Files
VOREStation/code
RavingManiac 66527ab763 gravitychange() now makes all affected mobs have the floating animation unless magbooted, etc.
New mob proc Check_Dense_Object() seperated from Process_Spacemove(), checks for adjacent objects or turfs that can be pushed off, also handles magboots on gravity-less floors.
2014-09-30 23:18:04 +08:00
..
2014-09-24 15:59:08 +02:00
2014-09-28 21:48:57 +02:00