Commit Graph

46 Commits

Author SHA1 Message Date
Cameron Lennox 52444d931d Makes these args used and legal (#19216) 2026-02-22 23:05:43 +01:00
Kashargul 05a7bda00f some smaller cleanup (#19119)
* some smaller cleanup

* .

* .

* fix udnerwaer colors
2026-02-01 16:43:56 -08:00
Cameron Lennox 86a21e9578 Properly paths sound files and folders (#17604)
* bye

* hello

* hi

* hi

* bye

* hi

* bye

* hi

* Replace em

* bye

* hi

* bye

* Hi

* bye

* hi

* bye

* hi

* bye

* hi

* bye

* hi

* bye

* hi

* bye

* hi

* bye

* hi

* hi

* hi

* hi

* hi

* gwah
2025-05-15 20:14:50 -07:00
Kashargul d3b7ba8b43 next new to init (#17400)
* next new to init

* .

* this needs thorough testing

* .

* needs an istype

* also vnotice

* mvoe to defines
2025-03-24 06:18:39 -04:00
Kashargul 55a61bc38f up ports incorp and proximity handling (#17106)
* up ports inCorp and proximity handling

* anim size

* bullets no longer hit shadekin

* fix throwing and clicking

* use the proc

* and add the proc

* .

* No moving when you can't move

* fixes portal runtime

* No bonk when throwing at incorporeal entities

* MAR

- I coded in picking yourself up years ago and someone broke it (by adding a lying check). This unbreaks it. Additionally, picking yourself up was made immediate instead of a 0.5 delay since before hitting the U key was slow and doing it this way was quicker. That's not the case anymore.

- Makes attack_hand not happen if the person is incorporeal
- Makes you not  contract touch spread viruses when you click one someone and don't do an interaction (you will now always do an interaction)
- Makes it so you can't mousedrop items while phased.

* no more spreading viruses while phased  / to phased

* F

---------

Co-authored-by: C.L. <killer65311@gmail.com>
2025-03-01 12:09:35 -05:00
Cameron Lennox b1fc0d4c70 Consolidates some /Destroy()s to make them properly delete (#17046)
* The mob/living/Destroy() consolidation

* The mob/Destroy() consolidation

* The /mob/living/carbon/human consolidation

* The datum/Destroy() Consolidation

* The /atom/movable/Destroy() Consolidation

* for human
2025-02-14 03:06:25 +01:00
Kashargul 3094e65b71 intent cleanup (#16825) 2025-01-03 08:14:28 +01:00
Kashargul 4879a52633 Server maint subsystem (#16518)
* upports server maint subsystem

* fix runtime in admin z narrate

* .

* sorts them verbs

* .

* .

* Update code/controllers/subsystems/statpanel.dm

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>

* Update code/controllers/subsystems/server_maint.dm

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>

---------

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>
2024-11-04 11:44:44 +01:00
Kashargul b594520a74 next set of spans (#16434)
* next set of spans

* some more

* next

* next

* next

* .

* text...

* next... rest soon

* .

* .

* ok last set for the night

* .

* .

* .

* .

* some more

* next

* next

* all for now

* .

* some more easy ones

* some more easy ones

* .

* .

* some more bolds

* oups auto complete moment

* add the remaining spans

* this as well

* this as well

* .

* .,

* resync them properly
2024-10-16 23:37:27 +02:00
Kashargul a2c673ab7a refactors most spans 2024-10-02 21:10:31 +02:00
Guti 409aaba802 Remove 2024-09-09 02:36:53 +02:00
ShadowLarkens e9ee57df18 Revert "Revert "/tg/ preference datums part 1: take two"" 2024-09-07 23:58:49 -07:00
ShadowLarkens 02410abcf3 Revert "/tg/ preference datums part 1: take two" 2024-09-07 23:17:16 -07:00
ShadowLarkens f9052dbb60 Revert "Merge pull request #16240 from ShadowLarkens/revert"
This reverts commit 885171f985, reversing
changes made to 3e314f8064.
2024-09-07 14:11:15 -07:00
ShadowLarkens 3c09f52c6a Revert "/tg/ pref datums (part 1) (#16219)"
This reverts commit faac97e352.
2024-08-31 12:04:15 -07:00
ShadowLarkens faac97e352 /tg/ pref datums (part 1) (#16219)
* TG Prefs (Step 1: JSON savefiles)

* TG Prefs (Step 2: Preference Datum Code)

* TG Prefs (Step 3: Convert /datum/client_preferences)

* TG Prefs (Step 4: Clean up and finishing touches)

* Fix some weird compile errors from the rebase
2024-08-31 07:09:05 +10:00
Novacat 1aa4c73e8d Revert "[MIRROR] /atom New() => Initialize() [MDB IGNORE]" 2022-08-27 08:49:56 -04:00
MistakeNot4892 3f9af78f3a /atom New() => Initialize() [MDB IGNORE] 2021-11-14 03:09:51 -05:00
MarinaGryphon 577b986ba6 Convert some bools to TRUE/FALSE instead of 1/0. (#11100)
Co-authored-by: Aronai Sieyes <arokha@arokha.com>
2021-07-16 13:43:25 -04:00
MarinaGryphon e41c2ecfd7 first pass (emotification, some \the -> \The) 2021-07-05 09:42:48 -05:00
MarinaGryphon 385fa640af Linter diagnostics + bans non-var relative pathing 2021-06-20 18:16:45 -04:00
Aronai Sieyes 09074eaabb Alter playsound paradigm 2020-05-18 23:42:15 -04:00
Aronai Sieyes 99fa98f437 Get your clicks out of my movement code 2020-04-30 15:40:41 -04:00
Arokha Sieyes 7f1aabbf25 Weird cases where to_chat freaks out 2020-02-12 19:38:45 -05:00
Arokha Sieyes 47ccc655db Deprecate the stream operator 2020-02-12 19:38:43 -05:00
Atermonera a45472b446 Update Chat System to use to_chat(src, "") instead of src << "" 2019-11-05 19:22:38 -05:00
Anewbe f18b82aa2b Merge pull request #6268 from Heroman3003/targetfix
Fixes aiming at z-shadows breaking aiming
2019-07-06 21:34:03 -04:00
Novacat 3a1c35f0ad Merge pull request #4768 from VOREStation/upstream-merge-5954
[MIRROR] Makes aiming more clear for the target.
2019-03-28 17:46:02 -04:00
Neerti 86174593bf Replaces GoonPS scheduled_tasks and obj processing with SMC processing subsystems and timer 2019-03-26 23:58:26 -04:00
Anewbe b5c3aa3e26 Merge pull request #5954 from Mechoid/Aiming_Warns_Consequences
Makes aiming more clear for the target.
2019-02-13 23:59:20 -05:00
Anewbe 0abdfff854 Merge pull request #5439 from Neerti/layer_fixes
Fixes layering issues for a few things
2018-07-25 17:27:05 -04:00
Anewbe 4eb5e9b6d0 Can't aim at invisible things 2017-10-23 12:11:11 -05:00
Neerti d9bd49aae4 Aiming at someone is now logged 2017-04-14 03:40:03 -04:00
MagmaRam db5e832e28 Lock-on time is now 2.5 seconds. 2017-02-11 20:05:22 -06:00
MagmaRam 19af747e4e Adjusts targeting/hostage-taking to have a proper delay before shooting 2017-02-06 11:02:22 -06:00
MagmaRam 82e2d67067 Changes the formatting for attack logs for reflex shots. 2016-11-23 19:22:38 -06:00
Arokha Sieyes 2e263ffc07 Fixes #1655
Don't snowflake one mode with new(). Setting this on new() causes
weirdness when new() is called (prints unexpected messages to players
about the mode being toggled). If you really want it, define the var as
equal to the bitflag in the definition and update the starting human HUD
to match. Don't change it 'after' if that's always how you want it.
2016-05-24 12:12:26 -04:00
Yoshax ff96d27a85 Adds a new verb that allows users to toggle the requiring help intent to fire weapons on or off 2016-04-16 18:30:35 +01:00
Neerti da53a9ea60 Aim Intent Changes
Manually ports https://github.com/Baystation12/Baystation12/pull/12614 's fix to not make examining trigger the autofire.
The toggle to shoot if the target talks on the radio defaults to off.
The aim intent icon now updates when clicked.
2016-04-16 02:30:47 -04:00
Kelenius afbc235b96 Mob inventory cleanup 2016-03-15 16:39:40 +03:00
Zuhayr c8c10e9741 Blindness will now interrupt aiming. 2016-02-07 17:38:47 +10:30
Zuhayr ff798be5c5 Fixes #676 2016-01-14 00:12:47 +10:30
Zuhayr 9f729aad0c Fixed weapon use by borgs. 2015-12-25 09:33:07 +10:30
Zuhayr 1a5978f7f1 Fixes some overlay issues with aiming. 2015-12-16 15:14:44 +10:30
Zuhayr b38a42c665 Compile fixes/port fixes. 2015-12-16 10:53:10 +10:30
Zuhayr 6e8368ac4c Rewrote targeting. 2015-12-16 10:26:40 +10:30