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https://github.com/Yawn-Wider/YWPolarisVore.git
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Fix for island stairs.
Added a new type of stairs: Inactive stairs. These stairs do what I thought fake_stairs did: Nothing! They look pretty and you can walk over them, purely for mapping in the appearance of stairs without having people teleport on them.
This commit is contained in:
@@ -572,8 +572,8 @@
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/turf/simulated/floor/water/deep/ocean/diving,
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/area/redgate/islands/ocean)
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"px" = (
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/obj/structure/fake_stairs/west/bottom,
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/obj/structure/fake_stairs/west/bottom{
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/obj/structure/inactive_stairs/west/bottom,
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/obj/structure/inactive_stairs/west/bottom{
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pixel_y = 16
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},
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/turf/simulated/floor/tiled{
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@@ -852,8 +852,8 @@
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/turf/simulated/floor/outdoors/grass/heavy,
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/area/redgate/islands/ocean)
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"zg" = (
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/obj/structure/fake_stairs/west/top,
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/obj/structure/fake_stairs/west/top{
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/obj/structure/inactive_stairs/west/top,
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/obj/structure/inactive_stairs/west/top{
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pixel_y = 16
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},
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/turf/simulated/floor/tiled{
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@@ -132,4 +132,56 @@
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/obj/structure/fake_stairs/west/bottom
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name = "stairs"
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dir = WEST
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stepoff_dir = EAST
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stepoff_dir = EAST
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//Inactive stairs are completely cosmetic versions of fake_stairs
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/obj/structure/inactive_stairs
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name = "use a subtype! - stairs"
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icon = 'icons/obj/structures/multiz.dmi'
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icon_state = "stair"
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density = 0
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opacity = 0
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anchored = 1
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plane = TURF_PLANE
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layer = ABOVE_TURF_LAYER
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appearance_flags = PIXEL_SCALE|KEEP_TOGETHER
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/obj/structure/inactive_stairs/north/top
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name = "stairs"
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dir = NORTH
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color = "#B0B0B0"
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pixel_y = -32
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/obj/structure/inactive_stairs/north/bottom
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name = "stairs"
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dir = NORTH
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pixel_y = -32
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/obj/structure/inactive_stairs/south/top
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name = "stairs"
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dir = SOUTH
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color = "#B0B0B0"
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/obj/structure/inactive_stairs/south/bottom
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name = "stairs"
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dir = SOUTH
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/obj/structure/inactive_stairs/east/top
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name = "stairs"
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dir = EAST
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color = "#B0B0B0"
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pixel_x = -32
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/obj/structure/inactive_stairs/east/bottom
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name = "stairs"
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dir = EAST
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pixel_x = -32
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/obj/structure/inactive_stairs/west/top
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name = "stairs"
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dir = WEST
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color = "#B0B0B0"
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/obj/structure/inactive_stairs/west/bottom
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name = "stairs"
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dir = WEST
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