Files
VOREStation/code/_helpers/announcements.dm
T
Cameron Lennox 84dc5535dc var/global/list -> GLOB. conversion (#17928)
* These two are easy

* !!!runlevel_flags

the fact it was global.runlevel_flags.len has me a bit...iffy on this.

* !!!json_cache

Same as above. used global.

* player_list & observer_mob_list

* mechas_list

* this wasn't even used

* surgery_steps

* event_triggers

* landmarks_list

* dead_mob_list

* living_mob_list

* ai_list

* cable_list

* cleanbot_reserved_turfs

* listening_objects

* silicon_mob_list

* human_mob_list

* Update global_lists.dm

* joblist

* mob_list

* Update global_lists.dm

* holomap_markers

* mapping_units

* mapping_beacons

* hair_styles_list

* facial_hair_styles_list

* Update global_lists.dm

* facial_hair_styles_male_list

* facial_hair_styles_female_list

* body_marking_styles_list

* body_marking_nopersist_list

* ear_styles_list

* hair_styles_male_list

* tail_styles_list

* wing_styles_list

* escape_list & rune_list & endgame_exits

these were all really small

* endgame_safespawns

* stool_cache

* emotes_by_key

* random_maps & map_count

* item_tf_spawnpoints

* narsie_list

* active_radio_jammers

* unused

* paikeys

* pai_software_by_key & default_pai_software

* plant_seed_sprites

* magazine_icondata_keys  & magazine_icondata_states

* unused

* ashtray_cache

* light_type_cache

* HOLIDAY!!!

this one was annoying

* faction stuff (red?!)

* Update preferences_factions.dm

* vs edit removal

* backbaglist, pdachoicelist, exclude_jobs

* item_digestion_blacklist, edible_tech, blacklisted_artifact_effect, selectable_footstep, hexNums, syndicate_access

* string_slot_flags and hexdigits->hexNums

* possible_changeling_IDs

* vr_mob_tf_options

* vr_mob_spawner_options

* pipe_colors

* vr_mob_spawner_options

* common_tools

* newscaster_standard_feeds

* Update periodic_news.dm

* changeling_fabricated_clothing

* semirandom_mob_spawner_decisions

* id_card_states

* Update syndicate_ids.dm

* overlay_cache & gear_distributed_to

* more

* radio_channels_by_freq

* Update global_lists.dm

* proper

* default_medbay_channels & default_internal_channels

default_internal_channels is weird as it has a mapbased proc() but that proc is never called...

* valid_ringtones

* move this

* possible_plants

* more

* separate these

moves xeno2chemlist from a hook to a new global list.

* tube_dir_list

* valid_bloodreagents & monitor_states

* Junk

* valid_bloodtypes

* breach_burn_descriptors & burn

* more!!

appliance_available_recipes seems uber cursed, re-look at later

* Appliance code is cursed

* wide_chassis & flying_chassis

* allows_eye_color

* all_tooltip_styles

* direction_table

* gun_choices

* severity_to_string

* old event_viruses

* description_icons

* MOVE_KEY_MAPPINGS

* more more

* pai & robot modules

* Update global_lists.dm

* GEOSAMPLES

Also swaps a .len to LAZYLEN()

* shieldgens

* reagent recipies

* global ammo types

* rad collector

* old file and unused global

* nif_look_messages

* FESH

* nifsoft

* chamelion

* the death of sortAtom

* globulins

* lazylen that

* Update global_lists.dm

* LAZY

* Theese too

* quick fix

---------

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-07-14 20:14:31 +02:00

87 lines
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/**
* Sends a div formatted chat box announcement
*
* Formatted like:
*
* " Server Announcement " (or sender_override)
*
* " Title "
*
* " Text "
*
* Arguments
* * text - required, the text to announce
* * title - optional, the title of the announcement.
* * players - optional, a list of all players to send the message to. defaults to the entire world
* * play_sound - if TRUE, play a sound with the announcement (based on player option)
* * sound_override - optional, override the default announcement sound
* * sender_override - optional, modifies the sender of the announcement
* * encode_title - if TRUE, the title will be HTML encoded (escaped)
* * encode_text - if TRUE, the text will be HTML encoded (escaped)
*/
/proc/send_ooc_announcement(
text,
title = "",
players,
play_sound = TRUE,
sound_override = 'sound/misc/bloop.ogg',
sender_override = "Server Admin Announcement",
encode_title = TRUE,
encode_text = FALSE,
)
if(isnull(text))
return
var/list/announcement_strings = list()
if(encode_title && title && length(title) > 0)
title = html_encode(title)
if(encode_text)
text = html_encode(text)
if(!length(text))
return
announcement_strings += span_major_announcement_title(sender_override)
announcement_strings += span_subheader_announcement_text(title)
announcement_strings += span_ooc_announcement_text(text)
var/finalized_announcement = create_ooc_announcement_div(jointext(announcement_strings, ""))
if(islist(players))
for(var/mob/target in players)
to_chat(target, finalized_announcement)
//if(play_sound && target.client?.prefs.read_preference(/datum/preference/toggle/sound_announcements))
if(play_sound && target.client?.prefs.read_preference(/datum/preference/toggle/holder/play_adminhelp_ping))
SEND_SOUND(target, sound(sound_override))
else
to_chat(world, finalized_announcement)
if(!play_sound)
return
for(var/mob/player in GLOB.player_list)
//if(player.client?.prefs.read_preference(/datum/preference/toggle/sound_announcements))
if(player.client?.prefs.read_preference(/datum/preference/toggle/holder/play_adminhelp_ping))
SEND_SOUND(player, sound(sound_override))
/**
* Inserts a span styled message into an alert box div
*
*
* Arguments
* * message - required, the message contents
* * color - optional, set a div color other than default
*/
/proc/create_announcement_div(message, color = "default")
return "<div class='chat_alert_[color]'>[message]</div>"
/**
* Inserts a span styled message into an OOC alert style div
*
*
* Arguments
* * message - required, the message contents
*/
/proc/create_ooc_announcement_div(message)
return "<div class='ooc_alert'>[message]</div>"