This is implemented to act as drops by combat drone enemies in the "phoron tanker" POI. I am commiting separately as this is the generalized form to be re-used and distinct enough from mapping.
This variant should not be seen by players. Either view-variable edit examine_canalyzer/multitool/canalyzer_printed or edit in mapmaker or define it in code thru a subtype
If making it spawn from a mob, you'll need to make a subtype. When defining a subtype, New() can be used for dynamic naming like use of drone_name in examine stuff.
Adjusts some types to tidy up the mob list. Put some of the mobs that can vore under the vore tab, removed the clown mobs from /mobs_monsters because they were the only thing in there, so there wasn't really any point in hiding them a level deeper, and generally looked for subtypes that didn't have anything in them, and commented those out. Did you know that telesci is supposed to have a chance to spawn hostile mobs if you mess up? It's true! I may or may not have fixed it, I don't play telesci, but it uses a path that actually has mobs in it now.
* I assumed all obj/structure start as anchored
* I assumed wrong.
* I need to stop assuming things
* Anyway, bugfix for informal bugreport "throwing items at blankets causes them to get dislodged weirdly."
*Actually 2 types: one structure (unfolded), one weapon (carried)
*When in carried mode, has a verb to unfold and fill a up to 3x3 area
*Filling is blocked by Dense objects, except for tables.
*Tables follow a special logic: if center turf is a table, acceptable. Otherwise no
*However, if center turf is a table, we no longer accept tableless turfs
*If on table, we set layer just over table. Otherwise, we set it below all objs incl hiding ones
*Also adds a mapper variant that calls fold_out() on unfold() on init
*Mapper variant can be set to be unfoldable
*Creates codersprites for it all. It's "passable"
Agent IDs dont give feedback when scanning access, since antags are Not Real. This should fix that with an edgecase, checking if you're the owner of the card, while also not breaking the intention of having the card's covert functions shown to everyone.