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-Re enables the wilderness, with the temple and a rather poor crash site. -Updates the Lazy Mob spawner with some more optimizations, and a few uses. -Leaves a version of the crashsite with the original items and the new system, I wasnt able to make it work without butchering it, and since I am not that good of a mapper, I opted to leave it on the hands of people that know what they are doing to improve the original, and making it work, while leaving one that works. -Changed the path of the teleports just to fuck up with Ketrai :) Note to admins: Since this introduces 8 new z levels, all of which have a check to generate or not a tree (think roughly a bit less than 100k tiles checking for those), game init for objects went from 32 seconds to 71 seconds, so expect a rougher start on update. Note to Ace: Does this counts as my Gateway Contest map? :P additional notes: If performance takes a severe hit, init could be severely reduced by reducing the trees chance to 2, or even placing trees by hand on the maps.