Gives mining medic an unupgradeable version of the explorer suit (#21961)
* makes the suit * Update explorer_gear.dm * new sprites * Update explorer_gear.dm * Update explorer_gear.dm * Update explorer_gear.dm
@@ -176,9 +176,7 @@ GLOBAL_LIST_INIT(detective_vest_allowed, typecacheof(list(
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/obj/item/reagent_containers/spray/pepper,
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/obj/item/restraints/handcuffs,
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/obj/item/storage/fancy/cigarettes,
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/obj/item/tank/internals/emergency_oxygen,
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/obj/item/tank/internals/plasmaman,
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/obj/item/tank/internals/ipc_coolant)))
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/obj/item/tank/internals)))
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GLOBAL_LIST_INIT(security_vest_allowed, typecacheof(list(
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/obj/item/ammo_box,
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@@ -191,9 +189,7 @@ GLOBAL_LIST_INIT(security_vest_allowed, typecacheof(list(
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/obj/item/melee/classic_baton,
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/obj/item/reagent_containers/spray/pepper,
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/obj/item/restraints/handcuffs,
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/obj/item/tank/internals/emergency_oxygen,
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/obj/item/tank/internals/plasmaman,
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/obj/item/tank/internals/ipc_coolant)))
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/obj/item/tank/internals)))
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GLOBAL_LIST_INIT(security_wintercoat_allowed, typecacheof(list(
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/obj/item/ammo_box,
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@@ -207,7 +203,37 @@ GLOBAL_LIST_INIT(security_wintercoat_allowed, typecacheof(list(
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/obj/item/melee/classic_baton,
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/obj/item/reagent_containers/spray/pepper,
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/obj/item/restraints/handcuffs,
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/obj/item/tank/internals/emergency_oxygen,
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/obj/item/tank/internals/plasmaman,
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/obj/item/tank/internals/ipc_coolant,
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/obj/item/tank/internals,
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/obj/item/toy)))
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GLOBAL_LIST_INIT(labcoat_allowed, typecacheof(list(
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/obj/item/analyzer,
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/obj/item/multitool/tricorder,
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/obj/item/stack/medical,
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/obj/item/dnainjector,
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/obj/item/reagent_containers/dropper,
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/obj/item/reagent_containers/syringe,
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/obj/item/reagent_containers/autoinjector,
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/obj/item/healthanalyzer,
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/obj/item/reagent_containers/glass/bottle,
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/obj/item/reagent_containers/glass/beaker,
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/obj/item/reagent_containers/pill,
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/obj/item/storage/pill_bottle,
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/obj/item/paper,
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/obj/item/melee/classic_baton/telescopic,
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/obj/item/soap,
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/obj/item/sensor_device,
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/obj/item/tank/internals,
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/obj/item/hypospray,
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/obj/item/flashlight)))
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GLOBAL_LIST_INIT(mining_allowed, typecacheof(list(
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/obj/item/flashlight,
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/obj/item/tank/internals,
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/obj/item/resonator,
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/obj/item/mining_scanner,
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/obj/item/t_scanner/adv_mining_scanner,
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/obj/item/gun/energy/kinetic_accelerator,
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/obj/item/pickaxe,
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/obj/item/organ/regenerative_core/legion,
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/obj/item/kitchen/knife/combat)))
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@@ -119,22 +119,8 @@
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icon_state = "medic"
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/obj/structure/closet/secure_closet/mmedical/PopulateContents()
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..()
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if(prob(50))
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new /obj/item/storage/backpack/medic(src)
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else
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new /obj/item/storage/backpack/satchel/med(src)
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new /obj/item/storage/backpack/duffelbag/clothing/med/miner(src)
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new /obj/item/defibrillator/loaded(src)
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new /obj/item/clothing/suit/toggle/labcoat/emt/explorer(src)
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new /obj/item/clothing/head/beret/emt/mining(src)
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new /obj/item/clothing/under/yogs/rank/miner/medic(src)
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new /obj/item/clothing/suit/toggle/labcoat/explorer(src)
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new /obj/item/storage/belt/medical/mining(src)
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new /obj/item/clothing/glasses/hud/health/meson(src)
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new /obj/item/clothing/gloves/color/latex/fireproof(src)
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new /obj/item/clothing/shoes/sneakers/white(src)
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new /obj/item/radio/headset/headset_medcargo(src)
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new /obj/item/clothing/mask/gas/explorer(src)
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new /obj/item/binoculars(src)
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new /obj/item/pinpointer/crew(src)
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new /obj/item/sensor_device(src)
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@@ -445,21 +445,27 @@
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jobtype = /datum/job/miningmedic
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head = /obj/item/clothing/head/helmet/space/plasmaman/blue
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r_hand= /obj/item/tank/internals/plasmaman/belt/full
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mask = /obj/item/clothing/mask/breath
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backpack_contents = list(/obj/item/roller = 1,\
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/obj/item/kitchen/knife/combat/survival = 1,\
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/obj/item/reagent_containers/autoinjector/medipen/survival = 1,\
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/obj/item/modular_computer/laptop/preset/paramedic/mining_medic = 1)
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belt = /obj/item/storage/belt/medical/mining
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/obj/item/modular_computer/laptop/preset/paramedic/mining_medic = 1,\
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/obj/item/storage/firstaid/hypospray/qmc = 1)
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ears = /obj/item/radio/headset/headset_medcargo
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glasses = /obj/item/clothing/glasses/hud/health/meson
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shoes = /obj/item/clothing/shoes/workboots/mining
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mask = /obj/item/clothing/mask/breath
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head = /obj/item/clothing/head/helmet/space/plasmaman/blue
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suit = /obj/item/clothing/suit/hooded/miningmedic
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uniform = /obj/item/clothing/under/plasmaman/mining
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l_hand = /obj/item/storage/firstaid/hypospray/qmc
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l_pocket = /obj/item/wormhole_jaunter
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belt = /obj/item/storage/belt/medical/mining
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gloves = /obj/item/clothing/gloves/color/latex/fireproof
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r_hand= /obj/item/tank/internals/plasmaman/belt/full
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l_pocket = /obj/item/wormhole_jaunter
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shoes = /obj/item/clothing/shoes/workboots/mining
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backpack = /obj/item/storage/backpack/medic
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satchel = /obj/item/storage/backpack/satchel/med
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duffelbag = /obj/item/storage/backpack/duffelbag/med
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@@ -5,11 +5,14 @@
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item_state = "labcoat"
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blood_overlay_type = "coat"
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body_parts_covered = CHEST|ARMS
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allowed = list(/obj/item/analyzer, /obj/item/multitool/tricorder, /obj/item/stack/medical, /obj/item/dnainjector, /obj/item/reagent_containers/dropper, /obj/item/reagent_containers/syringe, /obj/item/reagent_containers/autoinjector, /obj/item/healthanalyzer, /obj/item/flashlight/pen, /obj/item/reagent_containers/glass/bottle, /obj/item/reagent_containers/glass/beaker, /obj/item/reagent_containers/pill, /obj/item/storage/pill_bottle, /obj/item/paper, /obj/item/melee/classic_baton/telescopic, /obj/item/soap, /obj/item/sensor_device, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman, /obj/item/tank/internals/ipc_coolant, /obj/item/hypospray)
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armor = list(MELEE = 0, BULLET = 0, LASER = 0,ENERGY = 0, BOMB = 0, BIO = 50, RAD = 0, FIRE = 50, ACID = 50)
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togglename = "buttons"
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species_exception = list(/datum/species/golem)
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/obj/item/clothing/suit/toggle/labcoat/Initialize(mapload)
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. = ..()
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allowed |= GLOB.labcoat_allowed
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/obj/item/clothing/suit/toggle/labcoat/cmo
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name = "chief medical officer's labcoat"
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desc = "Bluer than the standard model."
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@@ -27,7 +30,6 @@
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desc = "A dark blue jacket with reflective strips for emergency medical technicians."
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icon_state = "labcoat_emt"
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item_state = "labcoat_cmo"
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allowed = list(/obj/item/analyzer, /obj/item/multitool/tricorder, /obj/item/stack/medical, /obj/item/dnainjector, /obj/item/reagent_containers/dropper, /obj/item/reagent_containers/syringe, /obj/item/reagent_containers/autoinjector, /obj/item/healthanalyzer, /obj/item/flashlight/pen, /obj/item/reagent_containers/glass/bottle, /obj/item/reagent_containers/glass/beaker, /obj/item/reagent_containers/pill, /obj/item/storage/pill_bottle, /obj/item/paper, /obj/item/melee/classic_baton/telescopic, /obj/item/soap, /obj/item/sensor_device, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman, /obj/item/tank/internals/ipc_coolant, /obj/item/hypospray, /obj/item/flashlight)
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/obj/item/clothing/suit/toggle/labcoat/emt/green
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name = "\improper green EMT's jacket"
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@@ -13,7 +13,6 @@
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flags_prot = HIDEJUMPSUIT
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hoodtype = /obj/item/clothing/head/hooded/explorer
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armor = list(MELEE = 25, BULLET = 5, LASER = 5, ENERGY = 5, BOMB = 50, BIO = 100, RAD = 50, FIRE = 50, ACID = 50, WOUND = 10)
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allowed = list(/obj/item/flashlight, /obj/item/tank/internals, /obj/item/resonator, /obj/item/mining_scanner, /obj/item/t_scanner/adv_mining_scanner, /obj/item/gun/energy/kinetic_accelerator, /obj/item/pickaxe, /obj/item/organ/regenerative_core/legion, /obj/item/kitchen/knife/combat)
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resistance_flags = FIRE_PROOF
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mutantrace_variation = DIGITIGRADE_VARIATION
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@@ -30,6 +29,15 @@
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resistance_flags = FIRE_PROOF
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var/adjusted = NORMAL_STYLE
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/obj/item/clothing/suit/hooded/explorer/Initialize(mapload)
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. = ..()
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AddComponent(/datum/component/armor_plate)
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allowed |= GLOB.mining_allowed
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/obj/item/clothing/head/hooded/explorer/Initialize(mapload)
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. = ..()
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AddComponent(/datum/component/armor_plate)
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/obj/item/clothing/head/hooded/explorer/verb/hood_adjust()
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set name = "Adjust Hood Style"
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set category = null
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@@ -48,14 +56,6 @@
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H.update_hair()
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H.update_body()
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/obj/item/clothing/suit/hooded/explorer/Initialize(mapload)
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. = ..()
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AddComponent(/datum/component/armor_plate)
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/obj/item/clothing/head/hooded/explorer/Initialize(mapload)
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. = ..()
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AddComponent(/datum/component/armor_plate)
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/obj/item/clothing/mask/gas/explorer
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name = "explorer gas mask"
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desc = "A military-grade gas mask that can be connected to an air supply."
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@@ -90,12 +90,12 @@
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resistance_flags = FIRE_PROOF | LAVA_PROOF
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slowdown = 0
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armor = list(MELEE = 75, BULLET = 10, LASER = 10, ENERGY = 10, BOMB = 75, BIO = 100, RAD = 60, FIRE = 100, ACID = 100)
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allowed = list(/obj/item/flashlight, /obj/item/tank/internals, /obj/item/resonator, /obj/item/mining_scanner, /obj/item/t_scanner/adv_mining_scanner, /obj/item/gun/energy/kinetic_accelerator, /obj/item/pickaxe, /obj/item/organ/regenerative_core/legion, /obj/item/kitchen/knife/combat)
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/obj/item/clothing/suit/space/hostile_environment/Initialize(mapload)
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. = ..()
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AddComponent(/datum/component/spraycan_paintable)
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START_PROCESSING(SSobj, src)
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allowed |= GLOB.mining_allowed
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/obj/item/clothing/suit/space/hostile_environment/Destroy()
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STOP_PROCESSING(SSobj, src)
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@@ -4303,6 +4303,7 @@
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#include "yogstation\code\modules\clothing\shoes\special_shoes.dm"
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#include "yogstation\code\modules\clothing\spacesuits\hardsuit.dm"
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#include "yogstation\code\modules\clothing\suits\armor.dm"
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#include "yogstation\code\modules\clothing\suits\explorer_gear.dm"
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#include "yogstation\code\modules\clothing\suits\labcoat.dm"
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#include "yogstation\code\modules\clothing\suits\miscellaneous.dm"
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#include "yogstation\code\modules\clothing\suits\nerd.dm"
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@@ -231,3 +231,22 @@
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new /obj/item/clothing/head/beret/med/phys(src)
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new /obj/item/clothing/head/beret/corpsec/phys(src)
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new /obj/item/clothing/shoes/xeno_wraps/jackboots(src)
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/obj/item/storage/backpack/duffelbag/clothing/med/miner
|
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name = "Mining Medic's clothing duffelbag"
|
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desc = "A large duffel bag filled with clothing."
|
||||
icon_state = "duffel-med"
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||||
item_state = "duffel-med"
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||||
|
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/obj/item/storage/backpack/duffelbag/clothing/med/miner/PopulateContents()
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||||
new /obj/item/clothing/suit/toggle/labcoat/emt/explorer(src)
|
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new /obj/item/clothing/suit/toggle/labcoat/explorer(src)
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new /obj/item/clothing/head/soft/emt/mining(src)
|
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new /obj/item/clothing/head/beret/emt/mining(src)
|
||||
new /obj/item/clothing/under/yogs/rank/miner/medic(src)
|
||||
new /obj/item/storage/belt/medical/mining(src)
|
||||
new /obj/item/clothing/glasses/hud/health/meson(src)
|
||||
new /obj/item/clothing/gloves/color/latex/fireproof(src)
|
||||
new /obj/item/clothing/shoes/sneakers/white(src)
|
||||
new /obj/item/radio/headset/headset_medcargo(src)
|
||||
new /obj/item/clothing/mask/gas/explorer(src)
|
||||
|
||||
58
yogstation/code/modules/clothing/suits/explorer_gear.dm
Normal file
@@ -0,0 +1,58 @@
|
||||
/obj/item/clothing/suit/hooded/miningmedic
|
||||
name = "recovery suit"
|
||||
desc = "A lightly armoured suit for search and rescue in harsh environments."
|
||||
icon_state = "recovery"
|
||||
item_state = "recovery"
|
||||
worn_icon = 'yogstation/icons/mob/clothing/suit/suit.dmi'
|
||||
icon = 'yogstation/icons/obj/clothing/suits.dmi'
|
||||
body_parts_covered = CHEST|GROIN|LEGS|ARMS
|
||||
min_cold_protection_temperature = FIRE_SUIT_MIN_TEMP_PROTECT
|
||||
cold_protection = CHEST|GROIN|LEGS|ARMS
|
||||
max_heat_protection_temperature = FIRE_SUIT_MAX_TEMP_PROTECT
|
||||
heat_protection = CHEST|GROIN|LEGS|ARMS
|
||||
flags_inv = HIDEGLOVES|HIDESHOES
|
||||
flags_prot = HIDEJUMPSUIT
|
||||
hoodtype = /obj/item/clothing/head/hooded/miningmedic
|
||||
armor = list(MELEE = 40, BULLET = 5, LASER = 5, ENERGY = 5, BOMB = 50, BIO = 100, RAD = 50, FIRE = 50, ACID = 50, WOUND = 10)
|
||||
|
||||
resistance_flags = FIRE_PROOF
|
||||
mutantrace_variation = DIGITIGRADE_VARIATION
|
||||
|
||||
/obj/item/clothing/suit/hooded/miningmedic/Initialize(mapload) //can't be reinforced like regular explorer suits, but can also carry medical stuff in addition to mining stuff
|
||||
. = ..()
|
||||
allowed |= GLOB.labcoat_allowed
|
||||
allowed |= GLOB.mining_allowed
|
||||
|
||||
/obj/item/clothing/head/hooded/miningmedic
|
||||
name = "recovery hood"
|
||||
desc = "A lightly armoured hood for search and rescue in harsh environments."
|
||||
icon_state = "recovery"
|
||||
icon = 'yogstation/icons/obj/clothing/hats.dmi'
|
||||
worn_icon = 'yogstation/icons/mob/clothing/head/head.dmi'
|
||||
body_parts_covered = HEAD
|
||||
flags_inv = HIDEHAIR|HIDEEARS // hoods don't hide your face, silly
|
||||
flags_prot = HIDEHAIR
|
||||
min_cold_protection_temperature = FIRE_HELM_MIN_TEMP_PROTECT
|
||||
max_heat_protection_temperature = FIRE_HELM_MAX_TEMP_PROTECT
|
||||
armor = list(MELEE = 40, BULLET = 5, LASER = 5, ENERGY = 5, BOMB = 50, BIO = 100, RAD = 50, FIRE = 50, ACID = 50, WOUND = 10)
|
||||
resistance_flags = FIRE_PROOF
|
||||
var/adjusted = NORMAL_STYLE
|
||||
|
||||
//don't want this to be a subtype of the explorer suit or it'll inherit the armor plating
|
||||
/obj/item/clothing/head/hooded/miningmedic/verb/hood_adjust()
|
||||
set name = "Adjust Hood Style"
|
||||
set category = null
|
||||
set src in usr
|
||||
switch(adjusted)
|
||||
if(NORMAL_STYLE)
|
||||
adjusted = ALT_STYLE
|
||||
to_chat(usr, span_notice("You adjust the hood to wear it more casually."))
|
||||
flags_inv &= ~HIDEHAIR
|
||||
if(ALT_STYLE)
|
||||
adjusted = NORMAL_STYLE
|
||||
to_chat(usr, span_notice("You adjust the hood back to normal."))
|
||||
flags_inv |= HIDEHAIR
|
||||
if(ishuman(usr))
|
||||
var/mob/living/carbon/human/H = usr
|
||||
H.update_hair()
|
||||
H.update_body()
|
||||
@@ -3,13 +3,11 @@
|
||||
name = "mining medic's jacket"
|
||||
desc = "A protective jacket for medical emergencies on off-world planets. Has MM embossed into it."
|
||||
armor = list(MELEE = 25, BULLET = 5, LASER = 5, ENERGY = 5, BOMB = 50, BIO = 100, RAD = 50, FIRE = 50, ACID = 50, WOUND = 10)
|
||||
allowed = list(/obj/item/analyzer,/obj/item/multitool/tricorder,/obj/item/stack/medical,/obj/item/dnainjector,/obj/item/reagent_containers/dropper,/obj/item/reagent_containers/syringe,/obj/item/reagent_containers/autoinjector,/obj/item/healthanalyzer,/obj/item/flashlight/pen,/obj/item/reagent_containers/glass/bottle,/obj/item/reagent_containers/glass/beaker,/obj/item/reagent_containers/pill,/obj/item/storage/pill_bottle,/obj/item/paper,/obj/item/melee/classic_baton/telescopic,/obj/item/soap,/obj/item/sensor_device,/obj/item/tank/internals, /obj/item/hypospray)
|
||||
|
||||
/obj/item/clothing/suit/toggle/labcoat/explorer
|
||||
name = "mining medic's labcoat"
|
||||
desc = "A protective labcoat for medical emergencies on off-world planets."
|
||||
armor = list(MELEE = 25, BULLET = 5, LASER = 5, ENERGY = 5, BOMB = 50, BIO = 100, RAD = 50, FIRE = 50, ACID = 50, WOUND = 10)
|
||||
allowed = list(/obj/item/analyzer,/obj/item/multitool/tricorder,/obj/item/stack/medical,/obj/item/dnainjector,/obj/item/reagent_containers/dropper,/obj/item/reagent_containers/syringe,/obj/item/reagent_containers/autoinjector,/obj/item/healthanalyzer,/obj/item/flashlight/pen,/obj/item/reagent_containers/glass/bottle,/obj/item/reagent_containers/glass/beaker,/obj/item/reagent_containers/pill,/obj/item/storage/pill_bottle,/obj/item/paper,/obj/item/melee/classic_baton/telescopic,/obj/item/soap,/obj/item/sensor_device,/obj/item/tank/internals, /obj/item/hypospray)
|
||||
worn_icon = 'yogstation/icons/mob/clothing/suit/suit.dmi'
|
||||
icon_state = "labcoat_mining"
|
||||
item_state = "labcoat_mining"
|
||||
|
||||
@@ -51,21 +51,25 @@
|
||||
backpack_contents = list(/obj/item/roller = 1,\
|
||||
/obj/item/kitchen/knife/combat/survival = 1,\
|
||||
/obj/item/reagent_containers/autoinjector/medipen/survival = 1,\
|
||||
/obj/item/modular_computer/laptop/preset/paramedic/mining_medic = 1)
|
||||
/obj/item/modular_computer/laptop/preset/paramedic/mining_medic = 1,\
|
||||
/obj/item/storage/firstaid/hypospray/qmc = 1)
|
||||
|
||||
belt = /obj/item/storage/belt/medical/mining
|
||||
ears = /obj/item/radio/headset/headset_medcargo
|
||||
glasses = /obj/item/clothing/glasses/hud/health/meson
|
||||
shoes = /obj/item/clothing/shoes/workboots/mining
|
||||
digitigrade_shoes = /obj/item/clothing/shoes/xeno_wraps/medical
|
||||
suit = /obj/item/clothing/suit/toggle/labcoat/emt/explorer
|
||||
|
||||
suit = /obj/item/clothing/suit/hooded/miningmedic
|
||||
uniform = /obj/item/clothing/under/yogs/rank/miner/medic
|
||||
l_hand = /obj/item/storage/firstaid/hypospray/qmc
|
||||
|
||||
belt = /obj/item/storage/belt/medical/mining
|
||||
gloves = /obj/item/clothing/gloves/color/latex/fireproof
|
||||
l_pocket = /obj/item/wormhole_jaunter
|
||||
head = /obj/item/clothing/head/soft/emt/mining
|
||||
|
||||
shoes = /obj/item/clothing/shoes/workboots/mining
|
||||
digitigrade_shoes = /obj/item/clothing/shoes/xeno_wraps/medical
|
||||
|
||||
backpack = /obj/item/storage/backpack/medic
|
||||
satchel = /obj/item/storage/backpack/satchel/med
|
||||
duffelbag = /obj/item/storage/backpack/duffelbag/med
|
||||
|
||||
box = /obj/item/storage/box/survival/mining
|
||||
pda_slot = ITEM_SLOT_LPOCKET
|
||||
|
||||
|
Before Width: | Height: | Size: 35 KiB After Width: | Height: | Size: 36 KiB |
|
Before Width: | Height: | Size: 107 KiB After Width: | Height: | Size: 110 KiB |
|
Before Width: | Height: | Size: 20 KiB After Width: | Height: | Size: 20 KiB |
|
Before Width: | Height: | Size: 35 KiB After Width: | Height: | Size: 36 KiB |