Material datums - Moogle Helped - Check #10169 for more info (#10176)

* Hmm

* work please

* Fixes

* Ack

* REEE

* EEEE

* e

* e

* e

* STAND FIX

* Update code/game/machinery/autolathe.dm

Co-authored-by: Nichlas Pihl <nichlas00100@gmail.com>

* Update code/game/machinery/autolathe.dm

Co-authored-by: Nichlas Pihl <nichlas00100@gmail.com>

Co-authored-by: Nichlas Pihl <nichlas00100@gmail.com>
This commit is contained in:
Jamie D
2020-10-28 17:53:59 +00:00
committed by GitHub
parent 2094d37c89
commit 10c9af0d77
195 changed files with 2308 additions and 1646 deletions

View File

@@ -12,7 +12,7 @@
var/mode = SYRINGE_DRAW
var/busy = FALSE // needed for delayed drawing of blood
var/proj_piercing = 0 //does it pierce through thick clothes when shot with syringe gun
materials = list(MAT_METAL=10, MAT_GLASS=20)
materials = list(/datum/material/iron=10, /datum/material/glass=20)
reagent_flags = TRANSPARENT
/obj/item/reagent_containers/syringe/Initialize()
@@ -152,7 +152,7 @@
for(var/datum/symptom/S in DD.symptoms)
viruslist += "[S.name] "
viruslist += "\]"
if(viruslist)
investigate_log("[user.real_name] ([user.ckey]) injected [L.real_name] ([L.ckey]) with [viruslist]", INVESTIGATE_VIROLOGY)
log_game("[user.real_name] ([user.ckey]) injected [L.real_name] ([L.ckey]) with [viruslist]")
@@ -260,7 +260,7 @@
amount_per_transfer_from_this = 1
volume = 1
list_reagents = list(/datum/reagent/gluttonytoxin = 1)
/obj/item/reagent_containers/syringe/ghost
name = "Spectral Curse"
desc = "A syringe recovered from a dreaded place. It probably isn't wise to use."