Files
VOREStation/code/modules
RavingManiac 66527ab763 gravitychange() now makes all affected mobs have the floating animation unless magbooted, etc.
New mob proc Check_Dense_Object() seperated from Process_Spacemove(), checks for adjacent objects or turfs that can be pushed off, also handles magboots on gravity-less floors.
2014-09-30 23:18:04 +08:00
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2014-09-25 21:49:20 +09:30
2014-09-02 09:59:32 +04:00
2014-09-02 09:59:32 +04:00
2014-09-18 19:23:00 +02:00
2014-08-25 18:54:35 +04:00