mirror of
https://github.com/yogstation13/Yogstation.git
synced 2025-02-26 09:04:50 +00:00
Merge branch 'master' into SUCC
This commit is contained in:
@@ -1,3 +1,6 @@
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// Movement types
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#define IMMOBILE 0 // We still use this for floor cluwnes
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//pass_flags
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#define PASSDOOR (1<<13)
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#define PASSDOOR (1<<13)
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270
code/_onclick/hud/radial.dm
Normal file
270
code/_onclick/hud/radial.dm
Normal file
@@ -0,0 +1,270 @@
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#define NEXT_PAGE_ID "__next__"
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/obj/screen/radial
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icon = 'icons/mob/radial.dmi'
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layer = ABOVE_HUD_LAYER
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plane = ABOVE_HUD_PLANE
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var/datum/radial_menu/parent
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/obj/screen/radial/slice
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icon_state = "radial_slice"
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var/choice
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var/next_page = FALSE
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/obj/screen/radial/slice/MouseEntered(location, control, params)
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. = ..()
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icon_state = "radial_slice_focus"
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/obj/screen/radial/slice/MouseExited(location, control, params)
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. = ..()
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icon_state = "radial_slice"
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/obj/screen/radial/slice/Click(location, control, params)
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if(usr.client == parent.current_user)
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if(next_page)
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parent.next_page()
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else
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parent.element_chosen(choice,usr)
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/obj/screen/radial/center
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name = "Close Menu"
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icon_state = "radial_center"
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/obj/screen/radial/center/Click(location, control, params)
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if(usr.client == parent.current_user)
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parent.finished = TRUE
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/datum/radial_menu
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var/list/choices = list() //List of choice id's
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var/list/choices_icons = list() //choice_id -> icon
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var/list/choices_values = list() //choice_id -> choice
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var/list/page_data = list() //list of choices per page
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var/selected_choice
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var/list/obj/screen/elements = list()
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var/obj/screen/radial/center/close_button
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var/client/current_user
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var/atom/anchor
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var/image/menu_holder
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var/finished = FALSE
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var/radius = 32
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var/starting_angle = 0
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var/ending_angle = 360
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var/zone = 360
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var/min_angle = 45 //Defaults are setup for this value, if you want to make the menu more dense these will need changes.
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var/max_elements
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var/pages = 1
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var/current_page = 1
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var/hudfix_method = TRUE //TRUE to change anchor to user, FALSE to shift by py_shift
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var/py_shift = 0
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var/entry_animation = TRUE
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//If we swap to vis_contens inventory these will need a redo
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/datum/radial_menu/proc/check_screen_border(mob/user)
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var/atom/movable/AM = anchor
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if(!istype(AM) || !AM.screen_loc)
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return
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if(AM in user.client.screen)
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if(hudfix_method)
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anchor = user
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else
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py_shift = 32
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restrict_to_dir(NORTH) //I was going to parse screen loc here but that's more effort than it's worth.
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//Sets defaults
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//These assume 45 deg min_angle
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/datum/radial_menu/proc/restrict_to_dir(dir)
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switch(dir)
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if(NORTH)
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starting_angle = 270
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ending_angle = 135
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if(SOUTH)
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starting_angle = 90
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ending_angle = 315
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if(EAST)
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starting_angle = 0
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ending_angle = 225
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if(WEST)
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starting_angle = 180
|
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ending_angle = 45
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/datum/radial_menu/proc/setup_menu()
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if(ending_angle > starting_angle)
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zone = ending_angle - starting_angle
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||||
else
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||||
zone = 360 - starting_angle + ending_angle
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||||
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||||
max_elements = round(zone / min_angle)
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var/paged = max_elements < choices.len
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if(elements.len < max_elements)
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var/elements_to_add = max_elements - elements.len
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for(var/i in 1 to elements_to_add) //Create all elements
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var/obj/screen/radial/new_element = new /obj/screen/radial/slice
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new_element.parent = src
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||||
elements += new_element
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||||
|
||||
var/page = 1
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page_data = list(null)
|
||||
var/list/current = list()
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||||
var/list/choices_left = choices.Copy()
|
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while(choices_left.len)
|
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if(current.len == max_elements)
|
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page_data[page] = current
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page++
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||||
page_data.len++
|
||||
current = list()
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||||
if(paged && current.len == max_elements - 1)
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current += NEXT_PAGE_ID
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continue
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else
|
||||
current += popleft(choices_left)
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if(paged && current.len < max_elements)
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current += NEXT_PAGE_ID
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||||
|
||||
page_data[page] = current
|
||||
pages = page
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||||
current_page = 1
|
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update_screen_objects(anim = entry_animation)
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/datum/radial_menu/proc/update_screen_objects(anim = FALSE)
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var/list/page_choices = page_data[current_page]
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var/angle_per_element = round(zone / page_choices.len)
|
||||
for(var/i in 1 to elements.len)
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||||
var/obj/screen/radial/E = elements[i]
|
||||
var/angle = WRAP(starting_angle + (i - 1) * angle_per_element,0,360)
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if(i > page_choices.len)
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HideElement(E)
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||||
else
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SetElement(E,page_choices[i],angle,anim = anim,anim_order = i)
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/datum/radial_menu/proc/HideElement(obj/screen/radial/slice/E)
|
||||
E.cut_overlays()
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E.alpha = 0
|
||||
E.name = "None"
|
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E.maptext = null
|
||||
E.mouse_opacity = MOUSE_OPACITY_TRANSPARENT
|
||||
E.choice = null
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||||
E.next_page = FALSE
|
||||
|
||||
/datum/radial_menu/proc/SetElement(obj/screen/radial/slice/E,choice_id,angle,anim,anim_order)
|
||||
//Position
|
||||
var/py = round(cos(angle) * radius) + py_shift
|
||||
var/px = round(sin(angle) * radius)
|
||||
if(anim)
|
||||
var/timing = anim_order * 0.5
|
||||
var/matrix/starting = matrix()
|
||||
starting.Scale(0.1,0.1)
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||||
E.transform = starting
|
||||
var/matrix/TM = matrix()
|
||||
animate(E,pixel_x = px,pixel_y = py, transform = TM, time = timing)
|
||||
else
|
||||
E.pixel_y = py
|
||||
E.pixel_x = px
|
||||
|
||||
//Visuals
|
||||
E.alpha = 255
|
||||
E.mouse_opacity = MOUSE_OPACITY_ICON
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E.cut_overlays()
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||||
if(choice_id == NEXT_PAGE_ID)
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||||
E.name = "Next Page"
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||||
E.next_page = TRUE
|
||||
E.add_overlay("radial_next")
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||||
else
|
||||
if(istext(choices_values[choice_id]))
|
||||
E.name = choices_values[choice_id]
|
||||
else
|
||||
var/atom/movable/AM = choices_values[choice_id] //Movables only
|
||||
E.name = AM.name
|
||||
E.choice = choice_id
|
||||
E.maptext = null
|
||||
E.next_page = FALSE
|
||||
if(choices_icons[choice_id])
|
||||
E.add_overlay(choices_icons[choice_id])
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||||
|
||||
/datum/radial_menu/New()
|
||||
close_button = new
|
||||
close_button.parent = src
|
||||
|
||||
/datum/radial_menu/proc/Reset()
|
||||
choices.Cut()
|
||||
choices_icons.Cut()
|
||||
choices_values.Cut()
|
||||
current_page = 1
|
||||
|
||||
/datum/radial_menu/proc/element_chosen(choice_id,mob/user)
|
||||
selected_choice = choices_values[choice_id]
|
||||
|
||||
/datum/radial_menu/proc/get_next_id()
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||||
return "c_[choices.len]"
|
||||
|
||||
/datum/radial_menu/proc/set_choices(list/new_choices)
|
||||
if(choices.len)
|
||||
Reset()
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||||
for(var/E in new_choices)
|
||||
var/id = get_next_id()
|
||||
choices += id
|
||||
choices_values[id] = E
|
||||
if(new_choices[E])
|
||||
var/I = extract_image(new_choices[E])
|
||||
if(I)
|
||||
choices_icons[id] = I
|
||||
setup_menu()
|
||||
|
||||
|
||||
/datum/radial_menu/proc/extract_image(E)
|
||||
var/mutable_appearance/MA = new /mutable_appearance(E)
|
||||
if(MA)
|
||||
MA.layer = ABOVE_HUD_LAYER
|
||||
MA.appearance_flags |= RESET_TRANSFORM
|
||||
return MA
|
||||
|
||||
|
||||
/datum/radial_menu/proc/next_page()
|
||||
if(pages > 1)
|
||||
current_page = WRAP(current_page + 1,1,pages+1)
|
||||
update_screen_objects()
|
||||
|
||||
/datum/radial_menu/proc/show_to(mob/M)
|
||||
if(current_user)
|
||||
hide()
|
||||
if(!M.client || !anchor)
|
||||
return
|
||||
current_user = M.client
|
||||
//Blank
|
||||
menu_holder = image(icon='icons/effects/effects.dmi',loc=anchor,icon_state="nothing",layer = ABOVE_HUD_LAYER)
|
||||
menu_holder.appearance_flags |= KEEP_APART
|
||||
menu_holder.vis_contents += elements + close_button
|
||||
current_user.images += menu_holder
|
||||
|
||||
/datum/radial_menu/proc/hide()
|
||||
if(current_user)
|
||||
current_user.images -= menu_holder
|
||||
|
||||
/datum/radial_menu/proc/wait()
|
||||
while (current_user && !finished && !selected_choice)
|
||||
stoplag(1)
|
||||
|
||||
/datum/radial_menu/Destroy()
|
||||
Reset()
|
||||
hide()
|
||||
. = ..()
|
||||
/*
|
||||
Presents radial menu to user anchored to anchor (or user if the anchor is currently in users screen)
|
||||
Choices should be a list where list keys are movables or text used for element names and return value
|
||||
and list values are movables/icons/images used for element icons
|
||||
*/
|
||||
/proc/show_radial_menu(mob/user,atom/anchor,list/choices)
|
||||
var/datum/radial_menu/menu = new
|
||||
if(!user)
|
||||
user = usr
|
||||
menu.anchor = anchor
|
||||
menu.check_screen_border(user) //Do what's needed to make it look good near borders or on hud
|
||||
menu.set_choices(choices)
|
||||
menu.show_to(user)
|
||||
menu.wait()
|
||||
var/answer = menu.selected_choice
|
||||
qdel(menu)
|
||||
return answer
|
||||
@@ -69,7 +69,7 @@ SUBSYSTEM_DEF(air)
|
||||
setup_atmos_machinery()
|
||||
setup_pipenets()
|
||||
gas_reactions = init_gas_reactions()
|
||||
..()
|
||||
return ..()
|
||||
|
||||
|
||||
/datum/controller/subsystem/air/fire(resumed = 0)
|
||||
|
||||
@@ -17,7 +17,7 @@ SUBSYSTEM_DEF(disease)
|
||||
for(var/common_disease_type in all_common_diseases)
|
||||
var/datum/disease/prototype = new common_disease_type()
|
||||
archive_diseases[prototype.GetDiseaseID()] = prototype
|
||||
..()
|
||||
return ..()
|
||||
|
||||
/datum/controller/subsystem/disease/stat_entry(msg)
|
||||
..("P:[active_diseases.len]")
|
||||
|
||||
@@ -22,7 +22,7 @@ SUBSYSTEM_DEF(events)
|
||||
control += E //add it to the list of all events (controls)
|
||||
reschedule()
|
||||
getHoliday()
|
||||
..()
|
||||
return ..()
|
||||
|
||||
|
||||
/datum/controller/subsystem/events/fire(resumed = 0)
|
||||
|
||||
@@ -39,4 +39,4 @@ SUBSYSTEM_DEF(icon_smooth)
|
||||
smooth_icon(A)
|
||||
CHECK_TICK
|
||||
|
||||
..()
|
||||
return ..()
|
||||
|
||||
@@ -21,7 +21,7 @@ SUBSYSTEM_DEF(job)
|
||||
LoadJobs()
|
||||
generate_selectable_species()
|
||||
set_overflow_role(CONFIG_GET(string/overflow_job))
|
||||
..()
|
||||
return ..()
|
||||
|
||||
/datum/controller/subsystem/job/proc/set_overflow_role(new_overflow_role)
|
||||
var/datum/job/new_overflow = GetJob(new_overflow_role)
|
||||
|
||||
@@ -22,10 +22,10 @@ SUBSYSTEM_DEF(lighting)
|
||||
|
||||
create_all_lighting_objects()
|
||||
initialized = TRUE
|
||||
|
||||
|
||||
fire(FALSE, TRUE)
|
||||
|
||||
..()
|
||||
return ..()
|
||||
|
||||
/datum/controller/subsystem/lighting/fire(resumed, init_tick_checks)
|
||||
MC_SPLIT_TICK_INIT(3)
|
||||
|
||||
@@ -9,7 +9,7 @@ SUBSYSTEM_DEF(machines)
|
||||
/datum/controller/subsystem/machines/Initialize()
|
||||
makepowernets()
|
||||
fire()
|
||||
..()
|
||||
return ..()
|
||||
|
||||
/datum/controller/subsystem/machines/proc/makepowernets()
|
||||
for(var/datum/powernet/PN in powernets)
|
||||
|
||||
@@ -94,7 +94,7 @@ SUBSYSTEM_DEF(mapping)
|
||||
setup_map_transitions()
|
||||
generate_station_area_list()
|
||||
initialize_reserved_level()
|
||||
..()
|
||||
return ..()
|
||||
|
||||
/* Nuke threats, for making the blue tiles on the station go RED
|
||||
Used by the AI doomsday and the self destruct nuke.
|
||||
|
||||
@@ -6,7 +6,7 @@ SUBSYSTEM_DEF(medals)
|
||||
/datum/controller/subsystem/medals/Initialize(timeofday)
|
||||
if(CONFIG_GET(string/medal_hub_address) && CONFIG_GET(string/medal_hub_password))
|
||||
hub_enabled = TRUE
|
||||
..()
|
||||
return ..()
|
||||
|
||||
/datum/controller/subsystem/medals/proc/UnlockMedal(medal, client/player)
|
||||
set waitfor = FALSE
|
||||
|
||||
@@ -38,7 +38,7 @@ SUBSYSTEM_DEF(minimap)
|
||||
to_chat(world, "<span class='boldannounce'>No cached minimaps detected. Backup files loaded.</span>")
|
||||
for(var/z in z_levels)
|
||||
register_asset("minimap_[z].png", fcopy_rsc(map_path(z,fileloc)))
|
||||
..()
|
||||
return ..()
|
||||
|
||||
/datum/controller/subsystem/minimap/proc/check_files(backup) // If the backup argument is true, looks in the icons folder. If false looks in the data folder.
|
||||
for(var/z in z_levels)
|
||||
|
||||
@@ -19,7 +19,7 @@ SUBSYSTEM_DEF(overlays)
|
||||
/datum/controller/subsystem/overlays/Initialize()
|
||||
initialized = TRUE
|
||||
fire(mc_check = FALSE)
|
||||
..()
|
||||
return ..()
|
||||
|
||||
|
||||
/datum/controller/subsystem/overlays/stat_entry()
|
||||
|
||||
@@ -28,7 +28,7 @@ SUBSYSTEM_DEF(persistence)
|
||||
LoadPhotoPersistence()
|
||||
if(CONFIG_GET(flag/use_antag_rep))
|
||||
LoadAntagReputation()
|
||||
..()
|
||||
return ..()
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/LoadSatchels()
|
||||
var/placed_satchel = 0
|
||||
|
||||
@@ -15,7 +15,7 @@ PROCESSING_SUBSYSTEM_DEF(quirks)
|
||||
/datum/controller/subsystem/processing/quirks/Initialize(timeofday)
|
||||
if(!quirks.len)
|
||||
SetupQuirks()
|
||||
..()
|
||||
return ..()
|
||||
|
||||
/datum/controller/subsystem/processing/quirks/proc/SetupQuirks()
|
||||
for(var/V in subtypesof(/datum/quirk))
|
||||
|
||||
@@ -12,7 +12,7 @@ SUBSYSTEM_DEF(server_maint)
|
||||
/datum/controller/subsystem/server_maint/Initialize(timeofday)
|
||||
if (CONFIG_GET(flag/hub))
|
||||
world.update_hub_visibility(TRUE)
|
||||
..()
|
||||
return ..()
|
||||
|
||||
/datum/controller/subsystem/server_maint/fire(resumed = FALSE)
|
||||
if(!resumed)
|
||||
|
||||
@@ -72,7 +72,7 @@ SUBSYSTEM_DEF(shuttle)
|
||||
WARNING("No /obj/docking_port/mobile/emergency/backup placed on the map!")
|
||||
if(!supply)
|
||||
WARNING("No /obj/docking_port/mobile/supply placed on the map!")
|
||||
..()
|
||||
return ..()
|
||||
|
||||
/datum/controller/subsystem/shuttle/proc/initial_load()
|
||||
if(!istype(manipulator))
|
||||
|
||||
@@ -128,12 +128,12 @@ SUBSYSTEM_DEF(ticker)
|
||||
if(!GLOB.syndicate_code_response)
|
||||
GLOB.syndicate_code_response = generate_code_phrase()
|
||||
|
||||
..()
|
||||
start_at = world.time + (CONFIG_GET(number/lobby_countdown) * 10)
|
||||
if(CONFIG_GET(flag/randomize_shift_time))
|
||||
gametime_offset = rand(0, 23) HOURS
|
||||
else if(CONFIG_GET(flag/shift_time_realtime))
|
||||
gametime_offset = world.timeofday
|
||||
return ..()
|
||||
|
||||
/datum/controller/subsystem/ticker/fire()
|
||||
switch(current_state)
|
||||
|
||||
@@ -45,7 +45,7 @@ SUBSYSTEM_DEF(weather)
|
||||
for(var/z in SSmapping.levels_by_trait(target_trait))
|
||||
LAZYINITLIST(eligible_zlevels["[z]"])
|
||||
eligible_zlevels["[z]"][W] = probability
|
||||
..()
|
||||
return ..()
|
||||
|
||||
/datum/controller/subsystem/weather/proc/run_weather(datum/weather/weather_datum_type, z_levels)
|
||||
if (istext(weather_datum_type))
|
||||
|
||||
@@ -124,7 +124,7 @@
|
||||
client.images.Remove(human_image)
|
||||
return ..()
|
||||
|
||||
/mob/camera/imaginary_friend/say(message)
|
||||
/mob/camera/imaginary_friend/say(message, bubble_type, var/list/spans = list(), sanitize = TRUE, datum/language/language = null, ignore_spam = FALSE, forced = null)
|
||||
if (!message)
|
||||
return
|
||||
|
||||
|
||||
@@ -51,7 +51,7 @@
|
||||
if(prob(3))
|
||||
owner.emote("drool")
|
||||
else if(owner.stat == CONSCIOUS && prob(3))
|
||||
owner.say(pick_list_replacements(BRAIN_DAMAGE_FILE, "brain_damage"))
|
||||
owner.say(pick_list_replacements(BRAIN_DAMAGE_FILE, "brain_damage"), forced = "brain damage")
|
||||
..()
|
||||
|
||||
/datum/brain_trauma/mild/dumbness/on_lose()
|
||||
|
||||
@@ -107,7 +107,7 @@
|
||||
if(2)
|
||||
owner.emote("scream")
|
||||
owner.Jitter(5)
|
||||
owner.say("AAAAH!!")
|
||||
owner.say("AAAAH!!", forced = "phobia")
|
||||
if(reason)
|
||||
owner.pointed(reason)
|
||||
if(3)
|
||||
|
||||
@@ -138,7 +138,7 @@
|
||||
to_chat(src, "<span class='notice'>As a split personality, you cannot do anything but observe. However, you will eventually gain control of your body, switching places with the current personality.</span>")
|
||||
to_chat(src, "<span class='warning'><b>Do not commit suicide or put the body in a deadly position. Behave like you care about it as much as the owner.</b></span>")
|
||||
|
||||
/mob/living/split_personality/say(message)
|
||||
/mob/living/split_personality/say(message, bubble_type, var/list/spans = list(), sanitize = TRUE, datum/language/language = null, ignore_spam = FALSE, forced = null)
|
||||
to_chat(src, "<span class='warning'>You cannot speak, your other self is controlling your body!</span>")
|
||||
return FALSE
|
||||
|
||||
|
||||
@@ -1304,6 +1304,16 @@
|
||||
var/msg = "[key_name(usr)] has removed [key_name(H)] from purrbation." // yogs - Yog Tickets
|
||||
message_admins(msg)
|
||||
admin_ticket_log(H, msg)
|
||||
|
||||
else if(href_list["cluwneing"]) // yogs start -- adds cluwneify verb in VV
|
||||
if(!check_rights(R_SPAWN)) return
|
||||
var/mob/living/carbon/human/H = locate(href_list["cluwneing"])
|
||||
if(!H)
|
||||
to_chat(usr, "Mob doesn't exist anymore")
|
||||
return
|
||||
H.cluwneify()
|
||||
message_admins("<span class='notice'>[key_name(usr)] has made [key_name(H)] into a Cluwne.</span>")
|
||||
return // yogs end
|
||||
|
||||
else if(href_list["adjustDamage"] && href_list["mobToDamage"])
|
||||
if(!check_rights(NONE))
|
||||
|
||||
@@ -21,7 +21,7 @@
|
||||
cure()
|
||||
else if(prob(parrot.speak_chance))
|
||||
if(parrot.speech_buffer.len)
|
||||
affected_mob.say(pick(parrot.speech_buffer))
|
||||
affected_mob.say(pick(parrot.speech_buffer), forced = "parrot possession")
|
||||
|
||||
/datum/disease/parrot_possession/cure()
|
||||
if(parrot && parrot.loc == affected_mob)
|
||||
|
||||
@@ -25,4 +25,4 @@
|
||||
to_chat(affected_mob, "<span class='danger'>Your thoughts are interrupted by a loud <b>HONK!</b></span>")
|
||||
if(4)
|
||||
if(prob(5))
|
||||
affected_mob.say( pick( list("HONK!", "Honk!", "Honk.", "Honk?", "Honk!!", "Honk?!", "Honk...") ) )
|
||||
affected_mob.say( pick( list("HONK!", "Honk!", "Honk.", "Honk?", "Honk!!", "Honk?!", "Honk...") ) , forced = "pierrot's throat")
|
||||
|
||||
@@ -136,7 +136,7 @@
|
||||
affected_mob.confused += 10
|
||||
if(4)
|
||||
if(prob(3))
|
||||
affected_mob.say(pick("Eeek, ook ook!", "Eee-eeek!", "Eeee!", "Ungh, ungh."))
|
||||
affected_mob.say(pick("Eeek, ook ook!", "Eee-eeek!", "Eeee!", "Ungh, ungh."), forced = "jungle fever")
|
||||
|
||||
/datum/disease/transformation/jungle_fever/cure()
|
||||
remove_monkey(affected_mob.mind)
|
||||
@@ -176,13 +176,13 @@
|
||||
switch(stage)
|
||||
if(3)
|
||||
if (prob(8))
|
||||
affected_mob.say(pick("Beep, boop", "beep, beep!", "Boop...bop"))
|
||||
affected_mob.say(pick("Beep, boop", "beep, beep!", "Boop...bop"), forced = "robotic transformation")
|
||||
if (prob(4))
|
||||
to_chat(affected_mob, "<span class='danger'>You feel a stabbing pain in your head.</span>")
|
||||
affected_mob.Unconscious(40)
|
||||
if(4)
|
||||
if (prob(20))
|
||||
affected_mob.say(pick("beep, beep!", "Boop bop boop beep.", "kkkiiiill mmme", "I wwwaaannntt tttoo dddiiieeee..."))
|
||||
affected_mob.say(pick("beep, beep!", "Boop bop boop beep.", "kkkiiiill mmme", "I wwwaaannntt tttoo dddiiieeee..."), forced = "robotic transformation")
|
||||
|
||||
|
||||
/datum/disease/transformation/xeno
|
||||
@@ -212,7 +212,7 @@
|
||||
affected_mob.Unconscious(40)
|
||||
if(4)
|
||||
if (prob(20))
|
||||
affected_mob.say(pick("You look delicious.", "Going to... devour you...", "Hsssshhhhh!"))
|
||||
affected_mob.say(pick("You look delicious.", "Going to... devour you...", "Hsssshhhhh!"), forced = "xenomorph transformation")
|
||||
|
||||
|
||||
/datum/disease/transformation/slime
|
||||
@@ -264,10 +264,10 @@
|
||||
switch(stage)
|
||||
if(3)
|
||||
if (prob(8))
|
||||
affected_mob.say(pick("YAP", "Woof!"))
|
||||
affected_mob.say(pick("YAP", "Woof!"), forced = "corgi transformation")
|
||||
if(4)
|
||||
if (prob(20))
|
||||
affected_mob.say(pick("Bark!", "AUUUUUU"))
|
||||
affected_mob.say(pick("Bark!", "AUUUUUU"), forced = "corgi transformation")
|
||||
|
||||
/datum/disease/transformation/morph
|
||||
name = "Gluttony's Blessing"
|
||||
|
||||
@@ -29,21 +29,21 @@ STI KALY - blind
|
||||
switch(stage)
|
||||
if(2)
|
||||
if(prob(1)&&prob(50))
|
||||
affected_mob.say(pick("You shall not pass!", "Expeliarmus!", "By Merlins beard!", "Feel the power of the Dark Side!"))
|
||||
affected_mob.say(pick("You shall not pass!", "Expeliarmus!", "By Merlins beard!", "Feel the power of the Dark Side!"), forced = "wizarditis")
|
||||
if(prob(1)&&prob(50))
|
||||
to_chat(affected_mob, "<span class='danger'>You feel [pick("that you don't have enough mana", "that the winds of magic are gone", "an urge to summon familiar")].</span>")
|
||||
|
||||
|
||||
if(3)
|
||||
if(prob(1)&&prob(50))
|
||||
affected_mob.say(pick("NEC CANTIO!","AULIE OXIN FIERA!", "STI KALY!", "TARCOL MINTI ZHERI!"))
|
||||
affected_mob.say(pick("NEC CANTIO!","AULIE OXIN FIERA!", "STI KALY!", "TARCOL MINTI ZHERI!"), forced = "wizarditis")
|
||||
if(prob(1)&&prob(50))
|
||||
to_chat(affected_mob, "<span class='danger'>You feel [pick("the magic bubbling in your veins","that this location gives you a +1 to INT","an urge to summon familiar")].</span>")
|
||||
|
||||
if(4)
|
||||
|
||||
if(prob(1))
|
||||
affected_mob.say(pick("NEC CANTIO!","AULIE OXIN FIERA!","STI KALY!","EI NATH!"))
|
||||
affected_mob.say(pick("NEC CANTIO!","AULIE OXIN FIERA!","STI KALY!","EI NATH!"), forced = "wizarditis")
|
||||
return
|
||||
if(prob(1)&&prob(50))
|
||||
to_chat(affected_mob, "<span class='danger'>You feel [pick("the tidal wave of raw power building inside","that this location gives you a +2 to INT and +1 to WIS","an urge to teleport")].</span>")
|
||||
@@ -111,7 +111,7 @@ STI KALY - blind
|
||||
if(!L)
|
||||
return
|
||||
|
||||
affected_mob.say("SCYAR NILA [uppertext(thearea.name)]!")
|
||||
affected_mob.say("SCYAR NILA [uppertext(thearea.name)]!", forced = "wizarditis teleport")
|
||||
affected_mob.forceMove(pick(L))
|
||||
|
||||
return
|
||||
|
||||
@@ -32,7 +32,7 @@
|
||||
sleep(1)
|
||||
|
||||
/datum/martial_art/plasma_fist/proc/Tornado(mob/living/carbon/human/A, mob/living/carbon/human/D)
|
||||
A.say("TORNADO SWEEP!")
|
||||
A.say("TORNADO SWEEP!", forced="plasma fist")
|
||||
TornadoAnimate(A)
|
||||
var/obj/effect/proc_holder/spell/aoe_turf/repulse/R = new(null)
|
||||
var/list/turfs = list()
|
||||
@@ -48,14 +48,14 @@
|
||||
playsound(D.loc, 'sound/weapons/punch1.ogg', 50, 1, -1)
|
||||
var/atom/throw_target = get_edge_target_turf(D, get_dir(D, get_step_away(D, A)))
|
||||
D.throw_at(throw_target, 200, 4,A)
|
||||
A.say("HYAH!")
|
||||
A.say("HYAH!", forced="plasma fist")
|
||||
log_combat(A, D, "threw back (Plasma Fist)")
|
||||
return
|
||||
|
||||
/datum/martial_art/plasma_fist/proc/Plasma(mob/living/carbon/human/A, mob/living/carbon/human/D)
|
||||
A.do_attack_animation(D, ATTACK_EFFECT_PUNCH)
|
||||
playsound(D.loc, 'sound/weapons/punch1.ogg', 50, 1, -1)
|
||||
A.say("PLASMA FIST!")
|
||||
A.say("PLASMA FIST!", forced="plasma fist")
|
||||
D.visible_message("<span class='danger'>[A] has hit [D] with THE PLASMA FIST TECHNIQUE!</span>", \
|
||||
"<span class='userdanger'>[A] has hit [D] with THE PLASMA FIST TECHNIQUE!</span>")
|
||||
D.gib()
|
||||
|
||||
@@ -107,7 +107,7 @@
|
||||
if(1)
|
||||
owner.emote("twitch")
|
||||
if(2 to 3)
|
||||
owner.say("[prob(50) ? ";" : ""][pick("SHIT", "PISS", "FUCK", "CUNT", "COCKSUCKER", "MOTHERFUCKER", "TITS")]")
|
||||
owner.say("[prob(50) ? ";" : ""][pick("SHIT", "PISS", "FUCK", "CUNT", "COCKSUCKER", "MOTHERFUCKER", "TITS")]", forced="tourette's syndrome")
|
||||
var/x_offset_old = owner.pixel_x
|
||||
var/y_offset_old = owner.pixel_y
|
||||
var/x_offset = owner.pixel_x + rand(-2,2)
|
||||
|
||||
@@ -625,10 +625,11 @@
|
||||
stack_trace("Invalid individual logging type: [message_type]. Defaulting to [LOG_GAME] (LOG_GAME).")
|
||||
log_game(log_text)
|
||||
|
||||
// Helper for logging chat messages or other logs wiht arbitrary inputs (e.g. announcements)
|
||||
/atom/proc/log_talk(message, message_type, tag=null, log_globally=TRUE)
|
||||
// Helper for logging chat messages or other logs with arbitrary inputs (e.g. announcements)
|
||||
/atom/proc/log_talk(message, message_type, tag=null, log_globally=TRUE, forced_by=null)
|
||||
var/prefix = tag ? "([tag]) " : ""
|
||||
log_message("[prefix]\"[message]\"", message_type, log_globally=log_globally)
|
||||
var/suffix = forced_by ? " FORCED by [forced_by]" : ""
|
||||
log_message("[prefix]\"[message]\"[suffix]", message_type, log_globally=log_globally)
|
||||
|
||||
// Helper for logging of messages with only one sender and receiver
|
||||
/proc/log_directed_talk(atom/source, atom/target, message, message_type, tag)
|
||||
|
||||
@@ -885,7 +885,7 @@ GLOBAL_LIST_EMPTY(allCasters)
|
||||
|
||||
/obj/item/newspaper/suicide_act(mob/user)
|
||||
user.visible_message("<span class='suicide'>[user] is focusing intently on [src]! It looks like [user.p_theyre()] trying to commit sudoku... until [user.p_their()] eyes light up with realization!</span>")
|
||||
user.say(";JOURNALISM IS MY CALLING! EVERYBODY APPRECIATES UNBIASED REPORTI-GLORF")
|
||||
user.say(";JOURNALISM IS MY CALLING! EVERYBODY APPRECIATES UNBIASED REPORTI-GLORF", forced="newspaper suicide")
|
||||
var/mob/living/carbon/human/H = user
|
||||
var/obj/W = new /obj/item/reagent_containers/food/drinks/bottle/whiskey(H.loc)
|
||||
playsound(H.loc, 'sound/items/drink.ogg', rand(10,50), 1)
|
||||
|
||||
@@ -171,7 +171,7 @@
|
||||
// By default, the emagged recycler will gib all non-carbons. (human simple animal mobs don't count)
|
||||
if(iscarbon(L))
|
||||
if(L.stat == CONSCIOUS)
|
||||
L.say("ARRRRRRRRRRRGH!!!")
|
||||
L.say("ARRRRRRRRRRRGH!!!", forced="recycler grinding")
|
||||
add_mob_blood(L)
|
||||
|
||||
if(!blood && !issilicon(L))
|
||||
|
||||
@@ -345,6 +345,8 @@
|
||||
set_picture("ai_awesome")
|
||||
if("Dorfy")
|
||||
set_picture("ai_urist")
|
||||
if("Thinking")
|
||||
set_picture("ai_thinking")
|
||||
if("Facepalm")
|
||||
set_picture("ai_facepalm")
|
||||
if("Friend Computer")
|
||||
|
||||
@@ -51,7 +51,7 @@
|
||||
cleanspeed = 10 //much faster than mop so it is useful for traitors who want to clean crime scenes
|
||||
|
||||
/obj/item/soap/suicide_act(mob/user)
|
||||
user.say(";FFFFFFFFFFFFFFFFUUUUUUUDGE!!")
|
||||
user.say(";FFFFFFFFFFFFFFFFUUUUUUUDGE!!", forced="soap suicide")
|
||||
user.visible_message("<span class='suicide'>[user] lifts [src] to [user.p_their()] mouth and gnaws on it furiously, producing a thick froth! [user.p_they(TRUE)]'ll never get that BB gun now!</span>")
|
||||
new /obj/effect/particle_effect/foam(loc)
|
||||
return (TOXLOSS)
|
||||
|
||||
@@ -535,11 +535,11 @@
|
||||
var/mob/living/carbon/human/H = user
|
||||
if(is_capped || !actually_paints)
|
||||
user.visible_message("<span class='suicide'>[user] shakes up [src] with a rattle and lifts it to [user.p_their()] mouth, but nothing happens!</span>")
|
||||
user.say("MEDIOCRE!!")
|
||||
user.say("MEDIOCRE!!", forced="spraycan suicide")
|
||||
return SHAME
|
||||
else
|
||||
user.visible_message("<span class='suicide'>[user] shakes up [src] with a rattle and lifts it to [user.p_their()] mouth, spraying paint across [user.p_their()] teeth!</span>")
|
||||
user.say("WITNESS ME!!")
|
||||
user.say("WITNESS ME!!", forced="spraycan suicide")
|
||||
if(pre_noise || post_noise)
|
||||
playsound(loc, 'sound/effects/spray.ogg', 5, 1, 5)
|
||||
if(can_change_colour)
|
||||
|
||||
@@ -14,7 +14,7 @@
|
||||
/obj/item/megaphone/suicide_act(mob/living/carbon/user)
|
||||
user.visible_message("<span class='suicide'>[user] is uttering [user.p_their()] last words into \the [src]! It looks like [user.p_theyre()] trying to commit suicide!</span>")
|
||||
spamcheck = 0//so they dont have to worry about recharging
|
||||
user.say("AAAAAAAAAAAARGHHHHH")//he must have died while coding this
|
||||
user.say("AAAAAAAAAAAARGHHHHH", forced="megaphone suicide")//he must have died while coding this
|
||||
return OXYLOSS
|
||||
|
||||
/obj/item/megaphone/get_held_item_speechspans(mob/living/carbon/user)
|
||||
|
||||
@@ -147,7 +147,7 @@
|
||||
message_say = "FOR RATVAR!"
|
||||
else if(UM.has_antag_datum(/datum/antagonist/rev))
|
||||
message_say = "VIVA LA REVOLUTION!"
|
||||
M.say(message_say)
|
||||
M.say(message_say, forced="C4 suicide")
|
||||
|
||||
/obj/item/grenade/plastic/suicide_act(mob/user)
|
||||
message_admins("[ADMIN_LOOKUPFLW(user)] suicided with [src] at [ADMIN_VERBOSEJMP(user)]")
|
||||
|
||||
@@ -30,7 +30,7 @@
|
||||
"<span class='notice'>You raise [src] skywards, inspiring your allies!</span>")
|
||||
playsound(src, "rustle", 100, FALSE)
|
||||
if(warcry)
|
||||
user.say("[warcry]")
|
||||
user.say("[warcry]", forced="banner")
|
||||
var/old_transform = user.transform
|
||||
user.transform *= 1.2
|
||||
animate(user, transform = old_transform, time = 10)
|
||||
|
||||
@@ -482,7 +482,7 @@
|
||||
/obj/item/twohanded/spear/suicide_act(mob/living/carbon/user)
|
||||
user.visible_message("<span class='suicide'>[user] begins to sword-swallow \the [src]! It looks like [user.p_theyre()] trying to commit suicide!</span>")
|
||||
if(explosive)
|
||||
user.say("[war_cry]")
|
||||
user.say("[war_cry]", forced="spear warcry")
|
||||
explosive.forceMove(user)
|
||||
explosive.prime()
|
||||
user.gib()
|
||||
@@ -512,7 +512,7 @@
|
||||
if(isopenturf(AM)) //So you can actually melee with it
|
||||
return
|
||||
if(explosive && wielded)
|
||||
user.say("[war_cry]")
|
||||
user.say("[war_cry]", forced="spear warcry")
|
||||
explosive.forceMove(AM)
|
||||
explosive.prime()
|
||||
qdel(src)
|
||||
|
||||
@@ -83,7 +83,7 @@
|
||||
visible_message("<span class='danger'>[user] smashes [src]!</span>", null, null, COMBAT_MESSAGE_RANGE)
|
||||
if(density)
|
||||
playsound(src, 'sound/effects/meteorimpact.ogg', 100, 1)
|
||||
user.say(pick(";RAAAAAAAARGH!", ";HNNNNNNNNNGGGGGGH!", ";GWAAAAAAAARRRHHH!", "NNNNNNNNGGGGGGGGHH!", ";AAAAAAARRRGH!" ))
|
||||
user.say(pick(";RAAAAAAAARGH!", ";HNNNNNNNNNGGGGGGH!", ";GWAAAAAAAARRRHHH!", "NNNNNNNNGGGGGGGGHH!", ";AAAAAAARRRGH!" ), forced="hulk")
|
||||
else
|
||||
playsound(src, 'sound/effects/bang.ogg', 50, 1)
|
||||
take_damage(hulk_damage(), BRUTE, "melee", 0, get_dir(src, user))
|
||||
|
||||
@@ -18,12 +18,12 @@ GLOBAL_LIST_INIT(freqtospan, list(
|
||||
"[FREQ_CTF_BLUE]" = "blueteamradio"
|
||||
))
|
||||
|
||||
/atom/movable/proc/say(message, datum/language/language = null)
|
||||
/atom/movable/proc/say(message, bubble_type, var/list/spans = list(), sanitize = TRUE, datum/language/language = null, ignore_spam = FALSE, forced = null)
|
||||
if(!can_speak())
|
||||
return
|
||||
if(message == "" || !message)
|
||||
return
|
||||
var/list/spans = get_spans()
|
||||
spans |= get_spans()
|
||||
if(!language)
|
||||
language = get_default_language()
|
||||
send_speech(message, 7, src, , spans, message_language=language)
|
||||
|
||||
@@ -139,7 +139,7 @@
|
||||
..(user, 1)
|
||||
if(prob(hardness))
|
||||
playsound(src, 'sound/effects/meteorimpact.ogg', 100, 1)
|
||||
user.say(pick(";RAAAAAAAARGH!", ";HNNNNNNNNNGGGGGGH!", ";GWAAAAAAAARRRHHH!", "NNNNNNNNGGGGGGGGHH!", ";AAAAAAARRRGH!" ))
|
||||
user.say(pick(";RAAAAAAAARGH!", ";HNNNNNNNNNGGGGGGH!", ";GWAAAAAAAARRRHHH!", "NNNNNNNNGGGGGGGGHH!", ";AAAAAAARRRGH!" ), forced = "hulk")
|
||||
dismantle_wall(1)
|
||||
else
|
||||
playsound(src, 'sound/effects/bang.ogg', 50, 1)
|
||||
|
||||
@@ -102,6 +102,7 @@ GLOBAL_LIST_INIT(admin_verbs_fun, list(
|
||||
/client/proc/polymorph_all,
|
||||
/client/proc/show_tip,
|
||||
/client/proc/smite,
|
||||
/client/proc/spawn_floor_cluwne, // Yogs
|
||||
/client/proc/rejuv_all, // yogs - Revive All
|
||||
/client/proc/admin_away
|
||||
))
|
||||
|
||||
@@ -1445,7 +1445,7 @@
|
||||
var/speech = input("What will [key_name(M)] say?.", "Force speech", "")// Don't need to sanitize, since it does that in say(), we also trust our admins.
|
||||
if(!speech)
|
||||
return
|
||||
M.say(speech)
|
||||
M.say(speech, forced = "admin speech")
|
||||
speech = sanitize(speech) // Nah, we don't trust them
|
||||
log_admin("[key_name(usr)] forced [key_name(M)] to say: [speech]")
|
||||
message_admins("<span class='adminnotice'>[key_name_admin(usr)] forced [key_name_admin(M)] to say: [speech]</span>")
|
||||
|
||||
@@ -185,7 +185,7 @@ GLOBAL_LIST_EMPTY(blob_nodes)
|
||||
blob_points = CLAMP(blob_points + points, 0, max_blob_points)
|
||||
hud_used.blobpwrdisplay.maptext = "<div align='center' valign='middle' style='position:relative; top:0px; left:6px'><font color='#82ed00'>[round(blob_points)]</font></div>"
|
||||
|
||||
/mob/camera/blob/say(message)
|
||||
/mob/camera/blob/say(message, bubble_type, var/list/spans = list(), sanitize = TRUE, datum/language/language = null, ignore_spam = FALSE, forced = null)
|
||||
if (!message)
|
||||
return
|
||||
|
||||
|
||||
@@ -40,6 +40,10 @@
|
||||
if(dna_cost <= 0)
|
||||
continue
|
||||
|
||||
var/xenoling_available = initial(ability.xenoling_available) //yogs start - removing combat abilities from xenolings
|
||||
if(istype(changeling, /datum/antagonist/changeling/xenobio) && !xenoling_available)
|
||||
continue //yogs end - removing combat abilities from xenolings
|
||||
|
||||
var/list/AL = list()
|
||||
AL["name"] = initial(ability.name)
|
||||
AL["desc"] = initial(ability.desc)
|
||||
|
||||
@@ -238,6 +238,7 @@
|
||||
fire_sound = 'sound/effects/splat.ogg'
|
||||
force = 0
|
||||
max_charges = 1
|
||||
fire_delay = 1
|
||||
throwforce = 0 //Just to be on the safe side
|
||||
throw_range = 0
|
||||
throw_speed = 0
|
||||
@@ -254,6 +255,11 @@
|
||||
/obj/item/gun/magic/tentacle/shoot_with_empty_chamber(mob/living/user as mob|obj)
|
||||
to_chat(user, "<span class='warning'>The [name] is not ready yet.</span>")
|
||||
|
||||
/obj/item/gun/magic/tentacle/process_chamber()
|
||||
. = ..()
|
||||
if(charges == 0)
|
||||
qdel(src)
|
||||
|
||||
/obj/item/gun/magic/tentacle/suicide_act(mob/user)
|
||||
user.visible_message("<span class='suicide'>[user] coils [src] tightly around [user.p_their()] neck! It looks like [user.p_theyre()] trying to commit suicide!</span>")
|
||||
return (OXYLOSS)
|
||||
@@ -302,8 +308,12 @@
|
||||
|
||||
/obj/item/projectile/tentacle/proc/tentacle_grab(mob/living/carbon/human/H, mob/living/carbon/C)
|
||||
if(H.Adjacent(C))
|
||||
if(H.get_active_held_item() && !H.get_inactive_held_item())
|
||||
H.swap_hand()
|
||||
if(H.get_active_held_item())
|
||||
return
|
||||
C.grabbedby(H)
|
||||
C.grippedby(H) //instant aggro grab
|
||||
C.grippedby(H, instant = TRUE) //instant aggro grab
|
||||
|
||||
/obj/item/projectile/tentacle/proc/tentacle_stab(mob/living/carbon/human/H, mob/living/carbon/C)
|
||||
if(H.Adjacent(C))
|
||||
@@ -318,7 +328,6 @@
|
||||
|
||||
/obj/item/projectile/tentacle/on_hit(atom/target, blocked = FALSE)
|
||||
var/mob/living/carbon/human/H = firer
|
||||
H.dropItemToGround(source.gun, TRUE) //Unequip thus delete the tentacle on hit
|
||||
if(blocked >= 100)
|
||||
return 0
|
||||
if(isitem(target))
|
||||
|
||||
@@ -76,7 +76,7 @@
|
||||
E = new V
|
||||
E.Grant(src)
|
||||
|
||||
/mob/camera/eminence/say(message)
|
||||
/mob/camera/eminence/say(message, bubble_type, var/list/spans = list(), sanitize = TRUE, datum/language/language = null, ignore_spam = FALSE, forced = null)
|
||||
if(client)
|
||||
if(client.prefs.muted & MUTE_IC)
|
||||
to_chat(src, "You cannot send IC messages (muted).")
|
||||
|
||||
@@ -196,15 +196,15 @@
|
||||
/datum/action/innate/cult/master/finalreck/proc/chant(chant_number)
|
||||
switch(chant_number)
|
||||
if(1)
|
||||
owner.say("C'arta forbici!", language = /datum/language/common)
|
||||
owner.say("C'arta forbici!", language = /datum/language/common, forced = "cult invocation")
|
||||
if(2)
|
||||
owner.say("Pleggh e'ntrath!", language = /datum/language/common)
|
||||
owner.say("Pleggh e'ntrath!", language = /datum/language/common, forced = "cult invocation")
|
||||
playsound(get_turf(owner),'sound/magic/clockwork/narsie_attack.ogg', 50, 1)
|
||||
if(3)
|
||||
owner.say("Barhah hra zar'garis!", language = /datum/language/common)
|
||||
owner.say("Barhah hra zar'garis!", language = /datum/language/common, forced = "cult invocation")
|
||||
playsound(get_turf(owner),'sound/magic/clockwork/narsie_attack.ogg', 75, 1)
|
||||
if(4)
|
||||
owner.say("N'ath reth sh'yro eth d'rekkathnor!!!", language = /datum/language/common)
|
||||
owner.say("N'ath reth sh'yro eth d'rekkathnor!!!", language = /datum/language/common, forced = "cult invocation")
|
||||
playsound(get_turf(owner),'sound/magic/clockwork/narsie_attack.ogg', 100, 1)
|
||||
|
||||
/datum/action/innate/cult/master/cultmark
|
||||
|
||||
@@ -62,7 +62,7 @@ Runes can either be invoked by one's self or with many different cultists. Each
|
||||
to_chat(user, "<span class='notice'>You carefully erase the [lowertext(cultist_name)] rune.</span>")
|
||||
qdel(src)
|
||||
else if(istype(I, /obj/item/nullrod))
|
||||
user.say("BEGONE FOUL MAGIKS!!")
|
||||
user.say("BEGONE FOUL MAGIKS!!", forced = "nullrod")
|
||||
to_chat(user, "<span class='danger'>You disrupt the magic of [src] with [I].</span>")
|
||||
qdel(src)
|
||||
|
||||
@@ -136,7 +136,7 @@ structure_check() searches for nearby cultist structures required for the invoca
|
||||
if(isliving(M))
|
||||
var/mob/living/L = M
|
||||
if(invocation)
|
||||
L.say(invocation, language = /datum/language/common, ignore_spam = TRUE)
|
||||
L.say(invocation, language = /datum/language/common, ignore_spam = TRUE, forced = "cult invocation")
|
||||
if(invoke_damage)
|
||||
L.apply_damage(invoke_damage, BRUTE)
|
||||
to_chat(L, "<span class='cult italic'>[src] saps your strength!</span>")
|
||||
|
||||
@@ -107,7 +107,7 @@ the new instance inside the host to be updated to the template's stats.
|
||||
if(istype(B))
|
||||
to_chat(user, "<span class='notice'>[B.name]</span>")
|
||||
|
||||
/mob/camera/disease/say(message)
|
||||
/mob/camera/disease/say(message, bubble_type, var/list/spans = list(), sanitize = TRUE, datum/language/language = null, ignore_spam = FALSE, forced = null)
|
||||
return
|
||||
|
||||
/mob/camera/disease/Move(NewLoc, Dir = 0)
|
||||
|
||||
@@ -148,7 +148,7 @@
|
||||
/mob/living/simple_animal/revenant/med_hud_set_status()
|
||||
return //we use no hud
|
||||
|
||||
/mob/living/simple_animal/revenant/say(message)
|
||||
/mob/living/simple_animal/revenant/say(message, bubble_type, var/list/spans = list(), sanitize = TRUE, datum/language/language = null, ignore_spam = FALSE, forced = null)
|
||||
if(!message)
|
||||
return
|
||||
src.log_talk(message, LOG_SAY)
|
||||
|
||||
@@ -301,7 +301,7 @@
|
||||
switch(user.zone_selected)
|
||||
if(BODY_ZONE_PRECISE_MOUTH)
|
||||
var/wgw = sanitize(input(user, "What would you like the victim to say", "Voodoo", null) as text)
|
||||
target.say(wgw)
|
||||
target.say(wgw, forced = "voodoo doll")
|
||||
log_game("[key_name(user)] made [key_name(target)] say [wgw] with a voodoo doll.")
|
||||
if(BODY_ZONE_PRECISE_EYES)
|
||||
user.set_machine(src)
|
||||
|
||||
@@ -70,7 +70,7 @@
|
||||
if(M.a_intent == INTENT_HARM)
|
||||
M.changeNext_move(CLICK_CD_RAPID)
|
||||
if(warcry)
|
||||
M.say("[warcry]", ignore_spam = TRUE)
|
||||
M.say("[warcry]", ignore_spam = TRUE, forced = "north star warcry")
|
||||
.= FALSE
|
||||
|
||||
/obj/item/clothing/gloves/rapid/attack_self(mob/user)
|
||||
|
||||
@@ -12,10 +12,10 @@
|
||||
|
||||
/obj/item/clothing/head/chefhat/suicide_act(mob/user)
|
||||
user.visible_message("<span class='suicide'>[user] is donning [src]! It looks like [user.p_theyre()] trying to become a chef.</span>")
|
||||
user.say("Bork Bork Bork!")
|
||||
user.say("Bork Bork Bork!", forced = "chef hat suicide")
|
||||
sleep(20)
|
||||
user.visible_message("<span class='suicide'>[user] climbs into an imaginary oven!</span>")
|
||||
user.say("BOOORK!")
|
||||
user.say("BOOORK!", forced = "chef hat suicide")
|
||||
playsound(user, 'sound/machines/ding.ogg', 50, 1)
|
||||
return(FIRELOSS)
|
||||
|
||||
@@ -59,6 +59,7 @@
|
||||
/obj/item/clothing/head/fedora/det_hat
|
||||
name = "detective's fedora"
|
||||
desc = "There's only one man who can sniff out the dirty stench of crime, and he's likely wearing this hat."
|
||||
armor = list("melee" = 25, "bullet" = 5, "laser" = 25, "energy" = 10, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 30, "acid" = 50)
|
||||
icon_state = "detective"
|
||||
var/candy_cooldown = 0
|
||||
pocket_storage_component_path = /datum/component/storage/concrete/pockets/small/detective
|
||||
|
||||
@@ -185,7 +185,6 @@
|
||||
name = "fedora"
|
||||
icon_state = "fedora"
|
||||
item_state = "fedora"
|
||||
armor = list("melee" = 25, "bullet" = 5, "laser" = 25, "energy" = 10, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 30, "acid" = 50)
|
||||
desc = "A really cool hat if you're a mobster. A really lame hat if you're not."
|
||||
pocket_storage_component_path = /datum/component/storage/concrete/pockets/small
|
||||
|
||||
@@ -194,7 +193,7 @@
|
||||
return 0
|
||||
var/mob/living/carbon/human/H = user
|
||||
user.visible_message("<span class='suicide'>[user] is donning [src]! It looks like [user.p_theyre()] trying to be nice to girls.</span>")
|
||||
user.say("M'lady.")
|
||||
user.say("M'lady.", forced = "fedora suicide")
|
||||
sleep(10)
|
||||
H.facial_hair_style = "Neckbeard"
|
||||
return(BRUTELOSS)
|
||||
|
||||
@@ -168,7 +168,7 @@
|
||||
to_chat(usr, "<span class='warning'>\The robe's internal magic supply is still recharging!</span>")
|
||||
return
|
||||
|
||||
usr.say("Rise, my creation! Off your page into this realm!")
|
||||
usr.say("Rise, my creation! Off your page into this realm!", forced = "stickman summoning")
|
||||
playsound(src.loc, 'sound/magic/summon_magic.ogg', 50, 1, 1)
|
||||
var/mob/living/M = new /mob/living/simple_animal/hostile/stickman(get_turf(usr))
|
||||
var/list/factions = usr.faction
|
||||
|
||||
@@ -283,7 +283,7 @@
|
||||
|
||||
/obj/item/clothing/accessory/lawyers_badge/attack_self(mob/user)
|
||||
if(prob(1))
|
||||
user.say("The testimony contradicts the evidence!")
|
||||
user.say("The testimony contradicts the evidence!", forced = "attorney's badge")
|
||||
user.visible_message("[user] shows [user.p_their()] attorney's badge.", "<span class='notice'>You show your attorney's badge.</span>")
|
||||
|
||||
/obj/item/clothing/accessory/lawyers_badge/on_uniform_equip(obj/item/clothing/under/U, user)
|
||||
|
||||
@@ -257,7 +257,7 @@
|
||||
name = "Beer Day"
|
||||
|
||||
/datum/holiday/beer/shouldCelebrate(dd, mm, yy, ww, ddd)
|
||||
if(mm == 8 && ddd == FRIDAY) //First Friday in August
|
||||
if(mm == 8 && ddd == FRIDAY && ww == 1) //First Friday in August
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
|
||||
@@ -33,7 +33,7 @@
|
||||
sleep(25)
|
||||
if(!user)
|
||||
return (OXYLOSS)
|
||||
user.say("BANG!")
|
||||
user.say("BANG!", forced = "banana")
|
||||
sleep(25)
|
||||
if(!user)
|
||||
return (OXYLOSS)
|
||||
|
||||
@@ -27,9 +27,11 @@
|
||||
|
||||
// Egg-Plant
|
||||
/obj/item/seeds/eggplant/eggy
|
||||
name = "pack of egg-plant seeds"
|
||||
desc = "These seeds grow to produce berries that look a lot like eggs."
|
||||
icon_state = "seed-eggy"
|
||||
species = "eggy"
|
||||
plantname = "Egg-Plants"
|
||||
product = /obj/item/reagent_containers/food/snacks/grown/shell/eggy
|
||||
lifespan = 75
|
||||
production = 12
|
||||
|
||||
@@ -470,23 +470,50 @@
|
||||
for(var/obj/item/integrated_circuit/input/S in assembly_components)
|
||||
S.attackby_react(I,user,user.a_intent)
|
||||
return ..()
|
||||
var/obj/item/stock_parts/cell = I
|
||||
user.transferItemToLoc(I, loc)
|
||||
cell.forceMove(src)
|
||||
battery = cell
|
||||
I.forceMove(src)
|
||||
battery = I
|
||||
diag_hud_set_circuitstat() //update diagnostic hud
|
||||
playsound(get_turf(src), 'sound/items/Deconstruct.ogg', 50, 1)
|
||||
to_chat(user, "<span class='notice'>You slot \the [cell] inside \the [src]'s power supplier.</span>")
|
||||
to_chat(user, "<span class='notice'>You slot the [I] inside \the [src]'s power supplier.</span>")
|
||||
return TRUE
|
||||
else if(istype(I, /obj/item/integrated_electronics/detailer))
|
||||
var/obj/item/integrated_electronics/detailer/D = I
|
||||
detail_color = D.detail_color
|
||||
update_icon()
|
||||
else
|
||||
for(var/obj/item/integrated_circuit/input/S in assembly_components)
|
||||
S.attackby_react(I,user,user.a_intent)
|
||||
if(user.a_intent != INTENT_HELP)
|
||||
return ..()
|
||||
var/list/input_selection = list()
|
||||
//Check all the components asking for an input
|
||||
for(var/obj/item/integrated_circuit/input in assembly_components)
|
||||
if((input.demands_object_input && opened) || (input.demands_object_input && input.can_input_object_when_closed))
|
||||
var/i = 0
|
||||
//Check if there is another component with the same name and append a number for identification
|
||||
for(var/s in input_selection)
|
||||
var/obj/item/integrated_circuit/s_circuit = input_selection[s]
|
||||
if(s_circuit.name == input.name && s_circuit.displayed_name == input.displayed_name && s_circuit != input)
|
||||
i++
|
||||
var/disp_name= "[input.displayed_name] \[[input]\]"
|
||||
if(i)
|
||||
disp_name += " ([i+1])"
|
||||
//Associative lists prevent me from needing another list and using a Find proc
|
||||
input_selection[disp_name] = input
|
||||
|
||||
var/obj/item/integrated_circuit/choice
|
||||
if(input_selection)
|
||||
if(input_selection.len == 1)
|
||||
choice = input_selection[input_selection[1]]
|
||||
else
|
||||
var/selection = input(user, "Where do you want to insert that item?", "Interaction") as null|anything in input_selection
|
||||
if(!check_interactivity(user))
|
||||
return ..()
|
||||
if(selection)
|
||||
choice = input_selection[selection]
|
||||
if(choice)
|
||||
choice.additem(I, user)
|
||||
for(var/obj/item/integrated_circuit/input/S in assembly_components)
|
||||
S.attackby_react(I,user,user.a_intent)
|
||||
return ..()
|
||||
|
||||
|
||||
/obj/item/electronic_assembly/attack_self(mob/user)
|
||||
@@ -496,30 +523,33 @@
|
||||
interact(user)
|
||||
|
||||
var/list/input_selection = list()
|
||||
var/list/available_inputs = list()
|
||||
//Check all the components asking for an input
|
||||
for(var/obj/item/integrated_circuit/input/input in assembly_components)
|
||||
if(input.can_be_asked_input)
|
||||
available_inputs.Add(input)
|
||||
var/i = 0
|
||||
for(var/obj/item/integrated_circuit/s in available_inputs)
|
||||
if(s.name == input.name && s.displayed_name == input.displayed_name && s != input)
|
||||
//Check if there is another component with the same name and append a number for identification
|
||||
for(var/s in input_selection)
|
||||
var/obj/item/integrated_circuit/s_circuit = input_selection[s]
|
||||
if(s_circuit.name == input.name && s_circuit.displayed_name == input.displayed_name && s_circuit != input)
|
||||
i++
|
||||
var/disp_name= "[input.displayed_name] \[[input]\]"
|
||||
if(i)
|
||||
disp_name += " ([i+1])"
|
||||
input_selection.Add(disp_name)
|
||||
//Associative lists prevent me from needing another list and using a Find proc
|
||||
input_selection[disp_name] = input
|
||||
|
||||
var/obj/item/integrated_circuit/input/choice
|
||||
if(available_inputs)
|
||||
if(available_inputs.len ==1)
|
||||
choice = available_inputs[1]
|
||||
|
||||
|
||||
if(input_selection)
|
||||
if(input_selection.len ==1)
|
||||
choice = input_selection[input_selection[1]]
|
||||
else
|
||||
var/selection = input(user, "What do you want to interact with?", "Interaction") as null|anything in input_selection
|
||||
if(!check_interactivity(user))
|
||||
return
|
||||
if(selection)
|
||||
var/index = input_selection.Find(selection)
|
||||
choice = available_inputs[index]
|
||||
choice = input_selection[selection]
|
||||
|
||||
if(choice)
|
||||
choice.ask_for_input(user)
|
||||
|
||||
@@ -24,6 +24,9 @@
|
||||
var/category_text = "NO CATEGORY THIS IS A BUG" // To show up on circuit printer, and perhaps other places.
|
||||
var/removable = TRUE // Determines if a circuit is removable from the assembly.
|
||||
var/displayed_name = ""
|
||||
var/demands_object_input = FALSE
|
||||
var/can_input_object_when_closed = FALSE
|
||||
|
||||
|
||||
/*
|
||||
Integrated circuits are essentially modular machines. Each circuit has a specific function, and combining them inside Electronic Assemblies allows
|
||||
@@ -35,6 +38,10 @@ a creative player the means to solve many problems. Circuits are held inside an
|
||||
external_examine(user)
|
||||
. = ..()
|
||||
|
||||
// Can be called via electronic_assembly/attackby()
|
||||
/obj/item/integrated_circuit/proc/additem(var/obj/item/I, var/mob/living/user)
|
||||
attackby(I, user)
|
||||
|
||||
// This should be used when someone is examining while the case is opened.
|
||||
/obj/item/integrated_circuit/proc/internal_examine(mob/user)
|
||||
to_chat(user, "This board has [inputs.len] input pin\s, [outputs.len] output pin\s and [activators.len] activation pin\s.")
|
||||
|
||||
@@ -34,6 +34,8 @@
|
||||
var/lethal_projectile = null //lethal mode projectile type
|
||||
var/lethal_projectile_sound
|
||||
|
||||
demands_object_input = TRUE // You can put stuff in once the circuit is in assembly,passed down from additem and handled by attackby()
|
||||
|
||||
|
||||
|
||||
/obj/item/integrated_circuit/manipulation/weapon_firing/Destroy()
|
||||
@@ -185,6 +187,7 @@
|
||||
action_flags = IC_ACTION_COMBAT
|
||||
var/obj/item/grenade/attached_grenade
|
||||
var/pre_attached_grenade_type
|
||||
demands_object_input = TRUE // You can put stuff in once the circuit is in assembly,passed down from additem and handled by attackby()
|
||||
|
||||
/obj/item/integrated_circuit/manipulation/grenade/Initialize()
|
||||
. = ..()
|
||||
|
||||
@@ -155,7 +155,7 @@ GLOBAL_PROTECT(exp_to_update)
|
||||
if(!SSdbcore.Connect())
|
||||
return -1
|
||||
var/datum/DBQuery/exp_read = SSdbcore.NewQuery("SELECT job, minutes FROM [format_table_name("role_time")] WHERE ckey = '[sanitizeSQL(ckey)]'")
|
||||
if(!exp_read.Execute())
|
||||
if(!exp_read.Execute(async = TRUE))
|
||||
qdel(exp_read)
|
||||
return -1
|
||||
var/list/play_records = list()
|
||||
@@ -172,7 +172,6 @@ GLOBAL_PROTECT(exp_to_update)
|
||||
|
||||
prefs.exp = play_records
|
||||
|
||||
|
||||
//updates player db flags
|
||||
/client/proc/update_flag_db(newflag, state = FALSE)
|
||||
|
||||
@@ -269,7 +268,7 @@ GLOBAL_PROTECT(exp_to_update)
|
||||
|
||||
var/datum/DBQuery/flags_read = SSdbcore.NewQuery("SELECT flags FROM [format_table_name("player")] WHERE ckey='[ckey]'")
|
||||
|
||||
if(!flags_read.Execute())
|
||||
if(!flags_read.Execute(async = TRUE))
|
||||
qdel(flags_read)
|
||||
return FALSE
|
||||
|
||||
|
||||
@@ -158,7 +158,6 @@ Curator
|
||||
return
|
||||
|
||||
H.grant_all_languages(omnitongue=TRUE)
|
||||
H.gain_trauma(/datum/brain_trauma/mild/phobia, TRAUMA_RESILIENCE_SURGERY, "snakes") //why does it have to be snakes...
|
||||
/*
|
||||
Lawyer
|
||||
*/
|
||||
|
||||
@@ -164,22 +164,22 @@
|
||||
var/failText = "<span class='warning'>The snake seems unsatisfied with your incomplete oath and returns to it's previous place on the rod, returning to its dormant, wooden state. You must stand still while completing your oath!</span>"
|
||||
to_chat(itemUser, "<span class='notice'>The wooden snake that was carved into the rod seems to suddenly come alive and begins to slither down your arm! The compulsion to help others grows abnormally strong...</span>")
|
||||
if(do_after(itemUser, 40, target = itemUser))
|
||||
itemUser.say("I swear to fulfill, to the best of my ability and judgment, this covenant:")
|
||||
itemUser.say("I swear to fulfill, to the best of my ability and judgment, this covenant:", forced = "hippocratic oath")
|
||||
else
|
||||
to_chat(itemUser, failText)
|
||||
return
|
||||
if(do_after(itemUser, 20, target = itemUser))
|
||||
itemUser.say("I will apply, for the benefit of the sick, all measures that are required, avoiding those twin traps of overtreatment and therapeutic nihilism.")
|
||||
itemUser.say("I will apply, for the benefit of the sick, all measures that are required, avoiding those twin traps of overtreatment and therapeutic nihilism.", forced = "hippocratic oath")
|
||||
else
|
||||
to_chat(itemUser, failText)
|
||||
return
|
||||
if(do_after(itemUser, 30, target = itemUser))
|
||||
itemUser.say("I will remember that I remain a member of society, with special obligations to all my fellow human beings, those sound of mind and body as well as the infirm.")
|
||||
itemUser.say("I will remember that I remain a member of society, with special obligations to all my fellow human beings, those sound of mind and body as well as the infirm.", forced = "hippocratic oath")
|
||||
else
|
||||
to_chat(itemUser, failText)
|
||||
return
|
||||
if(do_after(itemUser, 30, target = itemUser))
|
||||
itemUser.say("If I do not violate this oath, may I enjoy life and art, respected while I live and remembered with affection thereafter. May I always act so as to preserve the finest traditions of my calling and may I long experience the joy of healing those who seek my help.")
|
||||
itemUser.say("If I do not violate this oath, may I enjoy life and art, respected while I live and remembered with affection thereafter. May I always act so as to preserve the finest traditions of my calling and may I long experience the joy of healing those who seek my help.", forced = "hippocratic oath")
|
||||
else
|
||||
to_chat(itemUser, failText)
|
||||
return
|
||||
@@ -1083,7 +1083,7 @@
|
||||
to_chat(user, "<span class='hierophant_warning'>The[beacon ? " beacon is not currently":"re is a beacon"] attached.</span>")
|
||||
|
||||
/obj/item/hierophant_club/suicide_act(mob/living/user)
|
||||
say("Xverwpsgexmrk...")
|
||||
say("Xverwpsgexmrk...", forced = "hierophant club suicide")
|
||||
user.visible_message("<span class='suicide'>[user] holds [src] into the air! It looks like [user.p_theyre()] trying to commit suicide!</span>")
|
||||
new/obj/effect/temp_visual/hierophant/telegraph(get_turf(user))
|
||||
playsound(user,'sound/machines/airlockopen.ogg', 75, TRUE)
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/mob/dead/observer/say(message)
|
||||
/mob/dead/observer/say(message, bubble_type, var/list/spans = list(), sanitize = TRUE, datum/language/language = null, ignore_spam = FALSE, forced = null)
|
||||
message = trim(copytext(sanitize(message), 1, MAX_MESSAGE_LEN))
|
||||
if (!message)
|
||||
return
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/mob/living/brain/say(message, language)
|
||||
/mob/living/brain/say(message, bubble_type, var/list/spans = list(), sanitize = TRUE, datum/language/language = null, ignore_spam = FALSE, forced = null)
|
||||
if(!(container && istype(container, /obj/item/mmi)))
|
||||
return //No MMI, can't speak, bucko./N
|
||||
else
|
||||
|
||||
@@ -682,7 +682,7 @@
|
||||
|
||||
/mob/living/carbon/human/cuff_resist(obj/item/I)
|
||||
if(dna && dna.check_mutation(HULK))
|
||||
say(pick(";RAAAAAAAARGH!", ";HNNNNNNNNNGGGGGGH!", ";GWAAAAAAAARRRHHH!", "NNNNNNNNGGGGGGGGHH!", ";AAAAAAARRRGH!" ))
|
||||
say(pick(";RAAAAAAAARGH!", ";HNNNNNNNNNGGGGGGH!", ";GWAAAAAAAARRRHHH!", "NNNNNNNNGGGGGGGGHH!", ";AAAAAAARRRGH!" ), forced = "hulk")
|
||||
if(..(I, cuff_break = FAST_CUFFBREAK))
|
||||
dropItemToGround(I)
|
||||
else
|
||||
@@ -849,6 +849,7 @@
|
||||
.["Make alien"] = "?_src_=vars;[HrefToken()];makealien=[REF(src)]"
|
||||
.["Make slime"] = "?_src_=vars;[HrefToken()];makeslime=[REF(src)]"
|
||||
.["Toggle Purrbation"] = "?_src_=vars;[HrefToken()];purrbation=[REF(src)]"
|
||||
.["Make Cluwne"] = "?_src_=vars;[HrefToken()];cluwneing=[REF(src)]" // yogs -- make cluwne
|
||||
|
||||
/mob/living/carbon/human/MouseDrop_T(mob/living/target, mob/living/user)
|
||||
//If they dragged themselves and we're currently aggressively grabbing them try to piggyback
|
||||
|
||||
@@ -156,7 +156,7 @@
|
||||
else
|
||||
..()
|
||||
|
||||
/mob/living/carbon/human/grippedby(mob/living/user)
|
||||
/mob/living/carbon/human/grippedby(mob/living/user, instant = FALSE)
|
||||
if(w_uniform)
|
||||
w_uniform.add_fingerprint(user)
|
||||
..()
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/datum/species/dullahan
|
||||
name = "dullahan"
|
||||
name = "Dullahan"
|
||||
id = "dullahan"
|
||||
default_color = "FFFFFF"
|
||||
species_traits = list(EYECOLOR,HAIR,FACEHAIR,LIPS)
|
||||
|
||||
@@ -262,7 +262,7 @@
|
||||
/datum/species/golem/wood
|
||||
name = "Wood Golem"
|
||||
id = "wood golem"
|
||||
fixed_mut_color = "49311c"
|
||||
fixed_mut_color = "9E704B"
|
||||
meat = /obj/item/stack/sheet/mineral/wood
|
||||
//Can burn and take damage from heat
|
||||
inherent_traits = list(TRAIT_NOBREATH, TRAIT_RESISTCOLD,TRAIT_RESISTHIGHPRESSURE,TRAIT_RESISTLOWPRESSURE,TRAIT_NOGUNS,TRAIT_RADIMMUNE,TRAIT_PIERCEIMMUNE,TRAIT_NODISMEMBER)
|
||||
@@ -793,7 +793,7 @@
|
||||
fire_act()
|
||||
|
||||
/datum/species/golem/plastic
|
||||
name = "Plastic"
|
||||
name = "Plastic Golem"
|
||||
id = "plastic golem"
|
||||
prefix = "Plastic"
|
||||
special_names = null
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/datum/species/moth
|
||||
name = "Mothmen"
|
||||
name = "Mothman"
|
||||
id = "moth"
|
||||
say_mod = "flutters"
|
||||
default_color = "00FF00"
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/datum/species/vampire
|
||||
name = "vampire"
|
||||
name = "Vampire"
|
||||
id = "vampire"
|
||||
default_color = "FFFFFF"
|
||||
species_traits = list(EYECOLOR,HAIR,FACEHAIR,LIPS,DRINKSBLOOD)
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
/datum/species/zombie
|
||||
// 1spooky
|
||||
name = "High Functioning Zombie"
|
||||
name = "High-Functioning Zombie"
|
||||
id = "zombie"
|
||||
say_mod = "moans"
|
||||
sexes = 0
|
||||
|
||||
@@ -460,12 +460,12 @@ GLOBAL_LIST_INIT(ballmer_windows_me_msg, list("Yo man, what if, we like, uh, put
|
||||
else
|
||||
ballmer_percent = (-abs(drunkenness - 13.35) / 0.9) + 1
|
||||
if(prob(5))
|
||||
say(pick(GLOB.ballmer_good_msg))
|
||||
say(pick(GLOB.ballmer_good_msg), forced = "ballmer")
|
||||
SSresearch.science_tech.add_point_list(list(TECHWEB_POINT_TYPE_GENERIC = BALLMER_POINTS * ballmer_percent))
|
||||
if(drunkenness > 26) // by this point you're into windows ME territory
|
||||
if(prob(5))
|
||||
SSresearch.science_tech.remove_point_list(list(TECHWEB_POINT_TYPE_GENERIC = BALLMER_POINTS))
|
||||
say(pick(GLOB.ballmer_windows_me_msg))
|
||||
say(pick(GLOB.ballmer_windows_me_msg), forced = "ballmer")
|
||||
|
||||
if(drunkenness >= 41)
|
||||
if(prob(25))
|
||||
|
||||
@@ -144,14 +144,14 @@
|
||||
grippedby(user)
|
||||
|
||||
//proc to upgrade a simple pull into a more aggressive grab.
|
||||
/mob/living/proc/grippedby(mob/living/carbon/user)
|
||||
/mob/living/proc/grippedby(mob/living/carbon/user, instant = FALSE)
|
||||
if(user.grab_state < GRAB_KILL)
|
||||
user.changeNext_move(CLICK_CD_GRABBING)
|
||||
playsound(src.loc, 'sound/weapons/thudswoosh.ogg', 50, 1, -1)
|
||||
|
||||
if(user.grab_state) //only the first upgrade is instantaneous
|
||||
var/old_grab_state = user.grab_state
|
||||
var/grab_upgrade_time = 30
|
||||
var/grab_upgrade_time = instant ? 0 : 30
|
||||
visible_message("<span class='danger'>[user] starts to tighten [user.p_their()] grip on [src]!</span>", \
|
||||
"<span class='userdanger'>[user] starts to tighten [user.p_their()] grip on you!</span>")
|
||||
switch(user.grab_state)
|
||||
|
||||
@@ -81,7 +81,7 @@ GLOBAL_LIST_INIT(department_radio_keys, list(
|
||||
|
||||
return new_msg
|
||||
|
||||
/mob/living/say(message, bubble_type,var/list/spans = list(), sanitize = TRUE, datum/language/language = null, ignore_spam = FALSE)
|
||||
/mob/living/say(message, bubble_type,var/list/spans = list(), sanitize = TRUE, datum/language/language = null, ignore_spam = FALSE, forced = null)
|
||||
var/static/list/crit_allowed_modes = list(MODE_WHISPER = TRUE, MODE_CHANGELING = TRUE, MODE_ALIEN = TRUE)
|
||||
var/static/list/unconscious_allowed_modes = list(MODE_CHANGELING = TRUE, MODE_ALIEN = TRUE)
|
||||
var/talk_key = get_key(message)
|
||||
@@ -174,7 +174,7 @@ GLOBAL_LIST_INIT(department_radio_keys, list(
|
||||
message_mode = MODE_WHISPER_CRIT
|
||||
succumbed = TRUE
|
||||
else
|
||||
src.log_talk(message, LOG_SAY)
|
||||
src.log_talk(message, LOG_SAY, forced_by=forced)
|
||||
|
||||
message = treat_message(message)
|
||||
if(!message)
|
||||
|
||||
@@ -180,9 +180,11 @@
|
||||
if(incapacitated())
|
||||
return
|
||||
|
||||
var/icontype = input("Please, select a display!", "AI", null/*, null*/) in list("Clown", "Monochrome", "Blue", "Inverted", "Firewall", "Green", "Red", "Static", "Red October", "House", "Heartline", "Hades", "Helios", "President", "Syndicat Meow", "Alien", "Too Deep", "Triumvirate", "Triumvirate-M", "Text", "Matrix", "Dorf", "Bliss", "Not Malf", "Fuzzy", "Goon", "Database", "Glitchman", "Murica", "Nanotrasen", "Gentoo", "Angel")
|
||||
var/icontype = input("Please, select a display!", "AI", null/*, null*/) in list("Clown", ":thinking:", "Monochrome", "Blue", "Inverted", "Firewall", "Green", "Red", "Static", "Red October", "House", "Heartline", "Hades", "Helios", "President", "Syndicat Meow", "Alien", "Too Deep", "Triumvirate", "Triumvirate-M", "Text", "Matrix", "Dorf", "Bliss", "Not Malf", "Fuzzy", "Goon", "Database", "Glitchman", "Murica", "Nanotrasen", "Gentoo", "Angel")
|
||||
if(icontype == "Clown")
|
||||
icon_state = "ai-clown2"
|
||||
else if (icontype == ":thinking:")
|
||||
icon_state = "ai-:thinking:"
|
||||
else if(icontype == "Monochrome")
|
||||
icon_state = "ai-mono"
|
||||
else if(icontype == "Blue")
|
||||
@@ -631,7 +633,7 @@
|
||||
|
||||
if(incapacitated())
|
||||
return
|
||||
var/list/ai_emotions = list("Very Happy", "Happy", "Neutral", "Unsure", "Confused", "Sad", "BSOD", "Blank", "Problems?", "Awesome", "Facepalm", "Friend Computer", "Dorfy", "Blue Glow", "Red Glow")
|
||||
var/list/ai_emotions = list("Very Happy", "Happy", "Neutral", "Unsure", "Confused", "Sad", "BSOD", "Blank", "Problems?", "Awesome", "Facepalm", "Thinking", "Friend Computer", "Dorfy", "Blue Glow", "Red Glow")
|
||||
var/emote = input("Please, select a status!", "AI Status", null, null) in ai_emotions
|
||||
for (var/each in GLOB.ai_status_displays) //change status of displays
|
||||
var/obj/machinery/status_display/ai/M = each
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/mob/living/silicon/ai/say(message, language)
|
||||
/mob/living/silicon/ai/say(message, bubble_type,var/list/spans = list(), sanitize = TRUE, datum/language/language = null, ignore_spam = FALSE, forced = null)
|
||||
if(parent && istype(parent) && parent.stat != DEAD) //If there is a defined "parent" AI, it is actually an AI, and it is alive, anything the AI tries to say is said by the parent instead.
|
||||
parent.say(message, language)
|
||||
return
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
/mob/living/silicon/pai/say(msg)
|
||||
/mob/living/silicon/pai/say(message, bubble_type, var/list/spans = list(), sanitize = TRUE, datum/language/language = null, ignore_spam = FALSE, forced = null)
|
||||
if(silent)
|
||||
to_chat(src, "<span class='warning'>Communication circuits remain unitialized.</span>")
|
||||
else
|
||||
..(msg)
|
||||
..(message)
|
||||
|
||||
/mob/living/silicon/pai/binarycheck()
|
||||
return 0
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
|
||||
/mob/living/silicon/grippedby(mob/living/user)
|
||||
/mob/living/silicon/grippedby(mob/living/user, instant = FALSE)
|
||||
return //can't upgrade a simple pull into a more aggressive grab.
|
||||
|
||||
/mob/living/silicon/get_ear_protection()//no ears
|
||||
|
||||
@@ -65,7 +65,7 @@
|
||||
return 0
|
||||
if(boss)
|
||||
if(say_when_triggered)
|
||||
boss.say(say_when_triggered)
|
||||
boss.say(say_when_triggered, forced = "boss action")
|
||||
if(!boss.atb.spend(boss_cost))
|
||||
return 0
|
||||
|
||||
|
||||
@@ -36,7 +36,7 @@
|
||||
. = ..()
|
||||
migo_sounds = list('sound/items/bubblewrap.ogg', 'sound/items/change_jaws.ogg', 'sound/items/crowbar.ogg', 'sound/items/drink.ogg', 'sound/items/deconstruct.ogg', 'sound/items/carhorn.ogg', 'sound/items/change_drill.ogg', 'sound/items/dodgeball.ogg', 'sound/items/eatfood.ogg', 'sound/items/megaphone.ogg', 'sound/items/screwdriver.ogg', 'sound/items/weeoo1.ogg', 'sound/items/wirecutter.ogg', 'sound/items/welder.ogg', 'sound/items/zip.ogg', 'sound/items/rped.ogg', 'sound/items/ratchet.ogg', 'sound/items/polaroid1.ogg', 'sound/items/pshoom.ogg', 'sound/items/airhorn.ogg', 'sound/items/geiger/high1.ogg', 'sound/items/geiger/high2.ogg', 'sound/voice/beepsky/creep.ogg', 'sound/voice/beepsky/iamthelaw.ogg', 'sound/voice/ed209_20sec.ogg', 'sound/voice/hiss3.ogg', 'sound/voice/hiss6.ogg', 'sound/voice/medbot/patchedup.ogg', 'sound/voice/medbot/feelbetter.ogg', 'sound/voice/human/manlaugh1.ogg', 'sound/voice/human/womanlaugh.ogg', 'sound/weapons/sear.ogg', 'sound/ambience/antag/clockcultalr.ogg', 'sound/ambience/antag/ling_aler.ogg', 'sound/ambience/antag/tatoralert.ogg', 'sound/ambience/antag/monkey.ogg', 'sound/mecha/nominal.ogg', 'sound/mecha/weapdestr.ogg', 'sound/mecha/critdestr.ogg', 'sound/mecha/imag_enh.ogg', 'sound/effects/adminhelp.ogg', 'sound/effects/alert.ogg', 'sound/effects/attackblob.ogg', 'sound/effects/bamf.ogg', 'sound/effects/blobattack.ogg', 'sound/effects/break_stone.ogg', 'sound/effects/bubbles.ogg', 'sound/effects/bubbles2.ogg', 'sound/effects/clang.ogg', 'sound/effects/clockcult_gateway_disrupted.ogg', 'sound/effects/clownstep2.ogg', 'sound/effects/curse1.ogg', 'sound/effects/dimensional_rend.ogg', 'sound/effects/doorcreaky.ogg', 'sound/effects/empulse.ogg', 'sound/effects/explosion_distant.ogg', 'sound/effects/explosionfar.ogg', 'sound/effects/explosion1.ogg', 'sound/effects/grillehit.ogg', 'sound/effects/genetics.ogg', 'sound/effects/heart_beat.ogg', 'sound/effects/hyperspace_begin.ogg', 'sound/effects/hyperspace_end.ogg', 'sound/effects/his_grace_awaken.ogg', 'sound/effects/pai_boot.ogg', 'sound/effects/phasein.ogg', 'sound/effects/picaxe1.ogg', 'sound/effects/ratvar_reveal.ogg', 'sound/effects/sparks1.ogg', 'sound/effects/smoke.ogg', 'sound/effects/splat.ogg', 'sound/effects/snap.ogg', 'sound/effects/tendril_destroyed.ogg', 'sound/effects/supermatter.ogg', 'sound/misc/desceration-01.ogg', 'sound/misc/desceration-02.ogg', 'sound/misc/desceration-03.ogg', 'sound/misc/bloblarm.ogg', 'sound/misc/airraid.ogg', 'sound/misc/bang.ogg','sound/misc/highlander.ogg', 'sound/misc/interference.ogg', 'sound/misc/notice1.ogg', 'sound/misc/notice2.ogg', 'sound/misc/sadtrombone.ogg', 'sound/misc/slip.ogg', 'sound/misc/splort.ogg', 'sound/weapons/armbomb.ogg', 'sound/weapons/beam_sniper.ogg', 'sound/weapons/chainsawhit.ogg', 'sound/weapons/emitter.ogg', 'sound/weapons/emitter2.ogg', 'sound/weapons/blade1.ogg', 'sound/weapons/bladeslice.ogg', 'sound/weapons/blastcannon.ogg', 'sound/weapons/blaster.ogg', 'sound/weapons/bulletflyby3.ogg', 'sound/weapons/circsawhit.ogg', 'sound/weapons/cqchit2.ogg', 'sound/weapons/drill.ogg', 'sound/weapons/genhit1.ogg', 'sound/weapons/gunshot_silenced.ogg', 'sound/weapons/gunshot2.ogg', 'sound/weapons/handcuffs.ogg', 'sound/weapons/homerun.ogg', 'sound/weapons/kenetic_accel.ogg', 'sound/machines/clockcult/steam_whoosh.ogg', 'sound/machines/fryer/deep_fryer_emerge.ogg', 'sound/machines/airlock.ogg', 'sound/machines/airlock_alien_prying.ogg', 'sound/machines/airlockclose.ogg', 'sound/machines/airlockforced.ogg', 'sound/machines/airlockopen.ogg', 'sound/machines/alarm.ogg', 'sound/machines/blender.ogg', 'sound/machines/boltsdown.ogg', 'sound/machines/boltsup.ogg', 'sound/machines/buzz-sigh.ogg', 'sound/machines/buzz-two.ogg', 'sound/machines/chime.ogg', 'sound/machines/cryo_warning.ogg', 'sound/machines/defib_charge.ogg', 'sound/machines/defib_failed.ogg', 'sound/machines/defib_ready.ogg', 'sound/machines/defib_zap.ogg', 'sound/machines/deniedbeep.ogg', 'sound/machines/ding.ogg', 'sound/machines/disposalflush.ogg', 'sound/machines/door_close.ogg', 'sound/machines/door_open.ogg', 'sound/machines/engine_alert1.ogg', 'sound/machines/engine_alert2.ogg', 'sound/machines/hiss.ogg', 'sound/machines/honkbot_evil_laugh.ogg', 'sound/machines/juicer.ogg', 'sound/machines/ping.ogg', 'sound/machines/signal.ogg', 'sound/machines/synth_no.ogg', 'sound/machines/synth_yes.ogg', 'sound/machines/terminal_alert.ogg', 'sound/machines/triple_beep.ogg', 'sound/machines/twobeep.ogg', 'sound/machines/ventcrawl.ogg', 'sound/machines/warning-buzzer.ogg', 'sound/ai/outbreak5.ogg', 'sound/ai/outbreak7.ogg', 'sound/ai/poweroff.ogg', 'sound/ai/radiation.ogg', 'sound/ai/shuttlecalled.ogg', 'sound/ai/shuttledock.ogg', 'sound/ai/shuttlerecalled.ogg', 'sound/ai/aimalf.ogg') //hahahaha fuck you code divers
|
||||
|
||||
/mob/living/simple_animal/hostile/netherworld/migo/say(message)
|
||||
/mob/living/simple_animal/hostile/netherworld/migo/say(message, bubble_type, var/list/spans = list(), sanitize = TRUE, datum/language/language = null, ignore_spam = FALSE, forced = null)
|
||||
..()
|
||||
if(stat)
|
||||
return
|
||||
|
||||
@@ -133,7 +133,7 @@
|
||||
|
||||
// Cannot talk
|
||||
|
||||
/mob/living/simple_animal/hostile/statue/say()
|
||||
/mob/living/simple_animal/hostile/statue/say(message, bubble_type, var/list/spans = list(), sanitize = TRUE, datum/language/language = null, ignore_spam = FALSE, forced = null)
|
||||
return 0
|
||||
|
||||
// Turn to dust when gibbed
|
||||
|
||||
@@ -174,7 +174,7 @@
|
||||
length += emote_see.len
|
||||
var/randomValue = rand(1,length)
|
||||
if(randomValue <= speak.len)
|
||||
say(pick(speak))
|
||||
say(pick(speak), forced = "poly")
|
||||
else
|
||||
randomValue -= speak.len
|
||||
if(emote_see && randomValue <= emote_see.len)
|
||||
@@ -182,7 +182,7 @@
|
||||
else
|
||||
emote("me [pick(emote_hear)]", 2)
|
||||
else
|
||||
say(pick(speak))
|
||||
say(pick(speak), forced = "poly")
|
||||
else
|
||||
if(!(emote_hear && emote_hear.len) && (emote_see && emote_see.len))
|
||||
emote("me", 1, pick(emote_see))
|
||||
|
||||
@@ -244,5 +244,5 @@
|
||||
/////////////////////////////////// TEMPERATURE ////////////////////////////////////
|
||||
|
||||
/mob/proc/adjust_bodytemperature(amount,min_temp=0,max_temp=INFINITY)
|
||||
if(bodytemperature > min_temp && bodytemperature < max_temp)
|
||||
if(bodytemperature >= min_temp && bodytemperature <= max_temp)
|
||||
bodytemperature = CLAMP(bodytemperature + amount,min_temp,max_temp)
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
H.SetKnockdown(0)
|
||||
H.adjustStaminaLoss(-75)
|
||||
H.stuttering = 0
|
||||
H.say(pick("A CORNERED FOX IS MORE DANGEROUS THAN A JACKAL!","HURT ME MOOORRREEE!","IMPRESSIVE!"))
|
||||
H.say(pick("A CORNERED FOX IS MORE DANGEROUS THAN A JACKAL!","HURT ME MOOORRREEE!","IMPRESSIVE!"), forced = "ninjaboost")
|
||||
a_boost--
|
||||
to_chat(H, "<span class='notice'>There are <B>[a_boost]</B> adrenaline boosts remaining.</span>")
|
||||
s_coold = 3
|
||||
|
||||
@@ -19,7 +19,7 @@
|
||||
return
|
||||
if(!ninjacost(200,N_STEALTH_CANCEL))
|
||||
H.Beam(C,"n_beam",time=15)
|
||||
H.say("Get over here!")
|
||||
H.say("Get over here!", forced = "ninja net")
|
||||
var/obj/structure/energy_net/E = new /obj/structure/energy_net(C.drop_location())
|
||||
E.affecting = C
|
||||
E.master = H
|
||||
|
||||
@@ -100,7 +100,7 @@
|
||||
/obj/item/paper/contract/infernal/suicide_act(mob/user)
|
||||
if(signed && (user == target.current) && istype(user, /mob/living/carbon/human/))
|
||||
var/mob/living/carbon/human/H = user
|
||||
H.forcesay("OH GREAT INFERNO! I DEMAND YOU COLLECT YOUR BOUNTY IMMEDIATELY!")
|
||||
H.forcesay("OH GREAT INFERNO! I DEMAND YOU COLLECT YOUR BOUNTY IMMEDIATELY!", forced = "infernal contract suicide")
|
||||
H.visible_message("<span class='suicide'>[H] holds up a contract claiming [user.p_their()] soul, then immediately catches fire. It looks like [user.p_theyre()] trying to commit suicide!</span>")
|
||||
H.adjust_fire_stacks(20)
|
||||
H.IgniteMob()
|
||||
|
||||
@@ -135,6 +135,8 @@
|
||||
p.pixel_x = rand(-10, 10)
|
||||
p.pixel_y = rand(-10, 10)
|
||||
p.picture = new(null, "You see [ass]'s ass on the photo.", temp_img)
|
||||
p.picture.psize_x = 128
|
||||
p.picture.psize_y = 128
|
||||
p.update_icon()
|
||||
toner -= 5
|
||||
busy = TRUE
|
||||
|
||||
@@ -623,7 +623,11 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_crystal)
|
||||
return
|
||||
else if(isobj(AM))
|
||||
if(!iseffect(AM))
|
||||
investigate_log("has consumed [AM].", INVESTIGATE_SUPERMATTER)
|
||||
var/suspicion = ""
|
||||
if(AM.fingerprintslast)
|
||||
suspicion = "last touched by [AM.fingerprintslast]"
|
||||
message_admins("[src] has consumed [AM], [suspicion] [ADMIN_JMP(src)].")
|
||||
investigate_log("has consumed [AM] - [suspicion].", INVESTIGATE_SUPERMATTER)
|
||||
qdel(AM)
|
||||
if(!iseffect(AM))
|
||||
matter_power += 200
|
||||
|
||||
@@ -49,8 +49,6 @@
|
||||
var/datum/action/item_action/toggle_gunlight/alight
|
||||
var/mutable_appearance/flashlight_overlay
|
||||
|
||||
var/list/upgrades = list()
|
||||
|
||||
var/ammo_x_offset = 0 //used for positioning ammo count overlay on sprite
|
||||
var/ammo_y_offset = 0
|
||||
var/flight_x_offset = 0
|
||||
|
||||
@@ -529,7 +529,7 @@
|
||||
if(check_pierce(target))
|
||||
permutated += target
|
||||
trajectory_ignore_forcemove = TRUE
|
||||
forceMove(target)
|
||||
forceMove(target.loc)
|
||||
trajectory_ignore_forcemove = FALSE
|
||||
return FALSE
|
||||
if(!QDELETED(target))
|
||||
|
||||
@@ -21,7 +21,7 @@
|
||||
SEND_SIGNAL(C, COMSIG_ADD_MOOD_EVENT, "tased", /datum/mood_event/tased)
|
||||
SEND_SIGNAL(C, COMSIG_LIVING_MINOR_SHOCK)
|
||||
if(C.dna && C.dna.check_mutation(HULK))
|
||||
C.say(pick(";RAAAAAAAARGH!", ";HNNNNNNNNNGGGGGGH!", ";GWAAAAAAAARRRHHH!", "NNNNNNNNGGGGGGGGHH!", ";AAAAAAARRRGH!" ))
|
||||
C.say(pick(";RAAAAAAAARGH!", ";HNNNNNNNNNGGGGGGH!", ";GWAAAAAAAARRRHHH!", "NNNNNNNNGGGGGGGGHH!", ";AAAAAAARRRGH!" ), forced = "hulk")
|
||||
else if((C.status_flags & CANKNOCKDOWN) && !C.has_trait(TRAIT_STUNIMMUNE))
|
||||
addtimer(CALLBACK(C, /mob/living/carbon.proc/do_jitter_animation, jitter), 5)
|
||||
|
||||
|
||||
@@ -169,7 +169,7 @@
|
||||
hal_target.Knockdown(100)
|
||||
hal_target.stuttering += 20
|
||||
if(hal_target.dna && hal_target.dna.check_mutation(HULK))
|
||||
hal_target.say(pick(";RAAAAAAAARGH!", ";HNNNNNNNNNGGGGGGH!", ";GWAAAAAAAARRRHHH!", "NNNNNNNNGGGGGGGGHH!", ";AAAAAAARRRGH!" ))
|
||||
hal_target.say(pick(";RAAAAAAAARGH!", ";HNNNNNNNNNGGGGGGH!", ";GWAAAAAAAARRRHHH!", "NNNNNNNNGGGGGGGGHH!", ";AAAAAAARRRGH!" ), forced = "hulk")
|
||||
else if((hal_target.status_flags & CANKNOCKDOWN) && !hal_target.has_trait(TRAIT_STUNIMMUNE))
|
||||
addtimer(CALLBACK(hal_target, /mob/living/carbon.proc/do_jitter_animation, 20), 5)
|
||||
|
||||
|
||||
@@ -219,7 +219,7 @@
|
||||
M.stuttering = min(M.stuttering+4, 10)
|
||||
M.Dizzy(5)
|
||||
if(iscultist(M) && prob(20))
|
||||
M.say(pick("Av'te Nar'sie","Pa'lid Mors","INO INO ORA ANA","SAT ANA!","Daim'niodeis Arc'iai Le'eones","R'ge Na'sie","Diabo us Vo'iscum","Eld' Mon Nobis"))
|
||||
M.say(pick("Av'te Nar'sie","Pa'lid Mors","INO INO ORA ANA","SAT ANA!","Daim'niodeis Arc'iai Le'eones","R'ge Na'sie","Diabo us Vo'iscum","Eld' Mon Nobis"), forced = "holy water")
|
||||
if(prob(10))
|
||||
M.visible_message("<span class='danger'>[M] starts having a seizure!</span>", "<span class='userdanger'>You have a seizure!</span>")
|
||||
M.Unconscious(120)
|
||||
@@ -429,7 +429,7 @@
|
||||
else
|
||||
M.visible_message("<b>[M]</b> flexes [M.p_their()] arms.")
|
||||
if(prob(10))
|
||||
M.say(pick("Shit was SO cash.", "You are everything bad in the world.", "What sports do you play, other than 'jack off to naked drawn Japanese people?'", "Don’t be a stranger. Just hit me with your best shot.", "My name is John and I hate every single one of you."))
|
||||
M.say(pick("Shit was SO cash.", "You are everything bad in the world.", "What sports do you play, other than 'jack off to naked drawn Japanese people?'", "Don’t be a stranger. Just hit me with your best shot.", "My name is John and I hate every single one of you."), forced = "spraytan")
|
||||
..()
|
||||
return
|
||||
|
||||
@@ -1665,7 +1665,7 @@
|
||||
|
||||
/datum/reagent/royal_bee_jelly/on_mob_life(mob/living/carbon/M)
|
||||
if(prob(2))
|
||||
M.say(pick("Bzzz...","BZZ BZZ","Bzzzzzzzzzzz..."))
|
||||
M.say(pick("Bzzz...","BZZ BZZ","Bzzzzzzzzzzz..."), forced = "royal bee jelly")
|
||||
..()
|
||||
|
||||
//Misc reagents
|
||||
|
||||
@@ -167,7 +167,7 @@
|
||||
if(backup)
|
||||
playsound(src, 'sound/machines/terminal_prompt.ogg', 50, 0)
|
||||
var/datum/component/nanites/nanites = backup.nanites
|
||||
nanites.add_program(disk.program.copy())
|
||||
nanites.add_program(null, disk.program.copy())
|
||||
investigate_log("[key_name(usr)] uploaded program [disk.program.name] to cloud #[current_view]", INVESTIGATE_NANITES)
|
||||
. = TRUE
|
||||
if("remove_program")
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user