Commit Graph

181 Commits

Author SHA1 Message Date
Kashargul
a2c673ab7a refactors most spans 2024-10-02 21:10:31 +02:00
Guti
1862c0e11b Deconf 2: Electric Boogaloo 2024-09-27 13:43:21 +02:00
Kashargul
924d47c504 fully deref 2024-09-26 18:22:47 +02:00
Kashargul
1c5f81efd1 dereference lists 2024-09-26 02:50:45 +02:00
Guti
409aaba802 Remove 2024-09-09 02:36:53 +02:00
ShadowLarkens
b71dc95f04 Fix some bugs with prefs 2024-09-08 00:28:33 -07:00
ShadowLarkens
e9ee57df18 Revert "Revert "/tg/ preference datums part 1: take two"" 2024-09-07 23:58:49 -07:00
ShadowLarkens
02410abcf3 Revert "/tg/ preference datums part 1: take two" 2024-09-07 23:17:16 -07:00
ShadowLarkens
5ac324275a Move nif persistence to a separate savefile 2024-09-07 14:11:18 -07:00
ShadowLarkens
3eb1849626 Fix NIFs being horrible and overriding prefs with byond savefiles 2024-09-07 14:11:18 -07:00
ShadowLarkens
f9052dbb60 Revert "Merge pull request #16240 from ShadowLarkens/revert"
This reverts commit 885171f985, reversing
changes made to 3e314f8064.
2024-09-07 14:11:15 -07:00
Nadyr
eff6c5749c September 2024 adds, QoL and fixes 2024-09-02 23:12:15 -04:00
Kashargul
2f19f66cc5 default tgui alert input handling (#16241)
* default handling

* do not push that

* fix

* .

* .
2024-09-02 04:27:26 +10:00
Kashargul
65bf1fe4de prefs and scaling (#16251) 2024-09-02 04:22:21 +10:00
ShadowLarkens
3c09f52c6a Revert "/tg/ pref datums (part 1) (#16219)"
This reverts commit faac97e352.
2024-08-31 12:04:15 -07:00
ShadowLarkens
faac97e352 /tg/ pref datums (part 1) (#16219)
* TG Prefs (Step 1: JSON savefiles)

* TG Prefs (Step 2: Preference Datum Code)

* TG Prefs (Step 3: Convert /datum/client_preferences)

* TG Prefs (Step 4: Clean up and finishing touches)

* Fix some weird compile errors from the rebase
2024-08-31 07:09:05 +10:00
Heroman3003
4991c2edf8 Revert "Revert "Removed negative trait limit (#16214)" (#16231)" (#16232)
This reverts commit 8e8b46b228.
2024-08-31 05:43:02 +10:00
Heroman3003
8e8b46b228 Revert "Removed negative trait limit (#16214)" (#16231)
This reverts commit 041abec5b6.
2024-08-31 05:31:57 +10:00
SatinIsle
041abec5b6 Removed negative trait limit (#16214)
This PR was made for staff discussion and should not be merged until staff agree on it.

Changed negative traits to no longer reduce the "traits left" count, allowing you to take as many as you would like. This allows people to potentially take up to five positive traits, provided that they take enough negative traits to gain the points.

Fixed non-custom species being able to completely ignore trait count and trait point limits.
2024-08-31 05:25:02 +10:00
Nadyr
65c3fa8e56 Fixes species blood color (#16174)
* Fixes species blood color

* adds color dot to blood color button
2024-08-12 05:18:53 +10:00
C.L
8ff0932889 Adds Toggleable Stomachs w/ toggleable visibility (#16052)
* Adds Tummy

* Toggleable stomachs!

* Squash

Squash

* Update _planes+layers_vr.dm
2024-06-21 06:04:43 +10:00
Kashargul
ab31632830 even more local defines (#16033) 2024-06-12 12:57:31 +10:00
Kashargul
cb30f64b96 prevent flags default exclusion (#15941) 2024-04-26 04:08:19 +10:00
Kashargul
e5331e2008 some borg changes 2024-03-05 20:48:10 +01:00
Kashargul
59d751a9f9 Round value adjustments for react (#15764)
* input adjustments

* .

* .
2024-02-16 14:18:54 +01:00
Heroman
67026e62e4 Adds 'default' option for bloodreagents 2023-12-09 14:27:50 +10:00
Killian
8b69e10edb scaling center up-port 2023-11-13 21:23:41 +00:00
Killian
8ce5d24277 blood reagents refactor 2023-09-12 20:17:23 +01:00
Killian
990819109a reset buttons 2023-08-17 05:58:09 +01:00
Rykka Stormheart
f1dbaabdad Preferred Language + Autohiss Default Options
Autohiss can now be set to Full/Basic/None from the character menu, and by default, it is assumed Full. It will respect save/load and client connect/disconnect, meaning you no longer have to constantly toggle autohiss.

Preferred Language can now be set. This allows a default spoken language other than Common to be set from spawn, allowing characters to simply join with the language they'd prefer speaking, rather than having to fiddle with "Set Default Language" every time they spawn.
Server rules do still apply, ofc. You must be able to speak Common or at least +understand+ it capably enough to do your job.

See Preferred Language Setting here;
![](https://i.imgur.com/NnGw3hx.png)
Menu for it here:
![](https://i.imgur.com/PSS3PPf.png)

See Autohiss Settings here:
![](https://i.imgur.com/L36Hw5N.png)

Yes, Autohiss is set underneath Egg Type. I wanted to use some of the space there. I can move it up under the Size/etc panels and speech verbs if requested.
2023-04-02 14:28:00 -07:00
Heroman
5ec9f5ea62 Fixes some admin perms not being properly checked 2023-03-09 14:27:19 +10:00
VerySoft
42efc471c2 Start With Backup Implant setting
Allows one to spawn with a backup implant. Rather than requiring it to be obtained literally every single time you spawn, you can just spawn with one instead, if you don't want to go to medical!

ICly there's no real reason why you would get your implant removed every shift, and OOCly if for some reason we decide to make resleeving not possible one shift, we're going to remove the resleevers, not the implants, so this should only really affect people who don't like getting implants every shift, and should make things a little less stressful for medical.
2023-03-08 03:46:00 -05:00
Rykka Stormheart
d6cbdb5845 Enables Testing Character Voices in Setup
This function was WIP in the past on CHOMP.
I went ahead and finished this up, originally just for CHOMP, and then figured I'd backport it upstream.

TL;DR:
You can hit "Test Character Voice" in setup, to play a preview of what your voice will sound like with the selected type and frequency.

See demonstration [here](https://streamable.com/m6u9vc).
2023-02-26 10:38:38 -08:00
Heroman
1972ec5c2d Allows speech bubbles to be selected in char setup and saved 2023-02-26 07:09:47 +10:00
Seris02
84bad65d5b no free nifs from proteans 2023-02-18 12:48:52 +08:00
Casey
f6f5051d17 Revert "Runtime fixes" 2023-02-12 16:57:05 -05:00
Casey
b9ac0bfe51 Merge pull request #14476 from Heroman3003/runtime-17
Runtime fixes
2023-02-12 13:20:23 -05:00
Heroman
0129bcd422 Runtime fixes 2023-02-12 12:35:44 +10:00
Seris02
b117afd9eb adds trait preferences and removes a bug 2023-02-10 18:27:46 +08:00
Seris02
d8f4997230 proper sanitization of cold and heat messages 2023-02-08 01:04:44 +08:00
Heroman3003
3e79bda0bf Merge pull request #14386 from Seris02/shapeshiftersanitization
sanitizes selection of custom bases in prefs
2023-02-02 07:42:22 +10:00
Seris02
e9264fb4bf linters fix 2023-01-30 14:59:25 +08:00
Seris02
c33ca609ca copy list 2023-01-30 07:10:31 +08:00
Heroman3003
f37df09d38 Merge pull request #14384 from Runa-Dacino/Custom-species-heat
Adds ability to customize discomfort
2023-01-29 08:12:30 +10:00
Cyantime
3e70e8eb24 Canceling no longer blanks your character ad 2023-01-28 14:41:19 -05:00
Runa Dacino
9f25eb73c9 Makes input window show former messages. Fixes sanitization of discomfort strings 2023-01-27 23:13:40 +01:00
Runa Dacino
a33ddfc09c Adjusts discomfort message customization to use multiline input 2023-01-27 17:23:53 +01:00
Seris02
ecdc2ec507 sanitizes selection of custom bases in prefs 2023-01-26 16:02:01 +08:00
Runa Dacino
996c483f89 Adds ability to customize discomfort
Both pre-made and custom species may now choose up to 10 messages each for warnings while overheated or cold.

If there are no custom messages, game falls back to defaults (which, if the pre-baked species lacks fluff, uses human)

There is a way to reset to defaults.

It is possible to go back and edit any of the 10 messages. The editor shows you the previously set message with an option to cancel out (this avoids over-writing the previous message).
2023-01-26 01:09:37 +01:00
Seris02
39bfa894da moves proteans to using the selects_bodytype instead of impersonate_bodytype, and lets them use dsi teshari 2023-01-20 10:24:00 +08:00