Files
VOREStation/maps/submaps/surface_submaps/plains/lonehome_vr.dmm
T
Unknown 96b8eb55ce Temporary Plains Fix
One of these days im going to remove wilderness and move all the POIs to Virgo 5 where the POIs would not require so much edits.
2020-12-08 15:28:50 -05:00

1591 lines
26 KiB
Plaintext

//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
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name = "Stained sheet of paper"
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emagged = 1
},
/turf/simulated/floor,
/area/submap/lonehome)
"cb" = (
/obj/structure/closet/cabinet,
/obj/item/weapon/storage/wallet/random,
/obj/item/weapon/towel/random,
/obj/item/weapon/melee/umbrella/random,
/obj/random/ammo,
/obj/random/cigarettes,
/obj/random/contraband,
/obj/random/junk,
/obj/random/maintenance/security,
/obj/random/maintenance/medical,
/obj/random/maintenance/medical,
/turf/simulated/floor/wood,
/area/submap/lonehome)
"cc" = (
/obj/effect/decal/cleanable/dirt,
/mob/living/simple_mob/animal/passive/cat/bones{
desc = "A very odd behaved cat, their scratched name tag reads 'Felix'. They look very malnourished.";
name = "Felix"
},
/turf/simulated/floor/wood,
/area/submap/lonehome)
"cd" = (
/obj/structure/bed/double/padded,
/obj/machinery/light/small{
dir = 4
},
/turf/simulated/floor/wood,
/area/submap/lonehome)
"ce" = (
/obj/effect/decal/cleanable/dirt,
/turf/simulated/floor/carpet/bcarpet,
/area/submap/lonehome)
"cf" = (
/obj/item/weapon/pack/cardemon,
/turf/simulated/floor/carpet/bcarpet,
/area/submap/lonehome)
"cg" = (
/obj/item/weapon/reagent_containers/blood,
/obj/item/weapon/pack/cardemon,
/obj/item/weapon/pack/cardemon,
/obj/item/weapon/deck/tarot,
/obj/structure/table/wooden_reinforced,
/turf/simulated/floor/wood,
/area/submap/lonehome)
"ch" = (
/obj/item/organ/internal/liver,
/obj/random/trash,
/turf/simulated/floor,
/area/submap/lonehome)
"ci" = (
/obj/effect/decal/cleanable/blood/gibs,
/obj/structure/table/marble,
/obj/item/organ/internal/intestine/unathi,
/obj/item/weapon/surgical/bonesetter,
/obj/item/weapon/bone/ribs,
/obj/item/weapon/bone/skull{
pixel_x = 4;
pixel_y = 6
},
/turf/simulated/floor,
/area/submap/lonehome)
"cj" = (
/obj/structure/sign/periodic,
/turf/simulated/wall/wood,
/area/submap/lonehome)
"ck" = (
/obj/item/weapon/bedsheet/rddouble,
/turf/simulated/floor/wood,
/area/submap/lonehome)
"cl" = (
/obj/item/weapon/phone,
/obj/structure/table/bench/wooden,
/obj/item/weapon/paper{
info = "Seems to be filled with odd runes drawn with blood";
name = "Blood stained paper"
},
/turf/simulated/floor/wood,
/area/submap/lonehome)
"cm" = (
/obj/item/weapon/pack/cardemon,
/turf/simulated/floor/wood,
/area/submap/lonehome)
"cn" = (
/obj/structure/bed/padded,
/obj/random/trash,
/obj/random/trash,
/obj/random/trash,
/obj/random/trash,
/obj/random/trash,
/obj/random/junk,
/obj/random/junk,
/obj/random/junk,
/obj/random/junk,
/obj/item/weapon/bedsheet/ian,
/turf/simulated/floor/wood,
/area/submap/lonehome)
"co" = (
/obj/structure/closet/cabinet,
/obj/random/tech_supply/component,
/obj/random/tech_supply/component,
/obj/random/tech_supply/component,
/obj/random/tech_supply/component,
/obj/random/tech_supply/component,
/obj/random/toolbox,
/obj/random/toolbox,
/turf/simulated/floor/wood,
/area/submap/lonehome)
"cp" = (
/obj/item/clothing/mask/muzzle,
/obj/random/trash,
/turf/simulated/floor,
/area/submap/lonehome)
"cq" = (
/obj/structure/table/marble,
/obj/item/organ/internal/brain/grey,
/obj/item/weapon/material/knife/plastic,
/turf/simulated/floor,
/area/submap/lonehome)
"cr" = (
/obj/structure/table/bench/marble,
/obj/structure/window/reinforced/polarized{
id = "h_master"
},
/obj/structure/flora/pottedplant/overgrown{
pixel_y = 7
},
/turf/simulated/floor/wood,
/area/submap/lonehome)
"cs" = (
/obj/structure/table/bench/marble,
/obj/structure/window/reinforced/polarized{
id = "h_master"
},
/obj/structure/flora/pottedplant/bamboo{
pixel_y = 7
},
/turf/simulated/floor/wood,
/area/submap/lonehome)
"ct" = (
/obj/structure/table/bench/marble,
/obj/structure/window/reinforced/polarized{
id = "h_master"
},
/obj/structure/flora/pottedplant/dead{
pixel_y = 7
},
/turf/simulated/floor/wood,
/area/submap/lonehome)
"cu" = (
/obj/machinery/button/windowtint{
id = "h_master"
},
/turf/simulated/wall/wood,
/area/submap/lonehome)
"cv" = (
/obj/effect/decal/cleanable/dirt,
/turf/simulated/floor,
/area/submap/lonehome)
"cw" = (
/obj/effect/decal/cleanable/blood/gibs,
/obj/item/clothing/gloves/yellow,
/turf/simulated/floor,
/area/submap/lonehome)
"cx" = (
/obj/structure/table/marble,
/obj/item/weapon/material/knife/hook,
/turf/simulated/floor,
/area/submap/lonehome)
"cy" = (
/turf/simulated/floor/outdoors/grass/heavy,
/area/submap/lonehome)
"cz" = (
/obj/machinery/portable_atmospherics/hydroponics/soil,
/obj/item/weapon/material/shard,
/turf/simulated/floor/outdoors/grass/heavy,
/area/submap/lonehome)
"cA" = (
/obj/structure/window/reinforced{
dir = 1
},
/obj/machinery/portable_atmospherics/hydroponics/soil,
/turf/simulated/floor/outdoors/grass/heavy,
/area/submap/lonehome)
"cB" = (
/obj/machinery/portable_atmospherics/hydroponics/soil,
/turf/simulated/floor/outdoors/grass/heavy,
/area/submap/lonehome)
"cC" = (
/obj/machinery/power/port_gen/pacman,
/obj/effect/decal/cleanable/dirt,
/turf/simulated/floor,
/area/submap/lonehome)
"cD" = (
/obj/item/frame/apc,
/obj/machinery/light_switch{
pixel_x = 11;
pixel_y = 22
},
/obj/random/junk,
/turf/simulated/floor,
/area/submap/lonehome)
"cE" = (
/obj/structure/table/steel,
/obj/item/stack/material/phoron{
amount = 5
},
/obj/item/stack/material/phoron{
amount = 5
},
/obj/fiftyspawner/wood,
/obj/fiftyspawner/steel,
/turf/simulated/floor,
/area/submap/lonehome)
"cF" = (
/obj/item/weapon/chainsaw,
/obj/item/weapon/storage/box/lights/mixed,
/obj/item/weapon/extinguisher,
/obj/item/weapon/storage/toolbox/mechanical,
/obj/structure/table/rack,
/turf/simulated/floor,
/area/submap/lonehome)
"cG" = (
/obj/effect/decal/cleanable/blood/gibs,
/turf/simulated/floor,
/area/submap/lonehome)
"cH" = (
/obj/structure/table/marble,
/obj/item/organ/internal/intestine/unathi{
pixel_x = -1;
pixel_y = 8
},
/obj/item/organ/internal/lungs,
/turf/simulated/floor,
/area/submap/lonehome)
"cI" = (
/obj/structure/fence,
/turf/simulated/floor/outdoors/grass/heavy,
/area/submap/lonehome)
"cJ" = (
/obj/item/weapon/material/shard,
/turf/simulated/floor/outdoors/grass/heavy,
/area/submap/lonehome)
"cK" = (
/obj/item/weapon/material/minihoe,
/turf/simulated/floor/outdoors/grass/heavy,
/area/submap/lonehome)
"cL" = (
/obj/structure/simple_door/wood,
/turf/simulated/floor,
/area/submap/lonehome)
"cM" = (
/obj/effect/decal/cleanable/dirt,
/obj/effect/decal/cleanable/dirt,
/turf/simulated/floor,
/area/submap/lonehome)
"cN" = (
/obj/item/device/flashlight{
pixel_x = 2;
pixel_y = 2
},
/obj/effect/decal/cleanable/dirt,
/obj/effect/decal/cleanable/dirt,
/turf/simulated/floor,
/area/submap/lonehome)
"cO" = (
/obj/machinery/light/small{
dir = 4
},
/obj/effect/decal/cleanable/dirt,
/obj/effect/decal/cleanable/dirt,
/turf/simulated/floor,
/area/submap/lonehome)
"cP" = (
/obj/item/organ/internal/lungs/vox,
/obj/item/weapon/beartrap/hunting{
anchored = 1;
deployed = 1
},
/obj/structure/curtain/black,
/obj/random/junk,
/obj/random/junk,
/obj/random/junk,
/turf/simulated/floor,
/area/submap/lonehome)
"cQ" = (
/obj/structure/fence/cut/medium,
/turf/simulated/floor/outdoors/grass/heavy,
/area/submap/lonehome)
"cR" = (
/obj/structure/loot_pile/maint/trash,
/turf/simulated/floor/outdoors/grass/heavy,
/area/submap/lonehome)
"cS" = (
/obj/structure/fence/corner{
dir = 8
},
/turf/simulated/floor/outdoors/grass/heavy,
/area/submap/lonehome)
"cT" = (
/obj/structure/fence{
dir = 4
},
/turf/template_noop,
/area/submap/lonehome)
"cU" = (
/obj/structure/fence/cut/large{
dir = 8
},
/turf/template_noop,
/area/submap/lonehome)
"cV" = (
/obj/structure/fence/cut/medium{
dir = 4
},
/turf/simulated/floor/outdoors/grass/heavy,
/area/submap/lonehome)
"cW" = (
/obj/structure/fence{
dir = 4
},
/turf/simulated/floor/outdoors/grass/heavy,
/area/submap/lonehome)
"cX" = (
/obj/structure/fence/door/opened,
/turf/template_noop,
/area/submap/lonehome)
"cY" = (
/obj/structure/fence/cut/medium{
dir = 4
},
/turf/template_noop,
/area/submap/lonehome)
"cZ" = (
/obj/structure/fence/cut/large{
dir = 8
},
/turf/simulated/floor/outdoors/grass/heavy,
/area/submap/lonehome)
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/obj/structure/fence/corner,
/turf/template_noop,
/area/submap/lonehome)
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