Commit Graph

2511 Commits

Author SHA1 Message Date
Kashargul 0805cf961a fix soulcatcher spawn (#18738)
* fix soulcatcher spawn

* .,
2025-11-06 20:37:25 +01:00
Kashargul 3a4ccd04c3 move inside to its own tab, only shwoing when inside a belly (#18726)
* move inside to its own tab, only shwoing when inside a belly

* data handling

* .

* reset tab

* .
2025-11-05 00:55:16 +01:00
Kashargul d9b5e1fdc9 fix vore helpers (#18724)
* fix vore helpers

* .

* fix that too
2025-11-03 20:38:11 -05:00
Kashargul ebd00b43bd modernizes the belly content interactions (#18659)
* modernizes the belly content interactions

* should use stack items

* .

* .

* .

* .

* .

* search

* .

* .

* .
2025-11-02 16:50:02 +01:00
Guti aa14f1fbcc Vore preference helpers (#18656)
* Procs

* Pref checks

* Snack eat changes

* Fix
2025-10-30 23:26:10 -04:00
Will 203ae58380 More Remote View Fixes (#18688)
* Add status effect signals

* fix illegal assignments

* remote view drops on status effects

* missed

* protect turf decouple

* don't bother if we will just restart it anyway

* don't remove

* equiping items should end view too

* inconsistent login behavior

* this is triggering during laggy attach

* seems fixed

* keep order

* docing

* typo

* better doc

* lets try this

* keep old remote views for the decoupling
2025-10-30 01:22:28 +01:00
Cameron Lennox 85926d166e Various species related fixes (#18600)
* Gives High Zorren the proper species sound

* Fennec too

* Mouse too

* Vulp Sounds

* Fixes tesh picking up
2025-10-14 07:34:48 -07:00
Will 2194b87de0 Fixing client eye (#18577)
* signal foundation

* reset_perspective implemented

* you too

* setting mob

* no

* fix

* tweak

* remote view element

* these too

* use element

* cleanup more manual code

* fix element

* mutation signal

* handle being dropped from holders, and fix pai hud

* handle qdel

* it's a component now

* ugly holder fix

* another fix

* follow view target

* item remote view

* doc update

* unneeded

* this needs a recode to work better

* many fixes

* these are all unneeded

* almost working viewerlist remotes

* this uses component too

* this needs to die to it's item

* don't allow spamming tgui menus

* tg style args

* fixing behaviors

* fuk

* working view release from holders

* only final matters

* comment order and disposal fix

* cryotube loc fix

* no mob should reset its view every life tick

* major improvements

* still forbid z level change even if we allow moving

* this too

* don't doubledip

* qdel on self is unneeded

* wipe remote views on logout

* vore bellies need to manually clear views

* fixAI hud

* belly release fixes

* cannot use binoculars in a vore belly

* pai card can be picked up and dropped correctly

* ventcrawl fix and distracted fix

* this is better

* forcemove

* vr console fix

* use flag for this

* belly stuff

* various cleanups

* oops

* fixes statue spell

* unneeded perspective clear

* automatic instead

* continued cleanup

* that was dumb

* needed

* none of this works

* are these even needed

* lets lock down to these

* lets try to make this work

* extremely close to working

* needs to solve final pai issues

* mob eye change signal

* Revert "mob eye change signal"

This reverts commit eedd5da934.

* significant progress

* safety

* expected to be not null

* likely not needed

* don't spam component changes

* endview on logout

* accessors

* egg fixing

* Revert "egg fixing"

This reverts commit 6a54049c69.

* getting closer

* even closer

* needs type

* close...

* extremely close to working

* fixing pai stuff

* this too

* promising fixes

* docs

* this is recursive move's responsibility tbh

* unneeded now

* oops

* better decouple

* topmost check

* cleanup

* holder released from egg fix

* pai fix for reset view

* debug info

* some better pai ejection code

* better way

* unneeded

* needs to be null

* better vision restore

* use correct handling

* no longer needed

* required

* handle decouple on mecha too

* name clarity

* do not allow double dipping zoom items

* ethereal jaunt needs a full cleanup later

* fix blackscreen flicker

* remove set machine from pda

* Update code/game/objects/items.dm

* Update code/game/objects/items.dm

* Update code/game/objects/items.dm

* Update code/game/objects/items.dm

---------

Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-10-12 22:18:08 -04:00
Cameron Lennox 16673ef23b Adds a new loadout item - Cloak of Eyes (#18592)
* Adds a new loadout item - Cloak of Eyes

* I realized there's reasons to override this

* cleans up some sin

* Update reactive_icon_update.dm

* indents

* Update code/modules/vore/fluffstuff/custom_clothes_vr.dm
2025-10-09 15:18:34 +02:00
Cameron Lennox 44c6b2f707 Spontaneous Vore Element (#18556)
* true/false

* wip p1

* Refactors stumble vore to be an element

* Makes dropnoms a component

* cleanup

* Fixes these

* checked further down

* framework here

* needs testing

* MORE CLEAR

* Fixes slipvore

* this works aye

* no copy paste

* Update stumblevore.dm

* Update stumblevore.dm

* Update stumblevore.dm

* Fixes

* only one has to slip

* fix this

* rename

* Update spontaneous_vore.dm

* SLIP VORE

* Update code/modules/mob/living/living_movement.dm

* Update unlucky.dm
2025-10-06 15:43:42 -04:00
Cameron Lennox 7f4de78573 Unlucky trait (#18463)
* this compiles

* more edits

* Upports OP21's immovable rod

Makes it NOT shit.

* actually enable this lol

* CLANG

* we all fall down

* break it

* stairs

* bye async

* makes doorcrushes less lethal

* more unluck!

* dice and stumble vore

* major version

* Update clang.dm

* More tweaks. BS Cracker

Makes bluespace cracker better code quality too

* Cut down on lists here

* Adds the traits

* glass shapnel

* Update unlucky.dm

* Modular Shock

* Charger and thrown

* Defib nat 1

* Gravity Falls

* gibby

* no longer gib, just hurt a LOT

* Better Washer

* Update washing_machine.dm

* Even less jank

* Moves some stuff around

* linters

* Update unlucky.dm

* Table stubbing

* fixes mirror break, evil only

* PIPEBOMB

* Update negative.dm

* Update mail.dm

* glasses fly off your face if you fall

* Update unlucky.dm

* evil beaker and spooky events in the dark

* Evil beaker spilling

* Unlucky people have custom maint loot

* Get sick while searching

* Update _lootable.dm

* whoop

* Update _lootable.dm

* washer will always wash

* Lowered to 5

* ash

* Update areas.dm

* get knocked

* picking up items

* Dice

* Update unlucky.dm

* Update code/game/objects/items/devices/defib.dm

Co-authored-by: Guti <32563288+TheCaramelion@users.noreply.github.com>

* Update code/modules/economy/vending.dm

Co-authored-by: Guti <32563288+TheCaramelion@users.noreply.github.com>

* Update code/game/area/areas.dm

Co-authored-by: Guti <32563288+TheCaramelion@users.noreply.github.com>

* Update code/datums/components/traits/unlucky.dm

Co-authored-by: Guti <32563288+TheCaramelion@users.noreply.github.com>

* Update code/datums/components/traits/unlucky.dm

Co-authored-by: Guti <32563288+TheCaramelion@users.noreply.github.com>

* Update code/datums/components/traits/unlucky.dm

Co-authored-by: Guti <32563288+TheCaramelion@users.noreply.github.com>

* Update code/datums/components/traits/unlucky.dm

Co-authored-by: Guti <32563288+TheCaramelion@users.noreply.github.com>

* Nicer damage

* these

* this

* mini DCS update

* Excludes

* Proper inherit

* Update unlucky.dm

* Update code/datums/components/traits/unlucky.dm

* These

* thes too

* user

* no hardrefs

* only these 2

---------

Co-authored-by: Guti <32563288+TheCaramelion@users.noreply.github.com>
2025-10-04 03:13:12 -04:00
Kashargul 6a47e00b98 fix vorepanel button for AI (#18555)
* fix vorepanel button for AI

* .

* this can be null

* fix balloon alert for wide icons
2025-09-26 01:25:27 +02:00
Will 12b13d6b24 Modernizing doors (#18511)
* the agony begins

* fixes

* signaling

* removed remaining attempt_vr

* corrected behaviors

* keep the history

* oop

* wording

* filter for intent here

* oop

* no harm in these either

* Update code/_onclick/item_attack.dm

Co-authored-by: Cameron Lennox <killer65311@gmail.com>

* Get rid of old procs

---------

Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-09-23 16:41:15 -04:00
Kashargul 45bd1930ec obj screen to atom movable screen (#18434)
* obj screen to atom movable screen

* .
2025-09-22 00:31:30 +02:00
Cameron Lennox 7ebd318339 Fluff icon fixes [IDB IGNORE] (#18420)
* Move unused icons

* Fixes a LOT of icons

* Fixes this cloak

* Fixes these as well

* These too

* More fixes

* Last fixes
2025-09-18 01:39:11 -04:00
Cameron Lennox dc34a164b2 Adds new sprites for some guns, consolidates _vr file [IDB IGNORE] (#18306)
* Adds new sprites for some guns, consolidates _vr file

CHANGED:
Captains laser new sprite: https://i.imgur.com/LbelowO.png
Energy gun new sprite: https://i.imgur.com/0KSAIEW.png
Nagant new sprite: https://i.imgur.com/6BtQdO6.png
Makarov new sprite: https://i.imgur.com/ojBjcwb.png
SecGun new sprite: https://i.imgur.com/snhIhB7.png
StunRevolver new sprite: https://i.imgur.com/2Iy29CH.png (The vintage stun revolver still exists, so the old sprite is still accessible)

* Shrink netgun
2025-09-17 21:34:14 -04:00
Will 22ffba8354 Rotatable Atom Element (#18440)
* initial work

* a much better way of doing this

* these are needed

* minimize change

* nope

* missing elements

* whitespace

* species cases

* reduce pasta in ghosts

* more small fixes

* fixes for windows and inventory

* unneeded

* protected

* circulator uses examine

---------

Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-09-14 05:02:26 -04:00
Kashargul 6e3bb1efa0 clean up flags (#18439)
* clean up flags

* wtf?

* pass it

* .

* ...

* .

* .

* fix retrace

* .

* .

* properly build

* eh static

* .

* .

---------

Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-09-14 04:31:35 -04:00
Selis b0f0f4685f JSON Logging Refactor (#18252)
* First pass

* fixes

* more fixes

* num2hex length changes

* pass 2

* fixed warning

* looc log fix

* .

* update tgui

* .

* .

* .

* .

* perttier

* cleanup

* .

* .

* fix token

* no

* .

* .

* .

* ,

* modsay eventsay

* .

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-09-11 17:28:20 +02:00
Killian 6e463de693 clothing _vr dmi cleanup: hats and headwear [IDB IGNORE] (#18348)
* _vr dmi cleanup: backpacks, bags, and belts

* _vr dmi cleanup: backpacks, bags, and belts

* dmi cleanup: ears/headsets

* clothing _vr dmi cleanup: hats and headgear

* Update rig_pieces.dm

---------

Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-09-10 21:47:18 -04:00
Kashargul 84abdbaede fixes stack memleaks (#18395)
* fixes stack memleaks

* .

* more

* .

* .

* urg

* urg

* .

* .

* .

* .

* .

* .

* .

* .

* .

* .

* cklear laws

* Update vending.dm

---------

Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-09-09 21:58:48 -04:00
Kashargul 24307f52b1 Belly import update (#18406)
* fix ghsot pods

* qdel

* .

* tgui belly import

* .

* proper handling

* clean up for now, we transfer sometime later

* .

* proper cleanup

* .

* proper typing

* large chunks

* metadata

* legacy version warning

* horror

* don't even try to migrate V0,1 files

* none we wiped the tab

* .

* .

* cleanup

* non flickery

* Allow rename for imports

* .

* search

* alphabetically

* tgui core 5.3.1
2025-09-09 00:59:32 +02:00
MeepleMuncher 0660d084b9 TF Verb Mergening (#18353)
* Initial commit

* waait a second, this isn't chomp

* oop, missed those comments

* also missed that

* typo!

* begone src.

* fixes typing!

* whoops!

* can I get rid of this?

* fixes some missed tf calls, attempts to fix ooc escape

* band-aid fix for OOC escaping item tf

* Update mob_tf.dm

* Update living_vr.dm

* no src

* get rid of redundant faction swaps

---------

Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-09-08 01:56:20 -04:00
Cameron Lennox d73f6b8dbd Makes uses of do_after sane (#18334)
* Prevents insta-actions

* Do_after sanity

NOTE: NUKE do_after_action

* Update bonfire.dm

* The  rest of them

Also fixes a tpyo

* no minitest :)

* .

* .

* Gets rid of the slowdown for now

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-09-08 02:25:08 +02:00
Will 11284ddd1e Methane Atmogas (#18363)
* initial port

* atmolast

* tank icons

* defines for gas names

* oop

* icons

* methane condensing

* tank_vr merge

* old icons too

* tank and safe toxin levels stuff

* doop

* gas condensing toxins

* choking methane

* tank sprites for worn on mob

* atmos tank sign

* SM monitor

* cleanup

* copypasta cleanup

* fixed gas sensor data

* proper sensor

* biome issue

* standardize these

* Update life.dm

* Update life.dm

---------

Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-09-04 20:23:24 -04:00
Kashargul e956d13a6b jobs, access and radio to defines (#18297)
* jobs, access and radio to defines

* .

* .

* urg

* .

* .

* finish the radio freqs

* why

* .

* .

* ticker initial

* eh

---------

Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-08-31 01:32:36 +02:00
Kashargul aba797cc03 allow vorebelly display names (#18314)
* allow vorebelly display names

* move lowertext

* .

* .

* .

* ,

* .

* example implementation

* .

* .

* absorbed

* .

* .

* .

* .

* also fix that

* useRef

* key it

* .

* fix those too
2025-08-30 14:14:31 +02:00
Kashargul dca6dabf0b selective belly import (#18369)
* selective belly import

* sanity check
2025-08-30 00:06:15 +02:00
SatinIsle f11a228b30 Belly temperature (#18326)
* Belly Temperatures

Half way there

* The rest of the tummy

* Fixes discomfort alerts when outside of a belly

* push that

* .

* cleanup

* Update VorePanelExportBellyString.tsx

* Fixes a smartvend UI thing

* temp

---------

Co-authored-by: Cameron Lennox <killer65311@gmail.com>
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-08-29 23:51:06 +02:00
Killian 3e6f781a71 clothing _vr dmi cleanup: undersuits [IDB IGNORE] (#18295)
* clothing _vr cleanup: accessories

* clothing _vr dmi cleanup: undersuits

* Upport these

* Clean this up

---------

Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-08-26 14:37:39 -04:00
Killian 0efa9edee4 clothing _vr dmi cleanup: eyewear and masks (#18292)
* clothing _vr dmi cleanup: boots

* clothing _vr dmi cleanup: boots

* clothing _vr dmi cleanup: eyewear and masks

* cyber mantle tweaks and fixes

---------

Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2025-08-26 11:27:42 -04:00
Kashargul 6f1d6c524d Simple mob port [IDB IGNORE] (#18236)
* first adjustements

* few more

* construct

* next

* next set

* next

* next

* next

* next

* next

* .

* last non modular set

* make it compile

* .

* .

* change that

* synx

* teamush

* override fix

* TEAMUSH

* adds organ sell element

* adds pick color

* get rid of these chompcomments

* removes chomp comments

* Update gaslamp_vr.dm

* zipgun

* zip and synx

* fixes synx

* Update topic.dm

* move the trash verbs

* .

* .

* .

* port

* Update rakshasa_trap.dm

* Update slug.dm

---------

Co-authored-by: C.L. <killer65311@gmail.com>
Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>
2025-08-22 17:24:51 -04:00
Cameron Lennox b3fb00d70d Refactors do_after w/ TG's do_after (#18282)
* part1

* keeps range ability

* no cog vore
2025-08-22 00:21:14 +02:00
Cameron Lennox 37779acf01 Gets rid of hasvar usage and moves up some vars (#18262)
* Gets rid of hasvar usage

* thiiis

* moves damtype to /obj/item

* throwing

* Move vars moved

* matter as well

Pretty much only used for the robot lathe and when crafting...When you could only smelt down obj/item for its materials

* Update floor_light.dm

* exploitable

* this can be moved up...

* move persist to /item

you can't ever place /obj in storage anyway...It would imply you can store the supermatter, which I think we don't want.

* gets rid of being_used

I added this for xenoarch, that was a mistake

* move these

* move these to the base file

* Makes floorlight autolathe recipe not shit

* Update floor_light.dm

* Update floor_light.dm

* Mechs no longer gib when hitting things

---------

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>
2025-08-21 23:08:10 +02:00
Cameron Lennox cc246f5c85 Metamorphic suits [IDB IGNORE] (#18259)
* Clothing fallback

Makes clothing have a fallback in the event of a custom species file not having the appropriate icon state.

* some logging

* Metamorphic Config

* Consolidates all the /suit sprites

* replace these

* these

* final

* suit item consolidation

* No config

* Fixes this

This got messed up during a decon

* Update sprite_sheets.dm

* Upports some sprites
2025-08-19 23:09:59 -04:00
Cameron Lennox 0e24446f12 Icon Fixup [IDB IGNORE] (#18284)
* Begin the sprite consolidation

* med stand

* Library

* kitchen cart

* hydroponics

* Delete hydroponics_machines_vr.dmi

* furniture

* unused computer

* food

* fitness

* fixes the eggs

* Decals

* Drinks, Devices, and Drakie

* Cryogenic2

* combines

* chemical

* card new

* cards

* bereaucracy

* Xenoarch

* compile

* virology

* vehicles

* toys

* Surgery

* stationobjs

* clean these up

* gets rid of some dupes

* bye

* how did that get there

* Unused

* Gets rid of unused ninja dupe file

* Move all these old doors

* this too

* get rid of dupes

* Update airlock_angled_bay.dm

* fixes the map with a prop

* map fixes
2025-08-17 19:09:57 -04:00
Drathek 81d962d096 Increased cached_icon_states usage and tweaks to unit testing (#18246)
* initial

* Fix cosmetic test change
2025-08-16 20:16:13 +02:00
Will 260cf36951 Multiple buckling and wizard spell fixes (#18155)
* buckle ya pants

* span warning

---------

Co-authored-by: Cameron Lennox <killer65311@gmail.com>
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-08-16 05:05:15 +02:00
Cameron Lennox a0e66075a6 Refactors vore code to allow for instant-vore that does not sleep (#18219)
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-08-16 02:54:27 +02:00
Will eba43f278c Explosion subsystem (#17499)
* Initial port

* pause air

* decoupled input from processing

* explosion condition tweak

* closer to original recursive code

* accurate explosions

* better defer calls

* glob fix

* fix

* DON'T DO THAT

* initial deferral code

* small explosions ignored

* lower thresholds

* better thresholds again

* forbid powernet defer during init, explosions too

* don't block your own network regen

* use procs

* better thresholds, always defer at least

* admin notice

* subsytem updated

* Allow removal from networks

* defer till rebuild

* dir

* Update breaker_box.dm

* no init means no init

* then flag it...

---------

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>
Co-authored-by: C.L. <killer65311@gmail.com>
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-08-15 22:55:19 +02:00
Kashargul 9685826f7f some more grep checks (#18249)
* some more grep checks

* .

* dependency up

* fix dels

* clean up qdel macros
2025-08-14 14:24:49 +02:00
Kashargul eee14587ca Absorb Prey Names (#18237)
* Absorb Prey Names

* Test fixes (#15)

* Automatic changelog compile [ci skip]

* Floor tile placement and backend logic (#18228)

* tiletweak

* Update turfs.dm

* Automatic changelog for PR #18228 [ci skip]

* qucik test to telemetry (#18229)

* qucik test to telemetry

* .

* Bump actions/checkout from 4 to 5 (#18233)

Bumps [actions/checkout](https://github.com/actions/checkout) from 4 to 5.
- [Release notes](https://github.com/actions/checkout/releases)
- [Changelog](https://github.com/actions/checkout/blob/main/CHANGELOG.md)
- [Commits](https://github.com/actions/checkout/compare/v4...v5)

---
updated-dependencies:
- dependency-name: actions/checkout
  dependency-version: '5'
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>

* Cell-Loaded Revolver Update (#18235)

Co-authored-by: Aroliacue <avaylaiss34@gmail.com>

* Automatic changelog for PR #18235 [ci skip]

* Absorb Prey Names

* Added warning + Fixed emotes

---------

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: vorestation-ci[bot] <199609141+vorestation-ci[bot]@users.noreply.github.com>
Co-authored-by: Cameron Lennox <killer65311@gmail.com>
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Co-authored-by: Aroliacue <96730930+Aroliacue@users.noreply.github.com>
Co-authored-by: Aroliacue <avaylaiss34@gmail.com>

* Delete html/changelogs/AutoChangeLog-pr-18235.yml

* Delete html/changelogs/AutoChangeLog-pr-18228.yml

* why...

* .

---------

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: fracshun <fracshun@gmail.com>
Co-authored-by: vorestation-ci[bot] <199609141+vorestation-ci[bot]@users.noreply.github.com>
Co-authored-by: Cameron Lennox <killer65311@gmail.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Co-authored-by: Aroliacue <96730930+Aroliacue@users.noreply.github.com>
Co-authored-by: Aroliacue <avaylaiss34@gmail.com>
2025-08-13 18:24:38 -04:00
SatinIsle 88a6f5cdcb Vore death privacy pref (#18226)
* Vore death privacy pref

Added a vore death privacy pref, which prevents "X has died at Y [jump]" from popping up to ghosts when you die in a belly.

* Change formatting

* Fixes mistakes

* Update code/modules/mob/living/carbon/human/death.dm

Co-authored-by: ShadowLarkens <shadowlarkens@gmail.com>

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Co-authored-by: ShadowLarkens <shadowlarkens@gmail.com>
2025-08-11 04:18:51 -07:00
Selis f4bf017921 Unit Test rework & Master/Ticker update (#17912)
* Unit Test rework & Master/Ticker update

* Fixes and working unit testing

* Fixes

* Test fixes and FA update

* Fixed runtimes

* Radio subsystem

* move that glob wherever later

* ident

* CIBUILDING compile option

* Fixed runtimes

* Some changes to the workflow

* CI Split

* More split

* Pathing

* Linters and Annotators

* ci dir fix

* Missing undef fixed

* Enable grep checks

* More test conversions

* More split

* Correct file

* Removes unneeded inputs

* oop

* More dependency changes

* More conversions

* Conversion fixes

* Fixes

* Some assert fixes

* Corrects start gate

* Converted some README.dms to README.mds

* Removes duplicate proc

* Removes unused defines

* Example configs

* fix dll access viol by double calling

* Post-rebase fixes

* Cleans up names global list

* Undef restart counter

* More code/game/ cleanup

* Statpanel update

* Skybox

* add

* Fix ticker

* Roundend fix

* Persistence dependency update

* Reordering

* Reordering

* Reordering

* Initstage fix

* .

* .

* Reorder

* Reorder

* Circle

* Mobs

* Air

* Test fix

* CI Script Fix

* Configs

* More ticker stuff

* This is now in 'reboot world'

* Restart world announcements

* no glob in PreInit

* to define

* Update

* Removed old include

* Make this file normal again

* moved

* test

* shared unit testing objects

* Updates batched_spritesheets and universal_icon

* .

* job data debug

* rm that

* init order

* show us

* .

* i wonder

* .

* .

* urg

* do we not have a job ID?

* .

* rm sleep for now

* updated rust-g linux binaries

* binaries update 2

* binaries update 3

* testing something

* change that

* test something

* .

* .

* .

* locavar

* test

* move that

* .

* debug

* don't run this test

* strack trace it

* cleaner

* .

* .

* cras again

* also comment this out

* return to official rust g

* Update robot_icons.dm

* monitor the generation

* .

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Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-08-10 01:37:23 +02:00
Kashargul 811e20de12 move fbp to defines (#18183) 2025-08-06 23:02:57 -04:00
Kashargul 39a0bcd60e Encode changes (#18052)
* change encode

* guhh

* .

* .

* .

* Update code/game/antagonist/antagonist_objectives.dm

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>

* Update code/modules/clothing/spacesuits/rig/modules/specific/voice.dm

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>

* Update code/modules/news/new_newspaper.dm

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>

* Update code/modules/admin/DB ban/functions.dm

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>

* Update code/modules/tgui/modules/communications.dm

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>

* Update code/modules/mob/living/carbon/human/human.dm

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>

* Update code/modules/mob/living/carbon/human/human.dm

Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>

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Co-authored-by: Selis <12716288+ItsSelis@users.noreply.github.com>
2025-08-05 00:19:22 +02:00
Kashargul 6334e5fd11 dropdown vore examines (#18072)
* dropdown vore examines

* .

* fix that

* .

* Update alraune.dm

* Update alraune.dm
2025-08-03 18:55:32 -07:00
SatinIsle ca4732641d Transfer Liquids with Prey and Ethanol Bellies (#18107)
* Transfer Liquids with Prey and Ethanol Bellies

Added the ability to use "Transfer Liquids (Vore)" with prey inside of your bellies.

Added ethanol as an option for liquid belly reagents.

* Constant
2025-08-02 15:29:14 +02:00
Cameron Lennox ccade877e3 Adds Teshari version of purple robes (#18092)
Also makes the main version unbuttonable as well
2025-07-28 16:04:18 +02:00
Will 8ad8e0394f use timers (#18062) 2025-07-26 08:00:07 -07:00