Commit Graph
14438 Commits
Author SHA1 Message Date
KashargulandGitHub fa113ea3f5 next set of globals (#19131) 2026-02-09 00:36:52 +01:00
KashargulandGitHub 2824ce80f3 migrates give modifier to admin Verbs (#19155) 2026-02-09 00:18:59 +01:00
1a0e3aa3e0 Reduce Clumsy Gene's Obnoxious RNG (#19126)
* clumsy rng

* seperate define for this too

* there are very harmful too

* replace with macros

* fixed handling

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Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2026-02-09 00:18:07 +01:00
KashargulandGitHub f238fcf293 ehhh rid of that warning (#19163)
* ehhh rid of that warning

* yuck

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* first spark then damage calc

* .
2026-02-09 00:03:48 +01:00
KashargulandGitHub 659239a8cd playertips overtime (#19150)
* playertips overtime

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* wtf

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* snark

* that too

* ok... why

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* hmm

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* ugh

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2026-02-08 17:46:53 +01:00
KashargulandGitHub 1ba50d0d5a Allows the robot sheet snatcher to be upgraded (#19149)
* Allosws the robot sheet snatcher to be upgraded

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* should be there

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2026-02-08 17:45:59 +01:00
Aura DusklightGitHubvorestation-ci[bot] <199609141+vorestation-ci[bot]@users.noreply.github.com>
311c0117c1 Conversion of realname and nickname from bay (#19120)
* Automatic changelog compile [ci skip]

* replace all bay instances for realname and nickname with tg

* add comments where uncertain of sanitisation needed

* Fix issue from git conflict..

* Fix issue causing setup menu not opening

* Attempt to clean up how name datums are handled

* Remove redundant check

* Fix number issues with character names

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Co-authored-by: vorestation-ci[bot] <199609141+vorestation-ci[bot]@users.noreply.github.com>
2026-02-08 17:34:04 +01:00
0c23b94075 cleans up robot gripper code (#19153)
* cleans up robot gripper code

* try to select next

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* wtf

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* ye that

* dripper table palcement

* add that

* actually fine

* better

* clean that

* Cell hitting

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Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2026-02-08 00:26:15 -05:00
Cameron LennoxandGitHub 6bac95ee3b Movement adjustments. (#18885)
* Movement adjustments

Makes unusual running a TRAIT()
Fixes force_max_speed and haste modifier not applying HUMAN_LOWEST_SLOWDOWN

Makes species slowdown only be calculated if NOT in space (This will cover most cases of 'the species is heavy and therefore slower' while some edge cases such as diona's 'slower because of physical movement disability' are able to move faster)

Makes 'health deficiency' no longer hardset numbers but rather a percentile. (Slowdown still begins when you have taken 40% or more damage).
This means that characters that have lower max HP will require less injury to 'feel it', while characters with higher max HP will require more injury to 'feel it'.
Species trauma mod (pain sensitivity) still applies here and someone with 2x trauma mod will begin to feel the effects of their injuries at 20% instead of 40% and slowdown will be 2x more severe (slowdown of 4 while at 50% injury instead of at 100%)

Caps injury slowdown for the health percent at 4 (occurs when at 0% health, or 100% injured)

Incorporated halloss damage into the health percent calculations instead of it's own hardset numbers. This means trauma_mod now affects halloss as well.

Shock stage now operates linearly instead of applying a massive slowdown once you hit a magic number.
Once hitting a shock_stage of 10, your 'adrenaline' starts to wear off and you begin to suffer increasing slowdown. This means the longer you're in shock, the slower you will become, from a min of 0.5 (just entered shock) to a max of 3.0 (been in shock for 2 minutes OR suffered a major, traumatic injury such as the loss of a limb)

Stops doubling of limbloss slowdown. Stance_damage already took care of slowdown from limbloss, but it was duplicated, meaning lost limbs were causing 2x the slowdown they should have.

REMOVES slowdown penalty from aiming. Aim mode is -already- detrimental (it will make you always miss projectile weapons on a moving target) and applying a further debuff to the user (it applied a slowdown of FIVE, equivalent to 50 pre-change halloss) made very little sense.

Makes mRun mutation ('no slowdown mutation') actually remove slowdown after the slowdown calculation is all performed.

Cleans up the unusual running trait some and gets rid of a lot of unneeded checks it was performing.

* Update human_organs.dm

* Update human_movement.dm

* Make painkiller stacking less effective

* Makes oxycodone actually useful

* Update chemistry.dm

* Update human_movement.dm

* Update human_movement.dm

* Update vorestation.dme

* bad else if here

* Some adjustments here

* Update human_movement.dm

* Update human_movement.dm

* Another narcotic buff

* Update human_movement.dm

* yeh

* This should be a divisior, not a multiplier

* Update human_movement.dm
2026-02-07 00:35:06 +01:00
WillandGitHub 6048781f46 Tesh Taur Tails (#19139)
* base tesh taur

* alt tail
2026-02-06 15:45:00 +01:00
Asher 49andGitHub b2de7fe3c1 Adding 3 tiers of bellies to dullahan V3s (64x64) (#19125)
* added bellys to dmi and added flag

* Dmi fixing (adding in sit versions)

* removed child extras

* fixing spelling error in DMI
2026-02-06 15:36:06 +01:00
OliveandGitHub 17d8c8837f Changes some elements of punch code and shredding (#19022)
* not balance i swaer

* apcs now add fingerprints when shredded

* makes nummbers static
2026-02-05 14:00:58 -08:00
aecab2e16c moves robot scanner upgrade to science (#19114)
* moves robot scanner upgrade to science

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* lol

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Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2026-02-05 07:29:27 -05:00
07ee173fe6 Allows vox to come back if dead (#19128)
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2026-02-05 01:03:48 +01:00
WillandGitHub 5b6c2d0008 surprise memory savings (#19137) 2026-02-04 22:39:01 +01:00
KashargulandGitHub 05a7bda00f some smaller cleanup (#19119)
* some smaller cleanup

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* fix udnerwaer colors
2026-02-01 16:43:56 -08:00
KashargulandGitHub 6a44700b46 digestion toggle geartweak (#19089) 2026-01-30 21:12:44 +01:00
KashargulandGitHub d0678d4046 More globals (#19111) 2026-01-30 19:51:21 +01:00
KashargulandGitHub fdfb49012b some more globals (#19098)
* some more globals

* .
2026-01-29 09:21:58 -08:00
SatinIsleandGitHub 3ab40af6ea Fixes pet rat prefs to be consistent with other pets (#19102)
Makes the pet rat undevourable and undigestable, like most other pets.
2026-01-28 18:38:38 -08:00
KashargulandGitHub de17517e42 bunch of global vars (#19091)
* bunch of global vars

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2026-01-25 13:18:03 -08:00
KashargulGitHubvorestation-ci[bot] <199609141+vorestation-ci[bot]@users.noreply.github.com>
f312eda8be Allows to limit liquid generation on low nutri / power (#19087)
* Automatic changelog for PR #19086 [ci skip]

fuck off with that

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allows to limit liquid generation

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Co-authored-by: vorestation-ci[bot] <199609141+vorestation-ci[bot]@users.noreply.github.com>
2026-01-25 00:09:13 +01:00
b7d9b9dc47 Radiation Component tweaks and adjustments (#19078)
* draft

* v2

* v3

* Final Glow

* Update positive.dm

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Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2026-01-24 14:57:00 -08:00
SatinIsleandGitHub ce8cb4d05a Added Skin Reagent Trait (#19083)
* Added Skin Reagent Trait

On today's episode of "Satin sees a funny suggestion on the discord and implements it, but it's harder than she expects":

Added a new Skin Reagent trait, that allows you to pick one of six reagents that coat your skin and are applied to people when they lick you. These include: Ethanol, Capsaicin, Sleep Toxin, Rainbow Toxin, Paralysis Toxin and Pain Enzyme.

Does not trigger on licking yourself.

Also added a new option to traits to allow you to use a single list for them to select preferences, using a list variable called "multiple_choice".

Tested and seems to work great.

* Have salt as an option too, go on

* Removes flags, lazys the list

Not 100% sure if I've done the lazy right, I've not done much with lazy lists before.
2026-01-24 14:54:31 -08:00
KashargulandGitHub 4f7446055b Fix some more issues (#19086)
* no longer exists

* fuck off with that

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2026-01-24 23:04:02 +01:00
KashargulandGitHub 4baeacfe21 some fixes (#19084)
* some fixes

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* handle fcuking flip

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2026-01-24 21:17:02 +01:00
391c96c4ef Allows stripping people by resizing (#19038)
* Allows stripping people by resizing

Added a new preference that allows you to drop all of your items and possibly underwear upon being suddenly resized by more than 30%.

This also adds a variable to resize() that determines whether a specific method can trigger the stripping.
It is currently enabled on size guns and bluespace crackers only, I want to add it on a case by case basis.

* More info in tooltip

* Fix mistake

* Fix the other one too

* modern style

* Update vore_prefs.dm

* Turns defines into numbers

* Makes the new preference a dropdown

The edit mode is forced to true as the preferences page does not use edit modes.
Tested and it works fine.

* dropdown

* sublist

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* string keys

* tooltip

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* Current progress (broken)

* Fixes things

Tested and they work as expected

* please never do this

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* Make belly temps save

* move by 1 second

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Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2026-01-22 22:54:14 +01:00
KashargulandGitHub 1da5de0ac3 don't send empty messsages to chat (#19074)
* don't send empty messsages to chat

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2026-01-21 08:41:22 -08:00
Cameron LennoxandGitHub 57ba97535e Some defib adjustments (#19075) 2026-01-21 15:36:18 +01:00
GutiandGitHub 918bb6e022 Viro Fixes (#19058)
* Fixes

* Change
2026-01-18 22:42:05 +01:00
SatinIsleandGitHub 5d6939225b Fixes some charging mobs leaping straight into bellies (#19055)
Fixed a handful of big strong mobs that have leap attacks literally throwing themselves into spont vore bellies.
2026-01-18 16:32:21 +01:00
b898e266ef The Great Slobber Update (#19018)
* Add Major Slobberer trait

* Add a mode addon to bellies that lets you wetten prey with them

* Add tooltip

* Fix this

* consistency

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Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2026-01-18 03:13:41 +01:00
KashargulandGitHub afeebb206d reorder some messages (#19046)
* reorder some messages

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2026-01-18 01:31:03 +01:00
KashargulandGitHub bd14de0020 janiborg has a dedicated one now (#19048) 2026-01-18 01:14:56 +01:00
MeepleMuncherandGitHub d81dc2a075 Transformation Deduplication (#19034)
* transformation deduplication

deduplicates a bunch of tf verbs

* whoops

* double whoops

* small fix

* more deduplication

* fair point

* whoops

* some more deduplication
2026-01-17 09:39:57 -08:00
11de395d04 Adds dodge pickup attempt option to personal space bubble (#18938)
* Add QoL option to dodge pick up attempts with personal space bubble traits

* whitespalce

* thar she blows

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Co-authored-by: CameronSTaljaard <cameronstaljaard@gmail.com>
2026-01-17 08:31:03 -08:00
tacoguy7765093andGitHub 87ca8c83a5 adds janicatborg (#19021) 2026-01-17 08:08:11 -08:00
KashargulandGitHub dc5a771b78 some code cleanup (#19031)
* some code cleanup

* those should ghostize

* also this

* actually
2026-01-17 08:02:50 -08:00
WillandGitHub 018e588040 remote view look upwards (#19005)
* remote view look upwards

* makes hud hiding a remote view setting too

* glass floors are just class ceilings

* horrible typecheck instead
2026-01-12 21:13:19 -08:00
SatinIsleandGitHub 8873f9b8b8 More hanner transformations (#19003)
* More hanner transformations

Added additional animals to hanner transformations:
Lizard
Mouse (with ventcrawl disabled)
Possum
Raccoon
Unicorn (nerfed with no lasers)

* Fixes stuff
2026-01-12 21:10:06 -08:00
SatinIsleandGitHub aef230a27d Fixed simple mob nutrition notifications (#19010)
Changed the threshold of simple mob nutrition notifications to match those of humans, as these were set to insane percentages previously. For most simple mobs, this means:
- Starving starts at <150 rather than <3000 nutrition
- Feeling hungry starts at <250 rather than <5400 nutrition

Note that the only thing this effects is the little HUD icon showing the hunger bar.
2026-01-12 21:09:16 -08:00
KashargulandGitHub a7f45cdfc5 should just state check (#19015) 2026-01-12 21:08:21 -08:00
KashargulandGitHub 8999b9f09b Intent based struggles (#19000)
* intent struggle basic

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* scss

* no hover effect

* swap those

* intent based struggling

* dropdown

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* show current intent

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* up

* also that

* try that

* just resuse where we can

* use a string key

* eh

* yolo

* fine
2026-01-12 23:38:39 +01:00
SatinIsleandGitHub 501b72a3ee Fix ddraig description (#19008)
Fixes the ddraig description that I forgot to update from the placeholder.
2026-01-12 18:39:01 +01:00
e0f9f399c9 initial throw fixing (#18954)
* initial throw fixing

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* fixes infini-collisions

* clean this up

* living too

* Update signals_vore.dm

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Co-authored-by: C.L. <killer65311@gmail.com>
2026-01-07 15:44:09 -05:00
afd6ce3aba Electrovore virgo (#18986)
* Refactored and fixed the Electrovore code in compliance with the review and requests for fixes.

* Address review feedback for electrovore element and traits

* Removed unneeded return

Missed this while I was going through unresolved issues - unneeded return has been removed.

* Remove redundant check and use spark_effect helper

* Switched to spark_effect

Should clean up nicely.

* Swaps to !isitem

Changes from if(!istype(target, /obj/item)) to if(!isitem(target)) as requested.

* Spark Spread reinstated

Uses the proper, updated code block for spark_spread.

* ident

* should be fine

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Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2026-01-06 18:44:59 +01:00
c7c3a151ec up ports the TG overlays subsystem update (#18945)
* up ports the TG overlays subsystem update

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* for spell

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* cutting

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Co-authored-by: Cameron Lennox <killer65311@gmail.com>
2026-01-06 13:50:28 +01:00
Cameron LennoxandGitHub 233b582c74 click fixes (#18987)
right click fixes
2026-01-05 20:17:44 +01:00
WillandGitHub 7832723ef0 release it (#18988) 2026-01-05 20:01:04 +01:00
149e7c4c62 Spontaneous Prey Bellies (#18967)
* Quick fix to map rotation

Puts the SD back on for this week.

* Facility Redgate Map

Added Facility Redgate Map from the recent facility event.

* Fixed one active edge

Fixed an active edge in the oldhotel plains POI.

* Fixed scrubble resting

Fixed scrubble resting sprites being broken.

* Revert "Fixed scrubble resting"

This reverts commit 5ca4ce9231.

* Fixes mantraps eating when dead

Fixed mantraps voring people that step on them when they're dead.

* Revert "Fixes mantraps eating when dead"

This reverts commit 656fe7bd79.

* Updates eating descriptions to be more neutral

* Revert "Updates eating descriptions to be more neutral"

This reverts commit b137c152c2.

* Protean SCAs

* Spontaneous Prey Bellies

This adds the ability to choose which bellies spontaneous prey will end up in. If left null, they will go into the preds currently selected belly as per usual.

* quick push

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* datas

* use our eleemnt

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* migrate a bunch of changes not to conflict myself

* realtimne preview coloring

* fine enough

* larger, smoothen

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* fix it

* axe

* trurn

* cardinal

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* fixes throw vore

* Update spontaneous_vore.dm

* fixes

* this

* alpha

* debounce

* immediately update states

* key that

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* only then

* no more flashing

* order

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Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
Co-authored-by: C.L. <killer65311@gmail.com>
2026-01-05 13:49:06 -05:00