Commit Graph

111 Commits

Author SHA1 Message Date
Cameron Lennox cbc4151bfb Radiation Refactor (#19270)
* Part 1

* WIP

* The rest of these

* More stuff

* Whoops, did that wrong

* typo

* gweeen

* This all works

* SHOWER

* Rads

* awa

* rad

* Update life.dm

* edits

* Makes lvl 3 rads give you a warning.

You should already know by this point, but this makes it EXTRA clear you're getting fucked

* Update vorestation.dme

* aaa

* propagate

* gwah

* more fixes

* AAA

* Update radiation.dm

* Update radiation.dm

* mobs rads

* rads

* fix this

* Update _reagents.dm

* these

* Get rid of these

* rad

* Update config.txt

* fixed

* Update radiation_effects.dm
2026-03-22 12:29:09 -04:00
Will 5dda05aa63 Solarpanel Tracker Subsystem (#19252)
* look at this chonker

* documenting

* various fixes

* use planet's sub position

* fix that up

* occlusion isn't needed on planet, use weather light

* respect outdoors

* fix

* hardref cleanup
2026-03-08 23:36:46 +01:00
Kashargul e0f9f399c9 initial throw fixing (#18954)
* initial throw fixing

* .

* .

* .

* .

* fixes infini-collisions

* clean this up

* living too

* Update signals_vore.dm

---------

Co-authored-by: C.L. <killer65311@gmail.com>
2026-01-07 15:44:09 -05:00
ShadowLarkens a1322afa05 Port /datum/status_effect and convert wetness and fire stacks to it (#18180)
* Port /datum/status_effect system

* Port fire stacks to status_effects

* Fixes and adjustments to wetness

* One last little thing

* Fixes these compile errors

A few things on the backend got updated...Adjusts them here.

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-09-17 01:50:37 -04:00
Will eba43f278c Explosion subsystem (#17499)
* Initial port

* pause air

* decoupled input from processing

* explosion condition tweak

* closer to original recursive code

* accurate explosions

* better defer calls

* glob fix

* fix

* DON'T DO THAT

* initial deferral code

* small explosions ignored

* lower thresholds

* better thresholds again

* forbid powernet defer during init, explosions too

* don't block your own network regen

* use procs

* better thresholds, always defer at least

* admin notice

* subsytem updated

* Allow removal from networks

* defer till rebuild

* dir

* Update breaker_box.dm

* no init means no init

* then flag it...

---------

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>
Co-authored-by: C.L. <killer65311@gmail.com>
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-08-15 22:55:19 +02:00
Selis f4bf017921 Unit Test rework & Master/Ticker update (#17912)
* Unit Test rework & Master/Ticker update

* Fixes and working unit testing

* Fixes

* Test fixes and FA update

* Fixed runtimes

* Radio subsystem

* move that glob wherever later

* ident

* CIBUILDING compile option

* Fixed runtimes

* Some changes to the workflow

* CI Split

* More split

* Pathing

* Linters and Annotators

* ci dir fix

* Missing undef fixed

* Enable grep checks

* More test conversions

* More split

* Correct file

* Removes unneeded inputs

* oop

* More dependency changes

* More conversions

* Conversion fixes

* Fixes

* Some assert fixes

* Corrects start gate

* Converted some README.dms to README.mds

* Removes duplicate proc

* Removes unused defines

* Example configs

* fix dll access viol by double calling

* Post-rebase fixes

* Cleans up names global list

* Undef restart counter

* More code/game/ cleanup

* Statpanel update

* Skybox

* add

* Fix ticker

* Roundend fix

* Persistence dependency update

* Reordering

* Reordering

* Reordering

* Initstage fix

* .

* .

* Reorder

* Reorder

* Circle

* Mobs

* Air

* Test fix

* CI Script Fix

* Configs

* More ticker stuff

* This is now in 'reboot world'

* Restart world announcements

* no glob in PreInit

* to define

* Update

* Removed old include

* Make this file normal again

* moved

* test

* shared unit testing objects

* Updates batched_spritesheets and universal_icon

* .

* job data debug

* rm that

* init order

* show us

* .

* i wonder

* .

* .

* urg

* do we not have a job ID?

* .

* rm sleep for now

* updated rust-g linux binaries

* binaries update 2

* binaries update 3

* testing something

* change that

* test something

* .

* .

* .

* locavar

* test

* move that

* .

* debug

* don't run this test

* strack trace it

* cleaner

* .

* .

* cras again

* also comment this out

* return to official rust g

* Update robot_icons.dm

* monitor the generation

* .

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-08-10 01:37:23 +02:00
ShadowLarkens b60cd47309 Techwebs & Experi-Sci (#17987)
* Techwebs

* Add basic stock parts

* Techweb production machines

* Circuit Imprinter

* More work

* More designs

* More designs, nodes'

* More more

* Better sorting for designs

* Add the exosuit fab'

* More conversions

* More and more and more

* mechfab parts

* Modsuit Designs

* Pinnace baron

* Equipment

* more mechfab

* vehicles

* more mecha

* Micro mechs

* Update mechfab_designs.dm

* no time

* zero

* Update mechfab_designs.dm

* Prosthetics Fabricator and fixes

* Update maps to use new parts

* Whoops, fix a few maps

* Fix lint error

* Port scene tools

* Fireworks~~

* Don't label the sex toys as sex toys

* Fixup maps in TGM format

26517b7122: maps/virgo_minitest/virgo_minitest-1.dmm

Automatically commited by: tools\mapmerge2\fixup.py

* Significant portion of designs converted

* Fix paths

* Fix tgui lints

* Just a whole bunch of designs

* Almost doneeee

* ALL DESIGNS CONVERTED

* Merk all of the old stuff

* Fix a few errors

* Fix more errors

* MORE FIX

* Make server control work

* Undo changes to archive

* Fix a TODO

* Make disks work

* Start the long process of finishing the node tree

* One more oops

* All mechfab designs

* Add departmental protolathes

* Down to 200 designs unsorted

* FINISH TECHWEBS

* Fuck whoops

* Remove the debug verbs

* Little map tweaks

* Fix mousedrop

* More map fixes

* Upstream bug lmao

* guess CI hates this

* Fixup maps in TGM format

fe062e7bc4: maps/tether/tether-03-surface3.dmm

Automatically commited by: tools\mapmerge2\fixup.py

* I gotta stop committing this

* Change scree requested

* Make science able to print implants too

* Fix ghost spawns

* Move NSFW gun

* Merk partbundles, make janus module work

* Pretty animation when you complete the tree :)

* Don't display designs you can't print

* Move security protolathes to warden's office

* Make servers recover from power failure gracefully

* Make fabricators drop their mats on the ground when destroyed

* Ore Silo

* Make CI happy

* Fixup maps in TGM format

fe062e7bc4: maps/tether/tether-05-station1.dmm

Automatically commited by: tools\mapmerge2\fixup.py

* Fix MC crash

* Make experiscanner work for borgs

* I REALLY gotta stop committing this

* Make scientists and the RD spawn with an experiscanner

* Lock NIFs behind scanning mice

* Make Biome happy

* Allow scanning Cocoa and Kendrick in case they can't find mice

* Change from Kendrick to Ratthew, ;help maint, or Brick

* Change the name of the /rat/pet class so the experiscanner is more helpful

* Add departmental_flags to a bunch of things

* Remove a few things from security's techfab

* Add a second engineering lathe to atmos

* Fix runtime recycling rig modules, add name to cost sequence

* Add a discount experiment for scanning slime cores

* Change some fluff and shuffle chameleon clothes to bluespace yadayada

* Make closets alt click immune

* Do a bunch of sorting

* Silly

* Hopefully fix all infinite material bugs in techwebs

* bad merge

* quick ai fix

* fix some robot stuff

* axe downlaod fully

* list

* no ref

* easier readable

---------

Co-authored-by: C.L. <killer65311@gmail.com>
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-07-26 06:30:08 +02:00
Cameron Lennox 84dc5535dc var/global/list -> GLOB. conversion (#17928)
* These two are easy

* !!!runlevel_flags

the fact it was global.runlevel_flags.len has me a bit...iffy on this.

* !!!json_cache

Same as above. used global.

* player_list & observer_mob_list

* mechas_list

* this wasn't even used

* surgery_steps

* event_triggers

* landmarks_list

* dead_mob_list

* living_mob_list

* ai_list

* cable_list

* cleanbot_reserved_turfs

* listening_objects

* silicon_mob_list

* human_mob_list

* Update global_lists.dm

* joblist

* mob_list

* Update global_lists.dm

* holomap_markers

* mapping_units

* mapping_beacons

* hair_styles_list

* facial_hair_styles_list

* Update global_lists.dm

* facial_hair_styles_male_list

* facial_hair_styles_female_list

* body_marking_styles_list

* body_marking_nopersist_list

* ear_styles_list

* hair_styles_male_list

* tail_styles_list

* wing_styles_list

* escape_list & rune_list & endgame_exits

these were all really small

* endgame_safespawns

* stool_cache

* emotes_by_key

* random_maps & map_count

* item_tf_spawnpoints

* narsie_list

* active_radio_jammers

* unused

* paikeys

* pai_software_by_key & default_pai_software

* plant_seed_sprites

* magazine_icondata_keys  & magazine_icondata_states

* unused

* ashtray_cache

* light_type_cache

* HOLIDAY!!!

this one was annoying

* faction stuff (red?!)

* Update preferences_factions.dm

* vs edit removal

* backbaglist, pdachoicelist, exclude_jobs

* item_digestion_blacklist, edible_tech, blacklisted_artifact_effect, selectable_footstep, hexNums, syndicate_access

* string_slot_flags and hexdigits->hexNums

* possible_changeling_IDs

* vr_mob_tf_options

* vr_mob_spawner_options

* pipe_colors

* vr_mob_spawner_options

* common_tools

* newscaster_standard_feeds

* Update periodic_news.dm

* changeling_fabricated_clothing

* semirandom_mob_spawner_decisions

* id_card_states

* Update syndicate_ids.dm

* overlay_cache & gear_distributed_to

* more

* radio_channels_by_freq

* Update global_lists.dm

* proper

* default_medbay_channels & default_internal_channels

default_internal_channels is weird as it has a mapbased proc() but that proc is never called...

* valid_ringtones

* move this

* possible_plants

* more

* separate these

moves xeno2chemlist from a hook to a new global list.

* tube_dir_list

* valid_bloodreagents & monitor_states

* Junk

* valid_bloodtypes

* breach_burn_descriptors & burn

* more!!

appliance_available_recipes seems uber cursed, re-look at later

* Appliance code is cursed

* wide_chassis & flying_chassis

* allows_eye_color

* all_tooltip_styles

* direction_table

* gun_choices

* severity_to_string

* old event_viruses

* description_icons

* MOVE_KEY_MAPPINGS

* more more

* pai & robot modules

* Update global_lists.dm

* GEOSAMPLES

Also swaps a .len to LAZYLEN()

* shieldgens

* reagent recipies

* global ammo types

* rad collector

* old file and unused global

* nif_look_messages

* FESH

* nifsoft

* chamelion

* the death of sortAtom

* globulins

* lazylen that

* Update global_lists.dm

* LAZY

* Theese too

* quick fix

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-07-14 20:14:31 +02:00
ShadowLarkens b7969a971d Replace the alt click menu with the RPG Lootpanel (#17938)
* Port lootpanel without removing old obj panel

* Rip out the loot panel leaving examine tab intact

* some fixes

* we want nice icons

* that

* Switch to more robust hotkey detection

* Add a reminder to ctrl-r

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-07-11 00:49:37 +02:00
Will 5d31f14e94 Climbable Element (#17764)
* Initial work

* small fix

* another fix

* this better?

* proper type

* condensing this a bit

* functioning

* death reporting subsystemed

* fixed

* cleanup

* use proper sql sending

* listvar

* add more climbable things

* moving things while climbing them is considered shaking

* tabbing fix

* knockdown should stop climbing

* no need to bother

* spaces

* more climbable objects

* fix

* small fixes

* office climbables

* yet more stuff

* engineering things

* a few more

* it's funny

* fixes

* additional

* Moved to element

* some more stragglers

* unneeded

* more graceful

* cliffs require special handling

* don't do dumb init things

* unneeded sanitization, mass insert sanitizes

* some small condition fixes

* return if climbable

* incorporeal check

* stop using numbers directly

* .

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-06-20 09:56:56 +02:00
ShadowLarkens 0b91d6d704 Init holomaps before SSpoints_of_interest to avoid revealing them (#17784) 2025-06-02 16:39:04 +02:00
ShadowLarkens 54e4fa3d6b Piggyback on holomaps to generate runtime maps (#17731) 2025-05-29 13:03:16 +02:00
Will 8034d70120 Subsystem For Overmap Shuttle's Star Movement Effects (#17707)
* subsystem queue for star movement in overmap shuttles

* fixed documentation
2025-05-15 20:10:26 -07:00
Kashargul ca5a254a00 lobby screen subsystem (#17686)
* lobby screen subsystem

* .

* tgui core 3.1.5

* use unknown in the class

* .

* second

* Didn't even know you could type components like this

* .

* dependency up

* can we not use any...

---------

Co-authored-by: ShadowLarkens <shadowlarkens@gmail.com>
2025-05-09 22:25:18 +02:00
Kashargul e5d5b3769a ss atoms update (#17529)
* draft ss atoms update

* .

* .

* .

* low wall

* do that when not asleep

* late init handling

* .

* smes

* try this
2025-04-24 00:00:57 +02:00
Cameron Lennox b549f48a9f Removing the last sleeps in Init (#17550)
* Should not Sleep

* roughdraft that works for POI loader

needs the bells and whistles

* better queue

* Moved the procs to the subsystem itself

* Update pois.dm

* empty list

* Update pois.dm

* do it during init
2025-04-21 20:29:40 -04:00
Kashargul cdfa1c853f New to init final (#17512)
* Initial

* some more

* next few

* only light left

* fix things up

* some rmore fixes

* guh

* Update ai_vr.dm

* comment

* lets try something

* .

* hmm

* .

* .

* hmm

* push that here

* fix layout

* grrr
2025-04-14 00:07:35 +02:00
SatinIsle c9e13dcc96 Appreciation Day (#17427)
* Appreciation Day

A new little system to create and announce Appreciation Days for certain species, and a few other funny things.

The first announcement is 90 minutes into the shift, where a random species will be chosen. This species is one from either a long list, or one of the crew's own species! This is then remembered and further announcements (on average less than every two hours) will use the same thing to appreciate for the rest of that shift.

It seems suitably horribly corporate to me, with some potential for comedy.

* Update appreciation.dm

* Terrible factoids

* Update appreciation.dm

* Update appreciation.dm

* Fixes some things

* unfuck that

* .

* .

* .

* cut it

* fix it

* .

* Set the test values back to proper values

* Update appreciation.dm

* resume

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-03-28 19:05:00 +01:00
Cameron Lennox c42610c5ae Have you bingled that (#17407)
* Initial wiki system

* wiki organization and spoilers

* hide belly chems

* move ads to tgui

* add search

* .

* load screen

* error screen

* 8

* center

* .

* .

* make this more realistic

* tgui errro col

* move search to top

* .

* non NT theme

* logo to common

* base custom theme

* .

* wip refactor

* almost halfway

* reworked wiki data

* easy fix

* get data fix

* Material Page in tgui

* catch null supply points

* .

* forward crash

* reset pages

* .

* canvas prep

* fix icon stacking

* .

* colored outlined images

* fix sm datum

* fix material names

* subType prep

* only on crash

* fix null crash

* .

* fix solgov

* clean hiding

* .

* implement catalog page

* .

* particle smasher page

* I'm lazy

* unfuck some sins

* ore page

* botany page

* allergen list

* allergen returns null too

* slime injection var

* slime core data

* fixed warning

* wip

* proper data list for chems

* pass is_slime as null

* chems

* split that

* .

* .

* .

* .

* donation for bingle, some cleanup

* return types

* partially colord icons for chemistry

* .

* more sillies

* donation page

* thaler

* needs some variation

* .

* this will crash until implemented

* handle it

* fix that

* dismiss donation banner button

* .

* fix that

* donating procs

* donation stuff for comp

* -

* drink glass for drinks

* illegal iconstate pass

* fixes

* .

* nuke drink fix

* .

* .

* .

* Drink reagent fix

* more cleanup

* adjust

* .

* simple food

* .

* food list

* sending nulls, removed flavor from recipes

* .

* .

* get_donation_current added

* .

* missing key

* .

* duped recipes fixed

* .

* .

* wiki food reagent recipes

* double list add

* properly forbid remaining bad reagent

* hide this too

* stacky

* enable eslint const

* fix typing

* update that

* use proper donation proc

* printing fixes

* grinding

* .

* beaker fill volume

* plant ore and mat grinding results

* duped recipes fixed, unit test tweak

* yes this is terrible

* .

* .

* .

* chem analyzer tgui mode, some subsystem changes to support it

* redoce

* .

* ,

* .

* small fixes, missing reagent volume

* push

* sort

* catalog entries unlocked by explo

* new chem stuff

* .

* fix byond code

* fix scroll tracking

* comment

* alphabetical

* also this

* .

* fallback icon

* .

* ...

* rel path

* that too

* to defines

* organ to define

* .

* .

* .

---------

Co-authored-by: Willburd <7099514+Willburd@users.noreply.github.com>
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-03-28 19:00:50 +01:00
Cameron Lennox b431c4efb2 ATC Refactor (#17237)
* Bazinga

* moved to global var

* moved to subsystem

* susbsys fixes

* invoke async

* stable but fighting optimization

* missed delay

* makes this a subsystem

* Makes a base announce_atc proc.

* mob_announce_cooldown

* defs

* rocks

---------

Co-authored-by: Willburd <7099514+Willburd@users.noreply.github.com>
2025-03-14 23:00:24 +01:00
Selis 7a7ae89713 [MAJOR CHANGE] Admin rank datum (#17133)
* Admin ranks update

* Permissions fix

* One missing thing

* Further rework to make database also fully work

* Adds admin rank bitflag calculator to tools

* ZA WARUDO

---------

Co-authored-by: C.L. <killer65311@gmail.com>
2025-03-06 01:38:19 +01:00
Cameron Lennox 636dd0a3a6 Motion tracker subsystem (#17215)
* Motion tracker basics

* force unsubscribe on destroy

* remove tracking on destroy too

* missing include

* use new art

* logging

* per client echos

* toggle verb

* vis things not needed, and reset vis option if resubbed

* blind and deaf should affect this

* feedback on toggle

* teshari gain vibration sense, lose listen in

* xenochi too

xenochi also get vibration sense

---------

Co-authored-by: Willburd <7099514+Willburd@users.noreply.github.com>
2025-02-26 18:37:18 -05:00
Kashargul e94546badd moves runechat to a subsystem (#17132)
* moves runechat to a subsystem

* undef

* our linear interpolation is inaccurate...

* missing dependencies
2025-02-13 23:05:02 +01:00
Selis 8661955bfb Moving the database to a subsystem (#16480)
* dbcorev2

* qdel stuff

* New DB code

* Fixed comments

* Fixed lower define limit

* Added missing hooks

* Added missing qdels

* Fixed statistics sql
2025-01-27 09:59:56 -05:00
Kashargul 75b13a47d8 fixes wire loading 2025-01-11 02:23:32 +01:00
Selis f48022188f Subsystem return update (#16820) 2025-01-03 08:39:37 +01:00
Heroman3003 10de4fc09f Merge pull request #16511 from VOREStation/verb-subsystem
Verb manager subsystem & Speech controller
2024-11-28 14:43:53 +10:00
Kashargul 4879a52633 Server maint subsystem (#16518)
* upports server maint subsystem

* fix runtime in admin z narrate

* .

* sorts them verbs

* .

* .

* Update code/controllers/subsystems/statpanel.dm

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>

* Update code/controllers/subsystems/server_maint.dm

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>

---------

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>
2024-11-04 11:44:44 +01:00
ItsSelis e376c37825 Verb manager subsystem 2024-10-26 14:03:17 +02:00
Selis d0b0dd9a46 Timer subsystem update (#16509) 2024-10-26 13:27:22 +02:00
ShadowLarkens c07027136e Port tg statpanel (#16463)
* Port tg statpanel

* Add verb descriptions using the title attribute

* Fix a dreamchecker error

* Remove chomp edits

* Add mentor tickets to ticket panel

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2024-10-16 19:39:06 +02:00
Heroman3003 c7b6c3e42b Revert "Revert "Garbage collection, asset delivery, icon2html revolution, and…" (#15816)
This reverts commit f6d0f62622.
2024-04-22 06:29:01 +10:00
Heroman3003 f6d0f62622 Revert "Garbage collection, asset delivery, icon2html revolution, and general…" (#15815)
This reverts commit cc05d51b69.
2024-03-10 20:01:05 +10:00
Cadyn cc05d51b69 Garbage collection, asset delivery, icon2html revolution, and general fixes (515) (#15739)
* Making it compileable

* Adds Tracy & Fixed missing compat in sorting code

* CI workflow using "Stable" beta version

* Tracy define

* Fixes

* Update GC from TGStation

* fixes

* Appease linter

* begone custom_items.txt

* Making it compileable

* Adds Tracy & Fixed missing compat in sorting code

* CI workflow using "Stable" beta version

* Tracy define

* Fixes

* Build dependencies at 514

* Asset delivery/GC/515 megapatch

* fix runtime

* Appease integration tests

* More runtime fixes

* Attempting to resolve runtime

* Update spacemanDMM

* icon2html revolution

* icon2html part 2

* fixes

* Attempt to appease linter

* More fixes

* Final fixes (hopefully)

* operator keyword moment

* minor fixes and additions

* undo extra tgui files

* switch to QDEL_IN_STOPPABLE where necessary

* Pain

* GPS runtime

* dropped(null) fix, + chompedit the fixes just incase.

* Fix chat tags

* Update _build_dependencies.sh

* runtime in orebag, duplicate in computer/ship/proc/look, runtime in zoom

* tweak zoom change

* another registersignal override runtime

* 1

* Revert "1"

This reverts commit 43f619ca6c216c2bc41b8f7a346069f99591261b.

* various qdel ref fixes

* newplayer and observer harddels

* disposalholder logging remove, gargoyle hard del + typo

* retouch atom/movable destroy to be TG-like

* potential edge case ref in manualfollow

* extra following potential ref

* global list refs tweak, new_player undo a thing

* /mob/new_player qdel fixes

* undo some things

* revert atoms/movable/destroy

* revert mind and new_player panel changes

* atoms and atom/movable reversions

* bring back datum/mind and panel fixes

* projectile optimisation

* Reverts useless edits, clothing hood runtime, projectile runtime

I tried a lot of things which do not help, and i reverted a lot of it here.

* a few more reversions of useless changes

* Begin getting rid of CHOMPedit comments

* Nuke remaining chompedit comments

* Revert "undo extra tgui files"

This reverts commit f3bdcde8cb.

* fixing oops

* line ending shenanigans

* More GC cleanup

* Optimisations to test/trace projectile, turrets. Tweaks.

Turrets now only trace when they are absolutely sure they want to shoot. disposalholder, effect master and artefact qdel refs changes.

* bad usage of the check_trajectory proc

check_trajectory returns a list of objects hit along it's path to it's target, not a boolean of the target being hittable. a couple places in code assume this, so here they are fixed.

* puts legacy globals into GLOB datum for debug use

* fix upport oopsie

* fix

* Move recursive listening to component

* Minor fixes and cleanup

* undo my temp solution

* tweaks + a missed thing

* recursive_move sanity checks and safety cases

* Catch null initialisation cases + fix borg creation

VV edit spawns the object in nullspace then directly sets it's loc, which means the movement is unregistered. The spawn(0) delay should hopefully mean that setup_parents happens AFTER any unregistered movement.

* circular inventory check, make checks better

* better handling of safety reset cases

* Add logging to safety checks

---------

Co-authored-by: Selis <selis@xynolabs.com>
Co-authored-by: Selis <sirlionfur@hotmail.de>
Co-authored-by: Raeschen <rycoop29@gmail.com>
2024-03-10 09:39:33 +10:00
Selis ae70205eae tgchat part 1 2023-11-20 13:58:41 +01:00
Heroman 67b14352af Borg module consolidation - initial commit 2023-08-06 20:55:34 +10:00
Runa Dacino c0b068fd46 Implements changes by maintainer request
* Changes initialization from -51 to -60
* Renames subsystem to match path "Overmap Renamer"
* Also tries to fix dreamchecker issue/merge conflict.
2023-03-14 19:05:34 +01:00
Runa Dacino 38f9021146 Creates framework for renaming visitable overmap objs 2023-03-06 19:46:47 +01:00
Runa Dacino d05029a1cd Implements opt-out system of periodic tips to be sent to players 2023-02-10 14:34:31 +01:00
C.L e85bdb061b Upgrades OverlaySS. Fixes #3627
Tested on my test server and nothing appeared to be broken. Overlays were showing up as expected.

Ghosts no longer became space/stairs/stole someone's tail
2022-10-05 11:16:58 -04:00
Novacat 1aa4c73e8d Revert "[MIRROR] /atom New() => Initialize() [MDB IGNORE]" 2022-08-27 08:49:56 -04:00
MistakeNot4892 3f9af78f3a /atom New() => Initialize() [MDB IGNORE] 2021-11-14 03:09:51 -05:00
Aronai Sieyes a2e89aebc6 Fix annoying skybox bugs 2021-07-10 17:43:33 -04:00
Aronai Sieyes 512c515858 Port current SSgarbage from /tg/ 2021-07-08 13:34:49 -04:00
Leshana 0acd01049c Implement SSInput subsystem and Diagonal Movement
- SSInput subsystem for running movement inside the tick.
- Switch skin.dmf to use KeyUp/KeyDown procs for movement keys.
- Logic to do responsive diagonal movement.
2021-07-06 20:37:19 -04:00
Aronai Sieyes b4387f251d /tg/ vis openspace 2021-06-30 15:39:07 -04:00
Aronai Sieyes 4be7e98bfc I made SSplanets too fast 2021-06-17 10:58:36 -04:00
Aronai Sieyes db14882664 Port tg lighting system
Also converts planet lighting to a new system
Too hard to separate out from this PR
2021-06-17 00:18:09 -04:00
Aronai Sieyes f4ee5be455 Merge pull request #10521 from VOREStation/Arokha/mediatracks
Media tracks subsystem, jukebox UI genres
2021-06-01 16:53:21 -04:00
Aronai Sieyes 7ccda9bae0 Media tracks subsystem, jukebox UI genres 2021-06-01 14:48:06 -04:00