makes hardlight bow recharge rates reasonable + makes their arrows even better (#17591)

* project varus with hail of blades

* arrow buff too because lol

* forgot to add wound_bonuses because yikes dog

* clockies didn't have wound
This commit is contained in:
Skrem_7
2023-01-25 16:21:38 -05:00
committed by GitHub
parent 2d77839888
commit 42cacb52bb
2 changed files with 8 additions and 7 deletions

View File

@@ -160,7 +160,7 @@
mag_type = /obj/item/ammo_box/magazine/internal/bow/energy
no_pin_required = FALSE
draw_slowdown = 0
var/recharge_time = 1.5 SECONDS
var/recharge_time = 1 SECONDS
/obj/item/gun/ballistic/bow/energy/update_icon()
cut_overlay(arrow_overlay, TRUE)
@@ -265,7 +265,6 @@
icon_state = "bow_syndicate"
item_state = "bow_syndicate"
mag_type = /obj/item/ammo_box/magazine/internal/bow/energy/syndicate
recharge_time = 2 SECONDS
zoomable = TRUE
zoom_amt = 10
zoom_out_amt = 5

View File

@@ -147,8 +147,8 @@
/obj/item/projectile/energy/arrow //Hardlight projectile. Significantly more robust than a standard laser. Capable of hardening in target's flesh
name = "energy bolt"
icon_state = "arrow_energy"
damage = 32
damage_type = BURN
damage = 40
wound_bonus = -60
speed = 0.6
var/embed_chance = 0.4
var/obj/item/embed_type = /obj/item/ammo_casing/caseless/arrow/energy
@@ -165,7 +165,7 @@
name = "disabler bolt"
icon_state = "arrow_disable"
light_color = LIGHT_COLOR_BLUE
damage = 48
damage = 50
damage_type = STAMINA
embed_type = /obj/item/ammo_casing/caseless/arrow/energy/disabler
@@ -173,8 +173,9 @@
name = "X-ray bolt"
icon_state = "arrow_xray"
light_color = LIGHT_COLOR_GREEN
damage = 21
irradiate = 400
damage = 30
wound_bonus = -30
irradiate = 500
range = 20
pass_flags = PASSTABLE | PASSGLASS | PASSGRILLE | PASSCLOSEDTURF
embed_type = /obj/item/ammo_casing/caseless/arrow/energy/xray
@@ -182,4 +183,5 @@
/obj/item/projectile/energy/arrow/clockbolt
name = "redlight bolt"
damage = 18
wound_bonus = 5
embed_type = /obj/item/ammo_casing/caseless/arrow/energy/clockbolt