Commit Graph
278 Commits
Author SHA1 Message Date
Anewbe 19710d9bd8 Reworks empulse and emp_act 2017-03-05 12:22:45 -06:00
Anewbe d1e7c37a8c Tasers can hurt simple mobs 2017-02-23 18:24:13 -06:00
Anewbe 1973a5193a Fixes some things with Vox 2017-01-28 16:03:12 -06:00
Anewbe 6816af4485 More toys kikiki 2017-01-25 22:20:52 -06:00
Anewbe 27ea27964e Adds and tweaks Vox toys 2017-01-19 21:28:51 -06:00
Anewbe c2ac804dc0 Implements the vacuum traversal part of the plasmastun 2017-01-15 17:42:05 -06:00
Anewbe 3066d280ec Adds Neerti's proposal to the plasmastun thing 2017-01-13 16:18:05 -06:00
Anewbe 706eb0f265 Mostly ports Bay's plasma pulse stunner 2017-01-11 21:27:41 -06:00
Neerti 42807003f5 Makes halloss amount scale based on flash_strength 2017-01-05 02:30:52 -05:00
Neerti a31e65782c Make Flashes Great Again
Hand-held flashes now do 30 halloss per flash, if the person lacks flash protection.
Hand-held flashes now can be used 10 times per minute instead of five, due to needing ~4 flashes to down someone.
Flash rounds do 20 halloss if the mob hit lacks flash protection.
2017-01-04 21:45:12 -05:00
Anewbe be4aa63263 AP bullets 2016-11-15 19:50:28 -06:00
Anewbe 5bfc0c851e Changes the way embedding works 2016-10-11 21:29:49 -05:00
Anewbe e65b0851f3 Adds emp shotgun shells, not yet obtainable. 2016-09-25 23:52:30 -05:00
MagmaRam c73bfe021f Re-adds balance changes to heavy lasers.
They got changed by accident when I did the laser light show.
Also, adds changelogs for my last couple changes, because I'm an
    idiot and forgot them.
2016-09-18 10:47:03 -05:00
MagmaRam 22adc0411a Lasers, energy projectiles, and muzzle flashes now produce light.
It's a bit wonky due to lighting only updating once every half-second,
but it's very much functional, at least on my desktop.
2016-09-17 23:14:41 -05:00
Anewbe bbb11cfb6e Tweaks burst laser 2016-09-17 15:23:28 -05:00
Anewbe ef0b965c63 Lasercannon tweaks 2016-09-15 16:24:06 -05:00
Yoshax 98d08cbc56 Makes flash rounds respect eye protection 2016-09-12 19:10:07 +01:00
Yoshax 2d62544496 Projectile flash rounds will now do the same as a flash when hitting a target 2016-08-31 01:58:50 +01:00
NeertiandGitHub 6c071290c8 Merge pull request #1983 from Anewbe/ninja_cloak+dart
Fixes some Ninja stuff
2016-06-27 01:25:47 -04:00
DatraenandGitHub c391a58ab2 Merge pull request #1909 from Yoshax/heavyguns
Heavy weapons changes
2016-06-27 00:09:18 -04:00
Anewbe 17e211e200 Fixes some Ninja stuff 2016-06-26 18:20:35 -05:00
Richard D'angelo 7ab5220f64 510 Improved Overlays
Fixes auto blindness and no click on 510 servers, lessens the lag of
mesons and material scanners, and I suspect the general speed as well.

I only made it work for Polaris (and by extention, to our server, Eros),
and adapted it a bit.

Ported from:

https://github.com/Baystation12/Baystation12/commit/7c2cc890abf840b1a9967bc26c36581301e7229c
2016-06-18 15:50:10 -03:00
Yoshax 1856897894 Heavy weapons changes 2016-06-10 18:34:58 +01:00
HarpyEagleandYoshax 4cf0d2bad1 Fixes many dense objects from stopping penetrating bullets 2016-06-07 19:30:21 +01:00
Spades 3b44024e88 Reverts ammo change, fixes P90 2016-06-05 17:55:39 -04:00
Spades f6497ee60d Changelog says I changed this but I didn't. 2016-06-05 13:40:37 -04:00
Spades c173d0dbb7 The last commit. 2016-06-03 21:01:53 -04:00
Spades ff87150c3d Let's just have the one commit this time because I'm no longer paranoid of losing progress. 2016-06-01 12:48:48 -04:00
Jon 21f898e047 First commit of manual port of BS12
#13042
and
#13086
2016-05-29 00:56:11 +01:00
HarpyEagleandYoshax 8079b34a27 Updates flashbangs and flash/flare rounds to take advantage of new lighting.
Main improvement is somewhat brighter flashes, coloured flares.
2016-05-12 16:21:39 +01:00
Datraen beda3185eb Reverts the second mob clean up because of incomplete implementation.
This caused an error that would then cause machinery to hang on the server, and was reproduced successfully.
2016-05-04 00:24:55 -04:00
Datraen 3baf91b46e Merge pull request #1307 from Neerti/3/30/2016_dumb_gun_balance
Dumb Gun Balance Patch
2016-05-01 17:42:25 -04:00
Kelenius 98badae45f Merge branch 'master' into cleanupTwo 2016-04-21 11:41:32 +03:00
Neerti 3c92193bf5 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into 3/30/2016_dumb_gun_balance
# Conflicts resolved:
#	code/modules/projectiles/projectile/beams.dm
2016-04-20 05:41:36 -04:00
Neerti 53c16f02bb Laser Snipers no longer stun on hit. 2016-04-04 04:02:52 -04:00
Neerti 75c0c5cc38 Changes lots of gun stuff, see PR for details. 2016-03-30 03:41:54 -04:00
Kelenius df5a0d7941 Mob inventory cleanup
Replaces three item removal procs with one
Adds a proc to delete an item on the mob
2016-03-24 01:23:08 +03:00
Zuhayr cbc506fd51 Removed xenomorphs. 2016-02-20 11:50:18 +10:30
Neerti 6b4896f886 Rubbers and beanbag rounds will now respect armor, melee armor specifcally.
Rubber round damage halved.
2016-02-08 01:19:17 -05:00
Zuhayr 7c3993b68b Revert "Revert "Bay update."" 2016-02-07 16:33:30 +10:30
Zuhayr 98d983577c Revert "Bay update." 2016-02-07 16:07:05 +10:30
Zuhayr 115eb19d33 Merge branch 'bayupdate' of https://github.com/Zuhayr/Polaris into bayupdate 2016-02-06 14:30:51 +10:30
Zuhayr 408cb5d8d8 Adds a coverage check to xenoflora splattering, adjusts brainloss across
the board.
2016-01-31 11:49:14 +10:30
Zuhayr e557a71fdc Merge branch 'dev-freeze' of https://github.com/Baystation12/Baystation12 2016-01-20 08:01:14 +10:30
Zuhayr d71573e749 Further work on properly integrating, updating and fixing prosthetic options.
WIP
Allowed heads/bodies to be prosthetic. Removed IPC. Refactored some flags.
2015-12-24 21:10:33 +10:30
PsiOmegaDelta f382626075 Merge remote-tracking branch 'upstream/master' into dev-freeze
Conflicts:
	code/game/asteroid.dm
	code/game/verbs/ooc.dm
	code/modules/admin/verbs/icarus.dm
	code/modules/mob/living/silicon/robot/robot_items.dm
	code/modules/projectiles/projectile/special.dm
	code/modules/random_map/random_map.dm
	code/setup.dm
2015-12-13 10:15:29 +01:00
SkyMarshal d10118e3d0 Fixes #11346
Fixes #8123

Removes adminbus ability to call down the Icarus... because it's pretty broken.
2015-12-12 12:03:15 -07:00
Neerti 4f77afece1 Revert 58ef59734f 2015-11-08 10:09:14 -05:00
Neerti 45f15930a0 Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into 11/6/2015_neerti_breaks_everything_bay_merge
Conflicts:
	.travis.yml
	code/_helpers/lists.dm
	code/game/objects/structures/crates_lockers/closets/secure/engineering.dm
	code/global.dm
	code/modules/client/preferences.dm
	code/modules/client/preferences_savefile.dm
	code/modules/reagents/dispenser/dispenser2.dm
	polaris.dme
2015-11-06 17:41:18 -05:00