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https://github.com/yogstation13/Yogstation.git
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Merge pull request #2711 from yogstation13/upstream-merge-40480
[MIRROR] Makes the orbiter component less prone to failure
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@@ -2,6 +2,7 @@
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dupe_mode = COMPONENT_DUPE_UNIQUE_PASSARGS
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var/list/orbiters
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var/datum/callback/orbiter_spy
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var/datum/callback/orbited_spy
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//radius: range to orbit at, radius of the circle formed by orbiting (in pixels)
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//clockwise: whether you orbit clockwise or anti clockwise
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@@ -15,6 +16,7 @@
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orbiters = list()
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orbiter_spy = CALLBACK(src, .proc/orbiter_move_react)
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orbited_spy = CALLBACK(src, .proc/move_react)
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var/atom/master = parent
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master.orbiters = src
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@@ -22,17 +24,25 @@
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begin_orbit(orbiter, radius, clockwise, rotation_speed, rotation_segments, pre_rotation, lockinorbit)
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/datum/component/orbiter/RegisterWithParent()
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if(ismovableatom(parent))
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RegisterSignal(parent, COMSIG_MOVABLE_MOVED, .proc/move_react)
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var/atom/master = parent
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if(ismovableatom(master))
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RegisterSignal(parent, COMSIG_MOVABLE_MOVED, orbited_spy)
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var/atom/target = master.loc
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while(!isturf(target))
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RegisterSignal(target, COMSIG_MOVABLE_MOVED, orbited_spy)
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target = target.loc
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/datum/component/orbiter/UnregisterFromParent()
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UnregisterSignal(parent, COMSIG_MOVABLE_MOVED)
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/datum/component/orbiter/Destroy()
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var/atom/master = parent
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master.orbiters = src
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master.orbiters = null
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for(var/i in orbiters)
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end_orbit(i)
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orbiters = null
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orbiter_spy = null
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QDEL_NULL(orbiter_spy)
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QDEL_NULL(orbited_spy)
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return ..()
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/datum/component/orbiter/InheritComponent(datum/component/orbiter/newcomp, original, list/arguments)
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@@ -46,9 +56,17 @@
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orbiters += newcomp.orbiters
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/datum/component/orbiter/proc/begin_orbit(atom/movable/orbiter, radius, clockwise, rotation_speed, rotation_segments, pre_rotation, lockinorbit)
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if(!isnull(orbiters[orbiter]))
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return // We're already here
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if(orbiter == parent) // Stop it, this is silly
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if(!length(orbiters))
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qdel(src)
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return
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if(orbiter.orbiting)
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orbiter.orbiting.end_orbit(orbiter)
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orbiters[orbiter] = lockinorbit
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orbiter.orbiting = src
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RegisterSignal(orbiter, list(COMSIG_MOVABLE_MOVED), orbiter_spy)
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RegisterSignal(orbiter, COMSIG_MOVABLE_MOVED, orbiter_spy)
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var/matrix/initial_transform = matrix(orbiter.transform)
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// Head first!
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@@ -74,17 +92,40 @@
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/datum/component/orbiter/proc/end_orbit(atom/movable/orbiter)
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if(isnull(orbiters[orbiter]))
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return
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UnregisterSignal(orbiter, COMSIG_MOVABLE_MOVED)
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orbiter.SpinAnimation(0, 0)
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orbiters -= orbiter
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orbiter.stop_orbit(src)
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if(!length(orbiters))
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orbiter.orbiting = null
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if(!length(orbiters) && !QDELING(src))
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qdel(src)
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// This proc can receive signals by either the thing being directly orbited or anything holding it
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/datum/component/orbiter/proc/move_react(atom/orbited, atom/oldloc, direction)
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var/turf/oldturf = get_turf(oldloc)
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var/turf/newturf = get_turf(parent)
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if(newturf == oldturf)
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return
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if(!newturf)
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qdel(src)
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// Handling the signals of stuff holding us (or not anymore)
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// These are prety rarely activated, how often are you following something in a bag?
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if(!isturf(oldloc)) // We used to be registered to it, probably
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var/atom/target = oldloc
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while(!isturf(target))
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UnregisterSignal(target, COMSIG_MOVABLE_MOVED)
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target = target.loc
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if(orbited.loc != newturf) // We want to know when anything holding us moves too
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var/atom/target = orbited.loc
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while(!isturf(target))
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RegisterSignal(target, COMSIG_MOVABLE_MOVED, orbited_spy, TRUE)
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target = target.loc
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for(var/i in orbiters)
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var/atom/movable/thing = i
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if(thing.loc == newturf)
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continue
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if(!newturf || (!orbiters[thing] && thing.loc != oldturf && thing.loc != newturf))
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end_orbit(thing)
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continue
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@@ -99,7 +140,7 @@
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/////////////////////
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/atom/movable/proc/orbit(atom/A, radius = 10, clockwise = FALSE, rotation_speed = 20, rotation_segments = 36, pre_rotation = TRUE, lockinorbit = FALSE)
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if(!istype(A))
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if(!istype(A) || !get_turf(A))
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return
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return A.AddComponent(/datum/component/orbiter, src, radius, clockwise, rotation_speed, rotation_segments, pre_rotation, lockinorbit)
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@@ -27,7 +27,9 @@
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return
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/mob/camera/forceMove(atom/destination)
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var/oldloc = loc
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loc = destination
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Moved(oldloc, NONE, TRUE)
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/mob/camera/emote(act, m_type=1, message = null, intentional = FALSE)
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return
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@@ -31,7 +31,13 @@ INITIALIZE_IMMEDIATE(/mob/dead)
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return
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/mob/dead/forceMove(atom/destination)
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var/turf/old_turf = get_turf(src)
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var/turf/new_turf = get_turf(destination)
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if (old_turf?.z != new_turf?.z)
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onTransitZ(old_turf?.z, new_turf?.z)
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var/oldloc = loc
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loc = destination
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Moved(oldloc, NONE, TRUE)
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/mob/dead/Stat()
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..()
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