Commit Graph

87 Commits

Author SHA1 Message Date
Arokha Sieyes 4588498486 Worked Whisper into Say
It was annoying. And hard. But it's done.

For the most part anyway.
2016-05-25 16:59:47 -04:00
Yoshax c1e69fd8a3 Adds a missing ! 2016-03-29 23:55:27 +01:00
Yoshax 5d9596a72d Makes it possible to have more than 16 preferences 2016-03-21 18:56:27 +00:00
PsiOmegaDelta 5962656c1e Languages now use alternative prefix keys.
Makes radio and language key overlaps possible.
It is possible to configure the default language keys server side.
Pending: The possibility for players to configure their own language keys.
2015-08-26 13:17:57 +02:00
volas f8822626bb sanitize() refactor: second pass(other sanitize functions) 2015-03-23 01:38:09 +03:00
Amunak 8fa2fdb51b Reverted "say" error helper
Commented out the "say error helper" before we have a better implementation or before it can at least be toggleable. Current state doesn't fit way too many edge casess.
2015-01-09 03:56:58 +01:00
Zuhayr 8978747e53 Moved several globals into the config controller, updated eample config appropriately. 2014-12-25 21:10:30 +10:30
GinjaNinja32 b6de85ec56 Fixes, better handling of things 2014-12-07 17:01:19 +00:00
GinjaNinja32 6a975a1e6a Noise emotes
Conflicts:
	code/modules/mob/living/carbon/brain/say.dm
2014-12-07 12:09:02 +00:00
Amunak 4da6eeb82b Dead chat now uses a single proc for broadcast. Improved dchat formatting, added chattags 2014-11-28 12:23:59 +01:00
Amunak b21067596c The say verb will try to detect some simple errors (say msay) and warn the sender.
The sender is allowed to just send, edit or cancel their message.
2014-11-28 10:22:40 +01:00
Amunak 9eccf15d00 Ghosts can now follow other ghosts
and playing admins can JMP to ghosts. Also did some minor refactoring of the dead saycode.
2014-11-26 22:52:26 +01:00
PsiOmega 7182ff9c3f /tg/ input stripping.
Borrows /tg/ html stripping code.
Ghosts are the first to be given this boon, they now have to deliberately emote things like "Spooky man and it#36&;s friends type crap".
2014-11-21 18:32:51 +01:00
Zuhayr 223bd86f18 Merge branch 'organremoval' of https://github.com/Zuhayr/Baystation12 into dev
First pass on major conversion of xenomorphs to a human subspecies. Additional condensing of various redundant mob verbs.
Converted larva and diona to their own class, collapsed the rest of xenomorphs into a human species, other stuff.
Completely removed attack_alien(). Still have to reimplement some of the lost behavior for human/alien.
Reapplies lost attack_alien() functionality other than tackling/caressing.
Further alien/humanoid cleanup and xenospawn fix-ups. Also uncommented caste verbs.
Removed half-finished abilities system since species.dm handles it.
All xenomorphs functionality should be working now, other than the HUD, tackling and the xenomorph balance issues.
Added icons for xenomorph castes, moved broadcast languages into datums, removed alien_talk and robot_talk vars.
Merged with organ removal code.
Reapplied verbs to simple_animals/slimes. Updated species definitions to have appropriate organs.
Readded tackle as a human verb.
Borer changes regarding brain removal.
Working on moving the human HUD to the species datum a bit. Mixed results.
Moved Cortical Link to a language, added borer husks.
Tidied up the HUD stuff. Still need to make it rebuild properly when species is changed, but this will do for no
Compile fix, forgot the DME.
Fixed up ventcrawl, added new organ mechanics for dionaea.
Fixed up some overlooked sections causing mobs without brains to die immediately.
Fixed up plasma generation for queens, bugs with organs, force_organ issues with set_species().
2014-09-29 06:19:26 +09:30
Chinsky 12364f0cd2 Adds typing indicator.
It's toggleable as client preference.
Displays dots(codersprite) near the mob when he starts typing a message.
Detects chatline me and say via checking contents.
Detects shortcut input me an say via hacky wrapper that's called now instead of direct say/me verbs.
2014-08-29 15:33:25 +04:00
Walter0o 5895a098fe fixes alien castes not understanding each other
only /mob/living/carbon/alien have this var set, so this will not touch anything else.
2014-08-01 22:34:28 +02:00
Ccomp5950 75803c5140 Positronic brains (and every other mob) using binary chat will no longer send their messages twice.
Fixes: #5444
2014-07-22 19:32:52 -05:00
Walter0o 7dff5f117e adds proper pAI language based translator,
reverts UNTRANSLATABLE
2014-07-20 09:05:44 +02:00
Zuhayr ccb95c996c Made Vox-Pidgin and Rootspeak untranslatable even by pAIs. 2014-07-15 15:57:28 +09:30
mwerezak ac0bf7b853 Improves the implementation of non-verbal languages
Cleans out the nonverbal language check from say_understands(), which
now is responsible for language only.
Nonverbal languages have a chance of causing an emote when used.
Adds sign languages, which have no verbal component.
2014-06-28 12:19:34 -04:00
Mloc-Argent 9896e44d8a Merge remote-tracking branch 'upstream/master' into dev
Conflicts:
	code/__HELPERS/unsorted.dm
2014-06-12 18:56:26 +01:00
Ccomp5950 77c733b17c Mentor permissions fixes and such.
Created a helper proc /proc/is_mentor(client) use this when determining if someone is a mentor and they aren't the usr of the proc (rights_check uses usr)

Mentors will no longer hear ghosts while playing
Mentors will no longer see orange text around names in check_player_age panel if they have special_roles
Mentors will no longer be able to tell players with special roles through the use of player_panel
Mentors will no longer be able to aghost, use antagHUD, then return to their bodies.
2014-06-10 19:48:41 -05:00
Zuhayr 1e135f91af Merge resolution with master. 2014-06-02 12:05:12 +09:30
Ccomp5950 b6b4d0826f Ghost dsay verbs.
Now a bit more accurate.
2014-05-31 02:33:51 -05:00
mwerezak 9a7c53d7d1 Fixed NONVERBAL check. 2014-05-17 15:43:10 -04:00
mwerezak 4e638ef92b Fixes being able to understand NONVERBAL...
...languages when blind.
2014-05-17 15:19:12 -04:00
mwerezak d8ca221c44 Adds Siik'tajr 2014-05-17 08:51:57 -04:00
mwerezak 7d1c5e7824 Adds non-verbal languages 2014-05-17 08:51:35 -04:00
mwerezak c643da6198 Silicon mob types can now speak languages 2014-05-17 08:39:40 -04:00
Mike e1d6f08902 say_understands() fixes and cleanup.
Whether or not someone can understand a language is now handled entirely
by the language check in mob/say_understands(). The way the old code was
written makes me think it came before languages were implemented.
2014-05-17 08:37:18 -04:00
Mike df78402da8 Simplifies radio and language code checking
Also moved the procs used to parse the codes into mob/say.dm to make it
easier for mobs that aren't carbon/humans to use language codes in the
future.
2014-05-16 13:33:19 -04:00
DJSnapshot 64e3c3d6b9 Admin requested addition of a global dsay toggle. 2014-01-20 18:27:12 -08:00
Zuhayr 70fe0e02cd Merge pull request #4245 from SkyMarshal/airfixes
Lots of bugfixes.
2014-01-09 02:47:20 -08:00
SkyMarshal f79ffa598e Tradeband and Gutterspeak now have a different font than Tradeband.
Fixes #4143
2014-01-08 22:15:47 -07:00
Fira 354b1978ea Partial fix for pAI emotes (they still can't hear beyond one container
level, will require a say/emote code hack)
2014-01-04 15:22:17 +01:00
RavingManiac e92bb6a02b Two config variables added - disable_player_mice and uneducated_mice. The first, if enabled, prevents players from spawning as mice, and the second, if enabled, prevents mice from understanding human speech (which they now do my default)
universal_understand = 1 now allows player-controlled mobs to understand what everybody is saying without necessarily allowing them to talk back intelligibly. Mice have universal_understand = 1 by default.
2013-12-18 16:56:49 +08:00
Zuhayr e73fea52aa Merge branch 'master' of https://github.com/Baystation12/Baystation12 2013-08-18 02:09:06 -07:00
Mloc-Argent 404c12f61e Much more probable fix for deadchat breaking on clientless ghosts.
Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2013-08-17 14:18:01 +01:00
Mloc-Argent e809be825e Merge branch 'master' into dev
Conflicts:
	code/modules/mob/say.dm
2013-08-16 22:22:42 +01:00
Zuhayr 1e9cb31fec A ton of preliminary work condensing say_quote and say_understands down to the basic common procs between mob types. 2013-08-16 17:46:07 -07:00
Zuhayr 72822b7f73 Allows subtypes to understand/speak to the parent type. 2013-08-16 13:41:35 -07:00
Zuhayr 2bc8212d2a Fix for subtypes of X mob not being able to understand each other. 2013-08-16 19:00:08 -07:00
Zuhayr 24a09bc9df Possible fix for deadchat runtime. 2013-08-16 01:45:50 -07:00
Mloc-Argent 85d3d2787e Probable fix for deadchat randomly breaking.
Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2013-08-15 17:34:03 +01:00
Zuhayr 9ec5c72d96 Cleaned up language handling, fixed mouse speech understanding. 2013-08-14 02:13:06 -07:00
Zuhayr e04a5a6ce6 Added language name to speech. 2013-08-10 22:57:36 -07:00
Zuhayr f50256eabb Work progresses on species datums. Mass-commit due to repo issues requiring a reset. 2013-07-31 11:50:56 -07:00
Kilakk d7d84ff515 Added a deadchat toggle for all players.
* Both admins and regular players can toggle deadchat off
* Having deadchat on still requires you to be a ghost or an admin/mod to be able to /see/ deadchat
2013-07-27 22:54:30 -04:00
Mloc-Argent c6a9bbc9fc Properly reverts Kida. (what a mess)
Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2013-07-12 12:48:07 +01:00
Mloc-Argent cf53dd7a10 Revert "Adds in the Kida"
This reverts commit a2fddc0fc1.
2013-07-12 12:22:35 +01:00