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Fix shuttle corner turfs disappearing when shuttle moves.
When shuttles land on a turf, it takes the appearance of the turf it lands on as an underlay. Must make sure this underlay is on FLOAT_PLANE otherwise it will likely end up OVER the turf itself.
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@@ -105,6 +105,7 @@
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if(landed_holder && !interior_corner)
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var/mutable_appearance/landed_on = new(landed_holder)
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landed_on.layer = FLOAT_LAYER //Not turf
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landed_on.plane = FLOAT_PLANE //Not turf
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us.underlays = list(landed_on)
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appearance = us
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return
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