Commit Graph

2676 Commits

Author SHA1 Message Date
fauxki a9de4f00f2 * Adds swimming fins, flotation ducky belt, and snorkel to code. Two of the fins and snorkels will spawn in the athletics closet with the swimming suits. The flotation device spawns on the beach holodeck. 2013-10-05 08:25:03 -07:00
Mloc 49c0a30301 Merge branch 'master' into dev
Conflicts:
	baystation12.dme
	html/changelog.html
2013-09-26 10:26:03 +01:00
Mloc-Argent e9bf414820 Refactors code to work with BYOND 500.
500 adds a "color" var to /atom, which conflicts with /obj/item/color, /obj/atmospherics/color and various simple_animals.
  /obj/item/color is now item_color
  /obj/atmospherics/color is now pipe_color
  simple_animals color is now body_color
Removes transformer.dm since it conflicted with transform() and was never used.

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2013-09-22 12:39:48 +01:00
Segrain 35621466e1 Merge conflict fix. 2013-09-14 22:49:11 +03:00
Lethal Ghost 09dc90c46b Fix for stool picking up. 2013-09-13 00:23:16 +06:00
Zuhayr 7ab7a61812 Merge resolution, using dev-freeze map. 2013-09-09 21:59:47 -07:00
Zuhayr c7942b7eaf Merge pull request #3651 from SkyMarshal/airfixes
ZAS update, needs testing.
2013-09-07 05:46:04 -07:00
SkyMarshal e8f9d19c75 Completed ZAS rework. Needs testing, and consideration to make zones sleep. 2013-09-03 20:25:03 -07:00
SkyMarshal 073f462e1b WIP ZAS rework. 2013-09-03 20:25:02 -07:00
Erthilo 3b61ba850f Merge branch 'master' of git://github.com/Baystation12/Baystation12 into dev
Conflicts:
	baystation12.dme
	code/modules/projectiles/ammunition/bullets.dm
2013-09-02 23:32:33 +01:00
Mloc-Argent a084f74c7d Expansion of every "icon = ''" path.
Supposed to help compilation times.  Who knows.

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2013-09-01 21:53:36 +01:00
Erthilo 547c1e670d Adds janitorial cart from tg, replacing janicart. Adds in some NanoUI stuff to make it work. 2013-08-31 20:12:19 +01:00
Erthilo b75d97a488 Merge branch 'master' of git://github.com/Baystation12/Baystation12 into dev
Conflicts:
	code/game/machinery/kitchen/gibber.dm
	code/modules/mob/living/carbon/human/inventory.dm
	code/modules/reagents/reagent_containers/hypospray.dm
	maps/tgstation2.dmm
2013-08-31 17:45:31 +01:00
Segrain 7dae19a3f9 Fix for #3498. 2013-08-30 04:40:39 +03:00
Zuhayr dabd0866a2 As above. 2013-08-28 23:34:12 -07:00
Zuhayr c17347ef77 Added CubeJackal's security gear to the appropriate lockers. 2013-08-28 22:31:22 -07:00
Mloc 4d928843b1 Merge pull request #3609 from Zuhayr/dev
Stuff from dev-freeze.
2013-08-28 10:40:58 -07:00
Erthilo 5437b1bbac Added two ears back. 2013-08-27 22:05:27 +01:00
meyar c0d264fed7 Fixes fire lockers. They actually start with stuff in them. 2013-08-23 20:39:08 -04:00
meyar 48dafb1904 Merge branch 'master' of https://github.com/Baystation12/Baystation12 2013-08-23 20:02:16 -04:00
Segrain 40909bde53 Deconstruction fix. 2013-08-23 15:31:37 +03:00
Zuhayr 2cf9a18f9e Merge pull request #3572 from Baystation12/master
Merging master into dev.
2013-08-22 23:01:15 -07:00
Zuhayr 493dded8fb Merge branch 'master' of https://github.com/Baystation12/Baystation12 2013-08-22 15:29:59 -07:00
Segrain 57c1a9a556 Code cleanup. 2013-08-22 10:11:49 +03:00
Mloc-Argent 5cee2d2ac2 Species will no longer draw hair not allowed for them. Mirrors will no longer let you choose disallowed hair styles. 2013-08-21 23:26:59 +01:00
Mloc-Argent 1e980a9cc1 Merge branch 'master' into dev 2013-08-15 15:29:53 +01:00
Zuhayr d937900d13 Compile fix. 2013-08-14 10:29:17 -07:00
Zuhayr 1c30387a44 Merge resolution in Engineering.dm 2013-08-14 10:05:55 -07:00
Zuhayr 033b0450a0 Engineering merge. 2013-08-14 20:00:38 -07:00
DJSnapshot cb20332de5 Added potential for chief engineer's locker to spawn with either a brown vest or webbing 2013-08-13 16:16:20 -07:00
Jamini f05c44dc23 Praying this works
Added Lockable lockers for atmos techs
Adjusted equipment in lockers
Adjusted wardrobe lockers
Added Engineering berets
Rearranged equipment in engineering

Signed-off-by: Jamini <mobiousjami@gmail.com>
2013-08-13 18:57:08 -04:00
Mloc-Argent 71bdaa1698 Fully reverts clickdelay change.
It was immensely buggy with certain mobs, and server lag all but negated the benefits.

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2013-08-13 13:10:09 +01:00
Zuhayr 840468cb14 Fixed the order of update/return statements for dispenser. 2013-08-08 23:17:38 -07:00
Zuhayr 23301d9b73 Made dispensers unwrenchable. 2013-08-08 22:56:31 -07:00
Zuhayr 618afa1be7 Merge branch 'dev' of https://github.com/Baystation12/Baystation12 2013-08-03 09:16:41 -07:00
Zuhayr a8c04cefc6 Merge. 2013-08-03 09:14:20 -07:00
Segrain d51809faa2 Separating autoinjectors box from injector box. 2013-08-02 19:30:02 +03:00
Segrain c2712dd9d3 Fix for #3410. 2013-08-01 20:58:35 +03:00
comma c8f5b98a95 Autoinjectors.
Now they are one-use, as they were intended.
You can still change their contents with syringes before they are used.
To mitigate their one-use nature, box of them is added to medical closets and supply pack.
2013-08-01 08:12:56 +04:00
Mloc-Argent 9d2e107005 Reactiveness update part 1: Removed click delays from most objects, keeping them on for attacks and breaking windows/grilles.
Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2013-07-25 18:30:24 +01:00
RusskiSam df8c6cdbcf Added engineering tape roll to CE closet. 2013-07-24 07:27:06 -07:00
RusskiSam 74f951ed75 HoS and Warden's closets get police tape roll.
Tape rolls are now available for all security jobs.
2013-07-24 07:20:31 -07:00
RusskiSam b3e5bbdc14 Adds police tape roll to Detective's Cabinet.
Signed-off-by: RusskiSam
2013-07-24 04:28:03 +04:00
Mloc-Argent adc3c14779 Revert #3316 from BEF due to compile errors and (assumed) missing files.
Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2013-07-20 18:38:00 +01:00
LordBraindead 08d2e22220 fire update
enabled fire to destroy floors and objects
also tweaked the behaviour of glass to enable glasslocks against fire
also made fire extingiushers stop being useless
2013-07-14 21:20:45 +02:00
fauxtada c41abfc929 Edits contents of virology biohazard closets to be more virus resistant. Now with robust internals! 2013-07-09 07:02:17 -07:00
Spamcat df90824d60 Whoa, 2 barsign.dm's? WTF? 2013-07-08 23:25:13 +04:00
Spamcat 5f690e150d Part 3: fixing shit 2013-07-06 02:53:06 +04:00
Spamcat 63de302a09 Part 2: construction. 2013-07-06 02:53:03 +04:00
Spamcat 0e4271f97c Stage 1: deconstruction. 2013-07-06 02:53:01 +04:00