Commit Graph

440 Commits

Author SHA1 Message Date
Rykka
2bb6c955ba TGMC Ammo HUD Earlyport
Ports over TGMC's Ammo HUD and all relevant code, adapted to work for Polaris's guns. This took me several days, but hey, I learned a bunch. <:
Time to port Aim Mode + Mentorhelp. :3c 
- All guns now have an ammo HUD sprite. If one lacks one, it will be ??? or blank, at which point, make an issue report, as all guns should be working by now.
- Guns will display how many rounds they have left until ammunition runs dry.
- Ammo will only count the casings that CURRENTLY have a projectile in them. This is slightly unrealistic, yes, but it is better and more intuitive for the player. This also enables guns like the revolver to work, given they recycle casings.
- Up to 4 ammo HUDs can be displayed at once, but given we lack TGMC's attachments and guncode, you'll only ever usually see 2. TBD on porting over TGMC guncode. <:
- Ammunition for multiple guns has different colors in the HUD based on what you currently have loaded.
- If you're looking at this later on to add new things. DON'T USE _FLASH IN THE HUD_STATE_EMPTY. THE _FLASH IS ADDED ON BY CODE.
- Grenades have a hud_state, pending us ever porting over a grenade launcher. Rockets ALSO have a hud_state.


Example of Laser/Energy Weapons:
https://i.imgur.com/MGvqGxh.mp4
Captain's Gun:
https://i.imgur.com/Wd0SS3C.gif

Full Test of all weapons:
https://streamable.com/usp4dy

Upstream port of https://github.com/CHOMPStation2/CHOMPStation2/pull/4033
Earlyport of https://github.com/PolarisSS13/Polaris/pull/8513, with adaptations for VORE's files (Specifically the ML3M medigun and cell-loaded weaponry.)

Credit to @SilencedMP5A5 for helping me with sprite names, testing, and making the Full Test video. <3
2022-04-07 01:58:37 -06:00
GhostActual
7dced2cc17 Base Commit 2022-03-24 16:35:34 -04:00
GhostActual
e27ab0c103 Base Commit 2022-03-12 01:05:30 -05:00
klaasjared
53a849f138 Projectile Organization
Puts loose projectile code where it goes - put in separate Commit in case Admins don't want this
2022-02-26 23:34:24 -05:00
klaasjared
e8e7bf3990 Toy Guns
Toy Guns 2
Toy Guns 3
Toy Guns 4
2022-02-17 21:04:03 -05:00
Atermonera
d930b94d34 Merge pull request #8385 from Atermonera/bb
Adds caseless BB rounds for common gun types
2022-01-27 23:09:41 -05:00
Atermonera
f3bdc71afb Merge pull request #8344 from Verkister/patch-80
Fixes rocket launcher
2021-11-21 03:04:41 -05:00
FartMaster69420
16bf6be95e Merge branch 'VOREStation:master' into somatoray 2021-11-19 17:00:21 -05:00
FartMaster69420
40f963ea22 Adds effects to upgrading the Somatoray
The chance of a mutation is now multiplied by the tier of laser used.
2021-11-16 16:28:59 -05:00
VerySoft
2516a17bd4 SD QOL update
Fixes a few map issues.
2021-11-16 01:40:24 -05:00
Sym
13950cdd38 Xenomorph Port Gurglestation
Ports Gurglestation Xenomorphs to Virgo.
2021-07-16 18:07:25 -04:00
MarinaGryphon
a843667af3 Fixes a bunch of bools missed in #11100 2021-07-16 15:55:49 -05:00
MarinaGryphon
577b986ba6 Convert some bools to TRUE/FALSE instead of 1/0. (#11100)
Co-authored-by: Aronai Sieyes <arokha@arokha.com>
2021-07-16 13:43:25 -04:00
TheDavestDave
a88766387d stops handbow changes overiding engery bow
I didn't know it existed
2021-06-20 20:16:32 +01:00
TheDavestDave
c9c0c77054 adds the phaser handbow
adds a resprited phaser holdout. Instead of a beam it does a bolt that does the exact same damage. it also has no non-taser replacement becuase it needed it's own spirte and I already modded it twice for lethal and low power.
2021-06-15 23:37:51 +01:00
Neerti
767e655310 Linter Introduction + Cleanup 2021-05-25 23:19:34 -04:00
Atermonera
acd97ff613 Merge pull request #8094 from Hatterhat/pbore-buff
phoron bore stock parts now affect range, along with other bits
2021-05-23 15:40:29 -04:00
Unknown
e391898c59 Lets see if I can fix this 2021-04-26 11:46:50 -04:00
klaasjared
efd25b188e Revert "Merge branch 'The-Model-E2' of https://github.com/klaasjared/VOREStation into The-Model-E2"
This reverts commit 4431137791, reversing
changes made to 1806f4dc60.
2021-04-26 11:41:54 -04:00
Unknown
2e5737ee12 Fixes up this PR! 2021-04-26 11:34:58 -04:00
klaasjared
d213e25e35 Adds code and Sprites
Adds the code and sprites for the retextured weapons and modifies them to work better...
2021-04-25 02:20:05 -04:00
Atermonera
5b60e50ac4 Merge pull request #8037 from Novacat/nova-holowarrant
Practice/Lasertag weapons no longer excavate
2021-04-20 23:56:29 -04:00
Schnayy
7dcd8e82a9 Hybridizes Point Defense Turrets with Bay's System 2021-02-26 10:04:57 -05:00
Verkister
5995b8b1e5 Merge pull request #9423 from VOREStation/upstream-merge-7765
[MIRROR] Adds Point Defense turrets.
2021-02-11 13:59:36 +02:00
Mechoid
02ffbbe79b Gadgets & Gizmos 2021-01-15 01:56:01 -05:00
Unknown
3cc5be3fc0 Suggested Changes 2020-12-20 22:06:37 -05:00
Atermonera
e7f6839c5e Adds Point Defense turrets. 2020-12-07 20:05:35 -05:00
Cyantime
f5a1bdbea2 Phoron bore utility improvements 2020-10-12 00:01:21 -04:00
Kates
7177686b57 Bring shotgun slugs AP potential to 20% (#7621) 2020-09-05 11:11:34 -04:00
Atermonera
fb4d02df3d Merge pull request #7561 from Mechoid/ProjectileUpkeep
Projectile Upkeep
2020-08-31 18:23:39 -04:00
Atermonera
b2250d9b47 Improvements to mech missiles. 2020-08-25 19:16:57 -04:00
Mechoid
c20bab52d4 Exosuit Modular Internals, The Squeakening 2020-08-05 19:22:23 -04:00
Cerebulon
f1f2196077 Flavour Enhancement: Guns 2020-07-13 23:06:11 -04:00
Aronai Sieyes
39935255e4 VS: KHI rail pistol 2020-05-28 16:47:50 -04:00
Aronai Sieyes
cff9440d2e Tweak railguns, add flechette pistol 2020-05-28 16:47:07 -04:00
Aronai Sieyes
09074eaabb Alter playsound paradigm 2020-05-18 23:42:15 -04:00
Mechoid
7066d04df5 Explorer Expansion: New Horizons 2020-05-01 14:20:29 -04:00
Atermonera
f1cabd6742 Removes limits on eating, centralizes nutrition changing. 2020-04-29 17:15:15 -04:00
Atermonera
2411a19038 Merge pull request #7023 from Mechoid/FixAndTweakRoiling
Roiling Mold Blob Fix/Tweak
2020-04-22 15:53:57 -04:00
Atermonera
2374a40908 A Tale of Blobs and Man 2020-04-13 01:35:01 -04:00
Unknown
db87175163 Earlyport Fixes 2020-03-20 13:50:44 -04:00
Atermonera
101c9c33c5 QoL: Projectiles 2020-03-17 00:55:56 -04:00
Mechoid
487c39eab8 Antag Uplink Expansion 2020-03-17 00:23:20 -04:00
Atermonera
ecd37a0c71 Merge pull request #6781 from Mechoid/RailgunTweakening
Tweak Station-Railguns
2020-03-13 17:16:17 -04:00
Mechoid
acc712e1d5 Exosuit Expansion: Return of the Ripley 2020-03-08 00:52:32 -05:00
Arokha Sieyes
47ccc655db Deprecate the stream operator 2020-02-12 19:38:43 -05:00
Atermonera
aaf71ecbbf Merge pull request #6615 from Shadow-Quill/Ion-Fix
Fixes ion proj not EMPing when hitting walls
2020-01-15 23:10:55 -05:00
Atermonera
3b7a737c08 Change various global species lists to GLOB versions, adds 2 more event subspecies. 2019-12-16 00:52:29 -05:00
Mechoid
99bc3dcdbc Security / PseudoCargo Expansion 2019-11-24 17:23:48 -05:00
Atermonera
89aad128cf Blind port of Bay Radiation Subsystem 2019-10-06 03:30:36 -04:00