Novacat
1aa4c73e8d
Revert "[MIRROR] /atom New() => Initialize() [MDB IGNORE]"
2022-08-27 08:49:56 -04:00
MistakeNot4892
d717a4b50a
Merge branch 'master' of https://github.com/VOREStation/VOREStation into upstream-merge-8298
2022-08-25 14:26:20 +10:00
Heroman
8a9df3b2ea
Fixes in-chat icons being broken
2022-07-20 18:55:27 +10:00
ItsSelis
2d7b081a55
Input Conversion Part 2
2022-06-19 03:40:24 +02:00
Novacat
dda7396cfe
Merge branch 'master' into upstream-merge-8298
2022-03-04 09:57:28 -05:00
Killian
91d39da943
new->init refactor
2022-02-20 19:32:23 +00:00
Atermonera
bd1fdbb91c
Initialize engine_loader landmark immediately
2021-11-21 17:47:56 -05:00
MistakeNot4892
3f9af78f3a
/atom New() => Initialize() [MDB IGNORE]
2021-11-14 03:09:51 -05:00
MarinaGryphon
a843667af3
Fixes a bunch of bools missed in #11100
2021-07-16 15:55:49 -05:00
MarinaGryphon
577b986ba6
Convert some bools to TRUE/FALSE instead of 1/0. ( #11100 )
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Co-authored-by: Aronai Sieyes <arokha@arokha.com >
2021-07-16 13:43:25 -04:00
MarinaGryphon
d0d8e42edc
unify crash_with and stack_trace
2021-07-13 15:46:52 -05:00
Aronai Sieyes
e4b8407fdb
Merge pull request #10908 from MarinaGryphon/spannening
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Converts visible_message notice spans to look more like emotes
2021-07-05 16:30:03 -04:00
MarinaGryphon
fdd1c5b7d8
Fixes a few issues with brackets being escaped when they shouldn't be.
2021-07-05 10:23:46 -05:00
MarinaGryphon
e41c2ecfd7
first pass (emotification, some \the -> \The)
2021-07-05 09:42:48 -05:00
Aronai Sieyes
d9906929a9
Merge pull request #10804 from VOREStation/Icons/stockparts
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Port Eris stock parts icons
2021-07-03 16:31:25 -04:00
Aronai Sieyes
2597194bfc
Downgrade existing omni parts to hyper
2021-06-30 00:25:36 -04:00
Aronai Sieyes
4c12504e3b
Replace list inputs with tgui_input_list
2021-06-26 10:39:56 -04:00
Aronai Sieyes
0da0c54388
Convert almost all alert() to tgui_alert()
2021-06-25 17:03:35 -04:00
MarinaGryphon
c05a5c8f5e
Removes Global Iterators
2021-06-18 14:07:16 -04:00
Aronai Sieyes
05fc5d3758
Fix requested things
2021-06-17 23:52:39 -04:00
Aronai Sieyes
1696db4842
Move most/all overlay use to SSoverlays
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Except for the ones I'm about to change in the
lighting commits!
2021-06-17 00:11:13 -04:00
Aronai Sieyes
00a42a96ea
Finish polaris linter portions
2021-05-27 11:12:51 -04:00
Neerti
767e655310
Linter Introduction + Cleanup
2021-05-25 23:19:34 -04:00
Verkister
f96c5a650b
Fixes station shieldgen icon jank (supposedly)
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Looks like there was a special type of new and completely different in every code side aspect shield gen that was added for overmap ships, but for some reason that type was using the same dmi as the other type, and while at it, copletely replaced the sprite file rather than adding to it or using its own. Now it uses its own file and the old shieldgen got its original file back.
2021-01-30 21:57:57 +02:00
Atermonera
4f0f345647
Merge pull request #7507 from listerla/shieldgen
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De-capitalizes shield generators
2020-08-20 22:24:21 -04:00
ShadowLarkens
02bb4637eb
TGUI Point Defense Mainframe & Advanced Shield Generator
2020-08-18 20:42:59 -07:00
ShadowLarkens
951f37d2e3
TGUI Engineering: Squashed Edition (Commits Below)
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TGUI APCs
TGUI vending machines
Fix AI default_tgui_interaction
TGUI Airlocks
Station & Atmospheric Alert TGUI + Misc NTOS-TGUI Fixes
TGUI Air Alarms & Central Atmospheric Control
Airlock TGUI
TG... got rid of UI for fire alarm. í´·
TGUI Gas Heating/Cooling System
TGUI Gas Pump & Passive Gate + Fixes
TGUI Omni Atmospherics
TGUI Pipe Dispensers & RPD
TGUI IntelliCore & Vending Fix
TGUI Handheld Tanks
TGUI Portable Pump & Scrubber
TGUI Tank Dispenser & Canisters
TGUI Radios
TGUI SMES & Air Alarm adjustment
Tweak vending machine interfaces a tad
TGUI Algae Farm
TGUI general_air_control
- Distro & Waste Console
- Riot Control Console
- Atmos Intake Console
- Engine Cooling Console
TGUI Heavy Scrubber Control (and body scanner fix)
TGUI trinary devices & shutoff monitor
TGUI Telecomms Log Browser
TGUI Telecomms Machine Browser
TGUI Spaceheater Internal Panel
TGUI Gravity Generator
TGUI Id Cards & Fix ID Card Images
TGUI Id Card Redesign
TGUI Turbolift
TGUI Suit Cycler & Suit Storage Unit & Vending Fixes
TGUI Power Monitor
TGUI Signalers
TGUI Employment Records
TGUI Drone Console
TGUI RIGSuits
TGUI PA & PACMAN, and Margin Fix
TGUI Solar Panels & Fix Power Monitor
Adjust TGUI modules & their interaction with NTOS
TGUI RCON
TGUI Message Monitor
Bump TGUI line limit to 120 (ParadiseSS13/Paradise#14002 )
TGUI Exonet & NTNet Relay
TGUI Telecomms Multitool Menu
TGUI Shield Capacitor & Shield Generator
TGUI Supermatter-everything & Refactors
2020-08-09 04:46:31 -07:00
Aronai Sieyes
09074eaabb
Alter playsound paradigm
2020-05-18 23:42:15 -04:00
Aronai Sieyes
8bf7178d61
Just remove on_loc_moved entirely
2020-05-18 15:13:20 -04:00
Aronai Sieyes
874baa1d2d
Merge examine refactor for vorestation
2020-04-29 17:49:54 -04:00
Aronai Sieyes
6ebd249748
Rewrite examine() to pass a list around
2020-04-29 16:42:50 -04:00
Leshana
93fb3f7865
Call update procs instead of directly setting idle_power_usage or active_power_usage.
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- Adds the update_idle_power_usage() and update_active_power_usage() procs for the respective vars.
- Switches all places modifying those vars directly to call the procs instead.
- This will let us react to the change appropriately, paving the way towards static area power.
- Adds update_power_channel proc for the sake of completeness, but no machines actually modify it so far.
2020-04-22 20:47:15 -04:00
Leshana
5a6d7f9184
Fixes and bubble shield visuals support.
2020-04-12 21:02:45 -04:00
Aronai Sieyes
ba20f079f2
Fix startends
2020-04-12 20:51:07 -04:00
Aronai Sieyes
3a41cf0656
Make shield sprites look nicer hopefully
2020-04-12 20:51:07 -04:00
Aronai Sieyes
e271d4a54d
Adds cheater coefficient and pre-charged/upgraded gens
2020-04-03 18:03:51 -04:00
Leshana
e2bd546f61
Ports advanced shield generators from Baystation
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- Creates new advanced shield generators, designed to replace old hull and bubble shield generators.
- Upgrades the floor mounted and handheld shield diffusers.
- Makes underfloor shield diffusers actually constructable.
- Handheld diffusers orderable via uplink.
- Removes supply packs and research datums for the old generators, but leaves their code in place for maps that still use them.
- Integrates with the meteor and electrical storm events.
- Integrates with mob AI (they know how to attack it)
2020-04-03 00:56:15 -04:00
Aronai Sieyes
060e48e597
Add shield remote button
2020-03-30 17:46:01 -04:00
Atermonera
4384ca1727
Xenoarch Expansion
2020-03-24 21:43:27 -04:00
Aronai Sieyes
9917826c85
Merge pull request #6965 from VOREStation/aro-fighters
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Creates 2 new mech equipments and space fighters
2020-03-24 14:04:42 -04:00
Atermonera
cbb40196fc
Machinery: Always use update_use_power()
2020-03-23 23:21:10 -04:00
Aronai Sieyes
3a0cbdb1b1
Mecha omni-shield generator
2020-03-23 21:34:32 -04:00
Arokha Sieyes
1d9e5be122
Replace \image macro with bicon()
2020-02-19 19:55:01 -05:00
Arokha Sieyes
47ccc655db
Deprecate the stream operator
2020-02-12 19:38:43 -05:00
Andrew
e4deaa6478
Combat Mechs Can Punch More Things ( #6303 )
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* Combat Mechs Can Punch More Things
Removes the var to check for the 5 things it can attack, instead it can punch anything (but not everything will take damage).
Gives punching objects a check so you don't accidently smash something without meaning to.
Gives closets and canisters a proc to take_damage so they'll actually get smashed by the mechs.
* Take_Damage Boogaloo
* More take_damage Stuff
Adds click delay on attacking barriers.
Proper noises when attacking material doors and barricades.
More stuff can be broken by mech punch and simple mobs.
* Adds changelong
* usr to user
2019-07-24 17:00:24 -04:00
Neerti
30b967e28a
Items are now assumed to be conductive, rather than the opposite
2019-03-28 21:45:38 -04:00
Anewbe
8ed384b38c
Rewrites Atmospherics
2019-03-28 19:25:11 -04:00
Neerti
b9adc37685
Standardizes rotation verbs
2019-03-27 03:17:07 -04:00
Neerti
86174593bf
Replaces GoonPS scheduled_tasks and obj processing with SMC processing subsystems and timer
2019-03-26 23:58:26 -04:00
Atermonera
131636b1d2
Capitalizes initialize() to Initialize() because Destroy() is capitalized and this is pretty nerve-grinding
2019-03-26 13:21:08 -04:00