Commit Graph

14502 Commits

Author SHA1 Message Date
Cameron Lennox f1f51a597c More PSG changes (#17503)
* Berserker PSG

* Makes PSGs more acquirable.

- Makes PSGs more acquirable
- Standardizes the PSG names (PSG Variant-XXX)
- Adds the PSG-BIO to the CMO's locker and CMO supply crate(Just reduces toxin/oxygen/clone attack damage taken)
- Adds the PSG-Melee to the Pathfinder locker
- Adds the PSG-BIO to the Pathfinder Medic locker
- Adds the PSG-S to HoS locker (and HoS supply pack)
- Makes it so the Exploration shield pack has a melee and upgraded mining (mob combat) PSG
2025-04-21 18:25:05 -04:00
Cameron Lennox ed7a9dabf3 Bloodpump (#17549) 2025-04-21 18:17:08 -04:00
Cameron Lennox 4181f9ccd2 Adds more tails into the game (#17496)
* More tails

Includes a savefile migration as well

Adds more tails from downstream

Notes for later to make deconflicting easier:
To be removed:
modular_chomp/icons/mob/vore/tails.dmi
icons/mob/vore/tails_ch.dmi
modular_chomp/icons/mob/vore/Tails64x32.dmi
icons/mob/vore/taurs_yw.dmi
code/modules/vore/appearance/sprite_accessories_taur_yw.dm
icons/mob/vore/tails_yw.dmi

code/modules/vore/appearance/sprite_accessories_yw.dm (The tails here)

sprite_accessories_tail_ch.dm

sprite_accessories_tail.dm

* YOU TOO

* Adds Qaavos and Anteater Longtails

* Update sprite_accessories_tail.dm
2025-04-21 16:46:11 -04:00
Kashargul 20a993be2d tgui say focus fix (#17568) 2025-04-21 20:06:08 +02:00
Guti 640cab345e Virology Update #3 (#17227)
* Base stuff

* Thresholds

* Cockroaches, adjustments

* Extrapolator + TGUI Update

* Adjustments

* Updoot

* Revert "Updoot"

This reverts commit 8c27a2525e.

* Gwuh

* test

* heals

* Genetic

* Holder and vomit

* Indents

* Compilable :)

* Various fixes

* Updates Symptoms

* Genevirus

* Neutered Symptoms

* Adjustments

* rads

* Extra symptoms

* Extra extra symptoms

* Adjustments, fixes, more symptoms

* Powder that makes the linter green

* Finishing touches?

* Fixup maps in TGM format

5041170ae1: maps/expedition_vr/beach/submaps/quarantineshuttle.dmm

Automatically commited by: tools\mapmerge2\fixup.py

* Last bits

* Defines

* Oxy heal

* I crave the green check

* fix

* Maps

* Macrophages to turf

* Fimxes

* Fixes :)

* Vomit

* Preset

* Fire desc

* SPELLING MISTAKE

* Extra stuffs

* types

Allows infecting children of a type

* feet

paws?

* fix

* Fixes

* Update

* Flags

* Update _disease.dm

* Infinite blood glitch (100% real)

* virus data properly carries over

* GODSPEED, KELENIUS

YOUR 10 YEAR TODO IS FINALLY DONE

* define

* U2

* Implicit

* Damn it Fleming

* oops

linter is kill

* Update _reagents.dm

* Extra check

* .

* ough

* fixes

* Small changes

---------

Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-04-21 06:12:15 -04:00
Selis 28e969778c code/global.dm => code/_global_vars/ (#17244)
* 1

* Full conversion

* .

* .

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-04-21 05:55:25 -04:00
Cameron Lennox de68694e8c Projectile fix (#17558)
* Turret fix

* gets rid of hardcode

* Fixes fragmine miss chance

Makes it actually work with the new projectile system.
Makes it not have a 100% dodge chance if you step onto it

* do the shuffle
2025-04-21 05:19:48 +02:00
Kashargul db423858d6 fix a bunch of runtimes (#17557)
* fix a bunch of runtimes

* can be null

* ..

* human

* .
2025-04-21 05:18:45 +02:00
Selis 21dcf0555b Conversion many Globals to Managed Globals (Part 1) (#17121)
* Conversion of some Globals to Managed Globals

* Fix

* for later

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-04-17 14:16:53 -04:00
Kashargul 07ff93be21 no decoys as AI (#17542) 2025-04-17 13:57:08 +02:00
Kashargul 834571b0fe fix some bad mobvore checks (#17528) 2025-04-14 05:57:18 -04:00
Kashargul cdfa1c853f New to init final (#17512)
* Initial

* some more

* next few

* only light left

* fix things up

* some rmore fixes

* guh

* Update ai_vr.dm

* comment

* lets try something

* .

* hmm

* .

* .

* hmm

* push that here

* fix layout

* grrr
2025-04-14 00:07:35 +02:00
Kashargul 734a07a9aa some robot file splitting (#17525)
* some robot file splitting

* .

* ..

* .

* fix modal inputs

* urg
2025-04-13 15:50:32 +02:00
Cameron Lennox d3a9fdbb35 Fixes stumble & flight vore (#17492)
* part 1

* damn

* part 2

* instant

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-04-13 04:42:34 +02:00
Ectype 22e8619432 Adds Borg Pickup (#17474)
* Adds silicon pickup and associated toggle.

* FALSE, not null for startval

---------

Co-authored-by: Cameron Lennox <killer65311@gmail.com>
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-04-12 19:30:37 +02:00
Cameron Lennox 931ad65f43 VR fix (#17508) 2025-04-12 00:16:22 +02:00
SatinIsle 56672205c3 Gives beast form recolouring (#17509)
Added the recolour ability to beast form transformations, allowing them to recolour themselves once per transformation.
2025-04-12 00:16:07 +02:00
SatinIsle 94e61bdfc0 Fixes some bad Destroy()s (#17511)
* Fixes some bad Destroy()s

Fixes some bad destroys on request of Kash, will need checking over that I've not misunderstood the instructions! This is all I had time to look through for now. Checked around 200-ish files.

* The rest of them

Found a quick way to look through them all

* Update chicken.dm

* fix that

* don't abuse destroy

* .

* move this up

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-04-12 00:15:42 +02:00
Asher-42 db300c5479 moving eye layer behind vorebellies (#17506)
* moving eye layer behind vorebellies

* removing comment
2025-04-10 12:57:46 +02:00
TheGreatKitsune 115a907c69 Nerfs the injection bite, no longer stealthy (#17488) 2025-04-09 09:28:39 +02:00
Kashargul d18cd11713 [TGUI v6] Migration to CSS Variables, styles refactor & React 19 (#17487)
* Initial Port of tg's tgui 2.0

* initial

* first UI fixes

* fix retro theme

* rd console

* wiki theme

* better tgui say handling

* Ui scaling port

* smaller gap

* guh

* reset subcats on main cat change

* blink a bit later

* tofixed

* fixed

* currently not fully supported

* increase that

* fix powermonitor chart

* typescript up

* tgui core up
2025-04-08 22:49:38 +02:00
Cameron Lennox e90a7a554a one too many indents (#17491)
* one too many  indents

* runtime fix
2025-04-07 23:39:59 -04:00
Cameron Lennox ed4f07ec65 Put out corpses before CPR (#17489)
* Put out corpses before CPR

* Update human_attackhand.dm
2025-04-07 19:46:42 -04:00
Cameron Lennox 2e38926234 Removes sleeping from the code in more places (#17418)
* Axes unused 'paused' variable from projectile code

* Remove TGUI in scrubber init

Moves it to only happen when a user interacts with it.

* Ghostpod tgui input from init -> LateInit

Ghost query REQUIRES a tgui input. It can't be fixed on that level.
Ghost pods however created a ghost query when spawned if they are NOT mapspawn. This means it can only be moved to lateinit, as far as I can see

* Moves borer ghost query from init to lateinit

* Better mob chasing. Gets rid of sleep in mob chasing

Moves Noodle's and Ian's snack tracking var to base /simple_mob
Moves Noodle's and Ian's tracking process from a individual proc of each to /simple_mob
Moves the sleeps out from the tracking proc and makes it a repeating timer.
Noodle now gets nutrition when you feed him.

* Moves blob query to lateinit

Once again, blob HAS to do a ghost query when it's created.
Ghost query will ALWAYS make a tgui window.

* No sleep in cyborg code

Moves pick_module() from /init on robot_module to /LateInit on /robot
photo showing it popped up the module select when I spawned in as a borg: https://i.imgur.com/5rGbqIR.png

* Moves AI controlled human's 'death' proc to LateInitialize

* Moves Corpse's processing from Init to LateInit

death() has a LOT that happens inside of it.

* Let's actually make it lateload on the human itself

* In case we don't want to auto kill ai controlled mobs

* Fixes death() some more

- Protean blobs will ALWAYS have a humanform, so that segment of code was unused.
- Makes the bulk of the exit VR section in a new perform_exit() proc
- Gets rid of the WIP proof of concept hack in there.

* whoops duplicate

* We will ALWAYS have a humanform. ALWAYS.

The server will CRASH if we do not.

* get rid of this...

* Makes corpsespawn work better

* more VR stuff

* No suspending the whole machines subsystem

* avatar

* as anything

* u2

* nolist

* forgot this one

* fix

* VR fix

Fixes an oversight with VR sleepers

* player initiated

* OVERSIGHT

* Update borer.dm

OF course WE DON'T have a mind, we're a GHOST.
Fixes borer spawning

* this was unused

no
2025-04-07 17:16:07 -04:00
Cameron Lennox 168a4e2279 Removes baymiss. Mostly. (#17340)
* Removes baymiss. Mostly.

Goodbye Baymiss

* early return

* Fixes zoomed accuracy being lost upon gunfire

* yeah this works better

* clarificaction, user->attacker

* these as well
2025-04-07 05:10:51 -04:00
Cameron Lennox e2980a5c48 Resizing & better runechat (#17384)
* Resizing & better runechat

Sprite decals also adjusted. Now get generated BEFORE tummies, so they don't overlay over stomachs.

* no world

* Update resize_vr.dm

* else

* n dent

* Update resize_vr.dm

* always allow 100% size

* no breaking the cap without admin intervention
2025-04-07 05:10:40 -04:00
Cameron Lennox a1ac262628 Tracing (#17390) 2025-04-07 04:59:49 -04:00
TankTheBirb 3aa92110ca Tesh alternative tail is now human compatible (#17485)
* thats right ur tail can be fluffy now

* moron forgot to do what the warning said to do :(

* moron also forgot what map we were on
2025-04-07 10:59:11 +02:00
Cameron Lennox d4e4c8268c Medical Adjustments (#17455)
* Defib and tank

* Defib, CPR, and stabilizer changes

qol: Defib now informs you WHY it's failing, so you can properly fix the problem.
balance: CPR can now REVIVE people if their HP is below a threshold with a 10% chance per CPR usage.
balance: CPR will cause the recipient to metabolize reagents.
balance: CPR now has a small chance of causing brute damage and rib fractures to the chest.
balance: Patient Stabilizer will cause the patient to metabolize reagents if dead.

* Broken bone fix

A fracture has a random chance of shifting around inside the first time you break it.

* shadekin runtime fix

* tgui

Adds two new TGUI states - living and living_adjacent
Fixes tram to allow mobs (and robots)

* Vital Organ chance fix

* flip flop
2025-04-07 04:58:56 -04:00
Asher-42 b7b4fa0d8e Explo (#17473)
* exploborg chassis for downstream

made by blitz on chomp, added per request

* new explo borg chassis per request(bulwark)
2025-04-06 18:14:04 +02:00
Kashargul aad224fafe Reworks weather effects to no longer hurt phased entities (#17469)
* Reworks weather effects to no longer hurt phased entities

* no tracy ...

* .

* return

* fix planetary weather

* clearr that

* mob spawners

* fix simple mob sloshes

* fix those

* fix examines

* revert that

* convert to Z

* effect all mobs type
2025-04-06 18:09:33 +02:00
Kashargul cc02a1a056 split tgui html (#17476)
* Repackage yarn sdks

* oups forgot that

* update dompurify

* fix mantraps

* .

* fix weakrefs

* rm

* porting the HTML split

* minify

* ut that back

* bye poly

* .

* re minify

* ..

* prettier

* fix that
2025-04-06 18:08:14 +02:00
TankTheBirb 1383422ada oops I forgot vox (#17478) 2025-04-06 16:13:38 +02:00
Will 1da1cad936 DNA Clone Fix (#17466)
* dna vars to organ data

* bandaid for species

* get species data

* species cache in dna

* 200 runtimes fixed

* macrocoding

* small cleanup

* Seromi don't exist

Convert

This variable was NEVER EVEN USED

* extra tab fix

* pointless if removed

---------

Co-authored-by: C.L. <killer65311@gmail.com>
2025-04-02 21:41:03 +02:00
SatinIsle 04abad4132 Fixes the hotfix (#17462)
Disables stuff from my previous PR
2025-04-01 09:13:55 +02:00
SatinIsle ab5b10ae81 Hotfix for body colour (#17458)
* April fools stuff

* Powers

* Update

* Play Dead

* Final bits

* missing src
2025-03-31 13:59:26 +02:00
Kashargul ee42f0c0d0 oups shuttles move (#17457)
* oups shuttles move

* .

* Update landmarks.dm
2025-03-31 04:58:29 -04:00
Kashargul c30f2b9c49 next grep, no spaces (#17437)
* next grep, no spaces

* next few files

* fix that

* fix that
2025-03-28 21:25:08 +01:00
Cameron Lennox 83a702faee rigsuit fixes (#17434)
* no.

* fixes guncode

why are overrides a thing

* Update gun.dm

* wtf lmfao

* more protean fixes

* some more adjustments

* if weclose a tab and have it open, return to status

* Update rig.dm

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-03-28 19:03:48 +01:00
Cameron Lennox c42610c5ae Have you bingled that (#17407)
* Initial wiki system

* wiki organization and spoilers

* hide belly chems

* move ads to tgui

* add search

* .

* load screen

* error screen

* 8

* center

* .

* .

* make this more realistic

* tgui errro col

* move search to top

* .

* non NT theme

* logo to common

* base custom theme

* .

* wip refactor

* almost halfway

* reworked wiki data

* easy fix

* get data fix

* Material Page in tgui

* catch null supply points

* .

* forward crash

* reset pages

* .

* canvas prep

* fix icon stacking

* .

* colored outlined images

* fix sm datum

* fix material names

* subType prep

* only on crash

* fix null crash

* .

* fix solgov

* clean hiding

* .

* implement catalog page

* .

* particle smasher page

* I'm lazy

* unfuck some sins

* ore page

* botany page

* allergen list

* allergen returns null too

* slime injection var

* slime core data

* fixed warning

* wip

* proper data list for chems

* pass is_slime as null

* chems

* split that

* .

* .

* .

* .

* donation for bingle, some cleanup

* return types

* partially colord icons for chemistry

* .

* more sillies

* donation page

* thaler

* needs some variation

* .

* this will crash until implemented

* handle it

* fix that

* dismiss donation banner button

* .

* fix that

* donating procs

* donation stuff for comp

* -

* drink glass for drinks

* illegal iconstate pass

* fixes

* .

* nuke drink fix

* .

* .

* .

* Drink reagent fix

* more cleanup

* adjust

* .

* simple food

* .

* food list

* sending nulls, removed flavor from recipes

* .

* .

* get_donation_current added

* .

* missing key

* .

* duped recipes fixed

* .

* .

* wiki food reagent recipes

* double list add

* properly forbid remaining bad reagent

* hide this too

* stacky

* enable eslint const

* fix typing

* update that

* use proper donation proc

* printing fixes

* grinding

* .

* beaker fill volume

* plant ore and mat grinding results

* duped recipes fixed, unit test tweak

* yes this is terrible

* .

* .

* .

* chem analyzer tgui mode, some subsystem changes to support it

* redoce

* .

* ,

* .

* small fixes, missing reagent volume

* push

* sort

* catalog entries unlocked by explo

* new chem stuff

* .

* fix byond code

* fix scroll tracking

* comment

* alphabetical

* also this

* .

* fallback icon

* .

* ...

* rel path

* that too

* to defines

* organ to define

* .

* .

* .

---------

Co-authored-by: Willburd <7099514+Willburd@users.noreply.github.com>
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-03-28 19:00:50 +01:00
TheGreatKitsune d448036334 Adds a vore belly to kururak (#17436) 2025-03-28 11:23:11 +01:00
TankTheBirb 81c85339a8 adds a trait that lets you chase people down the halls at 2am (#17428)
* letting you run like a gremlin

* math is not hard im just silly

born to +=
convinced to -=

---------

Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-03-27 11:05:54 +01:00
Cameron Lennox da674d2008 Multiple bugfixes (#17432)
* Fixes

For downstream:
File to remove:
modular_chomp/code/modules/mob/living/carbon/human/species/species.dm

Upports the vars in that file and fixes traits

* whoops

* Lightning bugfix

* Fixes humans to have the proper skin color
2025-03-27 04:13:36 -04:00
Cameron Lennox 5b0c659a65 protean bugfix (#17419)
* protean bugfix

* smol typo fix
2025-03-25 20:31:42 +01:00
Cameron Lennox 4a008e4545 whoops forgot these (#17420) 2025-03-25 06:35:49 -04:00
Cameron Lennox 892abe59d0 Missed these when doing consolidate PR (#17421) 2025-03-25 06:32:21 -04:00
Cameron Lennox 34537c70ee Consolidates Species Files (#17293)
* Consolidates the species _vr override files.

* Bugfix: Moves xenochi brain var to base brain

* gluttony

* Moves teshari to station.dm

They ARE station crew, after all.

* byebye

* RIDICULOUS

* ears

* this got lost

* this needs real unfucking

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-03-24 18:00:11 -04:00
Kashargul d3b7ba8b43 next new to init (#17400)
* next new to init

* .

* this needs thorough testing

* .

* needs an istype

* also vnotice

* mvoe to defines
2025-03-24 06:18:39 -04:00
SatinIsle ea7b9ad805 Fixed private notes panel (#17414)
* Fixed private notes panel

Fixed a bug with the private notes panel that showed it in right click menus of other mobs (forcing them to see your notes).

* Unnecessary user == src
2025-03-23 22:50:49 +01:00
Kashargul 2556102719 only tab indentation (#17408)
* only tab indentation

* .
2025-03-23 15:28:15 +01:00