Automatic changelog compile [ci skip]

This commit is contained in:
Changelogs
2022-12-24 22:15:19 +00:00
parent 61c352e38b
commit 0acfac77cf
13 changed files with 41 additions and 47 deletions

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@@ -90,6 +90,13 @@
<ul class="changes bgimages16">
<li class="tweak">Black powder metabolization rate increased (0.05 -> 1)</li>
<li class="tweak">Black powder explosion temp required increased (474 -> 737)</li>
<li class="rscdel">Frenzy holoparasite dash passive no longer flings you across 25% of the z-level</li>
<li class="bugfix">Frenzy holoparasite ome wa mu shinderu ability no longer spammable</li>
<li class="tweak">Chameleon glasses no longer provide armor</li>
</ul>
<h3 class="author">MrStonedOne & MothBlocks updated:</h3>
<ul class="changes bgimages16">
<li class="experiment">Some performance improvements</li>
</ul>
<h3 class="author">Notamaniac updated:</h3>
<ul class="changes bgimages16">
@@ -118,6 +125,12 @@
<li class="tweak">All revolver ammo types have half the normal wound chance falloff</li>
<li class="tweak">10mm incind and EMP now both do 25 damage instead of 20</li>
<li class="tweak">10mm EMP heavy EMPs the tile it hits and does a light EMP in the tile around rather than just a light EMP on its own tile so it actually counters sec</li>
<li class="tweak">Armor is now 25% more effective against pellet-like shotgun projectiles</li>
<li class="tweak">Protolathe .38 speed loader design moved to armory lathe</li>
<li class="tweak">.38 printed at an autolathe can only be done while hacked, also only prints single bullets</li>
<li class="tweak">War clockies no longer get to make converts into their ridiculously powerful species type</li>
<li class="tweak">Shotgun slugs now lose 2 damage and 1.5 stamina damage per tile traveled</li>
<li class="tweak">Pellet damage falloff is minorly less bad</li>
</ul>
<h3 class="author">ThatLing updated:</h3>
<ul class="changes bgimages16">
@@ -127,6 +140,10 @@
<ul class="changes bgimages16">
<li class="rscadd">a variation of the BM speedwagon except it doesnt obliterate people it crashes into (admin only like the normal speedwagon)</li>
</ul>
<h3 class="author">ToasterBiome updated:</h3>
<ul class="changes bgimages16">
<li class="mapping">Moves some lights that were previously on windows</li>
</ul>
<h3 class="author">ynot01 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">You can now see how much someone is bleeding through examine or health scan</li>
@@ -134,6 +151,9 @@
<li class="bugfix">Fixed Dark H.O.N.K. wreckage not reconstructing into a Dark H.O.N.K.</li>
<li class="bugfix">Fixed traitor Dark H.O.N.K. requiring nukie access</li>
<li class="tweak">Changed all ship directions to have compass direction hints e.g. Port will now say (W) as in "West"</li>
<li class="tweak">Darkspawn now only get upgrade points on unique beadings</li>
<li class="bugfix">Chameleon armor and glasses now provide armor correctly</li>
<li class="bugfix">Chameleon items will no longer hide parts of your face or body if the disguised item does not. Chameleon masks will always hide your face (but not always headset, glasses, etc) if the voice changer is on.</li>
</ul>
<h2 class="date">23 December 2022</h2>

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@@ -36304,6 +36304,12 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
Mqiib:
- tweak: Black powder metabolization rate increased (0.05 -> 1)
- tweak: Black powder explosion temp required increased (474 -> 737)
- rscdel: Frenzy holoparasite dash passive no longer flings you across 25% of the
z-level
- bugfix: Frenzy holoparasite ome wa mu shinderu ability no longer spammable
- tweak: Chameleon glasses no longer provide armor
MrStonedOne & MothBlocks:
- experiment: Some performance improvements
Notamaniac:
- bugfix: Cybernetic and ghetto hearts no longer perform vanishing acts when they
stop beating. It's "Beat still my heart," not "Beat still my heart and turn
@@ -36329,11 +36335,21 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
- tweak: 10mm incind and EMP now both do 25 damage instead of 20
- tweak: 10mm EMP heavy EMPs the tile it hits and does a light EMP in the tile around
rather than just a light EMP on its own tile so it actually counters sec
- tweak: Armor is now 25% more effective against pellet-like shotgun projectiles
- tweak: Protolathe .38 speed loader design moved to armory lathe
- tweak: .38 printed at an autolathe can only be done while hacked, also only prints
single bullets
- tweak: War clockies no longer get to make converts into their ridiculously powerful
species type
- tweak: Shotgun slugs now lose 2 damage and 1.5 stamina damage per tile traveled
- tweak: Pellet damage falloff is minorly less bad
ThatLing:
- tweak: CentCom won't tell you to call the shuttle if it's already been called
TheRyeGuyWhoWillNowDie:
- rscadd: a variation of the BM speedwagon except it doesnt obliterate people it
crashes into (admin only like the normal speedwagon)
ToasterBiome:
- mapping: Moves some lights that were previously on windows
ynot01:
- tweak: You can now see how much someone is bleeding through examine or health
scan
@@ -36342,3 +36358,8 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
- bugfix: Fixed traitor Dark H.O.N.K. requiring nukie access
- tweak: Changed all ship directions to have compass direction hints e.g. Port will
now say (W) as in "West"
- tweak: Darkspawn now only get upgrade points on unique beadings
- bugfix: Chameleon armor and glasses now provide armor correctly
- bugfix: Chameleon items will no longer hide parts of your face or body if the
disguised item does not. Chameleon masks will always hide your face (but not
always headset, glasses, etc) if the voice changer is on.

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@@ -1,4 +0,0 @@
author: "MrStonedOne & MothBlocks"
delete-after: true
changes:
- experiment: "Some performance improvements"

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@@ -1,4 +0,0 @@
author: "ToasterBiome"
delete-after: true
changes:
- mapping: "Moves some lights that were previously on windows"

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@@ -1,4 +0,0 @@
author: "Skrem7"
delete-after: true
changes:
- tweak: "Armor is now 25% more effective against pellet-like shotgun projectiles"

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@@ -1,5 +0,0 @@
author: "Skrem7"
delete-after: true
changes:
- tweak: "Shotgun slugs now lose 2 damage and 1.5 stamina damage per tile traveled"
- tweak: "Pellet damage falloff is minorly less bad"

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@@ -1,4 +0,0 @@
author: "Skrem7"
delete-after: true
changes:
- tweak: "War clockies no longer get to make converts into their ridiculously powerful species type"

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@@ -1,4 +0,0 @@
author: "ynot01"
delete-after: true
changes:
- tweak: "Darkspawn now only get upgrade points on unique beadings"

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@@ -1,5 +0,0 @@
author: "ynot01"
delete-after: true
changes:
- bugfix: "Chameleon armor and glasses now provide armor correctly"
- bugfix: "Chameleon items will no longer hide parts of your face or body if the disguised item does not. Chameleon masks will always hide your face (but not always headset, glasses, etc) if the voice changer is on."

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@@ -1,4 +0,0 @@
author: "Mqiib"
delete-after: true
changes:
- bugfix: "Frenzy holoparasite ome wa mu shinderu ability no longer spammable"

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@@ -1,4 +0,0 @@
author: "Mqiib"
delete-after: true
changes:
- rscdel: "Frenzy holoparasite dash passive no longer flings you across 25% of the z-level"

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@@ -1,5 +0,0 @@
author: "Skrem7"
delete-after: true
changes:
- tweak: "Protolathe .38 speed loader design moved to armory lathe"
- tweak: ".38 printed at an autolathe can only be done while hacked, also only prints single bullets"

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@@ -1,4 +0,0 @@
author: "Mqiib"
delete-after: true
changes:
- tweak: "Chameleon glasses no longer provide armor"