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New clown tech: Holobanana projector (#17283)
* Holobanana? * Sign added to all, now for sprites * Sprites part 1 * Banana * Less text, more [BANNED] * clownmask projector????
This commit is contained in:
@@ -106,6 +106,17 @@
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creation_time = 1 SECONDS
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creation_time = 1 SECONDS
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max_signs = 3
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max_signs = 3
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/obj/item/holosign_creator/clown
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name = "HONK holobanana projector"
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desc = "A holographic projector that creates hardlight bananas"
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icon_state = "signmaker_clown"
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holosign_type = /obj/structure/holosign/holobanana
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creation_time = 0.69 SECONDS
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max_signs = 2
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/obj/item/holosign_creator/clown/cyborg
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max_signs = 5
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/obj/item/holosign_creator/cyborg
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/obj/item/holosign_creator/cyborg
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name = "Energy Barrier Projector"
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name = "Energy Barrier Projector"
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desc = "A holographic projector that creates fragile energy fields."
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desc = "A holographic projector that creates fragile energy fields."
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@@ -47,6 +47,16 @@
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icon = 'icons/effects/effects.dmi'
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icon = 'icons/effects/effects.dmi'
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icon_state = "holosign"
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icon_state = "holosign"
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/obj/structure/holosign/holobanana
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name = "Holographic banana peel"
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desc = "A peel from a projector"
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icon = 'icons/effects/effects.dmi'
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icon_state = "holosign_banana"
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/obj/structure/holosign/holobanana/ComponentInitialize()
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. = ..()
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AddComponent(/datum/component/slippery, 120, GALOSHES_DONT_HELP)
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/obj/structure/holosign/barrier
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/obj/structure/holosign/barrier
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name = "holobarrier"
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name = "holobarrier"
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desc = "A short hard light barrier which can only be passed by walking."
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desc = "A short hard light barrier which can only be passed by walking."
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@@ -484,7 +484,7 @@
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/obj/item/pneumatic_cannon/pie/selfcharge/cyborg,
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/obj/item/pneumatic_cannon/pie/selfcharge/cyborg,
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/obj/item/razor, //killbait material
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/obj/item/razor, //killbait material
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/obj/item/lipstick/purple,
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/obj/item/lipstick/purple,
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/obj/item/reagent_containers/spray/waterflower/cyborg,
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/obj/item/holosign_creator/clown/cyborg, //Evil
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/obj/item/borg/cyborghug/peacekeeper,
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/obj/item/borg/cyborghug/peacekeeper,
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/obj/item/borg/lollipop/clown,
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/obj/item/borg/lollipop/clown,
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/obj/item/picket_sign/cyborg,
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/obj/item/picket_sign/cyborg,
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@@ -433,6 +433,16 @@
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category = list("Equipment")
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category = list("Equipment")
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departmental_flags = DEPARTMENTAL_FLAG_SERVICE
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departmental_flags = DEPARTMENTAL_FLAG_SERVICE
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/datum/design/holosignclown
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name = "HONK holobanana projector"
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desc = "A holographic projector that creates hardlight bananas"
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id = "holosignclown"
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build_type = PROTOLATHE
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materials = list(/datum/material/iron = 2000, /datum/material/glass = 1000, /datum/material/plastic = 500, /datum/material/bananium = 1000)
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build_path = /obj/item/holosign_creator/clown
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category = list("Equipment")
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departmental_flags = DEPARTMENTAL_FLAG_SERVICE
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/datum/design/holosignsec
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/datum/design/holosignsec
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name = "Security Holobarrier Projector"
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name = "Security Holobarrier Projector"
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desc = "A holographic projector that creates holographic security barriers."
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desc = "A holographic projector that creates holographic security barriers."
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@@ -394,7 +394,8 @@
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description = "Honk?!"
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description = "Honk?!"
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prereq_ids = list("base")
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prereq_ids = list("base")
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design_ids = list("air_horn", "honker_main", "honker_peri", "honker_targ", "honk_chassis", "honk_head", "honk_torso", "honk_left_arm", "honk_right_arm",
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design_ids = list("air_horn", "honker_main", "honker_peri", "honker_targ", "honk_chassis", "honk_head", "honk_torso", "honk_left_arm", "honk_right_arm",
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"honk_left_leg", "honk_right_leg", "mech_banana_mortar", "mech_mousetrap_mortar", "mech_honker", "mech_punching_face", "implant_trombone", "borg_transform_clown", "clown_mine", "clownshot", "clownshoesimplant")
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"honk_left_leg", "honk_right_leg", "mech_banana_mortar", "mech_mousetrap_mortar", "mech_honker", "mech_punching_face", "implant_trombone", "borg_transform_clown", "clown_mine", "clownshot", "clownshoesimplant",
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"holosignclown")
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research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 2500)
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research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 2500)
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////////////////////////Computer tech////////////////////////
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////////////////////////Computer tech////////////////////////
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