Commit Graph

255 Commits

Author SHA1 Message Date
C.L
eb51376128 Update mob_defines.dm 2022-10-08 19:08:53 -04:00
Cerebulon
e99eba7945 Ports Diagonal Movement 2022-10-08 03:36:57 -04:00
Heroman
489047bdce Completes customizable language keys, now with savings 2022-08-21 09:04:29 +10:00
Heroman
b3a5105fa3 language key initial customization 2022-08-16 17:03:11 +10:00
MarinaGryphon
577b986ba6 Convert some bools to TRUE/FALSE instead of 1/0. (#11100)
Co-authored-by: Aronai Sieyes <arokha@arokha.com>
2021-07-16 13:43:25 -04:00
Leshana
0acd01049c Implement SSInput subsystem and Diagonal Movement
- SSInput subsystem for running movement inside the tick.
- Switch skin.dmf to use KeyUp/KeyDown procs for movement keys.
- Logic to do responsive diagonal movement.
2021-07-06 20:37:19 -04:00
Aronai Sieyes
b4387f251d /tg/ vis openspace 2021-06-30 15:39:07 -04:00
Aronai Sieyes
db14882664 Port tg lighting system
Also converts planet lighting to a new system
Too hard to separate out from this PR
2021-06-17 00:18:09 -04:00
Aronai Sieyes
c18529e034 Remove fake intent var 2021-06-09 16:59:50 -04:00
Neerti
767e655310 Linter Introduction + Cleanup 2021-05-25 23:19:34 -04:00
Detective-Google
6c4c3edc03 Update mob_defines.dm 2020-10-31 14:22:18 -05:00
Detective Google
e28286a4ab edit tags 2020-10-31 14:13:30 -05:00
Detective Google
953cdfb800 ports pixelshifting 2020-10-30 13:43:20 -05:00
Atermonera
7a157f3f14 AI eye no longer appears on turf tab (#7666) 2020-09-18 23:35:53 -04:00
Atermonera
3f3bf073e0 Merge pull request #7366 from Rykka-Stormheart/shep-dev-soundstuff
Ambiance and Sound Updates
2020-08-01 23:47:22 -04:00
Novacat
384c22f510 Update mob_defines.dm 2020-07-04 08:58:10 -04:00
Novacat
32eb36ba25 Update mob_defines.dm 2020-07-04 08:57:04 -04:00
Kates
e62938bc61 Add clickable action buttons from /TG/, rework a lot of backend and other improvements. 2020-07-03 18:29:29 -04:00
Aronai Sieyes
e3b5d24c8b Obsolete the PROXMOVE flag and uses 2020-05-18 13:31:54 -04:00
ShadowLarkens
f905cfc020 Ported /tg/ style screen alerts, replacing the hunger icon with them
This adds throw_alert() and /obj/screen/alert, a system that allows you
to do custom hud alerts for any variety of things from "You're too
cold!" to mecha status indicators for the pilot.

There's quite a few things that actually got replaced; the
fire/oxy/tox/co2 alerts are all now just alerts, as is nutrition. The
xenochimera feral indicator would probably be a good candidate for
conversion, but I didn't touch it in this PR. There's also a number of
new alerts, such as blindness, highness, legcuffed, buckled, handcuffed,
and probably some more I missed; read code/_onclick/hud/alert.dm and see
for yourself!

Additionally, a number of tweaks have been done to resisting code, to
make it so that there's an indicator when you're buckled or handcuffed,
and can just click the alert to start resisting. This includes a
refactor that combines the logic for lockers, holders, micros
escaping from shoes, and struggling in a gut all into one proc, called
container_resist(). This means that vore bellies actually no longer need
the resist override, but it's been left in place just in case someone
finds something else they want to use it for.

Also, the health and internals indicator got moved down one tile each.
Needed room for the alerts. If we add the oxygen tank action buttons
from /tg/ and remove the internals indicator, the health indicator can
go back where it was originally.
2020-05-13 19:36:01 -07:00
Aronai Sieyes
c5e8685593 Port Paradise progress bars 2020-05-05 16:51:05 -04:00
Aronai Sieyes
99fa98f437 Get your clicks out of my movement code 2020-04-30 15:40:41 -04:00
Atermonera
f1cabd6742 Removes limits on eating, centralizes nutrition changing. 2020-04-29 17:15:15 -04:00
Heroman
0c69b1b650 Fixes disconnect timer message 2019-04-08 04:13:32 +10:00
Anewbe
09b01407e3 Adds Various Sounds, Looping Sound System 2019-03-27 03:55:21 -04:00
Atermonera
2df5e9fe0e Merges AI Branch into Master 2018-12-01 00:06:38 -05:00
Leshana
6756c5a483 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into polaris-sync-2018-03-30
# Conflicts:
#	.travis.yml
#	code/ATMOSPHERICS/components/unary/outlet_injector.dm
#	code/__defines/_planes+layers.dm
#	code/__defines/chemistry.dm
#	code/__defines/mobs.dm
#	code/_helpers/mobs.dm
#	code/_onclick/hud/robot.dm
#	code/game/area/areas.dm
#	code/game/machinery/computer/supply.dm
#	code/game/machinery/cryopod.dm
#	code/game/machinery/doors/airlock.dm
#	code/game/objects/items/devices/communicator/UI.dm
#	code/game/objects/items/devices/communicator/messaging.dm
#	code/game/sound.dm
#	code/game/supplyshuttle.dm
#	code/game/turfs/flooring/flooring_decals.dm
#	code/modules/admin/admin.dm
#	code/modules/client/preference_setup/occupation/occupation.dm
#	code/modules/events/event_container.dm
#	code/modules/mob/dead/observer/observer.dm
#	code/modules/mob/language/language.dm
#	code/modules/mob/living/carbon/human/human.dm
#	code/modules/mob/living/carbon/human/human_powers.dm
#	code/modules/mob/living/carbon/human/life.dm
#	code/modules/mob/living/carbon/human/species/species_shapeshift.dm
#	code/modules/mob/living/living.dm
#	code/modules/mob/living/living_powers.dm
#	code/modules/mob/living/say.dm
#	code/modules/mob/living/simple_animal/animals/bear.dm
#	code/modules/mob/living/simple_animal/animals/cat.dm
#	code/modules/mob/living/simple_animal/animals/parrot.dm
#	code/modules/mob/logout.dm
#	code/modules/mob/mob_helpers.dm
#	code/modules/organs/organ.dm
#	code/modules/organs/organ_icon.dm
#	code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Medicine.dm
#	code/modules/reagents/reagent_containers/syringes.dm
#	code/modules/shuttles/shuttle.dm
#	html/changelogs/.all_changelog.yml
#	maps/RandomZLevels/wildwest.dm
#	maps/southern_cross/items/clothing/sc_head.dm
#	maps/southern_cross/southern_cross-1.dmm
#	vorestation.dme
2018-03-31 09:20:59 -04:00
Aronai Sieyes
7d3aec96fd Arranges lots of things into planes (#5072)
* Rearranges a billion things into planes

* Make cryotubes fancy

* Update Travis

* Fix hiding logic
2018-03-28 12:59:12 -07:00
Arokha Sieyes
f75ea72480 POLARIS: Improve robot and typing overlays 2018-03-21 21:03:13 -04:00
Arokha Sieyes
2248c71b39 POLARIS: Improve robot and typing overlays 2018-03-17 19:49:03 -04:00
Leshana
7ed3d2c2f6 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into polaris-sync-2018-02-16
# Conflicts:
#	code/_onclick/hud/screen_objects.dm
#	code/game/objects/items/weapons/storage/storage.dm
#	code/game/objects/structures/crates_lockers/closets/secure/medical.dm
#	code/modules/admin/admin_verbs.dm
#	code/modules/clothing/clothing.dm
#	code/modules/clothing/gloves/color.dm
#	code/modules/lore_codex/codex.dm
#	code/modules/mob/living/simple_animal/aliens/alien.dm
#	code/modules/mob/living/simple_animal/animals/cat.dm
#	code/modules/mob/living/simple_animal/animals/goose.dm
#	code/modules/mob/living/simple_animal/simple_animal.dm
#	code/modules/mob/mob_defines.dm
#	code/modules/projectiles/projectile/special.dm
#	html/changelogs/.all_changelog.yml
#	maps/southern_cross/southern_cross-1.dmm
#	maps/southern_cross/southern_cross-7.dmm
#	vorestation.dme
2018-02-17 00:35:29 -05:00
Aronai Sieyes
78d7ef1d72 Port Bay-style attack animations (#4827)
* POLARIS: Attack animations

* POLARIS: Overlay flick system

You can't do this in Byond, unfortunately, so here's some code from /tg/

* Make attack anims a preference
2018-02-15 22:02:04 -06:00
Arokha Sieyes
b61723aa3b POLARIS: Attack icons for things
Uses the in-hand item when attacking to draw the icon, or for anything else (simple animals, etc) you can specify an icon to use (all SA default to a 'slashing' animation)
2018-02-14 21:59:42 -06:00
Cameron653
e128afbd17 Fixes Typing Indicator (#4773)
* Fixes text indicator. Works on getting the chat bar to work.

* Getting the text bar to show the typing indicator proved to be impossible.

Seeing as it was cut out 3 years ago for being absolutely broke, I snipped it out of the code.

* Makes the indicator work better
2018-02-10 18:16:17 -06:00
Aronai Sieyes
999597dad1 Merge branch 'master' into polaris-sync-2018-02-07 2018-02-07 23:06:03 -05:00
Arokha Sieyes
deef737212 POLARIS: New mob var 'low_priority' for skipping life()
Mobs with this will not have life() called on them unless there's a non-observing player on the same z-level.
2018-02-07 20:03:40 -05:00
Leshana
1d0f5262d8 Merge remote-tracking branch 'upstream-polaris/master' into polaris-sync-2018-02-07
# Conflicts:
#	code/__defines/subsystems.dm
#	code/controllers/master_controller.dm
#	code/controllers/subsystems/atoms.dm
#	code/game/machinery/Sleeper.dm
#	code/game/machinery/doors/airlock.dm
#	code/game/machinery/vr_console.dm
#	code/game/objects/items/devices/communicator/phone.dm
#	code/game/turfs/flooring/flooring_decals.dm
#	code/modules/admin/admin_verbs.dm
#	code/modules/mob/living/carbon/carbon.dm
#	code/modules/multiz/movement.dm
#	code/modules/projectiles/gun.dm
#	code/modules/shuttles/shuttle.dm
#	code/modules/shuttles/shuttles_web.dm
#	icons/obj/doors/doormed.dmi
#	maps/southern_cross/items/headset_sc.dm
#	maps/southern_cross/southern_cross-3.dmm
#	vorestation.dme
2018-02-07 19:30:50 -05:00
Anewbe
67e22cf0a6 Closets and Mechs no longer prevent death by freefall 2018-02-05 00:53:12 -06:00
Cameron653
d938963131 Moves var/get_rig_stats to a proper area. 2018-02-03 14:17:49 -05:00
Arokha Sieyes
f2fef6f410 Planes Framework (#4545)
* Polaris initial plane upstream merge

* POLARIS: Fix RIG visors with new plane system, and material scanner VIS_FULLBRIGHT

* POLARIS: Fix GetFlatIcon so that cameras and id pictures don't show the HUD overlays.

* POLARIS: Adds a 'alter values' proc for plane master ease of tweaking

Setting stuff like colorblindness variety and things.

* Remove NIF reference, fix lighting layer define

* Handle effects above lighting plane

* Moved all layer defines to planes+layers.dm
* Fixed overlays that are supposed to be above lighting to use the PLANE_LIGHTING_ABOVE

* Merge: 3000% human/update_icons() speed improvement

* Merge: Avoid ghosts pointing at things
2018-01-17 13:45:54 -06:00
Leshana
afd37c32db POLARIS: Fix regular mobs seeing when ghosts point at things.
* Fixed it by adding a facility by which code can check if a mob can logically see things present on another plane.
2018-01-16 20:04:57 -05:00
Arokha Sieyes
ad74dec1c0 POLARIS: Planes shenanigans. Begins 'plane' work. 2018-01-14 00:39:59 -05:00
killer653
3a2093ef40 Polaris sync 2017-12-21 04:01:07 -05:00
Anewbe
c2a8afb7c0 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into parachute
# Conflicts:
#	icons/mob/back.dmi
#	icons/obj/storage.dmi
2017-12-01 18:47:06 -06:00
Anewbe
085c33e39a Adds parachutes 2017-12-01 18:37:30 -06:00
Neerti
acb208dd3f Works on New Blob 2017-11-29 22:35:01 -05:00
killer653
0c480ec15f Polaris sync 2017-10-27 15:30:24 -04:00
Anewbe
28c9c12837 Adds the ability to choose nicknames 2017-10-22 00:56:46 -05:00
Cameron Lennox
15a6472d14 Pol Sync 2017-10-08 17:44:25 -04:00
Anewbe
860c1d2e9f Makes the auto-antag-record logging for loadout items prettier 2017-10-02 03:08:01 -05:00