and windows.
try_build() has long accepted `user` parameter, but nothing that called try_build actually passed it!
Upgraded try_build on APC to use the user parameter, and switched to use to_chat while I was there.
2018-04-11 23:13:54 -04:00
ReddeyfishVor
75fdd5f71c Fix bug in death ripley visuals
Death ripleys were being reset to normal ripley visuals when a pilot enters, caused by using the inherited `initial_icon` value from the normal ripleys.
2018-04-10 19:04:55 -07:00
Atermonera
f598f3c299 Merge pull request #5155 from Anewbe/blast_doors
Blast Doors can't be Emagged
2018-04-10 13:44:51 -07:00
Anewbe
656547c032 Merge pull request #5160 from VOREStation/port-fix-shuttle-corners
Fix shuttle corner turfs disappearing when shuttle moves.
2018-04-10 15:35:44 -05:00
Anewbe
8c23ec4844 Merge pull request #5153 from Neerti/4/5/2018_tile_attacking
Adds Tile-based Attacks
2018-04-09 19:16:58 -05:00
Leshana
202a9deae4 Fix shuttle corner turfs disappearing when shuttle moves.
When shuttles land on a turf, it takes the appearance of the turf it lands on as an underlay.  Must make sure this underlay is on FLOAT_PLANE otherwise it will likely end up OVER the turf itself.
2018-04-09 18:33:45 -04:00
Anewbe
c0304ebdfe Merge pull request #5156 from ReddeyfishVor/patch-1
fix incorrect 'disable growth' logic in spiders
2018-04-09 17:22:20 -05:00
ReddeyfishVor
c705d1b1a9 fix incorrect 'disable growth' logic in spiders
previous code made the assumption that negative numbers evaluated to false.
2018-04-06 22:52:00 -07:00
Anewbe
147cef7ff7 Blast Doors can't be Emagged 2018-04-06 22:39:08 -05:00
Serithi
941b4ce7fa Adds my recent ambient track to the jukebox 2018-04-05 20:51:41 -07:00
Neerti
4ac6d34235 Adds Tile-based Attacks
Adds ability to attack mobs by clicking their tile.
When someone clicks a tile with a weapon while off help intent, and if a mob is occupying that tile, the mob will be attacked as if they were clicked directly.
If more than one mob is on a tile, one is chosen randomly.
You cannot hit yourself by clicking your own tile.
Weapons with cleaving abilities will attempt a cleave on the tile clicked on, making it very easy to hit (simple) mobs with those weapons if near you.

Other changes.
Cleave proc can accept any atom now and not just a mob.
Also cleans up weapons deciding how they can cleave somewhat.
2018-04-05 13:28:05 -04:00
Mechoid
57ab0e715b Constructs 2.0 - Living Stone (#5040)
* Construct Overhaul + Related Fixes/Tweaks
2018-04-04 23:45:00 -07:00
Atermonera
d5c5249327 Merge pull request #5147 from VOREStation/vplk-atmos-layers
Switch cables and pipes to use define constants instead of literals for layers.
2018-04-04 17:42:36 -07:00
Atermonera
a6ebe9b44a Merge pull request #5145 from VOREStation/vs-port-3058
[PORT] Halve character-join lag
2018-04-04 17:38:31 -07:00
Atermonera
b63acc083d Merge pull request #5143 from VOREStation/fix-usr
Reverted use of 'usr' back to 'user' from commit 05fd53e
2018-04-04 17:35:33 -07:00
Atermonera
cdf794950e Merge pull request #5135 from Woodratt/03302018_bugfixesandadjustments
Map fixes and tweaks
2018-04-02 23:52:20 -07:00
Atermonera
a059ed0de3 Merge pull request #5133 from Cameron653/patch-1
Syndicate Dufflebag Tweak
2018-04-02 23:51:21 -07:00
Leshana
7da46a6dcc Switch cables and pipes to use define constants instead of literals for layers.
Also fix a few things to be on the correct plane.  Basically the under-floor stuff is supposed to be on PLATING_PLANE.
Portable atmospherics go on object layer so they are above stationary machinery, given that they move around.
Fixed wires to be on top of pipes like they used to be, otherwise they'd be obscured too often.
2018-04-02 21:50:03 -04:00
Arokha Sieyes
0e2f41ea86 More optimizations for character joins 2018-04-02 16:49:44 -04:00
Arokha Sieyes
a6cfbc4f42 Initial cleanup/changes 2018-04-02 16:36:04 -04:00
MarinaGryphon
6cb7d9a10c Fixes wallet-HUD interaction issues. (#5130)
* Fixes wallet-HUD interaction issues.

* Fixes HUDs, too. Forgot to commit this the first time. Also hopefully didn't change the map to examplemap.

* Fixes an indentation error.
2018-04-01 22:46:13 -05:00
Anewbe
86285d305a Merge pull request #5131 from Neerti/3/30/2018_poi_grouping
Adds Map Template Groups
2018-04-01 22:45:18 -05:00
Leshana
1f4bdc4389 Reverted use of 'usr' back to 'user' from commit 05fd53ebcc 2018-04-01 22:03:10 -04:00
Mechoid
185201c112 Merge pull request #5125 from Anewbe/bandaids
Normal brute kits disinfect wounds
2018-04-01 15:06:19 -07:00
Mechoid
739bbd6e2b Merge pull request #5073 from mistyLuminescence/wallets
Wallet Expansion!
2018-04-01 15:01:05 -07:00
Woodratt
266b25232d Map fixes and tweaks
- Flashers in brig cells now should work, extra floor flash in communal brig to deal with crims.
- Inproper access, SMES rooms.
- Trader start point being dark now fixed.
- Medical Vendor Plus has more advanced burn and trauma kits. Also splints.
- Cell 1 and 2 in the brig can now be accessed by detectives.
- Additional r-walls next to the engine room to help with rads.
- Floor decals in a couple areas.
- RD office now has its telescreen back.
2018-03-31 22:33:11 -07:00
Cameron653
4a1ef0dbd6 Makes syndie dufflebags hint that they let you move faster 2018-03-31 11:02:01 -04:00
MarinaGryphon
545cc15849 Adds a message on emag to the battle arcade machine. (#5129)
* Updates one arcade machine emag message to to_chat, adds another.

* Returns 1 in emag_act for orion trail.

* Converts a bunch of stuff to macros. Should probably not break anything.

* Fixes an improper macro usage.

* Attempts to fix all 20 errors.
2018-03-30 19:36:45 -05:00
Neerti
f429a176e4 Adds Map Template Groups
Adds ability to have many different 'versions' of a PoI, yet only having one show up per round.
An example on how to do this is provided with Radio Free Sif (aka DJOutpost).
Just make sure all the different versions have the same 'template_group' value.
2018-03-30 05:34:11 -04:00
mistyLuminescence
dfc0dd48bc Removes vials 2018-03-30 02:12:58 +01:00
Anewbe
88463b5709 Normal brute kits disinfect wounds 2018-03-29 17:51:55 -05:00
Anewbe
92df13c8c1 Merge pull request #5098 from Woodratt/03232018_randomaddsntweaks
Changes to objects random
2018-03-29 12:37:14 -05:00
Leshana
1ae7f45f1f Merge branch 'master' into vplk-port-pipeland-theta 2018-03-28 17:47:21 -04:00
Aronai Sieyes
7d3aec96fd Arranges lots of things into planes (#5072)
* Rearranges a billion things into planes

* Make cryotubes fancy

* Update Travis

* Fix hiding logic
2018-03-28 12:59:12 -07:00
Atermonera
6adbe5537e Merge pull request #5079 from BillyBangles/they-arent-sharpies-i-swear
Adds permanent markers
2018-03-28 11:49:10 -07:00
Arokha Sieyes
7cac2052b5 POLARIS: Fix incorrect robolimb checks 2018-03-25 17:14:46 -04:00
Arokha Sieyes
ef904f453c POLARIS: Sometimes items have this set to null because they are bad. 2018-03-25 17:09:47 -04:00