Commit Graph

1716 Commits

Author SHA1 Message Date
Killian
049ceb819e further hacktool adjustments 2022-11-27 14:11:40 +00:00
Killian
b27f3a148f Update hacktool.dm 2022-11-25 03:27:39 +00:00
Killian
4aa710dba7 simplified hacktool 2022-11-25 03:12:52 +00:00
VerySoft
8b4ba9deec every time I say it's the final one it's not 2022-11-21 01:27:52 -05:00
VerySoft
0de70cff65 Finished up 2022-11-21 00:10:49 -05:00
VerySoft
3008b73463 no font 2022-11-20 20:28:01 -05:00
VerySoft
90c3b0267d dis too 2022-11-20 20:25:39 -05:00
VerySoft
96dae60e45 Ticket Printer
New toy for sec
2022-11-20 20:06:39 -05:00
Casey
73d3802786 Merge pull request #13825 from Cameron653/rcon_sanitization
Sanitization
2022-10-02 13:58:21 -04:00
C.L
6236a13194 Sanitization and better TGUI utilization
- Sanitizes some more things so you can't put HTML into it.
- Utilizes TGUI better to show the user the max they can post.
- Limits some things like circuits so you can't insert 50000 characters.
2022-09-29 23:02:23 -04:00
C.L
3d13836700 Makes it mention in the desc if it's upgraded 2022-09-26 01:04:11 -04:00
C.L
076137b780 Fixes inability to use multitool on upgraded shields 2022-09-26 01:00:17 -04:00
C.L
84181ef54e Release Bugfixes and changes (MERGE BEFORE RELEASE) (#13787)
* Add bricks

* Fixes concrete icon spawning.

Polaris uses a different system for spawning turfs than we do. This fixes a bug with concrete spawning.

* Makes it so you have to load PB in a cryo beaker.

Instead of getting it for free.

* no you don't get free reinforcement

* Concrete can make concrete flooring

* Adds concrete tiles. Fixes spawning

* Being plating is boring. Let's make it a floor.

* Able to remove it.

* Allows fun. Fixes infinite tiles.

* Adds Polaris Gun Sprites

- Allows for easier ports.
- Fixes the semi-automatic-shotgun

* Adds the PSGs - Tether. Fixes the sprite in DreamMaker.

- Adds a PSG to the security EVA (Security players mentioned doing this instead of armory, and it makes sense.)
- Adds a PSG to mining equipment room.

* Adds PSGs to SD

- Adds PSG to Security EVA
- Adds PSG to Mining

* Adds PSGs to GB

- Adds PSG to Groundbase Mining
- Adds PSG to Groundbase Security EVA

* Makes the PSG the actual mining version
2022-09-23 01:01:24 -04:00
Casey
7d6bb4f7ed Merge pull request #13769 from Cameron653/RADIOACTIVE
Radiation Rework
2022-09-22 20:55:08 -04:00
Casey
59e21d704f Merge pull request #13767 from Heroman3003/lang-autosay
Fixes a few bugs/runtimes
2022-09-22 20:54:34 -04:00
C.L
edd38dd8ff Radiation Rework
- Makes low levels of radiation slower and more insidious. (Low levels of rads only have effects every 5 life ticks.)
- Makes high levels of radiation have varying effects and be much more lethal. (When above 600 rads, effects are done every life tick)
- Makes radiation have lingering effects that can be treated with normal radiation chemicals.
- Adds 'Prussian Blue' a chemical made with '("carbon" = 3, "iron" = 1, "nitrogen" = 3)' that temporarily stops radiation effects to allow for medical to treat a patient.
- Makes medical scanners able to give a definitive answer as to how much rads someone has.
- Makes cryopods handle radiation sickness. Maybe now they'll see more use than just genetic damage.
2022-09-19 20:56:52 -04:00
Heroman
b3a51e0476 Fixes a few bugs/runtimes 2022-09-20 07:38:08 +10:00
Heroman
0c52e7d4b2 Fixes autosay runtime 2022-09-20 06:24:38 +10:00
C.L
6601951d1d Adds sounds!
Placeholder for now. Saberon&Saberoff sounds fine for a shield.
*And* it's less spammable than an esword!
2022-09-18 17:52:55 -04:00
C.L
c15914bc11 Multiple bugfixes.
- Fixes battery removal
- Makes an alert when the cell is rigged.
- Gives the user a warning if the cell is rigged.
- Gives people that examine the unit a warning if the cell is rigged.
- Makes it so you're incentivized to turn off your shield against EMP enemies.
- Better process proc that deals with rigging properly and gives detailed warnings.
2022-09-15 17:28:23 -04:00
C.L
1b1a31db2b Makes EMPs less horrible. Allows battery swap.
- Allows you to remove the self charging battery from the shield generator, destroying the battery in the process but allowing you to swap the battery for another.
2022-09-14 16:21:56 -04:00
C.L
e7a8882552 Sprites!
Credit to Identity Crisis#2599 on discord for making the sprites!
2022-09-14 15:37:01 -04:00
C.L
26c18e4483 minor changes 2022-09-13 20:34:00 -04:00
C.L
c916560582 Renames a var for clarity. Adds sec variant
CODER SPRITE ALERT!!!
CODER SPRITE ALERT!!!
2022-09-13 20:15:30 -04:00
C.L
254334e033 More changes!
- Adds ability for modifiers to use a custom _vr sprite file.
- Changes the appearance of the sprite used for the shield overlay.
- Adds ability to color the shield sprite via a multitool.
- More fiddling with numbers...
- Allows rechargers to recharge them to allow for non-recharging variants to recharge.
- Gives shields a default 'cyan' color.
- Adds a mining disk to the equipment vendor to upgrade it.
2022-09-13 03:42:44 -04:00
C.L
9a8b6d5f27 Gave the belt a special sprite. 2022-09-13 00:14:03 -04:00
C.L
7fbbee9782 More changes
- Adds more variants
- Adds personalized power cells for the shield generator.
- Adds more variants.
- Fixes a mixup of words.
- Rebalances some of the modifiers to make it so they ramp up slower & have at least some effect when nearing the end of the charge.
- Fixes a dividing by 0 bug on specialty shield generators, such as the 'parry' one.
- Adds a huge text wall to explain this stuff to future people.

- Power cells now take longer before starting to charge and now charge slower by default.
2022-09-12 03:39:40 -04:00
C.L
937026bd90 Massive changes.
- Changes how it mitigates damage.
- It now only affects external attacks (punches, mobs, items, guns, etc.)
- Now is PRE armor mitigation! https://i.imgur.com/CXx82J5.png
- Adds variants. Allows mobs to use the new variants, but not the pack itself.
- Adds an extended description and fluff text.
- Adds ability to have both min&max for each variable.

I still need to make them have specialized recharging batteries (especially for the belt unit), but currently the normal recharging batteries are fine.
2022-09-11 04:24:26 -04:00
C.L
e4bb0438d0 Variation! Fixes some exploits
- Makes it so you can't remove the cell and keep firing the gun.
- Makes the modifier addition be a var so you can have it do variants!
- Adds a check so you can't take your gun out if the generator doesn't have a cell.
2022-09-10 01:16:06 -04:00
C.L
e77ea39458 Adds shield generators.
Kinda WIP but it functions ATM.
2022-09-09 22:20:56 -04:00
C.L
a619121abe More light updates!
- Changes how lights function. Instead of lights being qdel'd when you take them in/out of light sockets, it now holds them _in_ the light socket! (Due to this change things have been thoroughly tested, numerous bugs squashed which arose due to this change, and then tested again.)
- Makes it so overlays update properly on lights
- Makes it so light colors persist, even if you turn an alarm off & on again (previously reset the light to normal)
- Made it so nightshift properly updates the overlays of lights.
- Updated the light replacer to swap lights in a more efficient way
- Makes it so light replacers can set the color of the lights being inserted. (This only affects the daytime lights. For more complex changes, a multitool is required.)
2022-09-05 15:47:46 -04:00
Heroman
6cd3b4494a Fixes ghost comms runtime probably 2022-09-04 08:09:02 +10:00
Novacat
1aa4c73e8d Revert "[MIRROR] /atom New() => Initialize() [MDB IGNORE]" 2022-08-27 08:49:56 -04:00
Novacat
5b45f17809 Merge pull request #11826 from VOREStation/upstream-merge-8298
[MIRROR] /atom New() => Initialize() [MDB IGNORE]
2022-08-26 18:12:56 -04:00
MistakeNot4892
d717a4b50a Merge branch 'master' of https://github.com/VOREStation/VOREStation into upstream-merge-8298 2022-08-25 14:26:20 +10:00
C.L
d4025326ef Makes flashlights not runtime.
Flashlights would runtime when used on a species w/ no eyes (proteans)
This fixes it by stopping it when it realizes there is no eyes to be seen.
2022-08-25 00:15:26 -04:00
C.L
d2778bb97f Places advancedtoolchecks and fixes two-handed weapons for simple_mobs
Modernizes code to today's standards.

Also makes it so that simple_mobs that have hands can use two handed weapons and guns correctly.

Bonus of making it so scugs can now mine and put ointment and bruise packs on.
2022-07-24 21:06:42 -04:00
Heroman
8a9df3b2ea Fixes in-chat icons being broken 2022-07-20 18:55:27 +10:00
Heroman
3fb33da139 Updates holowarrant lore 2022-07-18 16:53:20 +10:00
ItsSelis
11852cb017 Reply if self sent the message 2022-07-03 16:02:41 +02:00
ItsSelis
746c3b84bc Message gets relayed 2022-07-03 15:35:15 +02:00
Runa Dacino
dad0a49a66 Ports ability to make press camera drones
Ports ability to make press camera drones

Ports https://github.com/Baystation12/Baystation12/pull/14875

1. Get Robot head
2. Infrared sensor (like you would for TTV or grenades) -> Makes the assembly. Looks like robot head.
3. Add robot camera (from fabricator)
4. Add Tape recorder
5. Add 6 wires
6. Use wirecutters on assembly
7. Add 1 steel
8. Done

Tested on current build, works like a charm. Works with both empty and full tape recorder.
2022-07-01 16:36:18 +02:00
VerySoft
5112fea4f6 A pAI death tweak I forgot! 2022-06-29 02:12:17 -04:00
VerySoft
266b1a2afe Last one??? 2022-06-29 00:08:44 -04:00
VerySoft
e3fe41a70c Another one 2022-06-28 07:06:44 -04:00
VerySoft
b00f5ed9b7 Sleep for real!!! 2022-06-27 06:55:27 -04:00
VerySoft
dc79359d34 Me go sleeb 2022-06-27 06:20:03 -04:00
VerySoft
edcad9902f Account for Sleevecards and mild pAI use screen revamp
Sleevecards don't normally get the directives window, so! This makes it so their directives UI button lets them know that they don't have any directives!

This also allows sleevecards to be emagged! An emagged sleevecard gets directives and the typical pAI card use screen that lets someone register themselves as their master and set directives.

This also modifies the pAI card use screen a little bit, to make the name more prominent, and colored the same as the pAI screen/eye color! Also added the current pAI health to the screen.
2022-06-24 22:21:29 -04:00
TankTheBirb
ee92df03e6 pAIs can now be holstered!
Quick draw your funky computer friends and throw them at people! Or Don't!
2022-06-23 18:37:30 -04:00
Heroman
bedb22f8cb Fixes more runtimes 2022-06-23 20:13:13 +10:00