n3ophyt3@gmail.com 09ebc5a75f I hate special snowflakes update~
Assorted items no longer have special snowflake attack() code that lets them bypass the base attack() proc stun/KO chances. This mostly affected guns of assorted varieties, and was done mainly due to the fact that the code was both outdated and based on the horribly overpowered revolver code (which got commented out ages ago). 

If you want specifics, the only way to protect yourself from the special snowflake code is to be an admin and manually set the bitflag on your headgear to include the "8" bitflag, which was the "protects your head" bitflag in ancientcode. This was even if the attack wasn't actually targeting the head. Aside from that, there was also the problem that this special snowflake code left targets incapacitated for FAR longer than the base attack() proc would (60 ticks of life() for the pre-nerf revolver, 10-120 ticks for the energy gun). And again, this was with no way to protect yourself aside from being an admin and modifying the vars on your headgear.

Harmbatons, Harmtasers, and Death Nettles got to keep their snowflake code, but I modified it so you only get stunned if the attack makes it past any armor you're wearing.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1346 316c924e-a436-60f5-8080-3fe189b3f50e
2011-04-02 18:09:59 +00:00
2011-04-02 18:09:59 +00:00
2011-03-29 18:02:27 +00:00
2011-04-01 13:24:11 +00:00

tgstation13 v1.0 - 6 October 2010



Website: http://tgstation13.servehttp.com

Code: http://code.google.com/p/tgstation13

IRC: irc://irc.rizon.net/tgstation13



================================================================================

INSTALLATION

================================================================================



First-time installation should be fairly straightforward.  First, you'll need

BYOND installed.  You can get it from http://www.byond.com/.  Once you've done 

that, extract the game files to wherever you want to keep them.  This is a

sourcecode-only release, so the next step is to compile the server files.

Open goonstation.dme by double-clicking it, open the Build menu, and click

compile.  This'll take a little while, and if everything's done right you'll get

a message like this:



saving goonstation.dmb (DEBUG mode)



goonstation.dmb - 0 errors, 0 warnings



If you see any errors or warnings, something has gone wrong - possibly a corrupt

download or the files extracted wrong.  



Once that's done, open up the config folder.  You'll want to edit config.txt to

set the probabilities for different gamemodes in Secret and to set your server

location so that all your players don't get disconnected at the end of each

round.  It's recommended you don't turn on the gamemodes with probability 0, 

except Extended, as they have various issues and aren't currently being tested,

so they may have unknown and bizarre bugs.  Extended is essentially no mode, and

isn't in the Secret rotation by default as it's just not very fun.



You'll also want to edit admins.txt to remove the default admins and add your

own.  Host is the highest level of access, and the other recommended admin

levels for now are Coder (a little below host) and Moderator.  The format is



byondkey - Rank



where the BYOND key must be in lowercase and the admin rank must be properly

capitalised.  There are a bunch more admin ranks, but these three should be

enough for most servers, assuming you have trustworthy admins.



Finally, to start the server, run Dream Daemon and enter the path to your

compiled goonstation.dmb file.  Make sure to set the port to the one you 

specified in the config.txt, and set the Security box to 'Safe'.  Then press GO

and the server should start up and be ready to join.



================================================================================

UPDATING

================================================================================



To update an existing installation, first back up your /config and /data folders

as these store your server configuration, player preferences and banlist.



Then, extract the new files (preferably into a clean directory, but updating in

place should work fine), copy your /config and /data folders back into the new

install, overwriting when prompted except if we've specified otherwise, and

recompile the game.  Once you start the server up again, you should be running

the new version.



================================================================================

SQL Setup

================================================================================



The SQL backend for the library, karma system and stats tracking requires a 

MySQL server.  Your server details go in /config/dbconfig.txt, and the SQL 

schema is in /SQL/tgstation_schema.sql.  More detailed setup instructions are

coming soon, for now ask in our IRC channel.
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