Commit Graph

115 Commits

Author SHA1 Message Date
Kashargul 72628d226c More globals (#19247)
* More globals

* planets

* .

* .

* Update jukebox.dm

* Fix timer callback syntax in jukebox.dm

* .
2026-03-15 02:54:17 -04:00
Kashargul 4f7446055b Fix some more issues (#19086)
* no longer exists

* fuck off with that

* .

* .
2026-01-24 23:04:02 +01:00
Olive 11de395d04 Adds dodge pickup attempt option to personal space bubble (#18938)
* Add QoL option to dodge pick up attempts with personal space bubble traits

* whitespalce

* thar she blows

---------

Co-authored-by: CameronSTaljaard <cameronstaljaard@gmail.com>
2026-01-17 08:31:03 -08:00
Cameron Lennox 85926d166e Various species related fixes (#18600)
* Gives High Zorren the proper species sound

* Fennec too

* Mouse too

* Vulp Sounds

* Fixes tesh picking up
2025-10-14 07:34:48 -07:00
Will 2194b87de0 Fixing client eye (#18577)
* signal foundation

* reset_perspective implemented

* you too

* setting mob

* no

* fix

* tweak

* remote view element

* these too

* use element

* cleanup more manual code

* fix element

* mutation signal

* handle being dropped from holders, and fix pai hud

* handle qdel

* it's a component now

* ugly holder fix

* another fix

* follow view target

* item remote view

* doc update

* unneeded

* this needs a recode to work better

* many fixes

* these are all unneeded

* almost working viewerlist remotes

* this uses component too

* this needs to die to it's item

* don't allow spamming tgui menus

* tg style args

* fixing behaviors

* fuk

* working view release from holders

* only final matters

* comment order and disposal fix

* cryotube loc fix

* no mob should reset its view every life tick

* major improvements

* still forbid z level change even if we allow moving

* this too

* don't doubledip

* qdel on self is unneeded

* wipe remote views on logout

* vore bellies need to manually clear views

* fixAI hud

* belly release fixes

* cannot use binoculars in a vore belly

* pai card can be picked up and dropped correctly

* ventcrawl fix and distracted fix

* this is better

* forcemove

* vr console fix

* use flag for this

* belly stuff

* various cleanups

* oops

* fixes statue spell

* unneeded perspective clear

* automatic instead

* continued cleanup

* that was dumb

* needed

* none of this works

* are these even needed

* lets lock down to these

* lets try to make this work

* extremely close to working

* needs to solve final pai issues

* mob eye change signal

* Revert "mob eye change signal"

This reverts commit eedd5da934.

* significant progress

* safety

* expected to be not null

* likely not needed

* don't spam component changes

* endview on logout

* accessors

* egg fixing

* Revert "egg fixing"

This reverts commit 6a54049c69.

* getting closer

* even closer

* needs type

* close...

* extremely close to working

* fixing pai stuff

* this too

* promising fixes

* docs

* this is recursive move's responsibility tbh

* unneeded now

* oops

* better decouple

* topmost check

* cleanup

* holder released from egg fix

* pai fix for reset view

* debug info

* some better pai ejection code

* better way

* unneeded

* needs to be null

* better vision restore

* use correct handling

* no longer needed

* required

* handle decouple on mecha too

* name clarity

* do not allow double dipping zoom items

* ethereal jaunt needs a full cleanup later

* fix blackscreen flicker

* remove set machine from pda

* Update code/game/objects/items.dm

* Update code/game/objects/items.dm

* Update code/game/objects/items.dm

* Update code/game/objects/items.dm

---------

Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-10-12 22:18:08 -04:00
Guti 640cab345e Virology Update #3 (#17227)
* Base stuff

* Thresholds

* Cockroaches, adjustments

* Extrapolator + TGUI Update

* Adjustments

* Updoot

* Revert "Updoot"

This reverts commit 8c27a2525e.

* Gwuh

* test

* heals

* Genetic

* Holder and vomit

* Indents

* Compilable :)

* Various fixes

* Updates Symptoms

* Genevirus

* Neutered Symptoms

* Adjustments

* rads

* Extra symptoms

* Extra extra symptoms

* Adjustments, fixes, more symptoms

* Powder that makes the linter green

* Finishing touches?

* Fixup maps in TGM format

5041170ae1: maps/expedition_vr/beach/submaps/quarantineshuttle.dmm

Automatically commited by: tools\mapmerge2\fixup.py

* Last bits

* Defines

* Oxy heal

* I crave the green check

* fix

* Maps

* Macrophages to turf

* Fimxes

* Fixes :)

* Vomit

* Preset

* Fire desc

* SPELLING MISTAKE

* Extra stuffs

* types

Allows infecting children of a type

* feet

paws?

* fix

* Fixes

* Update

* Flags

* Update _disease.dm

* Infinite blood glitch (100% real)

* virus data properly carries over

* GODSPEED, KELENIUS

YOUR 10 YEAR TODO IS FINALLY DONE

* define

* U2

* Implicit

* Damn it Fleming

* oops

linter is kill

* Update _reagents.dm

* Extra check

* .

* ough

* fixes

* Small changes

---------

Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-04-21 06:12:15 -04:00
Cameron Lennox b36e238cd1 Cleaned up every clothing item to use defined pocket lists #35 (#17235)
* cleaned up every clothing item to use defined pocket lists

* oop, changeling armor weird

* invalid prybar

* allow any emergency tank, for non-oxy breathers

---------

Co-authored-by: Willburd <7099514+Willburd@users.noreply.github.com>
2025-03-12 16:32:55 -04:00
Kashargul 46bea7cfa2 Initialize fixing (#17279)
* Initialoize fixing

* diff fix

* add init grep test

* fixed missed ones

* .

* some more

* ,
2025-03-08 13:59:29 -05:00
Cameron Lennox f2284b7272 Fixes bug where micro camera would not reset (#17125)
Even though forcemove was BEFORE reset_view, it was being performed AFTER due to forcemove being ASYNC
2025-02-12 18:33:17 -05:00
Kashargul 3d9113eae3 removes center of mass list (#17064)
* removes center of mass list

* .

* .

* fix that icon

* .
2025-02-05 14:06:59 -05:00
Kashargul 59b9802628 some istype to macros (#16826) 2025-01-06 06:45:02 +10:00
Kashargul ba6a5d4038 dmi port 2024-11-13 22:38:36 +01:00
Kashargul 2e5e6c36a8 protean rigs, no dmis 2024-11-03 02:07:23 +01:00
Kashargul edf912d4a6 add missing triggered and some mirror fixes (#16489)
* add missing triggered

* fix that

* fix borg panel stats

* .

* fix that

* fix that

* those are fine

* holder status

* prommi

* less usr

* eh check that later

* hardsuit usage

* .

* .

* .

* .
2024-10-18 00:39:56 +02:00
Kashargul a2c673ab7a refactors most spans 2024-10-02 21:10:31 +02:00
Guti 409aaba802 Remove 2024-09-09 02:36:53 +02:00
Seris02 dd67c2b195 makes the holder object disappear right away, and fixes people horizontal walking after being picked up 2023-02-19 17:19:43 +08:00
Heroman 5886970e5f Adds roulette balls 2022-07-12 16:07:09 +10:00
Heroman e70731d417 ALL runtimes
ALL runtimes
2022-06-23 18:48:28 +10:00
VerySoft 1b57c6205f ME want da fen 2022-06-17 19:39:02 -04:00
Atermonera d8ab59a93d Adds fennec 2022-06-15 20:47:31 -04:00
VerySoft c4c63dc5b1 Calls reset_view when entering and exiting holders and bellies
There's been lots of times where I get picked up, eaten, dropped, or expelled where my view either becomes void or keeps following the person who did the thing.

This makes it so that in all these cases, reset_view is called after the procs responsible for that call forceMove. 

This should make it put your view back where it's supposed to be after any of those interactions.
2022-06-12 01:32:06 -04:00
Casey 5c02a1ec76 Merge pull request #11908 from Verkister/patch-100
Some scoopy holder nom tweaks
2021-11-22 23:41:39 -05:00
Verkister fede5c7976 Makes holders use Entered/Exited
Now with less sleepycode
2021-11-22 20:56:39 +02:00
klaasjared 13cef263a1 VG mouse port 2021-11-22 01:13:16 -05:00
klaasjared 6d7b3684ff Base Commit
Fix
screaming noises
finally
2021-11-21 12:42:15 -05:00
Aronai Sieyes d7a32991eb Move like every clothing icon file 2021-07-09 18:13:28 -04:00
Aronai Sieyes b9ca575522 Add bscat holder 2021-07-08 17:36:21 -04:00
Aronai Sieyes 46c9a0f8cf Port and move all the pets!!! 2021-07-08 17:04:24 -04:00
Aronai Sieyes be00e74c21 Make smol holders use vis_contents 2021-07-03 00:53:44 -04:00
Aronai Sieyes 1696db4842 Move most/all overlay use to SSoverlays
Except for the ones I'm about to change in the
lighting commits!
2021-06-17 00:11:13 -04:00
Atermonera c586a83071 Repathed/renamed seromi to teshari. 2021-03-26 15:38:02 -04:00
Atermonera cb538688d0 Ported Poppy the possum. 2021-03-18 04:10:59 -04:00
Shadow-Quill da96910c5c Attack! (#7538) 2020-08-26 03:49:42 -04:00
ShadowLarkens a0ff48a33e Allows you to YEET mob holders 2020-08-16 17:18:39 -07:00
ShadowLarkens 17c80270e4 Fix broken span 2020-05-13 19:53:42 -07:00
ShadowLarkens f905cfc020 Ported /tg/ style screen alerts, replacing the hunger icon with them
This adds throw_alert() and /obj/screen/alert, a system that allows you
to do custom hud alerts for any variety of things from "You're too
cold!" to mecha status indicators for the pilot.

There's quite a few things that actually got replaced; the
fire/oxy/tox/co2 alerts are all now just alerts, as is nutrition. The
xenochimera feral indicator would probably be a good candidate for
conversion, but I didn't touch it in this PR. There's also a number of
new alerts, such as blindness, highness, legcuffed, buckled, handcuffed,
and probably some more I missed; read code/_onclick/hud/alert.dm and see
for yourself!

Additionally, a number of tweaks have been done to resisting code, to
make it so that there's an indicator when you're buckled or handcuffed,
and can just click the alert to start resisting. This includes a
refactor that combines the logic for lockers, holders, micros
escaping from shoes, and struggling in a gut all into one proc, called
container_resist(). This means that vore bellies actually no longer need
the resist override, but it's been left in place just in case someone
finds something else they want to use it for.

Also, the health and internals indicator got moved down one tile each.
Needed room for the alerts. If we add the oxygen tank action buttons
from /tg/ and remove the internals indicator, the health indicator can
go back where it was originally.
2020-05-13 19:36:01 -07:00
Atermonera 11eed81b92 Ports precision placement of items 2020-02-22 02:35:41 -05:00
Arokha Sieyes 47ccc655db Deprecate the stream operator 2020-02-12 19:38:43 -05:00
Mechoid c3079004ea GameMaster Tuning (#6593)
* Actually Game Master but I am an idiot.
2020-01-05 01:39:28 -05:00
Spades 485ca0534f Merge pull request #6243 from Mithrandalf/mouse
I improved mice
2019-12-06 10:51:36 -05:00
Mithrandalf f91d81b4db Updates scooping to work way better, tweaks 2019-11-26 03:03:40 +00:00
Atermonera a45472b446 Update Chat System to use to_chat(src, "") instead of src << "" 2019-11-05 19:22:38 -05:00
Mechoid 7a35723d85 Sif Animal Expansion 1 2019-05-21 19:58:19 -04:00
Atermonera 90ee680dd5 Fishing! 2019-05-06 14:16:27 -04:00
Neerti 86174593bf Replaces GoonPS scheduled_tasks and obj processing with SMC processing subsystems and timer 2019-03-26 23:58:26 -04:00
Anewbe 4f83e7670c Two pAI fixes 2018-07-27 19:52:31 -04:00
Leshana 6756c5a483 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into polaris-sync-2018-03-30
# Conflicts:
#	.travis.yml
#	code/ATMOSPHERICS/components/unary/outlet_injector.dm
#	code/__defines/_planes+layers.dm
#	code/__defines/chemistry.dm
#	code/__defines/mobs.dm
#	code/_helpers/mobs.dm
#	code/_onclick/hud/robot.dm
#	code/game/area/areas.dm
#	code/game/machinery/computer/supply.dm
#	code/game/machinery/cryopod.dm
#	code/game/machinery/doors/airlock.dm
#	code/game/objects/items/devices/communicator/UI.dm
#	code/game/objects/items/devices/communicator/messaging.dm
#	code/game/sound.dm
#	code/game/supplyshuttle.dm
#	code/game/turfs/flooring/flooring_decals.dm
#	code/modules/admin/admin.dm
#	code/modules/client/preference_setup/occupation/occupation.dm
#	code/modules/events/event_container.dm
#	code/modules/mob/dead/observer/observer.dm
#	code/modules/mob/language/language.dm
#	code/modules/mob/living/carbon/human/human.dm
#	code/modules/mob/living/carbon/human/human_powers.dm
#	code/modules/mob/living/carbon/human/life.dm
#	code/modules/mob/living/carbon/human/species/species_shapeshift.dm
#	code/modules/mob/living/living.dm
#	code/modules/mob/living/living_powers.dm
#	code/modules/mob/living/say.dm
#	code/modules/mob/living/simple_animal/animals/bear.dm
#	code/modules/mob/living/simple_animal/animals/cat.dm
#	code/modules/mob/living/simple_animal/animals/parrot.dm
#	code/modules/mob/logout.dm
#	code/modules/mob/mob_helpers.dm
#	code/modules/organs/organ.dm
#	code/modules/organs/organ_icon.dm
#	code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Medicine.dm
#	code/modules/reagents/reagent_containers/syringes.dm
#	code/modules/shuttles/shuttle.dm
#	html/changelogs/.all_changelog.yml
#	maps/RandomZLevels/wildwest.dm
#	maps/southern_cross/items/clothing/sc_head.dm
#	maps/southern_cross/southern_cross-1.dmm
#	vorestation.dme
2018-03-31 09:20:59 -04:00
Aronai Sieyes 7d3aec96fd Arranges lots of things into planes (#5072)
* Rearranges a billion things into planes

* Make cryotubes fancy

* Update Travis

* Fix hiding logic
2018-03-28 12:59:12 -07:00
Leshana d738e99d2f POLARIS: Fix holders to avoid forcemoving held mob to nullspace 2018-03-25 17:08:29 -04:00