Resprites lizards and digitigrade legs and a lot of jumpsuits and suits and other stuff (#20185)
* screaming and crying * darkened and lightened * belly and snout fix * it hurts to delete this * wrapped * couple tweaks * boxcutter hips * fire * light snout tweak * surplus augments (they look awful lmao) * hoodies * hats * forgor * chaplain stuff * I HATE MODULAR FILES * toxins labcoats * captain and cmo stuff i hate object icons * e
@@ -34,6 +34,7 @@
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desc = "A reinforced version of the standard Peacekeeper vest with extra padding to protect against melee attacks. Not as strong as riot suits typically issued to NT stations."
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icon_state = "occriotsuit"
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item_state = "occriotsuit"
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mutantrace_variation = NO_MUTANTRACE_VARIATION
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/obj/item/clothing/head/helmet/riot/raised/occupying
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name = "peacekeeping force riot helmet"
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@@ -131,7 +131,7 @@
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name = "riot suit"
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desc = "A suit of semi-flexible polycarbonate body armor with heavy padding to protect against melee attacks. Helps the wearer resist shoving in close quarters."
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icon_state = "riot"
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item_state = "swat_suit"
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item_state = "riot"
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body_parts_covered = CHEST|GROIN|LEGS|FEET|ARMS|HANDS
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cold_protection = CHEST|GROIN|LEGS|FEET|ARMS|HANDS
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heat_protection = CHEST|GROIN|LEGS|FEET|ARMS|HANDS
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@@ -140,6 +140,7 @@
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strip_delay = 80
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equip_delay_other = 60
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slowdown = 0.33
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mutantrace_variation = MUTANTRACE_VARIATION
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/obj/item/clothing/suit/armor/bone
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name = "bone armor"
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@@ -287,6 +288,7 @@
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desc = "A classic suit of plate armour, highly effective at stopping melee attacks."
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icon_state = "knight_green"
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item_state = "knight_green"
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mutantrace_variation = NO_MUTANTRACE_VARIATION
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/obj/item/clothing/suit/armor/riot/knight/yellow
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icon_state = "knight_yellow"
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@@ -14,7 +14,7 @@
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name = "bio suit"
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desc = "A suit that protects against biological contamination."
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icon_state = "bio"
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item_state = "bio_suit"
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item_state = "bio"
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w_class = WEIGHT_CLASS_BULKY
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gas_transfer_coefficient = 0.01
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clothing_flags = THICKMATERIAL
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@@ -26,6 +26,7 @@
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strip_delay = 70
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equip_delay_other = 70
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resistance_flags = ACID_PROOF
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mutantrace_variation = MUTANTRACE_VARIATION
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//Standard biosuit, orange stripe
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/obj/item/clothing/head/bio_hood/general
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@@ -85,3 +86,4 @@
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item_state = "bio_suit"
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strip_delay = 40
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equip_delay_other = 20
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mutantrace_variation = NO_MUTANTRACE_VARIATION
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@@ -1,9 +1,11 @@
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//Chaplain Suit Subtypes
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//If any new staple chaplain items get added, put them in these lists
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/obj/item/clothing/suit/chaplainsuit
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mutantrace_variation = MUTANTRACE_VARIATION
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allowed = list(/obj/item/storage/book/bible, /obj/item/nullrod, /obj/item/reagent_containers/food/drinks/bottle/holywater, /obj/item/storage/fancy/candle_box, /obj/item/candle, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman, /obj/item/tank/internals/ipc_coolant)
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/obj/item/clothing/suit/hooded/chaplainsuit
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mutantrace_variation = MUTANTRACE_VARIATION
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allowed = list(/obj/item/storage/book/bible, /obj/item/nullrod, /obj/item/reagent_containers/food/drinks/bottle/holywater, /obj/item/storage/fancy/candle_box, /obj/item/candle, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman, /obj/item/tank/internals/ipc_coolant)
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//Suits
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@@ -12,7 +12,7 @@
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/obj/item/clothing/suit/fire
|
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name = "emergency firesuit"
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desc = "A suit that helps protect against fire and heat."
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icon_state = "fire"
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icon_state = "firesuit"
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item_state = "ro_suit"
|
||||
w_class = WEIGHT_CLASS_BULKY
|
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gas_transfer_coefficient = 0.9
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|
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@@ -2008,14 +2008,6 @@
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name = "Dark Tiger"
|
||||
icon_state = "dtiger"
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/datum/sprite_accessory/tails/lizard/ltiger
|
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name = "Light Tiger"
|
||||
icon_state = "ltiger"
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/datum/sprite_accessory/tails_animated/lizard/ltiger
|
||||
name = "Light Tiger"
|
||||
icon_state = "ltiger"
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/datum/sprite_accessory/tails/lizard/spikes
|
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name = "Spikes"
|
||||
icon_state = "spikes"
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@@ -11,7 +11,6 @@
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armor = list(melee = 10, bullet = 10, laser = 0,energy = 0, bomb = 0, bio = 50, rad = 0, fire = 50, acid = 50)
|
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allowed = list(/obj/item/analyzer,/obj/item/multitool/tricorder,/obj/item/stack/medical,/obj/item/dnainjector,/obj/item/reagent_containers/dropper,/obj/item/reagent_containers/syringe,/obj/item/reagent_containers/autoinjector,/obj/item/healthanalyzer,/obj/item/flashlight/pen,/obj/item/reagent_containers/glass/bottle,/obj/item/reagent_containers/glass/beaker,/obj/item/reagent_containers/pill,/obj/item/storage/pill_bottle,/obj/item/paper,/obj/item/melee/classic_baton/telescopic,/obj/item/soap,/obj/item/sensor_device,/obj/item/tank/internals, /obj/item/hypospray)
|
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mob_overlay_icon = 'yogstation/icons/mob/clothing/suit/suit.dmi'
|
||||
icon = 'yogstation/icons/obj/clothing/suits.dmi'
|
||||
icon_state = "labcoat_mining"
|
||||
item_state = "labcoat_mining"
|
||||
|
||||
@@ -20,13 +19,11 @@
|
||||
name = "brig physician's jacket"
|
||||
desc = "A protective jacket for medical emergencies on off-world planets. Has BP embossed into it."
|
||||
mob_overlay_icon = 'yogstation/icons/mob/clothing/suit/suit.dmi'
|
||||
icon = 'yogstation/icons/obj/clothing/suits.dmi'
|
||||
icon_state = "labcoat_emtsec"
|
||||
|
||||
/obj/item/clothing/suit/toggle/labcoat/physician
|
||||
name = "brig physician's labcoat"
|
||||
desc = "A white labcoat with red medical crosses. Has BP embossed into it."
|
||||
mob_overlay_icon = 'yogstation/icons/mob/clothing/suit/suit.dmi'
|
||||
icon = 'yogstation/icons/obj/clothing/suits.dmi'
|
||||
icon_state = "labcoat_sec"
|
||||
item_state = "labcoat_sec"
|
||||
|
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Before Width: | Height: | Size: 125 KiB After Width: | Height: | Size: 107 KiB |
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Before Width: | Height: | Size: 125 KiB After Width: | Height: | Size: 126 KiB |