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https://github.com/yogstation13/Yogstation.git
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[Port] Doing mail again (#16147)
* port: cargo mail * fix: forgot .dme file in commit * chore: fix lints * add postmark/stamp icons * setup delta_time * more of the port * more job goodies ported * fix sec officer * fix some tg->yog stuff * fix check for station faction * only remove the waiting mail amount that was actually delivered * fix fake nude code being obvious and check if code is already set * fix variable name * re-add strange reagent for HoP * more atmostech goodies * station engineer goodies * warden goodies * more goodies * Adds null check * Fixed small parcels not being mailable, and set the default sort for junk mail to disposals * Makes lootdrops drop loot in the same loc in which they are, rather than just on the floor * add purple hat icon * fix: envelopes with two items should give both now * fix: mail amount was using incorrect calculation * fix typo * Fuck your tails * Why didn't these commit? * Added debug verb to dump loot Co-authored-by: Inari Whitebear <inari_whitebear@fastmail.jp>
This commit is contained in:
@@ -50,3 +50,5 @@ GLOBAL_LIST_INIT(podstyles, list(\
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list(POD_SHAPE_OTHER, "gondola", FALSE, FALSE, FALSE, RUBBLE_NONE, "gondola", "The silent walker. This one seems to be part of a delivery agency."),\
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list(POD_SHAPE_OTHER, FALSE, FALSE, FALSE, FALSE, RUBBLE_NONE, FALSE, FALSE, "rl_click", "give_po")\
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))
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GLOBAL_LIST_INIT(junkmail_messages, world.file2list("strings/junkmail.txt"))
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@@ -30,6 +30,7 @@
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#define COLOR_MAGENTA "#FF00FF"
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#define COLOR_PURPLE "#800080"
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#define COLOR_ORANGE "#FF9900"
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#define COLOR_PALE_ORANGE "#FFBE9D"
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#define COLOR_BEIGE "#CEB689"
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#define COLOR_BLUE_GRAY "#75A2BB"
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#define COLOR_BROWN "#BA9F6D"
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@@ -1,6 +1,10 @@
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#define STARTING_PAYCHECKS 3 // Amount of paychecks
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#define STARTING_PAYCHECKS_MIN 50 // Minimum roundstart money
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#define STARTING_PAYCHECKS_MAX 250 // Maximum roundstart money
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/// How much mail the Economy SS will create per minute, regardless of firing time.
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#define MAX_MAIL_PER_MINUTE 3
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/// Probability of using letters of envelope sprites on all letters.
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#define FULL_CRATE_LETTER_ODDS 70
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#define PAYCHECK_ASSISTANT 5
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#define PAYCHECK_MINIMAL 5
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@@ -56,6 +56,11 @@ SUBSYSTEM_DEF(economy)
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var/bounty_modifier = 1
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///The modifier multiplied to the value of cargo pack prices.
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var/pack_price_modifier = 1
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/// Number of mail items generated.
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var/mail_waiting = 0
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/// Mail Holiday: AKA does mail arrive today? Always blocked on Sundays.
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var/mail_blocked = FALSE
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//only re-tally jobs when this changes. based on race conditions means this isn't 100% accurate, but oh well
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var/last_player_count
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@@ -70,6 +75,8 @@ SUBSYSTEM_DEF(economy)
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)
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/datum/controller/subsystem/economy/Initialize(timeofday)
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if(time2text(world.timeofday, "DDD") == SUNDAY)
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mail_blocked = TRUE
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for(var/A in department_accounts)
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switch(A)
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if(ACCOUNT_SEC)
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@@ -90,6 +97,7 @@ SUBSYSTEM_DEF(economy)
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secmedsrv_payout() // Payout based on crew safety, health, and mood.
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civ_payout() // Payout based on ??? Profit
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car_payout() // Cargo's natural gain in the cash moneys.
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var/delta_time = wait / (5 MINUTES)
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var/list/dictionary = list()
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for(var/datum/corporation/c in GLOB.corporations)
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dictionary[c] = list()
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@@ -101,6 +109,8 @@ SUBSYSTEM_DEF(economy)
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if(B.account_holder in dictionary[c])
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B.payday(c.paymodifier, TRUE)
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B.payday(1)
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var/effective_mailcount = living_player_count()
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mail_waiting += clamp(effective_mailcount, 1, MAX_MAIL_PER_MINUTE * 5 * delta_time)
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/datum/controller/subsystem/economy/proc/get_dep_account(dep_id)
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for(var/datum/bank_account/department/D in generated_accounts)
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@@ -10,7 +10,6 @@
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/obj/effect/spawner/lootdrop/Initialize(mapload)
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..()
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if(loot && loot.len)
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var/turf/T = get_turf(src)
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var/loot_spawned = 0
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while((lootcount-loot_spawned) && loot.len)
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var/lootspawn = pickweight(loot)
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@@ -18,7 +17,7 @@
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loot.Remove(lootspawn)
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if(lootspawn)
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var/atom/movable/spawned_loot = new lootspawn(T)
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var/atom/movable/spawned_loot = new lootspawn(loc)
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if (!fan_out_items)
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if (pixel_x != 0)
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spawned_loot.pixel_x = pixel_x
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@@ -30,6 +29,48 @@
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loot_spawned++
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return INITIALIZE_HINT_QDEL
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/obj/effect/spawner/lootdrop/surgery_tool_advanced
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name = "Advanced surgery tool spawner"
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loot = list( // Mail loot spawner. Drop pool of advanced medical tools typically from research. Not endgame content.
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/obj/item/scalpel/advanced,
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/obj/item/retractor/advanced,
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/obj/item/cautery/advanced,
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)
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/obj/effect/spawner/lootdrop/surgery_tool_alien
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name = "Rare surgery tool spawner"
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loot = list( // Mail loot spawner. Some sort of random and rare surgical tool. Alien tech found here.
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/obj/item/scalpel/alien,
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/obj/item/hemostat/alien,
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/obj/item/retractor/alien,
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/obj/item/circular_saw/alien,
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/obj/item/surgicaldrill/alien,
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/obj/item/cautery/alien,
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)
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/obj/effect/spawner/lootdrop/memeorgans
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name = "meme organ spawner"
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lootcount = 5
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loot = list(
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/obj/item/organ/ears/penguin,
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/obj/item/organ/ears/cat,
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/obj/item/organ/eyes/moth,
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/obj/item/organ/eyes/snail,
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/obj/item/organ/tongue/bone,
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/obj/item/organ/tongue/fly,
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/obj/item/organ/tongue/snail,
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/obj/item/organ/tongue/lizard,
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/obj/item/organ/tongue/alien,
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///obj/item/organ/tongue/ethereal,
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/obj/item/organ/tongue/robot,
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/obj/item/organ/tongue/zombie,
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/obj/item/organ/appendix,
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/obj/item/organ/liver/fly,
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/obj/item/organ/lungs/plasmaman,
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/obj/item/organ/tail/cat,
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/obj/item/organ/tail/lizard,
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)
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/obj/effect/spawner/lootdrop/armory_contraband
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name = "armory contraband gun spawner"
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lootdoubles = FALSE
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@@ -56,6 +97,26 @@
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/obj/item/toy/cards/deck/syndicate = 2
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)
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/obj/effect/spawner/lootdrop/seed_rare
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name = "rare seed"
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lootcount = 5
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loot = list( // /obj/item/seeds/random is not a random seed, but an exotic seed.
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/obj/item/seeds/random = 30,
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/obj/item/seeds/liberty = 5,
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/obj/item/seeds/replicapod = 5,
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/obj/item/seeds/reishi = 5,
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/obj/item/seeds/nettle/death = 1,
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/obj/item/seeds/plump/walkingmushroom = 1,
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/obj/item/seeds/cannabis/rainbow = 1,
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/obj/item/seeds/cannabis/death = 1,
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/obj/item/seeds/cannabis/white = 1,
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/obj/item/seeds/cannabis/ultimate = 1,
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/obj/item/seeds/kudzu = 1,
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/obj/item/seeds/angel = 1,
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/obj/item/seeds/glowshroom/glowcap = 1,
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/obj/item/seeds/glowshroom/shadowshroom = 1,
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)
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/obj/effect/spawner/lootdrop/grille_or_trash
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name = "maint grille or trash spawner"
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loot = list(/obj/structure/grille = 5,
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@@ -18,6 +18,29 @@
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playsound(src, 'sound/effects/hit_on_shattered_glass.ogg', volume, TRUE)
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addtimer(CALLBACK(src, .proc/prime), isnull(delayoverride)? det_time : delayoverride)
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/obj/item/grenade/gas_crystal/proto_nitrate_crystal
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name = "Proto Nitrate crystal"
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desc = "A crystal made from the Proto Nitrate gas, you can see the liquid gases inside."
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icon_state = "proto_nitrate_crystal"
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///Range of the grenade air refilling
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var/refill_range = 5
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///Amount of Nitrogen gas released (close to the grenade)
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var/n2_gas_amount = 80
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///Amount of Oxygen gas released (close to the grenade)
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var/o2_gas_amount = 30
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/obj/item/grenade/gas_crystal/proto_nitrate_crystal/prime(mob/living/lanced_by)
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. = ..()
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update_mob()
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playsound(src, 'sound/effects/spray2.ogg', 100, TRUE)
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for(var/turf/turf_loc in view(refill_range, loc))
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if(!isopenturf(turf_loc))
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continue
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var/distance_from_center = max(get_dist(turf_loc, loc), 1)
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var/turf/open/floor_loc = turf_loc
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floor_loc.atmos_spawn_air("n2=[n2_gas_amount / distance_from_center];o2=[o2_gas_amount / distance_from_center];TEMP=273")
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qdel(src)
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/obj/item/grenade/gas_crystal/healium_crystal
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name = "Healium crystal"
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desc = "A crystal made from the Healium gas, it's cold to the touch."
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@@ -94,3 +117,33 @@
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var/turf/open/floor_loc = turf_loc
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floor_loc.atmos_spawn_air("n2o=[n2o_gas_amount / distance_from_center];TEMP=273")
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qdel(src)
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/obj/item/grenade/gas_crystal/crystal_foam
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name = "crystal foam"
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desc = "A crystal with a foggy inside"
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icon_state = "crystal_foam"
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var/breach_range = 7
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/obj/item/grenade/gas_crystal/crystal_foam/prime(mob/living/lanced_by)
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. = ..()
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var/datum/reagents/first_batch = new
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var/datum/reagents/second_batch = new
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var/list/datum/reagents/reactants = list()
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first_batch.add_reagent(/datum/reagent/aluminium, 75)
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second_batch.add_reagent(/datum/reagent/smart_foaming_agent, 25)
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second_batch.add_reagent(/datum/reagent/toxin/acid/fluacid, 25)
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reactants += first_batch
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reactants += second_batch
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var/turf/detonation_turf = get_turf(src)
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chem_splash(detonation_turf, breach_range, reactants)
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playsound(src, 'sound/effects/spray2.ogg', 100, TRUE)
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log_game("A grenade detonated at [AREACOORD(detonation_turf)]")
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update_mob()
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qdel(src)
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364
code/game/objects/items/mail.dm
Normal file
364
code/game/objects/items/mail.dm
Normal file
@@ -0,0 +1,364 @@
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/// Mail is tamper-evident and unresealable, postmarked by CentCom for an individual recepient.
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/obj/item/mail
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name = "mail"
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gender = NEUTER
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desc = "An officially postmarked, tamper-evident parcel regulated by CentCom and made of high-quality materials."
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icon = 'icons/obj/bureaucracy.dmi'
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icon_state = "mail_small"
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item_flags = NOBLUDGEON
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w_class = WEIGHT_CLASS_SMALL
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//drop_sound = 'sound/items/handling/paper_drop.ogg'
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//pickup_sound = 'sound/items/handling/paper_pickup.ogg'
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mouse_drag_pointer = MOUSE_ACTIVE_POINTER
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/// Destination tagging for the mail sorter.
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var/sort_tag = NONE
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/// Weak reference to who this mail is for and who can open it.
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var/datum/weakref/recipient_ref
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/// How many goodies this mail contains.
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var/goodie_count = 1
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/// Goodies which can be given to anyone. The base weight for cash is 56. For there to be a 50/50 chance of getting a department item, they need 56 weight as well.
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var/list/generic_goodies = list(
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/obj/item/stack/spacecash/c50 = 10,
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/obj/item/stack/spacecash/c100 = 25,
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/obj/item/stack/spacecash/c200 = 15,
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/obj/item/stack/spacecash/c500 = 5,
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/obj/item/stack/spacecash/c1000 = 1,
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)
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// Overlays (pure fluff)
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/// Does the letter have the postmark overlay?
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var/postmarked = TRUE
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/// Does the letter have a stamp overlay?
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var/stamped = TRUE
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/// List of all stamp overlays on the letter.
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var/list/stamps = list()
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/// Maximum number of stamps on the letter.
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var/stamp_max = 1
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/// Physical offset of stamps on the object. X direction.
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var/stamp_offset_x = 0
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/// Physical offset of stamps on the object. Y direction.
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var/stamp_offset_y = 2
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///mail will have the color of the department the recipient is in.
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var/static/list/department_colors
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/obj/item/mail/envelope
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name = "envelope"
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icon_state = "mail_large"
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goodie_count = 2
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stamp_max = 2
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stamp_offset_y = 5
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/obj/item/mail/Initialize(mapload)
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. = ..()
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RegisterSignal(src, COMSIG_MOVABLE_DISPOSING, .proc/disposal_handling)
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//AddElement(/datum/element/item_scaling, 0.75, 1)
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if(isnull(department_colors))
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department_colors = list(
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ACCOUNT_CIV = COLOR_WHITE,
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ACCOUNT_ENG = COLOR_PALE_ORANGE,
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ACCOUNT_SCI = COLOR_PALE_PURPLE_GRAY,
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ACCOUNT_MED = COLOR_PALE_BLUE_GRAY,
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ACCOUNT_SRV = COLOR_PALE_GREEN_GRAY,
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ACCOUNT_CAR = COLOR_BEIGE,
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ACCOUNT_SEC = COLOR_PALE_RED_GRAY,
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)
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// Icons
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// Add some random stamps.
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if(stamped == TRUE)
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var/stamp_count = rand(1, stamp_max)
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for(var/i in 1 to stamp_count)
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stamps += list("stamp_[rand(2, 6)]")
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update_icon()
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/obj/item/mail/update_icon()
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. = ..()
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var/bonus_stamp_offset = 0
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for(var/stamp in stamps)
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var/image/stamp_image = image(
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icon = icon,
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icon_state = stamp,
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pixel_x = stamp_offset_x,
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pixel_y = stamp_offset_y + bonus_stamp_offset
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)
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stamp_image.appearance_flags |= RESET_COLOR
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add_overlay(stamp_image)
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bonus_stamp_offset -= 5
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if(postmarked == TRUE)
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var/image/postmark_image = image(
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icon = icon,
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icon_state = "postmark",
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pixel_x = stamp_offset_x + rand(-3, 1),
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pixel_y = stamp_offset_y + rand(bonus_stamp_offset + 3, 1)
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)
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postmark_image.appearance_flags |= RESET_COLOR
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add_overlay(postmark_image)
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/obj/item/mail/attackby(obj/item/W, mob/user, params)
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// Destination tagging
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if(istype(W, /obj/item/destTagger))
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var/obj/item/destTagger/destination_tag = W
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if(sort_tag != destination_tag.currTag)
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var/tag = uppertext(GLOB.TAGGERLOCATIONS[destination_tag.currTag])
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to_chat(user, span_notice("*[tag]*"))
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sort_tag = destination_tag.currTag
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playsound(loc, 'sound/machines/twobeep_high.ogg', 100, TRUE)
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/obj/item/mail/attack_self(mob/user)
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if(recipient_ref)
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var/datum/mind/recipient = recipient_ref.resolve()
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// If the recipient's mind has gone, then anyone can open their mail
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// whether a mind can actually be qdel'd is an exercise for the reader
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if(recipient && recipient != user?.mind)
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to_chat(user, span_notice("You can't open somebody else's mail! That's <em>illegal</em>!"))
|
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return
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to_chat(user, span_notice("You start to unwrap the package..."))
|
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if(!do_after(user, 1.5 SECONDS, target = user))
|
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return
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user.temporarilyRemoveItemFromInventory(src, TRUE)
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for (var/content in contents)
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user.put_in_hands(content)
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playsound(loc, 'sound/items/poster_ripped.ogg', 50, TRUE)
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qdel(src)
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/obj/item/mail/examine_more(mob/user)
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. = ..()
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var/list/msg = list(span_notice("<i>You notice the postmarking on the front of the mail...</i>"))
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var/datum/mind/recipient = recipient_ref.resolve()
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if(recipient)
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msg += "\t[span_info("Certified NT mail for [recipient].")]"
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else
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msg += "\t[span_info("Certified mail for [GLOB.station_name].")]"
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msg += "\t[span_info("Distribute by hand or via destination tagger using the certified NT disposal system.")]"
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return msg
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||||
|
||||
/// Accepts a mind to initialize goodies for a piece of mail.
|
||||
/obj/item/mail/proc/initialize_for_recipient(datum/mind/recipient)
|
||||
name = "[initial(name)] for [recipient.name] ([recipient.assigned_role])"
|
||||
recipient_ref = WEAKREF(recipient)
|
||||
|
||||
var/mob/living/body = recipient.current
|
||||
var/list/goodies = generic_goodies
|
||||
|
||||
var/datum/job/this_job = SSjob.GetJob(recipient.assigned_role)
|
||||
if(this_job)
|
||||
if(this_job.paycheck_department && department_colors[this_job.paycheck_department])
|
||||
color = department_colors[this_job.paycheck_department]
|
||||
var/list/job_goodies = this_job.get_mail_goodies()
|
||||
if(LAZYLEN(job_goodies))
|
||||
// certain roles and jobs (prisoner) do not receive generic gifts.
|
||||
if(this_job.exclusive_mail_goodies)
|
||||
goodies = job_goodies
|
||||
else
|
||||
goodies += job_goodies
|
||||
|
||||
for(var/iterator in 1 to goodie_count)
|
||||
var/target_good = pickweight(goodies)
|
||||
var/atom/movable/target_atom = new target_good(src)
|
||||
body.log_message("[key_name(body)] received [target_atom.name] in the mail ([target_good])", LOG_GAME)
|
||||
|
||||
return TRUE
|
||||
|
||||
/// Alternate setup, just complete garbage inside and anyone can open
|
||||
/obj/item/mail/proc/junk_mail()
|
||||
sort_tag = 1 // Default sort for junk mail is the trash
|
||||
|
||||
var/obj/junk = /obj/item/paper/fluff/junkmail_generic
|
||||
var/special_name = FALSE
|
||||
|
||||
if(prob(25))
|
||||
special_name = TRUE
|
||||
junk = pick(list(/obj/item/paper/pamphlet/gateway, /obj/item/paper/pamphlet/centcom/visitor_info, /obj/item/paper/fluff/junkmail_redpill, /obj/effect/decal/cleanable/ash))
|
||||
|
||||
var/list/junk_names = list(
|
||||
/obj/item/paper/pamphlet/gateway = "[initial(name)] for [pick(GLOB.adjectives)] adventurers",
|
||||
/obj/item/paper/pamphlet/centcom/visitor_info = "[initial(name)] for info about visiting nanotrasen space stations",
|
||||
/obj/item/paper/fluff/junkmail_redpill = "[initial(name)] for those feeling [pick(GLOB.adjectives)] working at Nanotrasen",
|
||||
/obj/effect/decal/cleanable/ash = "[initial(name)] with INCREDIBLY IMPORTANT ARTIFACT- DELIVER TO SCIENCE DIVISION. HANDLE WITH CARE.",
|
||||
)
|
||||
|
||||
color = pick(department_colors) //eh, who gives a shit.
|
||||
name = special_name ? junk_names[junk] : "important [initial(name)]"
|
||||
|
||||
junk = new junk(src)
|
||||
return TRUE
|
||||
|
||||
/obj/item/mail/proc/disposal_handling(disposal_source, obj/structure/disposalholder/disposal_holder, obj/machinery/disposal/disposal_machine, hasmob)
|
||||
if(!hasmob)
|
||||
disposal_holder.destinationTag = sort_tag
|
||||
|
||||
/// Subtype that's always junkmail
|
||||
/obj/item/mail/junkmail/Initialize(mapload)
|
||||
. = ..()
|
||||
junk_mail()
|
||||
|
||||
/// Crate for mail from CentCom.
|
||||
/obj/structure/closet/crate/mail
|
||||
name = "mail crate"
|
||||
desc = "A certified post crate from CentCom."
|
||||
icon_state = "mail"
|
||||
|
||||
/obj/structure/closet/crate/mail/update_icon()
|
||||
. = ..()
|
||||
if(opened)
|
||||
icon_state = "[initial(icon_state)]open"
|
||||
if(locate(/obj/item/mail) in src)
|
||||
icon_state = initial(icon_state)
|
||||
else
|
||||
icon_state = "[initial(icon_state)]sealed"
|
||||
|
||||
/// Fills this mail crate with N pieces of mail, where N is the lower of the amount var passed, and the maximum capacity of this crate. If N is larger than the number of alive human players, the excess will be junkmail.
|
||||
/obj/structure/closet/crate/mail/proc/populate(amount)
|
||||
var/mail_count = min(amount, storage_capacity)
|
||||
// Fills the
|
||||
var/list/mail_recipients = list()
|
||||
|
||||
for(var/mob/living/carbon/human in GLOB.player_list)
|
||||
if(human.stat == DEAD || !human.mind)
|
||||
continue
|
||||
// Skip wizards, nuke ops, cyborgs; Centcom does not send them mail
|
||||
var/datum/job/this_job = SSjob.GetJob(human.mind.assigned_role)
|
||||
if(!this_job || this_job.faction != "Station")
|
||||
continue
|
||||
|
||||
mail_recipients += human.mind
|
||||
|
||||
for(var/i in 1 to mail_count)
|
||||
var/obj/item/mail/new_mail
|
||||
if(prob(FULL_CRATE_LETTER_ODDS))
|
||||
new_mail = new /obj/item/mail(src)
|
||||
else
|
||||
new_mail = new /obj/item/mail/envelope(src)
|
||||
|
||||
var/datum/mind/recipient = pick_n_take(mail_recipients)
|
||||
if(recipient)
|
||||
new_mail.initialize_for_recipient(recipient)
|
||||
else
|
||||
new_mail.junk_mail()
|
||||
|
||||
update_icon()
|
||||
|
||||
return mail_count
|
||||
|
||||
/// Crate for mail that automatically depletes the economy subsystem's pending mail counter.
|
||||
/obj/structure/closet/crate/mail/economy/Initialize(mapload)
|
||||
. = ..()
|
||||
var/mail_handled = populate(SSeconomy.mail_waiting)
|
||||
SSeconomy.mail_waiting -= mail_handled
|
||||
|
||||
/// Crate for mail that automatically generates a lot of mail. Usually only normal mail, but on lowpop it may end up just being junk.
|
||||
/obj/structure/closet/crate/mail/full
|
||||
name = "brimming mail crate"
|
||||
desc = "A certified post crate from CentCom. Looks stuffed to the gills."
|
||||
|
||||
/obj/structure/closet/crate/mail/full/Initialize(mapload)
|
||||
. = ..()
|
||||
populate(INFINITY)
|
||||
|
||||
|
||||
/// Mailbag.
|
||||
/obj/item/storage/bag/mail
|
||||
name = "mail bag"
|
||||
desc = "A bag for letters, envelopes, and other postage."
|
||||
icon = 'icons/obj/library.dmi'
|
||||
icon_state = "bookbag"
|
||||
//worn_icon_state = "bookbag"
|
||||
resistance_flags = FLAMMABLE
|
||||
|
||||
/obj/item/storage/bag/mail/ComponentInitialize()
|
||||
. = ..()
|
||||
var/datum/component/storage/storage = GetComponent(/datum/component/storage)
|
||||
storage.max_w_class = WEIGHT_CLASS_NORMAL
|
||||
storage.max_combined_w_class = 42
|
||||
storage.max_items = 21
|
||||
storage.display_numerical_stacking = FALSE
|
||||
storage.set_holdable(list(
|
||||
/obj/item/mail,
|
||||
/obj/item/smallDelivery,
|
||||
/obj/item/paper
|
||||
))
|
||||
|
||||
/obj/item/paper/fluff/junkmail_redpill
|
||||
name = "smudged paper"
|
||||
icon_state = "scrap"
|
||||
var/nuclear_option_odds = 0.1
|
||||
|
||||
/obj/item/paper/fluff/junkmail_redpill/Initialize(mapload)
|
||||
. = ..()
|
||||
if(!prob(nuclear_option_odds)) // 1 in 1000 chance of getting 2 random nuke code characters.
|
||||
info = "<i>You need to escape the simulation. Don't forget the numbers, they help you remember:</i> '[rand(0,9)][rand(0,9)]...'"
|
||||
return
|
||||
var/obj/machinery/nuclearbomb/selfdestruct/nuke = locate() in GLOB.nuke_list
|
||||
var/code = random_nukecode()
|
||||
if(nuke)
|
||||
if(nuke.r_code == "ADMIN")
|
||||
nuke.r_code = code
|
||||
message_admins("Through junkmail, the self-destruct code was set to \"[code]\".")
|
||||
log_game("Through junkmail, the self-destruct code was set to \"[code]\".")
|
||||
else
|
||||
code = nuke.r_code
|
||||
info = "<i>You need to escape the simulation. Don't forget the numbers, they help you remember:</i> '[code[rand(1,5)]][code[rand(1,5)]]...'"
|
||||
|
||||
/obj/item/paper/fluff/junkmail_redpill/true //admin letter enabling players to brute force their way through the nuke code if they're so inclined.
|
||||
nuclear_option_odds = 100
|
||||
|
||||
/obj/item/paper/fluff/junkmail_generic
|
||||
name = "important document"
|
||||
icon_state = "paper_words"
|
||||
|
||||
/obj/item/paper/fluff/junkmail_generic/Initialize(mapload)
|
||||
. = ..()
|
||||
info = pick(GLOB.junkmail_messages)
|
||||
|
||||
/client/proc/debug_mail_loot()
|
||||
set name = "Debug Mail Loot"
|
||||
set category = "Misc.Server Debug"
|
||||
|
||||
var/obj/item/mail/mail = new
|
||||
var/list/generic_goodies = mail.generic_goodies
|
||||
qdel(mail)
|
||||
|
||||
var/generic_goodie_weight = 0
|
||||
var/goodietype
|
||||
to_chat(src, generic_goodies.len)
|
||||
for(goodietype in generic_goodies)
|
||||
generic_goodie_weight += generic_goodies[goodietype]
|
||||
to_chat(src, generic_goodie_weight)
|
||||
|
||||
var/debug_info = "Generic Goodies (Weight: [generic_goodie_weight]):\n"
|
||||
if(generic_goodie_weight)
|
||||
for(goodietype in generic_goodies)
|
||||
var/atom/goodie = goodietype
|
||||
var/goodie_weight = generic_goodies[goodietype]
|
||||
debug_info += " - [initial(goodie.name)]: [goodie_weight] ([(goodie_weight / generic_goodie_weight) * 100]%)\n"
|
||||
|
||||
for(var/datum/job/job in SSjob.occupations)
|
||||
if(job.faction != "Station")
|
||||
debug_info += "\n[job.title] is not a station job, skipping"
|
||||
continue
|
||||
var/list/job_goodies = job.mail_goodies
|
||||
if(job_goodies.len == 0)
|
||||
debug_info += "\n[span_red("No specific goodies for [job.title]")]\n"
|
||||
continue
|
||||
|
||||
var/exclusive = job.exclusive_mail_goodies
|
||||
|
||||
var/effective_generic_goodie_weight = exclusive ? 0 : generic_goodie_weight
|
||||
var/job_goodies_weight = effective_generic_goodie_weight
|
||||
|
||||
for(goodietype in job_goodies)
|
||||
job_goodies_weight += job_goodies[goodietype]
|
||||
|
||||
debug_info += "\n[job.title] Goodies (Weight: [job_goodies_weight]): \n"
|
||||
if(job_goodies_weight)
|
||||
debug_info += "Generic Goodies: [effective_generic_goodie_weight] ([(effective_generic_goodie_weight / job_goodies_weight) * 100]%)\n"
|
||||
for(goodietype in job_goodies)
|
||||
var/goodie_weight = job_goodies[goodietype]
|
||||
var/atom/goodie = goodietype
|
||||
debug_info += " - [initial(goodie.name)]: [goodie_weight] ([(goodie_weight / job_goodies_weight) * 100]%)\n"
|
||||
|
||||
to_chat(src, examine_block(debug_info))
|
||||
|
||||
@@ -78,7 +78,8 @@ GLOBAL_LIST_INIT(admin_verbs_debug_all, list(
|
||||
/client/proc/reload_configuration,
|
||||
/datum/admins/proc/create_or_modify_area,
|
||||
/client/proc/debug_typeof, // Yogs -- Adds a debug verb for getting the subtypes of something
|
||||
/client/proc/toggle_cdn
|
||||
/client/proc/toggle_cdn,
|
||||
/client/proc/debug_mail_loot
|
||||
))
|
||||
GLOBAL_PROTECT(admin_verbs_debug_all)
|
||||
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
cost = 500
|
||||
unit_name = "crate"
|
||||
export_types = list(/obj/structure/closet/crate)
|
||||
exclude_types = list(/obj/structure/closet/crate/large, /obj/structure/closet/crate/wooden, /obj/structure/closet/crate/secure/cheap, /obj/structure/closet/crate/secure/owned)
|
||||
exclude_types = list(/obj/structure/closet/crate/large, /obj/structure/closet/crate/wooden, /obj/structure/closet/crate/secure/cheap, /obj/structure/closet/crate/secure/owned, /obj/structure/closet/crate/mail)
|
||||
|
||||
/datum/export/large/crate/total_printout(datum/export_report/ex, notes = TRUE) // That's why a goddamn metal crate costs that much.
|
||||
. = ..()
|
||||
|
||||
@@ -63,6 +63,19 @@
|
||||
cold_protection = HEAD
|
||||
min_cold_protection_temperature = FIRE_HELM_MIN_TEMP_PROTECT
|
||||
|
||||
/obj/item/clothing/head/hardhat/red/upgraded
|
||||
name = "workplace-ready firefighter helmet"
|
||||
desc = "By applying state of the art lighting technology to a fire helmet, and using photo-chemical hardening methods, this hardhat will protect you from robust workplace hazards."
|
||||
icon_state = "hardhat0_purple"
|
||||
item_state = "hardhat0_purple"
|
||||
brightness_on = 5
|
||||
heat_protection = HEAD
|
||||
max_heat_protection_temperature = FIRE_HELM_MAX_TEMP_PROTECT
|
||||
cold_protection = HEAD
|
||||
min_cold_protection_temperature = FIRE_HELM_MIN_TEMP_PROTECT
|
||||
custom_materials = list(/datum/material/iron = 4000, /datum/material/glass = 1000, /datum/material/plastic = 3000, /datum/material/silver = 500)
|
||||
hat_type = "purple"
|
||||
|
||||
/obj/item/clothing/head/hardhat/white
|
||||
icon_state = "hardhat0_white"
|
||||
item_state = "hardhat0_white"
|
||||
|
||||
@@ -485,6 +485,14 @@
|
||||
spawned_mob = /mob/living/simple_animal/hostile/gorilla
|
||||
foodtype = MEAT | SUGAR | RAW
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/monkeycube/bee
|
||||
name = "bee cube"
|
||||
desc = "We were sure it was a good idea. Just add water."
|
||||
bitesize = 20
|
||||
list_reagents = list(/datum/reagent/consumable/honey = 10, /datum/reagent/toxin = 5, /datum/reagent/medicine/strange_reagent = 1)
|
||||
tastes = list("buzzing" = 1, "honey" = 1, "regret" = 1)
|
||||
spawned_mob = /mob/living/simple_animal/hostile/poison/bees/toxin
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/monkeycube/sheep
|
||||
name = "sheep cube"
|
||||
desc = "A Farm Town brand sheep cube. Just add water!"
|
||||
|
||||
@@ -11,9 +11,13 @@
|
||||
var/current_year = 0
|
||||
var/year_offset = 0
|
||||
var/obj/item/drone_hat //If this is defined, drones without a default hat will spawn with this one during the holiday; check drones_as_items.dm to see this used
|
||||
///When this holiday is active, does this prevent mail from arriving to cargo? Try not to use this for longer holidays.
|
||||
var/mail_holiday = FALSE
|
||||
|
||||
// This proc gets run before the game starts when the holiday is activated. Do festive shit here.
|
||||
/datum/holiday/proc/celebrate()
|
||||
if(mail_holiday)
|
||||
SSeconomy.mail_blocked = TRUE
|
||||
return
|
||||
|
||||
// When the round starts, this proc is ran to get a text message to display to everyone to wish them a happy holiday
|
||||
@@ -71,6 +75,7 @@
|
||||
end_day = 2
|
||||
end_month = JANUARY
|
||||
drone_hat = /obj/item/clothing/head/festive
|
||||
mail_holiday = TRUE
|
||||
|
||||
/datum/holiday/new_year/getStationPrefix()
|
||||
return pick("Party","New","Hangover","Resolution","Auld")
|
||||
@@ -237,6 +242,7 @@
|
||||
begin_day = 1
|
||||
begin_month = MAY
|
||||
drone_hat = /obj/item/clothing/head/hardhat
|
||||
mail_holiday = TRUE
|
||||
|
||||
/datum/holiday/labor/getStationPrefix()
|
||||
return pick("Union","Labor","Worker","Trade")
|
||||
@@ -306,6 +312,7 @@
|
||||
"https://www.youtube.com/watch?v=FAVQsnr4uYg", // Lone Star - Tony Marcus
|
||||
"https://www.youtube.com/watch?v=kQzdJUiALBk" // wyoming - In the Shadow of the Valley - Don Burnham
|
||||
)
|
||||
mail_holiday = TRUE
|
||||
/datum/holiday/USA/getStationPrefix()
|
||||
return pick("Independent","American","Burger","Bald Eagle","Star-Spangled", "Fireworks")
|
||||
|
||||
@@ -325,6 +332,7 @@
|
||||
"https://www.youtube.com/watch?v=wS10laW0rFo", // Chant du 9 Thermidor
|
||||
"https://www.youtube.com/watch?v=o3wivTC1gOw", // Bonjour mon vieux Paris
|
||||
)
|
||||
mail_holiday = TRUE
|
||||
|
||||
/datum/holiday/france/getStationPrefix()
|
||||
return pick("Francais","Fromage", "Zut", "Merde")
|
||||
@@ -591,6 +599,7 @@ Since Ramadan is an entire month that lasts 29.5 days on average, the start and
|
||||
"https://www.youtube.com/watch?v=1twga61Kd14", // Julia Ecklar - #1 - Christmas Time
|
||||
"https://www.youtube.com/watch?v=imjMjnczqkU" // Pete Gold - Ive Been a Bad Boy
|
||||
)
|
||||
mail_holiday = TRUE
|
||||
|
||||
/datum/holiday/xmas/greet()
|
||||
return "Have a merry Christmas!"
|
||||
|
||||
@@ -54,29 +54,37 @@
|
||||
var/list/mind_traits
|
||||
/// Display order of the job
|
||||
var/display_order = JOB_DISPLAY_ORDER_DEFAULT
|
||||
/// Map Specific changes
|
||||
var/list/changed_maps = list()
|
||||
/*
|
||||
If you want to change a job on a specific map with this system, you will want to go onto that job datum
|
||||
and add said map's name to the changed_maps list, like so:
|
||||
|
||||
/// Goodies that can be received via the mail system.
|
||||
// this is a weighted list.
|
||||
/// Keep the _job definition for this empty and use /obj/item/mail to define general gifts.
|
||||
var/list/mail_goodies = list()
|
||||
|
||||
/// If this job's mail goodies compete with generic goodies.
|
||||
var/exclusive_mail_goodies = FALSE
|
||||
|
||||
var/list/changed_maps = list() // Maps on which the job is changed. Should use the same name as the mapping config
|
||||
|
||||
/*
|
||||
If you want to change a job on a specific map with this system, you will want to go onto that job datum
|
||||
and add said map's name to the changed_maps list, like so:
|
||||
changed_maps = list("OmegaStation")
|
||||
|
||||
Then, you're going to want to make a proc called "OmegaStationChanges" on the job, which will be the one
|
||||
actually making the changes, like so:
|
||||
|
||||
/datum/job/miner/proc/OmegaStationChanges()
|
||||
|
||||
If you want to remove the job from said map, you will return TRUE in the proc, otherwise you can make
|
||||
whatever changes to the job datum you need to make. For example, say we want to make it so 2 wardens spawn
|
||||
on OmegaStation, we'd do the following:
|
||||
|
||||
/datum/job/warden
|
||||
changed_maps = list("OmegaStation")
|
||||
|
||||
Then, you're going to want to make a proc called "OmegaStationChanges" on the job, which will be the one
|
||||
actually making the changes, like so:
|
||||
|
||||
/datum/job/miner/proc/OmegaStationChanges()
|
||||
|
||||
If you want to remove the job from said map, you will return TRUE in the proc, otherwise you can make
|
||||
whatever changes to the job datum you need to make. For example, say we want to make it so 2 wardens spawn
|
||||
on OmegaStation, we'd do the following:
|
||||
|
||||
/datum/job/warden
|
||||
changed_maps = list("OmegaStation")
|
||||
|
||||
/datum/job/warden/proc/OmegaStationChanges()
|
||||
total_positions = 2
|
||||
spawn_positions = 2
|
||||
/datum/job/warden/proc/OmegaStationChanges()
|
||||
total_positions = 2
|
||||
spawn_positions = 2
|
||||
*/
|
||||
|
||||
/datum/job/New()
|
||||
@@ -287,6 +295,10 @@
|
||||
types += duffelbag
|
||||
return types
|
||||
|
||||
/// An overridable getter for more dynamic goodies.
|
||||
/datum/job/proc/get_mail_goodies(mob/recipient)
|
||||
return mail_goodies
|
||||
|
||||
//Warden and regular officers add this result to their get_access()
|
||||
/datum/job/proc/check_config_for_sec_maint()
|
||||
if(CONFIG_GET(flag/security_has_maint_access))
|
||||
|
||||
@@ -19,6 +19,15 @@ Assistant
|
||||
display_order = JOB_DISPLAY_ORDER_ASSISTANT
|
||||
minimal_character_age = 18 //Would make it even younger if I could because this role turns men into little brat boys and likewise for the other genders
|
||||
|
||||
mail_goodies = list(
|
||||
/obj/item/reagent_containers/food/snacks/donkpocket = 10,
|
||||
/obj/item/clothing/mask/gas = 10,
|
||||
/obj/item/clothing/gloves/color/fyellow = 7,
|
||||
/obj/item/choice_beacon/music = 5,
|
||||
/obj/item/toy/crayon/spraycan = 3,
|
||||
/obj/item/crowbar/large = 1
|
||||
)
|
||||
|
||||
alt_titles = list("Intern", "Apprentice", "Subordinate", "Temporary Worker", "Associate")
|
||||
|
||||
/datum/job/assistant/get_access()
|
||||
|
||||
@@ -21,6 +21,14 @@
|
||||
display_order = JOB_DISPLAY_ORDER_ATMOSPHERIC_TECHNICIAN
|
||||
minimal_character_age = 24 //Intense understanding of thermodynamics, gas law, gas interaction, construction and safe containment of gases, creation of new ones, math beyond your wildest imagination
|
||||
|
||||
mail_goodies = list(
|
||||
///obj/item/rpd_upgrade/unwrench = 30,
|
||||
/obj/item/grenade/gas_crystal/crystal_foam = 10,
|
||||
/obj/item/grenade/gas_crystal/proto_nitrate_crystal = 10,
|
||||
/obj/item/grenade/gas_crystal/healium_crystal = 10,
|
||||
/obj/item/grenade/gas_crystal/nitrous_oxide_crystal = 5,
|
||||
)
|
||||
|
||||
changed_maps = list("OmegaStation", "EclipseStation")
|
||||
|
||||
/datum/job/atmos/proc/OmegaStationChanges()
|
||||
|
||||
@@ -21,6 +21,13 @@
|
||||
display_order = JOB_DISPLAY_ORDER_BARTENDER
|
||||
minimal_character_age = 21 //I shouldn't have to explain this one
|
||||
|
||||
mail_goodies = list(
|
||||
/obj/item/storage/box/rubbershot = 30,
|
||||
/obj/item/reagent_containers/glass/bottle/clownstears = 10,
|
||||
/obj/item/stack/sheet/mineral/plasma = 10,
|
||||
/obj/item/stack/sheet/mineral/uranium = 10,
|
||||
)
|
||||
|
||||
changed_maps = list("OmegaStation")
|
||||
|
||||
/datum/job/bartender/proc/OmegaStationChanges()
|
||||
|
||||
@@ -20,6 +20,15 @@
|
||||
display_order = JOB_DISPLAY_ORDER_BOTANIST
|
||||
minimal_character_age = 22 //Biological understanding of plants and how to manipulate their DNAs and produces relatively "safely". Not just something that comes to you without education
|
||||
|
||||
mail_goodies = list(
|
||||
/obj/item/reagent_containers/glass/bottle/mutagen = 20,
|
||||
/obj/item/reagent_containers/glass/bottle/saltpetre = 20,
|
||||
/obj/item/reagent_containers/glass/bottle/diethylamine = 20,
|
||||
/obj/item/gun/energy/floragun = 10,
|
||||
/obj/effect/spawner/lootdrop/seed_rare = 5,// These are strong, rare seeds, so use sparingly.
|
||||
/obj/item/reagent_containers/food/snacks/monkeycube/bee = 2
|
||||
)
|
||||
|
||||
changed_maps = list("OmegaStation", "EclipseStation")
|
||||
|
||||
/datum/job/hydro/proc/OmegaStationChanges()
|
||||
|
||||
@@ -26,6 +26,12 @@
|
||||
|
||||
mind_traits = list(TRAIT_DISK_VERIFIER)
|
||||
|
||||
mail_goodies = list(
|
||||
/obj/item/clothing/mask/cigarette/cigar/havana = 20,
|
||||
///obj/item/storage/fancy/cigarettes/cigars/havana = 15,
|
||||
/obj/item/reagent_containers/food/drinks/bottle/champagne = 10
|
||||
)
|
||||
|
||||
display_order = JOB_DISPLAY_ORDER_CAPTAIN
|
||||
minimal_character_age = 35 //Feasibly expected to know everything and potentially do anything. Leagues of experience, briefing, training, and trust required for this role
|
||||
|
||||
|
||||
@@ -21,6 +21,14 @@
|
||||
display_order = JOB_DISPLAY_ORDER_CARGO_TECHNICIAN
|
||||
minimal_character_age = 18 //We love manual labor and exploiting the young for our corporate purposes
|
||||
|
||||
mail_goodies = list(
|
||||
/obj/item/pizzabox = 10,
|
||||
/obj/item/stack/sheet/mineral/gold = 5,
|
||||
/obj/item/stack/sheet/mineral/uranium = 4,
|
||||
/obj/item/stack/sheet/mineral/diamond = 3,
|
||||
/obj/item/gun/ballistic/rifle/boltaction = 1
|
||||
)
|
||||
|
||||
changed_maps = list("EclipseStation", "OmegaStation")
|
||||
|
||||
/datum/job/cargo_tech/proc/EclipseStationChanges()
|
||||
|
||||
@@ -21,6 +21,14 @@
|
||||
display_order = JOB_DISPLAY_ORDER_CHAPLAIN
|
||||
minimal_character_age = 18 //My guy you are literally just a priest
|
||||
|
||||
mail_goodies = list(
|
||||
/obj/item/reagent_containers/food/drinks/bottle/holywater = 30,
|
||||
/obj/item/toy/plush/awakenedplushie = 10,
|
||||
/obj/item/grenade/chem_grenade/holy = 5,
|
||||
/obj/item/toy/plush/narplush = 2,
|
||||
/obj/item/toy/plush/plushvar = 1
|
||||
)
|
||||
|
||||
|
||||
/datum/job/chaplain/after_spawn(mob/living/H, mob/M)
|
||||
. = ..()
|
||||
|
||||
@@ -26,6 +26,13 @@
|
||||
|
||||
changed_maps = list("OmegaStation", "EclipseStation")
|
||||
|
||||
mail_goodies = list(
|
||||
/obj/item/reagent_containers/glass/bottle/flash_powder = 15,
|
||||
///obj/item/reagent_containers/glass/bottle/exotic_stabilizer = 5,
|
||||
///obj/item/reagent_containers/glass/bottle/leadacetate = 5,
|
||||
/obj/item/paper/secretrecipe = 1
|
||||
)
|
||||
|
||||
/datum/job/chemist/proc/OmegaStationChanges()
|
||||
return TRUE
|
||||
|
||||
|
||||
@@ -30,6 +30,15 @@
|
||||
display_order = JOB_DISPLAY_ORDER_CHIEF_ENGINEER
|
||||
minimal_character_age = 30 //Combine all the jobs together; that's a lot of physics, mechanical, electrical, and power-based knowledge
|
||||
|
||||
mail_goodies = list(
|
||||
/obj/item/reagent_containers/food/snacks/cracker = 25, //you know. for poly
|
||||
/obj/item/stack/sheet/mineral/diamond = 15,
|
||||
///obj/item/stack/sheet/mineral/uranium/five = 15,
|
||||
///obj/item/stack/sheet/mineral/plasma/five = 15,
|
||||
/obj/item/stack/sheet/mineral/gold = 15
|
||||
///obj/effect/spawner/random/engineering/tool_advanced = 3
|
||||
)
|
||||
|
||||
/datum/outfit/job/ce
|
||||
name = "Chief Engineer"
|
||||
jobtype = /datum/job/chief_engineer
|
||||
|
||||
@@ -31,6 +31,13 @@
|
||||
|
||||
changed_maps = list("OmegaStation")
|
||||
|
||||
mail_goodies = list(
|
||||
/obj/effect/spawner/lootdrop/organ_spawner = 10,
|
||||
/obj/effect/spawner/lootdrop/memeorgans = 8,
|
||||
/obj/effect/spawner/lootdrop/surgery_tool_advanced = 4,
|
||||
/obj/effect/spawner/lootdrop/surgery_tool_alien = 1
|
||||
)
|
||||
|
||||
/datum/job/cmo/proc/OmegaStationChanges()
|
||||
return TRUE
|
||||
|
||||
|
||||
@@ -21,6 +21,14 @@
|
||||
display_order = JOB_DISPLAY_ORDER_CLOWN
|
||||
minimal_character_age = 18 //Honk
|
||||
|
||||
mail_goodies = list(
|
||||
/obj/item/reagent_containers/food/snacks/grown/banana = 100,
|
||||
/obj/item/reagent_containers/food/snacks/pie/cream = 50,
|
||||
/obj/item/clothing/shoes/clown_shoes/combat = 10,
|
||||
/obj/item/reagent_containers/spray/waterflower/lube = 20 // lube
|
||||
///obj/item/reagent_containers/spray/waterflower/superlube = 1 // Superlube, good lord.
|
||||
)
|
||||
|
||||
|
||||
/datum/job/clown/after_spawn(mob/living/carbon/human/H, mob/M)
|
||||
. = ..()
|
||||
|
||||
@@ -24,6 +24,17 @@
|
||||
|
||||
changed_maps = list("OmegaStation", "EclipseStation")
|
||||
|
||||
mail_goodies = list(
|
||||
///obj/item/storage/box/ingredients/random = 80,
|
||||
/obj/item/reagent_containers/glass/bottle/caramel = 20,
|
||||
/obj/item/reagent_containers/food/condiment/flour = 20,
|
||||
/obj/item/reagent_containers/food/condiment/rice = 20,
|
||||
/obj/item/reagent_containers/food/condiment/enzyme = 15,
|
||||
/obj/item/reagent_containers/food/condiment/soymilk = 15,
|
||||
/obj/item/kitchen/knife = 4,
|
||||
/obj/item/kitchen/knife/butcher = 2
|
||||
)
|
||||
|
||||
/datum/job/cook/proc/OmegaStationChanges()
|
||||
added_access = list()
|
||||
base_access = list(ACCESS_HYDROPONICS, ACCESS_BAR, ACCESS_KITCHEN, ACCESS_MORGUE)
|
||||
|
||||
@@ -26,6 +26,17 @@
|
||||
display_order = JOB_DISPLAY_ORDER_DETECTIVE
|
||||
minimal_character_age = 22 //Understanding of forensics, crime analysis, and theory. Less of a grunt officer and more of an intellectual, theoretically, despite how this is never reflected in-game
|
||||
|
||||
mail_goodies = list(
|
||||
///obj/item/storage/fancy/cigarettes = 25,
|
||||
/obj/item/ammo_box/c38 = 25,
|
||||
///obj/item/ammo_box/c38/dumdum = 5,
|
||||
/obj/item/ammo_box/c38/hotshot = 5,
|
||||
/obj/item/ammo_box/c38/iceblox = 5,
|
||||
///obj/item/ammo_box/c38/match = 5,
|
||||
/obj/item/ammo_box/tra32 = 5,
|
||||
///obj/item/storage/belt/holster/detective/full = 1
|
||||
)
|
||||
|
||||
changed_maps = list("EclipseStation", "OmegaStation")
|
||||
|
||||
/datum/job/detective/proc/EclipseStationChanges()
|
||||
|
||||
@@ -22,6 +22,10 @@
|
||||
display_order = JOB_DISPLAY_ORDER_GENETICIST
|
||||
minimal_character_age = 24 //Genetics would likely require more education than your average position due to the sheer number of alien physiologies and experimental nature of the field
|
||||
|
||||
mail_goodies = list(
|
||||
/obj/item/storage/box/monkeycubes = 10
|
||||
)
|
||||
|
||||
changed_maps = list("OmegaStation", "EclipseStation")
|
||||
|
||||
/datum/job/geneticist/proc/OmegaStationChanges()
|
||||
|
||||
@@ -35,10 +35,23 @@
|
||||
|
||||
changed_maps = list("OmegaStation")
|
||||
|
||||
mail_goodies = list(
|
||||
/obj/item/card/id/silver = 10,
|
||||
/obj/item/stack/sheet/bone = 5
|
||||
)
|
||||
|
||||
/datum/job/hop/proc/OmegaStationChanges()
|
||||
added_access = get_all_accesses()
|
||||
base_access = get_all_accesses()
|
||||
|
||||
//only pet worth reviving
|
||||
/datum/job/hop/get_mail_goodies(mob/recipient)
|
||||
. = ..()
|
||||
// Strange Reagent if the pet is dead.
|
||||
for(var/mob/living/simple_animal/pet/dog/corgi/Ian/staff_pet in GLOB.dead_mob_list)
|
||||
. += list(/datum/reagent/medicine/strange_reagent = 20)
|
||||
break
|
||||
|
||||
/datum/outfit/job/hop
|
||||
name = "Head of Personnel"
|
||||
jobtype = /datum/job/hop
|
||||
|
||||
@@ -23,6 +23,12 @@
|
||||
|
||||
changed_maps = list("OmegaStation", "EclipseStation")
|
||||
|
||||
mail_goodies = list(
|
||||
/obj/item/grenade/chem_grenade/cleaner = 30,
|
||||
/obj/item/storage/box/lights/mixed = 20,
|
||||
/obj/item/lightreplacer = 10
|
||||
)
|
||||
|
||||
/datum/job/janitor/proc/OmegaStationChanges()
|
||||
added_access = list()
|
||||
base_access = list(ACCESS_JANITOR, ACCESS_HYDROPONICS, ACCESS_BAR, ACCESS_KITCHEN, ACCESS_MORGUE, ACCESS_MAINT_TUNNELS)
|
||||
|
||||
@@ -24,6 +24,16 @@
|
||||
|
||||
changed_maps = list("EclipseStation", "OmegaStation")
|
||||
|
||||
mail_goodies = list(
|
||||
/obj/item/healthanalyzer/advanced = 15,
|
||||
/obj/item/scalpel/advanced = 6,
|
||||
/obj/item/retractor/advanced = 6,
|
||||
/obj/item/cautery/advanced = 6,
|
||||
/obj/item/reagent_containers/glass/bottle/formaldehyde = 6,
|
||||
/obj/effect/spawner/lootdrop/organ_spawner = 5
|
||||
///obj/effect/spawner/random/medical/memeorgans = 1
|
||||
)
|
||||
|
||||
/datum/job/doctor/proc/EclipseStationChanges()
|
||||
total_positions = 6
|
||||
spawn_positions = 5
|
||||
|
||||
@@ -21,6 +21,13 @@
|
||||
display_order = JOB_DISPLAY_ORDER_MIME
|
||||
minimal_character_age = 18 //Mime?? Might increase this a LOT depending on how mime lore turns out
|
||||
|
||||
mail_goodies = list(
|
||||
/obj/item/reagent_containers/food/snacks/baguette = 15,
|
||||
/obj/item/reagent_containers/food/snacks/store/cheesewheel = 10,
|
||||
/obj/item/reagent_containers/food/drinks/bottle/bottleofnothing = 10,
|
||||
/obj/item/book/mimery = 1,
|
||||
)
|
||||
|
||||
/datum/job/mime/after_spawn(mob/living/carbon/human/H, mob/M)
|
||||
H.apply_pref_name("mime", M.client)
|
||||
|
||||
|
||||
@@ -23,6 +23,10 @@
|
||||
|
||||
changed_maps = list("OmegaStation")
|
||||
|
||||
mail_goodies = list(
|
||||
/obj/item/circuitboard/machine/emitter = 3
|
||||
)
|
||||
|
||||
/datum/job/qm/proc/OmegaStationChanges()
|
||||
return TRUE
|
||||
|
||||
|
||||
@@ -34,6 +34,12 @@
|
||||
|
||||
changed_maps = list("OmegaStation")
|
||||
|
||||
mail_goodies = list(
|
||||
/obj/item/storage/box/monkeycubes = 30,
|
||||
///obj/item/circuitboard/machine/sleeper/party = 3,
|
||||
/obj/item/borg/upgrade/ai = 2
|
||||
)
|
||||
|
||||
/datum/job/rd/proc/OmegaStationChanges()
|
||||
return TRUE
|
||||
|
||||
|
||||
@@ -24,6 +24,12 @@
|
||||
|
||||
changed_maps = list("OmegaStation")
|
||||
|
||||
mail_goodies = list(
|
||||
/obj/item/storage/box/flashes = 20,
|
||||
/obj/item/stack/sheet/metal/twenty = 15,
|
||||
/obj/item/modular_computer/tablet/preset/advanced = 5
|
||||
)
|
||||
|
||||
/datum/job/roboticist/proc/OmegaStationChanges()
|
||||
supervisors = "the captain and the head of personnel"
|
||||
|
||||
|
||||
@@ -24,6 +24,12 @@
|
||||
|
||||
changed_maps = list("EclipseStation", "OmegaStation")
|
||||
|
||||
mail_goodies = list(
|
||||
///obj/item/raw_anomaly_core/random = 10,
|
||||
///obj/item/disk/tech_disk/spaceloot = 2,
|
||||
/obj/item/camera_bug = 1
|
||||
)
|
||||
|
||||
/datum/job/scientist/proc/EclipseStationChanges()
|
||||
total_positions = 6
|
||||
spawn_positions = 5
|
||||
|
||||
@@ -28,6 +28,14 @@
|
||||
|
||||
changed_maps = list("EclipseStation", "YogsPubby", "OmegaStation")
|
||||
|
||||
mail_goodies = list(
|
||||
/obj/item/reagent_containers/food/snacks/donut/jelly = 10,
|
||||
/obj/item/reagent_containers/food/snacks/donut/meat = 10,
|
||||
/obj/item/reagent_containers/food/snacks/donut/spaghetti = 5
|
||||
///obj/item/clothing/mask/whistle = 5,
|
||||
///obj/item/melee/baton/security/boomerang/loaded = 1
|
||||
)
|
||||
|
||||
/datum/job/officer/proc/EclipseStationChanges()
|
||||
total_positions = 14
|
||||
spawn_positions = 10
|
||||
|
||||
@@ -25,6 +25,13 @@
|
||||
|
||||
changed_maps = list("EclipseStation", "OmegaStation")
|
||||
|
||||
mail_goodies = list(
|
||||
/obj/item/storage/box/lights/mixed = 20,
|
||||
/obj/item/lightreplacer = 10,
|
||||
/obj/item/holosign_creator/engineering = 8,
|
||||
/obj/item/clothing/head/hardhat/red/upgraded = 1
|
||||
)
|
||||
|
||||
/datum/job/engineer/proc/EclipseStationChanges()
|
||||
total_positions = 6
|
||||
spawn_positions = 5
|
||||
|
||||
@@ -27,6 +27,14 @@
|
||||
|
||||
changed_maps = list("OmegaStation")
|
||||
|
||||
mail_goodies = list(
|
||||
/obj/item/reagent_containers/glass/bottle/random_virus = 15,
|
||||
/obj/item/reagent_containers/glass/bottle/formaldehyde = 10,
|
||||
/obj/item/reagent_containers/glass/bottle/synaptizine = 10,
|
||||
/obj/item/stack/sheet/mineral/plasma = 10,
|
||||
/obj/item/stack/sheet/mineral/uranium = 5,
|
||||
)
|
||||
|
||||
/datum/job/virologist/proc/OmegaStationChanges()
|
||||
return TRUE
|
||||
|
||||
|
||||
@@ -29,6 +29,15 @@
|
||||
|
||||
changed_maps = list("YogsPubby", "OmegaStation")
|
||||
|
||||
mail_goodies = list(
|
||||
/obj/item/storage/box/fancy/cigarettes = 15,
|
||||
/obj/item/storage/box/handcuffs = 10,
|
||||
/obj/item/storage/box/teargas = 10,
|
||||
/obj/item/storage/box/flashbangs = 10,
|
||||
/obj/item/storage/box/rubbershot = 10,
|
||||
/obj/item/storage/box/lethalshot = 5
|
||||
)
|
||||
|
||||
/datum/job/warden/proc/YogsPubbyChanges()
|
||||
base_access |= ACCESS_CREMATORIUM
|
||||
|
||||
|
||||
@@ -584,6 +584,39 @@
|
||||
desc = "A small vial for holding small amounts of reagents. Contains H13N1 flu virion culture in synthblood medium."
|
||||
spawned_disease = /datum/disease/advance/flu
|
||||
|
||||
|
||||
// Bottles for mail goodies.
|
||||
|
||||
/obj/item/reagent_containers/glass/bottle/clownstears
|
||||
name = "bottle of distilled clown misery"
|
||||
desc = "A small bottle. Contains a mythical liquid used by sublime bartenders; made from the unhappiness of clowns."
|
||||
list_reagents = list(/datum/reagent/consumable/clownstears = 30)
|
||||
|
||||
/obj/item/reagent_containers/glass/bottle/saltpetre
|
||||
name = "saltpetre bottle"
|
||||
desc = "A small bottle. Contains saltpetre."
|
||||
list_reagents = list(/datum/reagent/saltpetre = 30)
|
||||
|
||||
/obj/item/reagent_containers/glass/bottle/flash_powder
|
||||
name = "flash powder bottle"
|
||||
desc = "A small bottle. Contains flash powder."
|
||||
list_reagents = list(/datum/reagent/flash_powder = 30)
|
||||
|
||||
///obj/item/reagent_containers/glass/bottle/exotic_stabilizer
|
||||
//name = "exotic stabilizer bottle"
|
||||
//desc = "A small bottle. Contains exotic stabilizer."
|
||||
//list_reagents = list(/datum/reagent/exotic_stabilizer = 30)
|
||||
|
||||
///obj/item/reagent_containers/glass/bottle/leadacetate
|
||||
//name = "lead acetate bottle"
|
||||
//desc = "A small bottle. Contains lead acetate."
|
||||
//list_reagents = list(/datum/reagent/toxin/leadacetate = 30)
|
||||
|
||||
/obj/item/reagent_containers/glass/bottle/caramel
|
||||
name = "bottle of caramel"
|
||||
desc = "A bottle containing caramalized sugar, also known as caramel. Do not lick."
|
||||
list_reagents = list(/datum/reagent/consumable/caramel = 30)
|
||||
|
||||
/obj/item/reagent_containers/glass/bottle/vial/large
|
||||
name = "large vial"
|
||||
base_name = "large vial"
|
||||
|
||||
@@ -41,21 +41,15 @@
|
||||
// now everything inside the disposal gets put into the holder
|
||||
// note AM since can contain mobs or objs
|
||||
for(var/A in D)
|
||||
var/atom/movable/AM = A
|
||||
if(AM == src)
|
||||
var/atom/movable/atom_in_transit = A
|
||||
if(atom_in_transit == src)
|
||||
continue
|
||||
SEND_SIGNAL(AM, COMSIG_MOVABLE_DISPOSING, src, D)
|
||||
AM.forceMove(src)
|
||||
if(istype(AM, /obj/structure/bigDelivery) && !hasmob)
|
||||
var/obj/structure/bigDelivery/T = AM
|
||||
src.destinationTag = T.sortTag
|
||||
else if(istype(AM, /obj/item/smallDelivery) && !hasmob)
|
||||
var/obj/item/smallDelivery/T = AM
|
||||
src.destinationTag = T.sortTag
|
||||
else if(istype(AM, /mob/living/silicon/robot))
|
||||
var/obj/item/destTagger/borg/tagger = locate() in AM
|
||||
if (tagger)
|
||||
src.destinationTag = tagger.currTag
|
||||
SEND_SIGNAL(atom_in_transit, COMSIG_MOVABLE_DISPOSING, src, D, hasmob)
|
||||
atom_in_transit.forceMove(src)
|
||||
if(iscyborg(atom_in_transit))
|
||||
var/obj/item/destTagger/borg/tagger = locate() in atom_in_transit
|
||||
if(tagger)
|
||||
destinationTag = tagger.currTag
|
||||
|
||||
|
||||
// start the movement process
|
||||
|
||||
@@ -8,6 +8,10 @@
|
||||
var/giftwrapped = FALSE
|
||||
var/sortTag = 0
|
||||
|
||||
/obj/structure/bigDelivery/Initialize()
|
||||
. = ..()
|
||||
RegisterSignal(src, COMSIG_MOVABLE_DISPOSING, .proc/disposal_handling)
|
||||
|
||||
/obj/structure/bigDelivery/interact(mob/user)
|
||||
playsound(src.loc, 'sound/items/poster_ripped.ogg', 50, 1)
|
||||
qdel(src)
|
||||
@@ -79,6 +83,9 @@
|
||||
if(user.loc == src) //so we don't get the message if we resisted multiple times and succeeded.
|
||||
to_chat(user, span_warning("You fail to remove [O]'s wrapping!"))
|
||||
|
||||
/obj/structure/bigDelivery/proc/disposal_handling(disposal_source, obj/structure/disposalholder/disposal_holder, obj/machinery/disposal/disposal_machine, hasmob)
|
||||
if(!hasmob)
|
||||
disposal_holder.destinationTag = sortTag
|
||||
|
||||
/obj/item/smallDelivery
|
||||
name = "parcel"
|
||||
@@ -89,6 +96,14 @@
|
||||
var/giftwrapped = 0
|
||||
var/sortTag = 0
|
||||
|
||||
/obj/item/smallDelivery/Initialize()
|
||||
. = ..()
|
||||
RegisterSignal(src, COMSIG_MOVABLE_DISPOSING, .proc/disposal_handling)
|
||||
|
||||
/obj/item/smallDelivery/proc/disposal_handling(disposal_source, obj/structure/disposalholder/disposal_holder, obj/machinery/disposal/disposal_machine, hasmob)
|
||||
if(!hasmob)
|
||||
disposal_holder.destinationTag = sortTag
|
||||
|
||||
/obj/item/smallDelivery/contents_explosion(severity, target)
|
||||
for(var/thing in contents)
|
||||
switch(severity)
|
||||
|
||||
@@ -22,6 +22,7 @@ GLOBAL_LIST_INIT(blacklisted_cargo_types, typecacheof(list(
|
||||
/obj/machinery/autolathe, //same
|
||||
/obj/item/projectile/beam/wormhole,
|
||||
/obj/effect/portal,
|
||||
/obj/item/mail,
|
||||
/obj/item/shared_storage,
|
||||
/obj/structure/extraction_point,
|
||||
/obj/machinery/syndicatebomb,
|
||||
@@ -73,6 +74,7 @@ GLOBAL_LIST_INIT(blacklisted_cargo_types, typecacheof(list(
|
||||
/obj/docking_port/mobile/supply/initiate_docking()
|
||||
if(getDockedId() == "supply_away") // Buy when we leave home.
|
||||
buy()
|
||||
create_mail()
|
||||
. = ..() // Fly/enter transit.
|
||||
if(. != DOCKING_SUCCESS)
|
||||
return
|
||||
@@ -211,3 +213,23 @@ GLOBAL_LIST_INIT(blacklisted_cargo_types, typecacheof(list(
|
||||
|
||||
SSshuttle.centcom_message = msg
|
||||
investigate_log("Shuttle contents sold for [D.account_balance - presale_points] credits. Contents: [ex.exported_atoms ? ex.exported_atoms.Join(",") + "." : "none."] Message: [SSshuttle.centcom_message || "none."]", INVESTIGATE_CARGO)
|
||||
|
||||
/*
|
||||
Generates a box of mail depending on our exports and imports.
|
||||
Applied in the cargo shuttle sending/arriving, by building the crate if the round is ready to introduce mail based on the economy subsystem.
|
||||
Then, fills the mail crate with mail, by picking applicable crew who can recieve mail at the time to sending.
|
||||
*/
|
||||
/obj/docking_port/mobile/supply/proc/create_mail()
|
||||
//Early return if there's no mail waiting to prevent taking up a slot. We also don't send mails on sundays or holidays.
|
||||
if(!SSeconomy.mail_waiting || SSeconomy.mail_blocked)
|
||||
return
|
||||
//spawn crate
|
||||
var/list/empty_turfs = list()
|
||||
for(var/place as anything in shuttle_areas)
|
||||
var/area/shuttle/shuttle_area = place
|
||||
for(var/turf/open/floor/shuttle_floor in shuttle_area)
|
||||
if(is_blocked_turf(shuttle_floor))
|
||||
continue
|
||||
empty_turfs += shuttle_floor
|
||||
|
||||
new /obj/structure/closet/crate/mail/economy(pick(empty_turfs))
|
||||
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|
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|
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|
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14
strings/junkmail.txt
Normal file
14
strings/junkmail.txt
Normal file
@@ -0,0 +1,14 @@
|
||||
Hello! I am executive at Nanotrasen Nigel Takall. Due to accounting error all of my salary is stored in an account unreachable. In order to withdraw I am required to utilize your account to make a deposit to confirm my reality situation. In exchange for a temporary deposit I will give you a payment 1000 credits. All I need is access to your account. Will you be assistant please?
|
||||
WE NEED YOUR BLOOD! WE ARE AN ANARCHO-COMMUNIST VAMPIRE COMMUNE. BLOOD ONLY LASTS 42 DAYS BEFORE IT GOES BAD! WE DO NOT HAVE NANOTRASEN STASIS! PLEASE, SEND BLOOD! THANK YOU! OR WE KILL YOU!
|
||||
Triple deposits are waiting for you at MaxBet Online when you register to play with us. You can qualify for a 200% Welcome Bonus at MaxBet Online when you sign up today. Once you are a player with MaxBet, you will also receive lucrative weekly and monthly promotions. You will be able to enjoy over 450 top-flight casino games at MaxBet.
|
||||
Hello !, I'm the former HoS of your deerest station accused by the Nanotrasen of being a traitor . I was the best we had to offer but it seems that nanotramsen has turned their back on me. I need 2000 credits to pay for my bail and then we can restore order on space station 14!
|
||||
Hello, I noticed you riding in a 2555 Ripley and wondered if you'd be interested in selling. Low mileage mechs sell very well in our current market. Please call 223-334-3245 if you're interested
|
||||
Resign Now. I’m on you now. You are fucking with me now Let’s see who you are. Watch your back , bitch. Call me. Don’t be afraid, you piece of shit. Stand up. If you don’t call, you’re just afraid. And later: I already know where you live, I’m on you. You might as well call me. You will see me. I promise. Bro.
|
||||
Clown Planet Is Going To Become Awesome Possum Again! If This Wasn't Sent To A Clown, Disregard. If This Was Sent To A Mime, Blow It Out Your Ass, Space Frenchie! Anyway! We Make Big Progress On Clown Planet After Stupid Mimes BLOW IT ALL TO SAM HELL!!!!! Sorry I Am Mad.. Anyway Come And Visit, Honkles! We Thought You Were Dead Long Time :^()
|
||||
MONTHPEOPLE ARE REAL, THE NANOTRASEN DEEP STATE DOESN'T WANT YOU TO SEE THIS! I'VE SEEN THEM IN REAL LIFE, THEY HAVE HUGE EYEBALLS AND NO HEAD. THEY'RE SENTIENT CALENDARS. I'M NOT CRAZY. SEARCH THE CALENDAR INCIDENT ON NTNET. USE A PROXY! #BIGTRUTHS #WAKEYWAKEYSPACEMEN #21STOFSEPTEMBER
|
||||
hello 👋👋 nanotrasens! fuck 👈👌 the syndicate! they 👵 got ☄ me 😍😰 questioning my 🤰 loyalty to nanotraben! so 👌💯 please 😫 lets ⛔👀 gather our 📸💩 energy 😎 and 💰🔣 QUICK. 😲 send this 🗑👈 to 💦💊 10 😂😂 other loyal 💯 nanotraysens to 💦🤔 show we 🐶 dont 🙅🚫 take 🛍 nothing from 😂 the ✝ syndicate!! bless your 👉🏼 heart 😍💔
|
||||
Hello, my name is Immigration officer Mimi Sashimi from the American-Felinid Homeworld consulate. It appears your current documents are either inaccurate if not entirely fraudulent. This action in it's current state is a federal offense as listed in the United Earth Commission charter section NY-4. Please pay a fine of 300,000 Space credits or $3000 United States Dollars or face deportation
|
||||
Hi %name%, We are unable to validate your billing information for the next billing cycle of your subscription to HONK Weekly therefore we'll suspend your membership if we do not receive a response from you within 48 hours. Obviously we'd love to have you back, simply mail %address% to update your details and continue to enjoy all the best pranks & gags without interruption.
|
||||
Loyal customer, DonkCo Customer Service. We appreciate your brand loyalty support. As such, it is our responsibility and pleasure to inform you of the status of your package. Your package for one "Moth-Fuzz Parka" has been delayed. Due to local political tensions, an animal rights group has seized and eaten your package. We appreciate the patience, DonkCo
|
||||
MESSAGE FROM CENTCOM HIGH COMMAND: DO NOT ACCEPT THE FRIEND REQUEST OF TICKLEBALLS THE CLOWN. HE IS NOT FUNNY AND ON TOP OF THAT HE WILL HACK YOUR NTNET ACCOUNT AND MAKE YOU UNFUNNY TOO. YOU WILL LOSE ALL YOUR SPACECREDITS!!!!! SPREAD THE WORD. ANYONE WHO BECOMES FRIENDS WITH TINKLEBALLS THE CLOWN IS GOING TO LOSE ALL OF THEIR SPACECREDITS AND LOOK LIKE A HUGE IDIOT.
|
||||
i WAS A NORMAL BOY AND I CAME HOME FROM SCHOOL AND I WANTED TO PLAY SOME ORION TRAIL WHICH IS A VERY FUN GAME BUT WHEN WENT TO ARCADE MACHINE SOMETHING WAS WEIRD TEH LOGO HASD BLOD IN IT AND I BECAME VERY SCARE AND I CHECK OPTIONS AND TEHRES ONLY 1 "GO BACK" I CKLICK IT AND I SEE CHAT SI EMPTY THERE'S ONLY ONE CHARACTER CALLED "CLOSE TEH GAME " AND I GO TO ANOTHER MACHINE AND PLAY THERE BUT WHEN I PLAY GAME IS FULL OF BLOOD AND DEAD BODIES FROM SPACEMAN LOOK CLOSER AND SEE CLOWN AND CLOWN COMES CLOSER AND LOOKS AT ME AND SAYS "DON'T SAY I DIKDNT' WWARN YOU" AND CLOWN CLOSEUP APPEARS WITH BLOOD-RED HYPERREALISTIC EYES AND HE TELLS ME "YOU WILL BE THE NEXT ONE" AND ARCADE MACHINE POWER SHUT OFF AND THAT NITE CLOWN APPEAR AT MY WINDOW AND KILL ME AT 3 AM AND NOW IM DEAD AND YOU WILL BE TRHNE NEXT OEN UNLESS YOU PASTE THIS STORY TO 10 NTNET FRIENDS
|
||||
@@ -1003,6 +1003,7 @@
|
||||
#include "code\game\objects\items\kitchen.dm"
|
||||
#include "code\game\objects\items\laser_level.dm"
|
||||
#include "code\game\objects\items\latexballoon.dm"
|
||||
#include "code\game\objects\items\mail.dm"
|
||||
#include "code\game\objects\items\mantis.dm"
|
||||
#include "code\game\objects\items\manuals.dm"
|
||||
#include "code\game\objects\items\miscellaneous.dm"
|
||||
|
||||
Reference in New Issue
Block a user