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Botany+Medical bounties, tweaks (#39658)
* Botany+Medical bounties, tweaks * Adds foodtype var for flavor text, removes duplicate bounty
This commit is contained in:
committed by
yogstation13-bot
parent
5a844d86d0
commit
c1251df803
@@ -95,7 +95,7 @@
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description = "Central Command will be holding a business convention this year. Ship a few briefcases in support."
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reward = 2500
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required_count = 5
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wanted_types = list(/obj/item/storage/briefcase)
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wanted_types = list(/obj/item/storage/briefcase, /obj/item/storage/secure/briefcase)
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/datum/bounty/item/assistant/sunglasses
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name = "Sunglasses"
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@@ -104,55 +104,12 @@
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required_count = 2
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wanted_types = list(/obj/item/clothing/glasses/sunglasses)
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/datum/bounty/item/assistant/gondola_hide
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name = "Gondola Hide"
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description = "Central Command has recently learned of strange creatures called Gondolas. If you catch one, ship its hide back to CentCom."
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reward = 5000
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wanted_types = list(/obj/item/stack/sheet/animalhide/gondola)
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/datum/bounty/item/assistant/monkey_hide
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name = "Monkey Hide"
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description = "One of the scientists at CentCom is interested in testing products on monkey skin. Your mission is to acquire monkey's hide and ship it."
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reward = 1500
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wanted_types = list(/obj/item/stack/sheet/animalhide/monkey)
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/datum/bounty/item/assistant/heart
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name = "Heart"
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description = "Commander Johnson is in critical condition after suffering a heart attack. Doctors say he needs a new heart fast. Ship one, pronto!"
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reward = 3000
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wanted_types = list(/obj/item/organ/heart)
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/datum/bounty/item/assistant/lung
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name = "Lungs"
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description = "A recent explosion at Central Command has left multiple staff with punctured lungs. Ship spare lungs to be rewarded."
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reward = 3000
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required_count = 1
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wanted_types = list(/obj/item/organ/lungs)
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/datum/bounty/item/assistant/appendix
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name = "Appendix"
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description = "Chef Gibb of Central Command wants to prepare a meal using a very special delicacy: an appendix. If you ship one, he'll pay."
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reward = 3000
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wanted_types = list(/obj/item/organ/appendix)
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/datum/bounty/item/assistant/lizard_tail
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name = "Lizard Tail"
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description = "The Wizard Federation has made off with Nanotrasen's supply of lizard tails. While CentCom is dealing with the wizards, can the station spare a tail of their own?"
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reward = 3000
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wanted_types = list(/obj/item/organ/tail/lizard)
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/datum/bounty/item/assistant/cat_tail
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name = "Cat Tail"
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description = "Central Command has run out of heavy duty pipe cleaners. Can you ship over a cat tail to help us out?"
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reward = 3000
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wanted_types = list(/obj/item/organ/tail/cat)
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/datum/bounty/item/assistant/tail_whip
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name = "Nine Tails whip"
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description = "Commander Jackson is looking for a fine addition to her exotic weapons collection. She will reward you handsomely for either a Cat or Liz o' Nine Tails."
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reward = 4000
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wanted_types = list(/obj/item/melee/chainofcommand/tailwhip)
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/datum/bounty/item/assistant/shard
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name = "Shards"
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description = "A killer clown has been stalking CentCom, and staff have been unable to catch her because she's not wearing shoes. Please ship some shards so that a booby trap can be constructed."
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@@ -246,10 +203,15 @@
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reward = 3000
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wanted_types = list(/obj/item/reagent_containers/food/snacks/meat/slab/corgi)
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/datum/bounty/item/chef/action_figures
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/datum/bounty/item/assistant/action_figures
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name = "Action Figures"
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description = "The vice president's son saw an ad for action figures on the telescreen and now he won't shut up about them. Ship some to ease his complaints."
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reward = 4000
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required_count = 5
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wanted_types = list(/obj/item/toy/figure)
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/datum/bounty/item/assistant/tail_whip
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name = "Nine Tails whip"
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description = "Commander Jackson is looking for a fine addition to her exotic weapons collection. She will reward you handsomely for either a Cat or Liz o' Nine Tails."
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reward = 4000
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wanted_types = list(/obj/item/melee/chainofcommand/tailwhip)
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194
code/modules/cargo/bounties/botany.dm
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194
code/modules/cargo/bounties/botany.dm
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@@ -0,0 +1,194 @@
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/datum/bounty/item/botany
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reward = 5000
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var/datum/bounty/item/botany/multiplier = 0 //adds bonus reward money; increased for higher tier or rare mutations
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var/datum/bounty/item/botany/bonus_desc //for adding extra flavor text to bounty descriptions
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var/datum/bounty/item/botany/foodtype = "meal" //same here
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/datum/bounty/item/botany/New()
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..()
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description = "Central Command's head chef is looking to prepare a fine [foodtype] with [name]. [bonus_desc]"
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reward += multiplier * 1000
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required_count = rand(5, 10)
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/datum/bounty/item/botany/ambrosia_vulgaris
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name = "Ambrosia Vulgaris Leaves"
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wanted_types = list(/obj/item/reagent_containers/food/snacks/grown/ambrosia/vulgaris)
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foodtype = "stew"
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/datum/bounty/item/botany/ambrosia_gaia
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name = "Ambrosia Gaia Leaves"
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wanted_types = list(/obj/item/reagent_containers/food/snacks/grown/ambrosia/gaia)
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multiplier = 4
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foodtype = "stew"
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/datum/bounty/item/botany/apple_golden
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name = "Golden Apples"
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wanted_types = list(/obj/item/reagent_containers/food/snacks/grown/apple/gold)
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multiplier = 4
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foodtype = "dessert"
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/datum/bounty/item/botany/banana
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name = "Bananas"
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wanted_types = list(/obj/item/reagent_containers/food/snacks/grown/banana)
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exclude_types = list(/obj/item/reagent_containers/food/snacks/grown/banana/bluespace)
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foodtype = "banana split"
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/datum/bounty/item/botany/banana_bluespace
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name = "Bluespace Bananas"
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wanted_types = list(/obj/item/reagent_containers/food/snacks/grown/banana/bluespace)
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multiplier = 2
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foodtype = "banana split"
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/datum/bounty/item/botany/beans_koi
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name = "Koi Beans"
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wanted_types = list(/obj/item/reagent_containers/food/snacks/grown/koibeans)
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multiplier = 2
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/datum/bounty/item/botany/berries_death
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name = "Death Berries"
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wanted_types = list(/obj/item/reagent_containers/food/snacks/grown/berries/death)
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multiplier = 2
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bonus_desc = "He insists that \"he knows what he's doing\"."
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foodtype = "sorbet"
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/datum/bounty/item/botany/berries_glow
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name = "Glow-Berries"
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wanted_types = list(/obj/item/reagent_containers/food/snacks/grown/berries/glow)
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multiplier = 2
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foodtype = "sorbet"
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/datum/bounty/item/botany/cannabis
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name = "Cannabis Leaves"
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wanted_types = list(/obj/item/reagent_containers/food/snacks/grown/cannabis)
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exclude_types = list(/obj/item/reagent_containers/food/snacks/grown/cannabis/white, /obj/item/reagent_containers/food/snacks/grown/cannabis/death, /obj/item/reagent_containers/food/snacks/grown/cannabis/ultimate)
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multiplier = 4 //hush money
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bonus_desc = "Do not mention this shipment to security."
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foodtype = "\"meal\""
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/datum/bounty/item/botany/cannabis_white
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name = "Lifeweed Leaves"
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wanted_types = list(/obj/item/reagent_containers/food/snacks/grown/cannabis/white)
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multiplier = 6
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bonus_desc = "Do not mention this shipment to security."
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foodtype = "\"meal\""
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/datum/bounty/item/botany/cannabis_death
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name = "Deathweed Leaves"
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wanted_types = list(/obj/item/reagent_containers/food/snacks/grown/cannabis/death)
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multiplier = 6
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bonus_desc = "Do not mention this shipment to security."
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foodtype = "\"meal\""
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/datum/bounty/item/botany/cannabis_ultimate
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name = "Omega Weed Leaves"
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wanted_types = list(/obj/item/reagent_containers/food/snacks/grown/cannabis/ultimate)
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multiplier = 6
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bonus_desc = "Under no circumstances mention this shipment to security."
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foodtype = "\"meal\""
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/datum/bounty/item/botany/wheat
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name = "Wheat Grains"
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wanted_types = list(/obj/item/reagent_containers/food/snacks/grown/wheat)
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/datum/bounty/item/botany/rice
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name = "Rice Grains"
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wanted_types = list(/obj/item/reagent_containers/food/snacks/grown/rice)
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/datum/bounty/item/botany/chili
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name = "Chili Peppers"
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wanted_types = list(/obj/item/reagent_containers/food/snacks/grown/chili)
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/datum/bounty/item/botany/chili
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name = "Ice Chili Peppers"
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wanted_types = list(/obj/item/reagent_containers/food/snacks/grown/icepepper)
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multiplier = 2
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/datum/bounty/item/botany/chili
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name = "Ghost Chili Peppers"
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wanted_types = list(/obj/item/reagent_containers/food/snacks/grown/ghost_chili)
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multiplier = 2
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/datum/bounty/item/botany/citrus_lime
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name = "Limes"
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wanted_types = list(/obj/item/reagent_containers/food/snacks/grown/citrus/lime)
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foodtype = "sorbet"
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/datum/bounty/item/botany/citrus_lemon
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name = "Lemons"
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wanted_types = list(/obj/item/reagent_containers/food/snacks/grown/citrus/lemon)
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foodtype = "sorbet"
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/datum/bounty/item/botany/citrus_oranges
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name = "Oranges"
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wanted_types = list(/obj/item/reagent_containers/food/snacks/grown/citrus/orange)
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bonus_desc = "Do not ship lemons or limes." //I vanted orahnge!
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foodtype = "sorbet"
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/datum/bounty/item/botany/eggplant
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name = "Eggplants"
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wanted_types = list(/obj/item/reagent_containers/food/snacks/grown/eggplant)
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bonus_desc = "Not to be confused with egg-plants."
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/datum/bounty/item/botany/eggplant_eggy
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name = "Egg-plants"
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wanted_types = list(/obj/item/reagent_containers/food/snacks/grown/shell/eggy)
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bonus_desc = "Not to be confused with eggplants."
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multiplier = 2
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/datum/bounty/item/botany/kudzu
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name = "Kudzu Pods"
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wanted_types = list(/obj/item/reagent_containers/food/snacks/grown/kudzupod)
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bonus_desc = "Store in a dry, dark place."
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multiplier = 4
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/datum/bounty/item/botany/watermelon
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name = "Watermelons"
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wanted_types = list(/obj/item/reagent_containers/food/snacks/grown/watermelon)
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foodtype = "dessert"
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/datum/bounty/item/botany/watermelon_holy
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name = "Holy Melons"
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wanted_types = list(/obj/item/reagent_containers/food/snacks/grown/holymelon)
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multiplier = 2
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foodtype = "dessert"
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/datum/bounty/item/botany/glowshroom
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name = "Glowshrooms"
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wanted_types = list(/obj/item/reagent_containers/food/snacks/grown/mushroom/glowshroom)
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exclude_types = list(/obj/item/reagent_containers/food/snacks/grown/mushroom/glowshroom/glowcap, /obj/item/reagent_containers/food/snacks/grown/mushroom/glowshroom/shadowshroom)
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foodtype = "omelet"
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/datum/bounty/item/botany/glowshroom_cap
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name = "Glowcaps"
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wanted_types = list(/obj/item/reagent_containers/food/snacks/grown/mushroom/glowshroom/glowcap)
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multiplier = 2
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foodtype = "omelet"
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/datum/bounty/item/botany/glowshroom_shadow
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name = "Shadowshrooms"
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wanted_types = list(/obj/item/reagent_containers/food/snacks/grown/mushroom/glowshroom/shadowshroom)
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multiplier = 2
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foodtype = "omelet"
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/datum/bounty/item/botany/nettles_death
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name = "Death Nettles"
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wanted_types = list(/obj/item/grown/nettle/death)
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multiplier = 2
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bonus_desc = "Wear protection when handling them."
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foodtype = "cheese"
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/datum/bounty/item/botany/pineapples
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name = "Pineapples"
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wanted_types = list(/obj/item/reagent_containers/food/snacks/grown/pineapple)
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bonus_desc = "Not for human consumption."
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foodtype = "ashtray"
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/datum/bounty/item/botany/tomato
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name = "Tomatoes"
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wanted_types = list(/obj/item/reagent_containers/food/snacks/grown/tomato)
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exclude_types = list(/obj/item/reagent_containers/food/snacks/grown/tomato/blue)
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/datum/bounty/item/botany/tomato_bluespace
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name = "Bluespace Tomatoes"
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wanted_types = list(/obj/item/reagent_containers/food/snacks/grown/tomato/blue/bluespace)
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multiplier = 4
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@@ -82,13 +82,6 @@
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reward = 8000
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wanted_types = list(/obj/item/reagent_containers/food/snacks/hotdog)
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/datum/bounty/item/chef/lemon
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name = "Lemons"
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description = "A commander claims he can turn lemons into money. Ship him a few and he'll deposit the money into the station's account."
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reward = 4444
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required_count = 10
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wanted_types = list(/obj/item/reagent_containers/food/snacks/grown/citrus/lemon)
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/datum/bounty/item/chef/eggplantparm
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name = "Eggplant Parmigianas"
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description = "A famous singer will be arriving at CentCom, and their contract demands that they only be served Eggplant Parmigiana. Ship some, please!"
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59
code/modules/cargo/bounties/medical.dm
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59
code/modules/cargo/bounties/medical.dm
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@@ -0,0 +1,59 @@
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/datum/bounty/item/medical/heart
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name = "Heart"
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description = "Commander Johnson is in critical condition after suffering yet another heart attack. Doctors say he needs a new heart fast. Ship one, pronto!"
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reward = 3000
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wanted_types = list(/obj/item/organ/heart)
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/datum/bounty/item/medical/lung
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name = "Lungs"
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description = "A recent explosion at Central Command has left multiple staff with punctured lungs. Ship spare lungs to be rewarded."
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reward = 10000
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required_count = 3
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wanted_types = list(/obj/item/organ/lungs)
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/datum/bounty/item/medical/appendix
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name = "Appendix"
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description = "Chef Gibb of Central Command wants to prepare a meal using a very special delicacy: an appendix. If you ship one, he'll pay."
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reward = 5000 //there are no synthetic appendixes
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wanted_types = list(/obj/item/organ/appendix)
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/datum/bounty/item/medical/ears
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name = "Ears"
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description = "Multiple staff at Station 12 have been left deaf due to unauthorized clowning. Ship them new ears."
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reward = 10000
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required_count = 3
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wanted_types = list(/obj/item/organ/ears)
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/datum/bounty/item/medical/liver
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name = "Livers"
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description = "Multiple high-ranking CentCom diplomats have been hospitalized with liver failure after a recent meeting with Third Soviet Union ambassadors. Help us out, will you?"
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reward = 10000
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required_count = 3
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wanted_types = list(/obj/item/organ/liver)
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/datum/bounty/item/medical/eye
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name = "Organic Eyes"
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description = "Station 5's Research Director Willem is requesting a few pairs of non-robotic eyes. Don't ask questions, just ship them."
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reward = 10000
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required_count = 3
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wanted_types = list(/obj/item/organ/eyes)
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exclude_types = list(/obj/item/organ/eyes/robotic)
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/datum/bounty/item/medical/tongue
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name = "Tongues"
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description = "A recent attack by Mime extremists has left staff at Station 23 speechless. Ship some spare tongues."
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reward = 10000
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required_count = 3
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wanted_types = list(/obj/item/organ/tongue)
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/datum/bounty/item/medical/lizard_tail
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name = "Lizard Tail"
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description = "The Wizard Federation has made off with Nanotrasen's supply of lizard tails. While CentCom is dealing with the wizards, can the station spare a tail of their own?"
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reward = 3000
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wanted_types = list(/obj/item/organ/tail/lizard)
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/datum/bounty/item/medical/cat_tail
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name = "Cat Tail"
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description = "Central Command has run out of heavy duty pipe cleaners. Can you ship over a cat tail to help us out?"
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reward = 3000
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wanted_types = list(/obj/item/organ/tail/cat)
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@@ -8,7 +8,7 @@
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/datum/bounty/item/syndicate_documents
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name = "Syndicate Documents"
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description = "Intel regarding the syndicate is highly prized at CentCom. If you find syndicate documents, ship them. You could save lives."
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reward = 10000
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reward = 15000
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wanted_types = list(/obj/item/documents/syndicate, /obj/item/documents/photocopy)
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/datum/bounty/item/syndicate_documents/applies_to(obj/O)
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@@ -19,6 +19,13 @@
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return (Copy.copy_type && ispath(Copy.copy_type, /obj/item/documents/syndicate))
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return TRUE
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/datum/bounty/item/adamantine
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name = "Adamantine"
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description = "Nanotrasen's anomalous materials division is in desparate need for Adamantine. Send them a large shipment and we'll make it worth your while."
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reward = 35000
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required_count = 10
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wanted_types = list(/obj/item/stack/sheet/mineral/adamantine)
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/datum/bounty/more_bounties
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name = "More Bounties"
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description = "Complete enough bounties and CentCom will issue new ones!"
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@@ -75,7 +75,7 @@ GLOBAL_LIST_EMPTY(bounties_list)
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|
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// Returns a new bounty of random type, but does not add it to GLOB.bounties_list.
|
||||
/proc/random_bounty()
|
||||
switch(rand(1, 11))
|
||||
switch(rand(1, 13))
|
||||
if(1)
|
||||
var/subtype = pick(subtypesof(/datum/bounty/item/assistant))
|
||||
return new subtype
|
||||
@@ -109,6 +109,12 @@ GLOBAL_LIST_EMPTY(bounties_list)
|
||||
if(11)
|
||||
var/subtype = pick(subtypesof(/datum/bounty/item/mining))
|
||||
return new subtype
|
||||
if(12)
|
||||
var/subtype = pick(subtypesof(/datum/bounty/item/medical))
|
||||
return new subtype
|
||||
if(13)
|
||||
var/subtype = pick(subtypesof(/datum/bounty/item/botany))
|
||||
return new subtype
|
||||
|
||||
// Called lazily at startup to populate GLOB.bounties_list with random bounties.
|
||||
/proc/setup_bounties()
|
||||
@@ -122,7 +128,9 @@ GLOBAL_LIST_EMPTY(bounties_list)
|
||||
/datum/bounty/item/security = 1,
|
||||
/datum/bounty/virus = 1,
|
||||
/datum/bounty/item/engineering = 1,
|
||||
/datum/bounty/item/mining = 2)
|
||||
/datum/bounty/item/mining = 2,
|
||||
/datum/bounty/item/medical = 2,
|
||||
/datum/bounty/item/botany = 2)
|
||||
|
||||
for(var/the_type in easy_add_list_subtypes)
|
||||
for(var/i in 1 to easy_add_list_subtypes[the_type])
|
||||
@@ -154,6 +162,7 @@ GLOBAL_LIST_EMPTY(bounties_list)
|
||||
/********************************Low Priority Gens********************************/
|
||||
var/list/low_priority_strict_type_list = list( /datum/bounty/item/alien_organs,
|
||||
/datum/bounty/item/syndicate_documents,
|
||||
/datum/bounty/item/adamantine,
|
||||
/datum/bounty/more_bounties)
|
||||
|
||||
for(var/low_priority_bounty in low_priority_strict_type_list)
|
||||
|
||||
@@ -44,7 +44,7 @@
|
||||
export_types = list(/obj/item/stack/sheet/animalhide/lizard)
|
||||
|
||||
/datum/export/stack/skin/gondola
|
||||
cost = 500
|
||||
cost = 5000
|
||||
unit_name = "gondola hide"
|
||||
export_types = list(/obj/item/stack/sheet/animalhide/gondola)
|
||||
|
||||
|
||||
@@ -1364,10 +1364,12 @@
|
||||
#include "code\modules\cargo\packs.dm"
|
||||
#include "code\modules\cargo\supplypod_beacon.dm"
|
||||
#include "code\modules\cargo\bounties\assistant.dm"
|
||||
#include "code\modules\cargo\bounties\botany.dm"
|
||||
#include "code\modules\cargo\bounties\chef.dm"
|
||||
#include "code\modules\cargo\bounties\engineering.dm"
|
||||
#include "code\modules\cargo\bounties\item.dm"
|
||||
#include "code\modules\cargo\bounties\mech.dm"
|
||||
#include "code\modules\cargo\bounties\medical.dm"
|
||||
#include "code\modules\cargo\bounties\mining.dm"
|
||||
#include "code\modules\cargo\bounties\reagent.dm"
|
||||
#include "code\modules\cargo\bounties\science.dm"
|
||||
|
||||
Reference in New Issue
Block a user