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* Fixes cshift clown runtime * Fixes girder runtime Makes the do_after exclusive. Spam-clicking would result in runtimes * Fixes MMI defibbing * fixes wrong type runtime * Disposal qdel check Also upports the /hitby act. * Fixes energy source runtime & upports helpers * interaction info runtime * this is better
Datum Component System (DCS)
Concept
Loosely adapted from /vg/. This is an entity component system for adding behaviours to datums when inheritance doesn't quite cut it. By using signals and events instead of direct inheritance, you can inject behaviours without hacky overloads. It requires a different method of thinking, but is not hard to use correctly. If a behaviour can have application across more than one thing. Make it generic, make it a component. Atom/mob/obj event? Give it a signal, and forward it's arguments with a SendSignal() call. Now every component that want's to can also know about this happening.