556 Commits
Author SHA1 Message Date
Ccomp5950 221f0d3b04 Merge pull request #5715 from Walter0o/jumpsuit_f
misnamed clothing fixes
2014-07-21 01:45:34 -05:00
Walter0o 38ae5d9d3f misnamed lawyer suit fixes 2014-07-21 01:31:45 +02:00
Walter0o ac22fe1ac1 misnamed shorts fixes 2014-07-21 01:28:50 +02:00
Walter0o fb4605363e misnamed jumpsuits fix 2014-07-21 01:21:00 +02:00
mwerezak e9772faabc Fixes skrell helmet refitting, modkit text 2014-07-20 11:34:46 -04:00
mwerezak 3d9f1754cd Updates eng rig path, adds obj sprites
Adds object sprite sheets for tajaran, unathi and skrell hardsuits, where the icons were available (just engineering and syndie hardsuits for now).

Makes engineering hardsuits a subtype of the parent rig type, so it is
now possible to update eng hardsuits without affecting every other
hardsuit type.
2014-07-19 23:18:32 -04:00
mwerezak e8c4ad07bb Adds a system for refitting species clothing 2014-07-19 22:08:31 -04:00
mwerezak 835f9e52f6 Fixes webbing and holsters shielding EMP 2014-07-12 02:56:32 -04:00
Zuhayr f1d83d3f94 Fixed some vox icons. 2014-07-01 07:29:30 +09:30
Zuhayr 86553920bf Merge pull request #5397 from Zuhayr/dev
Dev fixes.
2014-06-30 00:04:25 +09:30
Zuhayr 48f02db5a0 Fixed some icon issues with vox/adjusted paths, fixed icon issue with armalis cannon. 2014-06-29 10:00:35 +09:30
Jarcolr 2ed5cb2b1f Fixes #5223
This fixes #5223 and the collectable chef hat. who used "chef" instead
of "chefhat".
2014-06-28 17:19:55 +03:00
Zuhayr 2ee8f78f75 More icon changes, updates item paths, moves vox cortical stack spawn to raider proc, makes vox whitelisted and spawnable with internals. 2014-06-26 08:47:58 +09:30
mwerezak b9fa433087 Adds suit cooling device
Also:

Breathing in hot/cold air will affect your body temperature.
Fixes old body temperature stabilization code not working.
Thermometer icon now adjusts based on species.
Reduced BODYTEMP_AUTORECOVERY_MINIMUM to a less ridiculous value.
2014-06-21 16:53:18 -04:00
Mloc-Argent 9896e44d8a Merge remote-tracking branch 'upstream/master' into dev
Conflicts:
	code/__HELPERS/unsorted.dm
2014-06-12 18:56:26 +01:00
Chinsky c56ab301d1 Compile fix for a fix for legcuffs. 2014-06-12 02:50:11 +04:00
Zuhayr 136ccc347b Merge with dev. 2014-06-12 01:14:40 +09:30
Zuhayr 4ee8f56c29 Merged master to dev, manually fixed merge issues in map, may be some left. 2014-06-11 18:11:41 +09:30
Zuhayr 9e7fe6d700 Rewrote autolathe, changed all m_amt and g_amt to a list called 'matter'. Updated RCD vars in view of this. 2014-06-11 01:14:38 +09:30
unknown 58700869fe Fixes #5190 2014-06-09 12:35:00 -04:00
GinjaNinja32 07e1701fbb Fixes shoulder holster 2014-06-08 15:25:04 +01:00
mwerezak cc50ddf0d5 Fixes #5138 2014-06-03 20:10:24 -04:00
Zuhayr 1e135f91af Merge resolution with master. 2014-06-02 12:05:12 +09:30
mwerezak c55747272a Makes it harder to accidentally undress yourself 2014-05-30 20:01:16 -04:00
Mloc-Argent ee2e68960a Merge remote-tracking branch 'upstream/master' into dev-freeze
Signed-off-by: Mloc-Argent <colmohici@gmail.com>

Conflicts:
	code/game/machinery/cloning.dm
	code/modules/admin/admin_verbs.dm
2014-05-31 00:17:56 +01:00
Zuhayr 4538fbabca Lots of work on hardsuits, commented out some broken WIP code, did some renaming, deleted now-redundant species-specific hardsuits. 2014-05-27 01:18:07 +09:30
Zuhayr 9b93600d6e Prevented toggling a suit helmet while holding the suit. 2014-05-25 21:57:39 +09:30
Zuhayr 78db44e96f Squashed hardsuit and suit cycler commits:
Basic preliminary breach handling.
Breached spacesuits act more sanely and now result in pressure loss.
Preliminary work for upgrading hardsuits.
Adds suit cycler.
Working on breach data for hardsuits.
More tweaks to the suit cycler.
More rig changes/tweaks.
2014-05-25 21:50:43 +09:30
mwerezak fa458a63ec Fixes #5050 2014-05-24 11:00:46 -04:00
Hubblenaut f602e10073 No longer toggling suit sensors when restrained. 2014-05-23 23:23:58 +02:00
Hubblenaut 5736200d18 Strip interface changes: Accessories, Pockets, Suit Sensors 2014-05-23 17:56:27 +02:00
Zuhayr a528a4db1f Split vox and vox armalis icons up into their own files. Set up species-level sprite files for vox and vox armalis. Removed icons/mob/vox.dmi. 2014-05-15 14:46:27 +09:30
Zuhayr 429684d5ac Squashed armalis/vox commits and human icon update commits:
Armalis gear and mob icons, plus sonic cannon.
Added sonic cannon skeleton code.
Noise cannon fire sound, Vox shriek sound.
Added Vox Armalis species.
Swapped vox breath mask over to species_restricted check.
Added Vox Armalis gear.
Added a random shriek effect to Vox and Vox Armalis speech.
Added quickspawn Vox Armalis definition.
Vox shriek sound effect. Thought I committed this earlier.
Added r_hand and l_hand icon_overwrite checks.
More work on Armalis. Added gut() and leap() human procs.
Adding/fixing up the leap() and gut() verbs, and a LEAPING status_flag for human/Bump().
Fixing some missing pixels in the armalis tail.
Almost forgot to whitelist armalis...
2014-05-15 14:30:37 +09:30
Ccomp5950 cc615ee06d Merge pull request #4963 from mwerezak/accessory-fix
Accessories
2014-05-12 11:43:05 -05:00
Mloc-Hibernia e3a8d5eb43 Merge remote-tracking branch 'upstream/master' into dev
Signed-off-by: Mloc-Hibernia <colmohici@gmail.com>

Conflicts:
	code/game/objects/effects/spawners/bombspawner.dm
2014-05-11 13:19:09 +00:00
Mike 6e391c01c9 Accessories are now visible when attached
Uses overlays.

I was originally planning to use the SOUTH direction of the
icons/mob/ties.dmi image as the overlay, however this had problems with
the fact that those images are directional. Rather than override Move()
in clothing/under to reset dir to SOUTH whenever clothing with an
attached accessory was thrown or dragged, I thought it would be less
hacky to read the overlays from a separate .dmi.
2014-05-10 22:30:09 -04:00
Mike f3ea0ab223 Fixed accessories becoming improperly detached...
when the host suit was clicked on. It is also now clearer who has the
responsibility for attaching and removing accessories.
2014-05-10 20:37:15 -04:00
Ccomp5950 025576828a Merge pull request #4942 from mwerezak/radsuit-storage
Rad suits can hold rad hoods and gasmasks
2014-05-10 03:09:18 -05:00
Zuhayr a68c4e9c55 Fixes #3993 2014-05-10 10:26:05 +09:30
Zuhayr 656c555f4a Merge pull request #4914 from Jarcolr/ColoredLabcoats
Adds 5 new colored lab coats
2014-05-09 22:03:01 +09:30
Mike 06c2002cfb Rad suits can hold rad hoods and gasmasks
Allows rad hoods and gasmasks to be "clipped" to radiation suits using
the suit storage.
2014-05-08 22:14:19 -04:00
Mloc-Argent a2b85c31a4 Merge remote-tracking branch 'upstream/master' into dev 2014-05-07 17:37:29 +01:00
Jarcolr 88c52b96d9 Adds 5 new colored lab coats
5 new colored labcoats: green, blue, red, orange, purple.

Credits to Nienhaus:
http://baystation12.net/forums/viewtopic.php?f=44&t=9984
2014-05-05 17:13:57 +03:00
Mloc c05547820d Merge pull request #4883 from mwerezak/hidetail-dev
Added HIDETAIL flag for suits
2014-05-03 17:04:32 +01:00
Mloc-Argent e1ddec4a73 Merge remote-tracking branch 'upstream/master' into dev
Conflicts:
	code/game/area/Space Station 13 areas.dm
	code/game/objects/items/weapons/manuals.dm
	code/modules/mob/living/say.dm
	code/modules/organs/organ_internal.dm
	code/modules/paperwork/paper.dm
	code/modules/supermatter/supermatter.dm
	html/changelog.html
	icons/mob/uniform.dmi

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2014-05-03 16:56:19 +01:00
Mike bc1a529683 Fixes for last two commits. 2014-05-03 11:40:20 -04:00
Mike 15fef13804 Space suit description text 2014-05-02 16:11:41 -04:00
Mike 673f4ca1bc Hardsuits
Adjusted hardsuit values to match descriptions a little better. Returned
some atmos hardsuit values to eng ones since they don't seem to have
reduced slowdown after all, instead they trade radiation protection for
thermal protection.
Updated syndie hardsuit species excludes as those species now have their
own syndie hardsuits.
2014-05-02 16:09:13 -04:00
Mike 449cac1386 Added HIDETAIL to suit items where appropriate
Only looked at suits that already had a HIDEJUMPSUIT flag.
2014-05-02 11:54:37 -04:00
Mloc b62fbf63cb Merge pull request #4867 from mwerezak/hazard-vest
Hazard vests can hold gasmasks and eng tape
2014-05-02 10:09:47 +01:00