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* Add bapi-dmm, a rust maploader that goes BRRRRRRR * A few more maps switched away from file paths * Update to include 48f4879d8704cb057a (better path error handling)
67 lines
2.1 KiB
Plaintext
67 lines
2.1 KiB
Plaintext
// Compile in the map for CI testing if we're testing compileability of all the maps
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#ifdef MAP_TEST
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#include "curashuttle.dmm"
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#endif
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// Map template for spawning the shuttle
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/datum/map_template/om_ships/curabiturmedical
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name = "OM Ship - Curabitur Rescue Shuttle (new Z)"
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desc = "A small corporate rescue shuttle."
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mappath = "maps/offmap_vr/om_ships/curashuttle.dmm"
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annihilate = TRUE
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// The shuttle's area(s)
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/area/shuttle/curabitur/curashuttle/eng
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name = "\improper Curabitur Rescue - Engineering"
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icon_state = "shuttle2"
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requires_power = 1
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/area/shuttle/curabitur/curashuttle/med
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name = "\improper Curabitur Rescue - Medbay"
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icon_state = "shuttle2"
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requires_power = 1
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/area/shuttle/curabitur/curashuttle/hangar
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name = "\improper Curabitur Rescue - Hangar"
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icon_state = "shuttle2"
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requires_power = 1
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/area/shuttle/curabitur/curashuttle/cockpit
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name = "\improper Curabitur Rescue - Cockpit"
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icon_state = "shuttle2"
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requires_power = 1
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// The shuttle's 'shuttle' computer
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/obj/machinery/computer/shuttle_control/explore/curashuttle
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name = "short jump console"
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shuttle_tag = "Cura"
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req_one_access = list()
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// The 'shuttle'
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/datum/shuttle/autodock/overmap/curashuttle
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name = "Cura"
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current_location = "omship_spawn_curashuttle"
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docking_controller_tag = "curadocking"
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shuttle_area = list(/area/shuttle/curabitur/curashuttle/eng, /area/shuttle/curabitur/curashuttle/med, /area/shuttle/curabitur/curashuttle/hangar, /area/shuttle/curabitur/curashuttle/cockpit)
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defer_initialisation = TRUE //We're not loaded until an admin does it
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fuel_consumption = 3
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// A shuttle lateloader landmark
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/obj/effect/shuttle_landmark/shuttle_initializer/curashuttle
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name = "CRV Rescue"
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base_area = /area/space
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base_turf = /turf/space
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landmark_tag = "omship_spawn_curashuttle"
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shuttle_type = /datum/shuttle/autodock/overmap/curashuttle
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// The 'ship'
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/obj/effect/overmap/visitable/ship/landable/curashuttle
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name = "CRV Doom Delay"
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scanner_desc = @{"[i]Registration[/i]: Curabitur Scimed
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[i]Class[/i]: Small Shuttle
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[i]Transponder[/i]: Transmitting (CIV), non-hostile
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[b]Notice[/b]: Small private vessel"}
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vessel_mass = 2000
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vessel_size = SHIP_SIZE_TINY
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shuttle = "Cura"
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