https://github.com/VOREStation/VOREStation/issues/4611 I've no idea how to actually add wound bandaging and disinfecting onto this, so while it was mentioned in the initial issue, it wasn't added. If someone more experienced than me wants to do it, go for it. After a little bit of messing around, I figured these values would be decent. It's rather close to tricordrazine. - Brute Heal, lowered from 5 to 2.5 per cycle, now healing at roughly 0.4 per tick. Compare with Tricord's 0.3 per tick. - Burn Heal, lowered from 5 to 2.5 per cycle, now healing at roughly 0.4 per tick. Compare with Tricord's 0.3 per tick. - Toxin Heal added at 5 per cycle, 0.8 per tick. More than Brute/Burn as this damage type is often expected to increase, allowing for stabilization of infections as long as it isn't progressed to L3. Also because 5 was the default value for the other damage types, and it works out nicely now being a clean double of the new 2.5 value for those types, additionally acting as a decent compensation for not being able to clear or prevent infections. Might as well be able to combat them before they go L3. - Oxy Heal added at 5 per cycle, 0.8 per tick. Compared with Tricord's 0.6 heal per tick. This would be enough to prevent oxy in crit and help stabilize a ruptured lung. Plus, keeping with 5's and divisions of 5 because it pleases me. - Genetic Heal, added at 1.25 per cycle, roughly 0.2 per tick. An un-upgraded resleever will produce a body with 80 genetic damage, providing default health. At this rate, it would take roughly 6-7 minutes to heal completely. Does *not* remove disabilities. Might allow it to, if it turns out all I have to do is add 'disabilities = 0'. It's nearly 5am and I'm too tired to do any more testing. - Bumped nutrition cost from 2 to 6, since it's healing more than before. Might adjust at some point if it turns out this is becoming a hindrance. So, yeah. The git issue has been up for nearly a month, the general consensus seemed to support changes like the ones made. Healbelly will now actually be useful, but not a complete substitute for medical or even the common medical supplies used. Chems heal brute/burn faster than the belly mode, carthatoline is faster for toxins and dexalin plus is *much* faster. On top of that, we've had a rather robust brute/burn heal value for a long-ass time -faster than bicar/kelo - and I can't really recall it ever coming up in Medical. I don't think I've ever had a patient "stolen" and healed up before I got there because of the healbelly existing. So, halving that value and giving the belly a broader range of healed damage types shouldn't cause a problem. This PR will likely be open for a looooong time considering everything's frozen, so we'll have plenty of time to discuss it further. Now, what does this actually mean for Patients? If you're okay with it, you can be healed pretty reliably through the vore panel. Your prefs matter, some Medical players will likely throw the Heal effect on whatever 'belly' you choose. It can take a few minutes to heal up to full health, providing nothing else is actively damaging you. It's a bit slower than chems, but I feel like that doesn't really matter, cause it's vore. Should go without saying that just because this is an option doesn't mean you'll always get treated this way. If you get upset because you get hurt and Medical comes by with chems and a first aid kit instead of swallowing you, am sorry, they aren't obligated to, even if you request it. It's a two-way thing. For Medical, you now have a rather decent tool to use, should you want to use it. It only heals the 5 main damage types - brute, burn, toxin, oxy, genetic. It does not bandage or disinfect, so it's not a good idea to use this on someone still bleeding or go without infection treatment. You won't be able to monitor the patients vitals unless their sensors are on and you're viewing the monitor, so it's best to make sure they're stabilizing before leaving them in. It won't cure disabilities caused by resleeving, you'll still need ryetalyn or an upgraded sleever for that. Please keep everyone's prefs in mind and don't force the Healbelly as the only way you'll help a patient, it'd be unfair to players who just want regular treatment, make sure you have the usual gear in your bag and medbelt so you can help them, too. LOOC if you want to make sure it's okay! Expedition/Gateway Teams/Etc, please don't abuse this and make it the new meta. I was honestly on the fence about these changes to start with because I was worried that it'd just be used as a replacement for medical, when the change is intended to give Medical a way to better incorporate scenes and vore into a job that often crushes opportunities to *have* scenes in the first place. I guess one way to put it is, "This is the only way to save you, Medical wouldn't get here in time" is okay, but "Don't bother calling Medical, I can fix you" is perhaps a bit less fine, yeah? If it's abused badly, we'll have to tweak the nutrition costs and heal values and overall nerf it, and I really hate nerfing things in general so please be nice <3
VOREStation
Going to make a Pull Request? Make sure you read the CONTRIBUTING.md first!
VOREStation is a fork of the Polaris code branch, itself a fork of the Baystation12 code branch, for the game Space Station 13.
LICENSE
The code for VOREStation is licensed under the GNU Affero General Public License version 3, which can be found in full in LICENSE-AGPL3.txt.
Code with a git authorship date prior to 1420675200 +0000 (2015/01/08 00:00) are licensed under the GNU General Public License version 3, which can be found in full in LICENSE-GPL3.txt.
All code whose authorship dates are not prior to 1420675200 +0000 is assumed to be licensed under AGPL v3, if you wish to license under GPL v3 please make this clear in the commit message and any added files.
If you wish to develop and host this codebase in a closed source manner you may use all code prior to 1420675200 +0000, which is licensed under GPL v3. The major change here is that if you host a server using any code licensed under AGPLv3 you are required to provide full source code for your servers users as well including addons and modifications you have made.
See here for more information.
All assets including icons and sound are under a CC BY-SA 3.0 license unless otherwise indicated.
GETTING THE CODE
The simplest way to obtain the code is using the github .zip feature. If you do this, you won't be able to make a Pull Request later, though. You'll need to use the git method.
Click here to get the latest code as a .zip file, then unzip it to wherever you want.
The more complicated and easier to update method is using git. You'll need to download git or some client from here. When that's installed, right click in any folder and click on "Git Bash". When that opens, type in:
git clone https://github.com/VOREStation/VOREStation.git
(hint: hold down ctrl and press insert to paste into git bash)
This will take a while to download, but it provides an easier method for updating.
INSTALLATION
First-time installation should be fairly straightforward. First, you'll need BYOND installed. You can get it from here.
This is a sourcecode-only release, so the next step is to compile the server files. Open vorestation.dme by double-clicking it, open the Build menu, and click compile. This'll take a little while, and if everything's done right you'll get a message like this:
saving vorestation.dmb (DEBUG mode)
vorestation.dmb - 0 errors, 0 warnings
If you see any errors or warnings, something has gone wrong - possibly a corrupt download or the files extracted wrong, or a code issue on the main repo. Ask on IRC.
Once that's done, open up the config folder. You'll want to edit config.txt to set the probabilities for different gamemodes in Secret and to set your server location so that all your players don't get disconnected at the end of each round. It's recommended you don't turn on the gamemodes with probability 0, as they have various issues and aren't currently being tested, so they may have unknown and bizarre bugs.
You'll also want to edit admins.txt to remove the default admins and add your own. "Host" is the highest level of access, and the other recommended admin levels for now are "Game Admin" and "Moderator". The format is:
byondkey - Rank
where the BYOND key must be in lowercase and the admin rank must be properly capitalised. There are a bunch more admin ranks, but these two should be enough for most servers, assuming you have trustworthy admins.
Finally, to start the server, run Dream Daemon and enter the path to your compiled vorestation.dmb file. Make sure to set the port to the one you specified in the config.txt, and set the Security box to 'Trusted'. Then press GO and the server should start up and be ready to join.
UPDATING
To update an existing installation, first back up your /config and /data folders as these store your server configuration, player preferences and banlist.
If you used the zip method, you'll need to download the zip file again and unzip it somewhere else, and then copy the /config and /data folders over.
If you used the git method, you simply need to type this in to git bash:
git pull
When this completes, copy over your /data and /config folders again, just in case.
When you have done this, you'll need to recompile the code, but then it should work fine.
Configuration
For a basic setup, simply copy every file from config/example to config.
SQL Setup
The SQL backend for the library and stats tracking requires a MySQL server. Your server details go in /config/dbconfig.txt, and the SQL schema is in /SQL/tgstation_schema.sql. More detailed setup instructions arecoming soon, for now ask in our Discord.