moar typos

This commit is contained in:
bgobandit
2017-01-07 00:43:02 -05:00
parent 5d7bad4a5f
commit d27712b9e5
3 changed files with 7 additions and 7 deletions

View File

@@ -560,7 +560,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
return 0
if(can_reenter_corpse || (mind && mind.current))
if(alert(src, "Your soul is still tied to your former life as [mind.current.name], if you go foward there is no going back to that life. Are you sure you wish to continue?", "Move On", "Yes", "No") == "No")
if(alert(src, "Your soul is still tied to your former life as [mind.current.name], if you go forward there is no going back to that life. Are you sure you wish to continue?", "Move On", "Yes", "No") == "No")
return 0
if(target.key)
src << "<span class='warning'>Someone has taken this body while you were choosing!</span>"

View File

@@ -98,7 +98,7 @@ var/global/posibrain_notif_cooldown = 0
/obj/item/device/mmi/posibrain/proc/transfer_personality(mob/candidate)
if(used || (brainmob && brainmob.key)) //Prevents hostile takeover if two ghosts get the prompt or link for the same brain.
candidate << "This brain has already been taken! Please try your possesion again later!"
candidate << "This brain has already been taken! Please try your possession again later!"
return FALSE
notified = 0
if(candidate.mind && !isobserver(candidate))

View File

@@ -360,7 +360,7 @@
return
if (WT.remove_fuel(0, user)) //The welder has 1u of fuel consumed by it's afterattack, so we don't need to worry about taking any away.
if(src == user)
user << "<span class='notice'>You start fixing youself...</span>"
user << "<span class='notice'>You start fixing yourself...</span>"
if(!do_after(user, 50, target = src))
return
@@ -378,7 +378,7 @@
var/obj/item/stack/cable_coil/coil = W
if (getFireLoss() > 0)
if(src == user)
user << "<span class='notice'>You start fixing youself...</span>"
user << "<span class='notice'>You start fixing yourself...</span>"
if(!do_after(user, 50, target = src))
return
if (coil.use(1))
@@ -489,7 +489,7 @@
else if(istype(W, /obj/item/borg/upgrade/))
var/obj/item/borg/upgrade/U = W
if(!opened)
user << "<span class='warning'>You must access the borgs internals!</span>"
user << "<span class='warning'>You must access the borg's internals!</span>"
else if(!src.module && U.require_module)
user << "<span class='warning'>The borg must choose a module before it can be upgraded!</span>"
else if(U.locked)
@@ -526,7 +526,7 @@
if(stat == DEAD)
return //won't work if dead
if(locked)
switch(alert("You can not lock your cover again, are you sure?\n (You can still ask for a human to lock it)", "Unlock Own Cover", "Yes", "No"))
switch(alert("You cannot lock your cover again, are you sure?\n (You can still ask for a human to lock it)", "Unlock Own Cover", "Yes", "No"))
if("Yes")
locked = 0
update_icons()