Files
VOREStation/code/modules/vehicles/janicart.dm
T
2026-01-21 08:39:15 -08:00

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/datum/category_item/catalogue/technology/janicart
name = "Zoomboni Janipro"
desc = "A ridable station cleaning cart. A janitorial luxury afforded only to the most affluent supply departments back in the early 2100s. Comes with fuzzy dice on the key fob. Welcome back old friend."
value = CATALOGUER_REWARD_TRIVIAL
/obj/vehicle/train/engine/janicart
name = "janicart"
desc = "A ridable station cleaning cart. Has a large water tank to feed its floor scrubbers, the opening is big enough to fit a mop through to wet it. It also has a hook to hang a trashbag from. You're riding in style now!"
icon_state = "pussywagon"
on = 0
powered = 1
locked = 0
load_item_visible = 1
load_offset_x = 0
mob_offset_y = 7
flags = OPENCONTAINER
var/scrubbing = FALSE //Floor cleaning enabled
var/amount_per_transfer_from_this = 5 //shit I dunno, adding this so syringes stop runtime erroring. --NeoFite
var/obj/item/storage/bag/trash/mybag = null
var/callme = "janitor cart" //how do people refer to it?
key_type = /obj/item/key/janicart
catalogue_data = list(/datum/category_item/catalogue/technology/janicart)
/obj/item/key/janicart
name = "key"
desc = "A keyring with a small steel key, and a pink fob reading \"Pussy Wagon\"."
icon = 'icons/obj/vehicles.dmi'
icon_state = "keys"
w_class = ITEMSIZE_TINY
//-------------------------------------------
// Standard procs
//-------------------------------------------
/obj/vehicle/train/engine/janicart/Initialize(mapload)
. = ..()
// apply speed
move_delay = 0.5
cell = new /obj/item/cell/high(src)
key = new key_type(src)
turn_off() //so engine verbs are correctly set
create_reagents(600)
update_icon()
verbs -= /obj/vehicle/train/verb/unlatch_v // Nothing to unlatch
if(prob(20))
callme = pick(list("pimpin' ride","thang","pussy wagon","janihound deflector","raunchy love mobile","sanitation stallion","magic carpet","crime mobile","get away car"))
/obj/vehicle/train/engine/janicart/attackby(obj/item/W as obj, mob/user as mob)
if(istype(W, /obj/item/mop))
if(reagents.total_volume > 1)
reagents.trans_to_obj(W, 2)
to_chat(user, span_notice("You wet \the [W] in the [callme]."))
playsound(src, 'sound/effects/slosh.ogg', 25, 1)
else
to_chat(user, span_notice("This [callme] is out of water!"))
return
if(istype(W, /obj/item/storage/bag/trash))
to_chat(user, span_notice("You hook the trashbag onto the [callme]."))
user.drop_item()
W.forceMove(src)
mybag = W
return
. = ..()
/obj/vehicle/train/engine/janicart/attack_hand(mob/user)
if(mybag)
mybag.forceMove(get_turf(user))
user.put_in_hands(mybag)
mybag = null
return
. = ..()
//-------------------------------------------
// Interaction procs
//-------------------------------------------
/obj/vehicle/train/engine/janicart/examine(mob/user)
. = ..()
if(Adjacent(user))
. += "This [callme] contains [reagents.total_volume] unit\s of water!"
if(mybag)
. += "\A [mybag] is hanging on the [callme]."
/obj/vehicle/train/engine/janicart/verb/toggle_brush()
set name = "Toggle brushes"
set category = "Object.Vehicle"
set src in view(0)
if(!ishuman(usr))
return
scrubbing = !scrubbing
if (scrubbing)
to_chat(usr, span_notice("You turn the [callme]'s brushes on."))
else
to_chat(usr, span_notice("You turn the [callme]'s brushes off."))
/obj/vehicle/train/engine/janicart/latch(obj/vehicle/train/T, mob/user)
return // nothing latchs to this!
/obj/vehicle/train/engine/janicart/update_icon()
..()
cut_overlays()
if(!open)
var/image/O = image(icon = 'icons/obj/vehicles.dmi', icon_state = "pussywagon_overlay", dir = src.dir)
O.layer = FLY_LAYER
O.plane = MOB_PLANE
add_overlay(O)
/obj/vehicle/train/engine/janicart/Moved(atom/old_loc, direction, forced = FALSE)
. = ..()
var/turf/tile = get_turf(src)
if(scrubbing)
if(tile && reagents.total_volume > 0)
if(reagents.has_reagent(REAGENT_ID_WATER) || reagents.has_reagent(REAGENT_ID_CLEANER))
tile.wash(CLEAN_SCRUB)
for(var/atom/movable/AM in tile.contents)
if(istype(AM, /mob/living))
var/mob/living/L = AM
if(L.is_incorporeal() || L.buckled == src) // Don't scrub shadekin our our rider
continue
reagents.splash(L,5) // only 5u so it's not gamebreaking
reagents.trans_to_turf(tile, 1, 10) //10 is the multiplier for the reaction effect. probably needed to wet the floor properly.
else
scrubbing = FALSE
if(ishuman(load))
var/mob/living/carbon/human/D = load
to_chat(D, span_notice("The [callme]'s brushes turn off, as it runs out of cleaner."))