Commit Graph

1782 Commits

Author SHA1 Message Date
DJSnapshot eeeae3d285 fixes because Sue is silly. 2013-12-27 20:23:44 -08:00
DJSnapshot 1f5e278aa6 Added Sue's new weapon code and sprites. 2013-12-27 16:44:44 -08:00
Chinsky 6630a046c9 Merge pull request #4095 from DJSnapshot/dev-freeze
Misc Fixes to guns
2013-12-23 04:38:44 -08:00
Zuhayr d783fd5043 Manual binary merge of head icons. 2013-12-22 23:23:25 +10:30
DJSnapshot 1324be7189 Fix for guns eating empty magazines. 2013-12-21 23:15:36 -08:00
DJSnapshot 2f0b5e31f4 Fix so magazines read correctly on the Colt M1911.
Also notice for when the clip falls out.
2013-12-21 22:58:24 -08:00
Zuhayr 9fe07feb95 Prevented staff of change from working on infested mobs. 2013-12-18 13:49:35 +10:30
Chinsky 09efeaea5c Fixed detective semiauto turning wrong caliber when screwdrived. 2013-12-17 22:32:23 +04:00
Mloc-Argent b175c6906b Merge branch 'dev-freeze' of github.com:Baystation12/Baystation12 into dev
Conflicts:
	html/changelog.html
2013-12-13 19:13:43 +00:00
DJSnapshot a8eebd17d0 Grammar fix and fix to c45 being declared twice in boxes.dm 2013-12-08 12:25:00 -08:00
Ccomp5950 570c98f0e2 Runtime fix: N00k agents on spawn were causing a runtime here. 2013-12-07 05:18:27 -06:00
Chinsky 027b0d8ec6 Merge branch 'master' into dev-freeze
Conflicts:
	html/changelog.html
2013-11-30 05:16:49 +04:00
Chinsky 5b168c8e4b Merge branch 'dev-freeze' into dev
Conflicts:
	icons/obj/ammo.dmi
2013-11-30 05:15:22 +04:00
Chinsky 5d3e712d64 Merge branch 'master' into dev-freeze
Conflicts:
	html/changelog.html
2013-11-30 05:11:36 +04:00
Chinsky 83d1924b83 Commiting SueTheCake's detective things.
-New set of clothes spawning in the closet.
-Replacement of revolver by semiauto gun, with update to autolathe recipies.
2013-11-27 04:10:06 +04:00
Ccomp5950 72b762db53 Can no longer commit suicide with a lasertag gun.
And you will feel silly for even making the attempt.
2013-11-23 21:51:15 -06:00
Higgin d72d845cba Fix to fix a fix that needs fixing. 2013-11-20 16:00:07 -08:00
Higgin f42ac118aa Fix because I'm dumb. 2013-11-16 21:21:40 -08:00
Higgin 057eaba09e Changes to how projectiles work: take two!
-Embedding is now a function of armor and projectile base damage.
-Chances to hit varied body parts are modified via miss_modifier. Less likely to hit head, extremities, etc. Distance is more of a factor.
2013-11-16 17:45:38 -08:00
Kilakk 9b540474f3 Changed the embed check to use its own var instead of checking damagetype
* var/embed = 0
* The bullets the detective's revoler uses (weakbullet) will no longer embed into anything.
2013-10-31 22:05:58 -04:00
Nanai 81632df611 Paincrit rebalance. Adjusted all of the damage types, particularly burn, to more reasonable levels while buffing halloss. Made paincrit incredibly less blackscreen and replaced it with weaken procs in order to make it a bit more roleplay friendly. Increased shock levels will now also affect your aim. 2013-10-30 17:12:42 -04:00
Segrain 121b10b16c Conflict fix. 2013-10-21 04:37:28 +03:00
Mloc 90378111e1 Fixes #3777
Signed-off-by: Mloc <colmohici@gmail.com>
2013-10-16 11:21:51 +01:00
Chinsky a7be4d9353 Fixes #3781
Magical thingies now go zzap instead of click click when empty.
2013-10-16 11:06:43 +04:00
Chinsky 7c681b2bd8 Merge branch 'master' of https://github.com/Baystation12/Baystation12 into dev
Conflicts:
	code/modules/mob/new_player/new_player.dm
2013-10-15 10:56:50 +04:00
Aranclanos 9af5c85c58 Duplicates the speed of the gameticker!
The emtiter beams were holding back the gameticker, 0.3 seconds per beam, now the sleep() is replaced with a spawn() instead.

This will add lag due to everything being faster.
2013-10-13 17:11:39 -03:00
Mloc-Argent 8b2c3fc153 Massive click code rework by SuperSayu, ported from TG.
Full details at https://github.com/tgstation/-tg-station/pull/1206
Fixes #3648

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2013-10-07 20:24:21 +01:00
Segrain 35621466e1 Merge conflict fix. 2013-09-14 22:49:11 +03:00
jack-fractal 474f44645d Merge branch 'master' of https://github.com/Baystation12/Baystation12 2013-09-12 00:10:12 -04:00
jack-fractal e73c06e51c Fixing a bug in the cyborg taser that caused it to continue draining cell-power from the cyborg even after it had finished recharging. 2013-09-11 23:33:23 -04:00
Zuhayr 7ab7a61812 Merge resolution, using dev-freeze map. 2013-09-09 21:59:47 -07:00
Chinsky cafa176548 Merge pull request #3647 from SkyMarshal/patch-2
ZAS fix, Stops lasertag guns from killing you if you shoot it into your mouth.
2013-09-04 07:20:15 -07:00
SkyMarshal 99bf9db04c Fixes lastertag guns killing you if you stick it in your mouth. 2013-09-03 22:51:37 -07:00
Erthilo 3b61ba850f Merge branch 'master' of git://github.com/Baystation12/Baystation12 into dev
Conflicts:
	baystation12.dme
	code/modules/projectiles/ammunition/bullets.dm
2013-09-02 23:32:33 +01:00
Mloc-Argent a084f74c7d Expansion of every "icon = ''" path.
Supposed to help compilation times.  Who knows.

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2013-09-01 21:53:36 +01:00
Erthilo 5d1c4548fa Cell.use checks instead of just minuses. Yay for code! 2013-09-01 00:16:11 +01:00
Erthilo b75d97a488 Merge branch 'master' of git://github.com/Baystation12/Baystation12 into dev
Conflicts:
	code/game/machinery/kitchen/gibber.dm
	code/modules/mob/living/carbon/human/inventory.dm
	code/modules/reagents/reagent_containers/hypospray.dm
	maps/tgstation2.dmm
2013-08-31 17:45:31 +01:00
Erthilo 0cb361f737 Removed undeeded "ATTACK:" 2013-08-28 03:37:11 +01:00
Erthilo 3fbdc99079 Standardises logging. All attack logs now print in main logs. Added stripping and syringe logging. Added Jump commands to most attack logs. 2013-08-28 03:33:04 +01:00
Mloc-Argent e2e747fa0a Merge branch 'dev' of github.com:Baystation12/Baystation12 into dev 2013-08-13 22:21:09 +01:00
meyar 551fee16eb Removes nook awps stunlock. Nerfs SAW back to where it should be, 25 damage, not 60. Fuckin' SAW. 2013-08-13 16:51:48 -04:00
Mloc-Argent 71bdaa1698 Fully reverts clickdelay change.
It was immensely buggy with certain mobs, and server lag all but negated the benefits.

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2013-08-13 13:10:09 +01:00
Segrain 292b04399c Doublesuperheating fix. 2013-08-08 02:43:23 +03:00
Zuhayr 6f9b6e9704 Fixed language datum comparison, fixed staff of change runtime. 2013-08-06 07:33:07 -07:00
Zuhayr 98bbb095ad Swapped languages and datums over to global lists. Updated verbs. 2013-08-05 20:34:38 -07:00
Zuhayr b875ff021b Vast array of changes to replace mutantrace with species datum 2013-08-03 15:08:54 -07:00
Mloc-Argent 9d2e107005 Reactiveness update part 1: Removed click delays from most objects, keeping them on for attacks and breaking windows/grilles.
Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2013-07-25 18:30:24 +01:00
Mloc-Argent f29cd5946f Merge branch 'master' into bleeding-edge-freeze 2013-07-19 14:48:40 +01:00
Mloc-Argent cf53dd7a10 Revert "Adds in the Kida"
This reverts commit a2fddc0fc1.
2013-07-12 12:22:35 +01:00
comma bdaeb2c6fb Adds fire delay to all weapons (except automatics).
For most weapons it is only slightly bigger than clicking own delay, but still can see difference between revolver and SMG.
Shotungs do not get special delay because they are slow as they are anyway.
Biggest delays go to laser cannon (40 damage per shot) and pulse rifle, ~2 seconds for one shot.
2013-07-10 21:19:21 +04:00