Cyantime
abc826320e
Safer vent selection for spawned mice.
2017-08-16 16:57:18 -04:00
killer653
0454e15726
Makes the check silently fail
2017-08-03 21:03:59 -04:00
killer653
f71cce4862
spooky
2017-08-03 20:00:13 -04:00
killer653
df3eebbcae
Allows admins to write in blood
2017-08-03 19:58:40 -04:00
Anewbe
968dfe666c
Changes how darkvision works
2017-07-28 21:11:05 -05:00
Cameron653
97957fcaee
Replaces more macros. ( #3647 )
...
* MORE MACRO CHANGES
AHHHHHHHHHHHHHHHHHHHH
* Fixes a few typos
* Fixes compile error
* Fixes for real
* 4 macros left that I can't find
2017-07-27 21:12:21 -05:00
Anewbe
14fb294e79
Merge pull request #3610 from Atermonera/Observer_icons
...
Adds various animal sprites to ghost icons
2017-07-18 20:20:02 -05:00
Atermonera
f334fbe3a2
Fucking commas
2017-07-17 17:02:02 -07:00
Atermonera
cd8b89d249
Adds various animal sprites to available ghost sprites
2017-07-17 16:40:54 -07:00
Leshana
4b46703d9d
A plethora of Destroy() fixes - return qdel hints and clean stuff up.
2017-06-14 01:07:35 -04:00
Neerti
d6683be3ce
Adjusts Changelings
...
See PR
2017-04-23 13:22:32 -04:00
Anewbe
59a75f37a2
Merge pull request #3026 from Yoshax/ghoststuff
...
Cleans up, fixes, and improves ghost teleporting
2017-03-08 10:58:36 -06:00
Yoshax
45af122441
forcemove
2017-03-05 23:58:17 +00:00
Yoshax
d94725e34e
Cleans up, fixes, and improves ghost teleporting
2017-02-28 16:07:26 +00:00
Neerti
12abb2d6f2
Ports a large chunk of the map datum system that europa/bay uses.
...
Links many map-specific details such as the station name, z-level information, and allowed jobs from global vars to map datum vars, which should help us maintain multiple maps at once in the future, which will be needed for the future Southern Cross.
Note that a config change will be needed to change GENERATE_ASTEROID to GENERATE_MAP, otherwise no changes should be required to continue normal map usage.
To change to a different map, it's suggested to tick the file that ticks all the other needed files, which for the Northern Star is called northern_star.dm.
2017-02-27 07:36:41 -05:00
Neerti
14c67e0893
Two bugfixes
...
Ghosts should be able to hear things once more.
The big bold NEW NEWS notice should remember if one has already seen the news, as the hash was not actually being saved. It's being saved now.
2017-01-17 04:11:57 -05:00
SinTwo
eabefc538a
Revert "Merge branch 'master' of https://github.com/PolarisSS13/Polaris into NanoGrade"
...
This reverts commit 6bb5409349 , reversing
changes made to f6a83d5ee0 .
2016-08-15 12:58:00 -04:00
SinTwo
6bb5409349
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into NanoGrade
...
Conflicts:
code/modules/admin/holder2.dm
2016-08-15 12:26:53 -04:00
Yoshax
733450f46b
Fixes #2271
2016-08-10 23:48:02 +01:00
SinTwo
fe46fac5cc
final new NanoUI fixes and tgui port
2016-07-27 23:01:26 -04:00
Yoshax
d4e8589d8f
Ports Mloc's HUD fixes from Bay and further fixes ours because of code differences
2016-07-11 16:35:21 +01:00
Mechoid
7bcd041e09
Fixes overlay issue with ghosts when choosing sprites, and adds more sprites to choose from from popular demand.
2016-05-31 14:30:17 -07:00
EmperorJon
23e9145223
Merge pull request #1497 from Mechoid/Cult_Ghost
...
Manifest Ghost Additions
2016-05-01 16:35:31 +01:00
Mechoid
7ddcb4c8fb
Adds 2 verbs to ghosts.
...
-Choose Sprite: Ability to pick a sprite from a list, found in icons/mob/ghost.dmi
-When manifested: Spectral Whisper: The ghost whispers into the mind of a target in sight-range. Works through walls.
When a ghost is made visible by adminnery or cult, their emotes become visible to anyone who has sight of them. If they become invisible somehow (By toggling or adminnery) they will return to using normal ghost emotes in deadchat.
2016-04-26 17:03:39 -07:00
Hubblenaut
c61053d432
Morgue Trays interface with occupant minds
2016-04-25 20:10:43 +02:00
Kelenius
acc78a8000
Changes types of ghosts and eyes
...
``/mob/dead/observer`` -> ``/mob/observer/dead``
``/mob/eye`` -> ``/mob/observer/eye``
Reason being that they are similar in that they both don't interact with
the world in any way. Some procs were shared, some checks as well, and
it overall makes more sense this way. Plus, there were no ``/mob/dead``
mobs.
2016-02-20 15:36:05 +03:00
Zuhayr
7c3993b68b
Revert "Revert "Bay update.""
2016-02-07 16:33:30 +10:30
Zuhayr
98d983577c
Revert "Bay update."
2016-02-07 16:07:05 +10:30
Zuhayr
e557a71fdc
Merge branch 'dev-freeze' of https://github.com/Baystation12/Baystation12
2016-01-20 08:01:14 +10:30
PsiOmegaDelta
2968952913
Merge pull request #11438 from Baystation12/master
...
Dev-freeze
2015-11-10 10:34:40 +01:00
Neerti
4f77afece1
Revert 58ef59734f
2015-11-08 10:09:14 -05:00
PsiOmegaDelta
5c587e69b6
Exploit fix.
...
Players can no longer immediately respawn as mice by ghosting.
2015-11-07 17:12:50 +01:00
PsiOmegaDelta
3fd28dd361
Merge remote-tracking branch 'upstream/dev-freeze' into dev
...
Conflicts:
html/changelogs/.all_changelog.yml
2015-10-14 08:41:38 +02:00
PsiOmegaDelta
3fd172ee63
Merge pull request #11294 from Baystation12/master
...
Dev-freeze
2015-10-14 08:40:03 +02:00
PsiOmegaDelta
7247906f41
ghostize() now attempts to set the most relevant time of death.
...
ghostize() now only uses the mob's time of death if the mob is actually dead, otherwise uses the current time. Fixes #11229 .
2015-10-12 12:55:34 +02:00
PsiOmegaDelta
55c9f7533b
Alien eggs now include follow and spawn links. The alien larvae plant seed check now uses the specific type instead of a name.
2015-10-07 08:56:13 +02:00
PsiOmega
63de1764c3
Merge remote-tracking branch 'upstream/dev-freeze' into dev
2015-09-27 13:48:33 +02:00
PsiOmega
807e7bf954
Merge remote-tracking branch 'upstream/master' into dev-freeze
...
Conflicts:
code/modules/mob/living/carbon/human/life.dm
code/modules/spells/artifacts.dm
2015-09-27 13:36:56 +02:00
HarpyEagle
380b89fcc0
Fixes #11130 , renames aghosted var
...
because it is no longer used solely for aghosting.
2015-09-26 20:48:13 -05:00
PsiOmegaDelta
232dd5bfb1
Merge remote-tracking branch 'upstream/dev-freeze' into dev
...
Conflicts:
code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Toxins.dm
2015-09-18 08:51:10 +02:00
PsiOmegaDelta
9946c837e4
Merge pull request #11134 from Baystation12/master
...
Dev-freeze
2015-09-18 08:50:11 +02:00
PsiOmega
a938c7b648
Prevents observer mice from spawning on the admin Z-level.
2015-09-13 11:35:47 +02:00
PsiOmega
0d91ca0dfd
Merge remote-tracking branch 'upstream/dev-freeze' into dev
...
Conflicts:
.travis.yml
2015-09-13 10:52:01 +02:00
PsiOmega
830d2feb0d
Merge remote-tracking branch 'upstream/master' into dev-freeze
...
Conflicts:
code/game/objects/structures/crates_lockers/closets/fireaxe.dm
code/game/objects/structures/crates_lockers/closets/secure/secure_closets.dm
code/game/objects/structures/crates_lockers/largecrate.dm
2015-09-13 10:44:06 +02:00
PsiOmega
8d57b2d0a0
Fixes observers being unable to see silicon antag status.
...
target_list contains mob/living mobs while the previous loop only looped over living/carbon/human.
To make things a bit of a headache hud_list is defined separately for living/carbon/human and living/silicon, instead of directly on /living.
It is certainly possible to define hud_list at mob/living instead but adding an extra loop for silicons is the method that is least likely to break things, thus the most appropriate for a master fix.
2015-09-12 14:39:10 +02:00
Zuhayr
fca95039bf
Merge branch 'dev-freeze' of https://github.com/Baystation12/Baystation12 into dev
...
Conflicts:
code/game/gamemodes/intercept_report.dm
code/game/gamemodes/traitor/traitor.dm
code/global.dm
code/modules/mob/inventory.dm
code/modules/mob/living/living.dm
html/changelogs/.all_changelog.yml
2015-09-07 11:31:19 +09:30
Zuhayr
9d5f14298d
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into dev-freeze
...
Conflicts:
code/game/gamemodes/traitor/traitor.dm
code/modules/mob/living/silicon/pai/pai.dm
2015-09-07 11:03:41 +09:30
Zuhayr
90c9d31782
Refactored the antagHUD to work better with the new antagonist system.
2015-09-05 18:51:17 +09:30
PsiOmega
93a8a3a13f
Observers can now view radio settings, admins can alter them.
2015-09-04 10:07:41 +02:00
PsiOmega
579c5be239
Makes observers use forceMove.
...
This ensures things like OnEnter/Exit, light updates properly for all occasions when a ghost moves, not only for manual movement.
2015-08-23 17:45:46 +02:00