xxalpha
acddd54b36
Kinetic accelerators automatically reload.
2016-02-05 08:02:59 +00:00
MMMiracles
64b09f82e5
outlining on rifle is more defined, made a red and blue variant along with a generic variant.
2016-02-02 18:19:22 -05:00
MMMiracles
ea3e03ec48
adds a blue variant of the rifle for team-based stuff or something
2016-01-30 01:57:14 -05:00
MMMiracles
cb8e000580
adds instagib rifle
2016-01-30 01:24:56 -05:00
Cheridan
0979b72d29
Merge pull request #13554 from bgobandit/banditfixyourshit
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More mining fixes and tweaks.
2015-12-12 18:18:18 -06:00
Jordie0608
7719d8cb54
Merge branch 'master' of https://github.com/tgstation/-tg-station into arguablyallgunsareenergygunsandallbeamsareprojectiles
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Conflicts:
code/modules/projectiles/guns/energy/laser.dm
2015-12-11 15:59:46 +11:00
bgobandit
01dd491390
Fixes various mining bugs. Adjusts gear costs.
2015-12-10 14:43:33 -05:00
bgobandit
f435f18d6b
fixed gunhog's shit, added new KA/res to asteroid rooms, added mesons to mech scanner
2015-11-24 07:18:54 -05:00
bgobandit
bcd456eea1
Added new PKA, R&D designs, tweaked numbers, honked the honk up the honk
2015-11-23 18:44:54 -05:00
Jordie0608
9198120ee8
unifies energy gun self charging
2015-11-22 17:37:26 +11:00
bgobandit
47dcbc2fd0
Various mining additions, fixes and rebalances.
2015-11-18 19:14:28 -05:00
c0
a687b07eac
f u c k c o n f l i c t s
2015-09-25 14:35:44 +03:00
xxalpha
655b1a77c7
Replaced refactored is_hot() to be an atom proc.
2015-09-24 01:12:38 +01:00
Remie Richards
82a79a1705
Merge pull request #11787 from bgobandit/theywanttherandd
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Adds origin tech values to a lot of items.
2015-09-19 14:20:09 +01:00
bgobandit
0664cffa45
tweaks shit
2015-09-15 21:43:19 -04:00
Firecage
42a28af718
Updated gun names.
2015-09-07 10:06:14 +02:00
duncathan
51c09f16bf
makes all Destroy()'s return properly
2015-08-31 00:21:01 -06:00
Jordie0608
64ebc1f1af
icon reversions
2015-07-23 18:46:01 +10:00
Jordie0608
e985aa05d3
Merge branch 'master' of https://github.com/tgstation/-tg-station into thisalsomeansammoleftcannowbecalculatedasafactorofoverlayslength
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Conflicts:
code/modules/projectiles/guns/energy/temperature.dm
2015-07-16 21:02:50 +10:00
Firecage
4688c2c969
Fixes proc arguments
2015-07-15 23:52:35 +02:00
Jordie0608
9c0ef0c2ce
overlays for energy guns
2015-07-15 19:06:48 +10:00
xxalpha
cfb5e724b6
Material container, all items can have materials, wake me up
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cant wake up
go to sleep debug
2015-07-01 03:34:47 +01:00
phil235
7df5998740
Nerfing plasma cutters, their damage and range is reduced in pressurised environment. Reduces drilling cost of all drills to make them appealing. Drill cells are now removed by clicking the drill, no more screwdriver needed. Resonator fields can no longer be stacked on each other. Switching from 5 to 3 seconds detonation on the resonator is now done by clicking it instead of screwdriving. Increasing building costs for plasma cutters. Removes mineral/screwdriver upgrades to resonator and kinetic accelerator. Plasma cutters can now only uses solid plasma.
2015-04-08 03:44:56 +02:00
phil235
d0e9a5c0c9
Nerfs the kinetic accelerator.
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Remove the plasma upgrade chance of rigging the cell since it doesn't work as intended and can break the KA without any feedback.
2015-04-06 22:43:03 +02:00
ACCount12
1c219f0ebe
A lot of stuff
2015-03-31 18:30:09 +12:00
pudl
0964979a90
bitch says she wanna keep her throat warm
2015-03-26 21:16:25 -05:00
pudl
69924a15be
plasma/ripley update
2015-03-25 18:06:26 -05:00
Fayrik
0173c7af6e
Adds everything and makes it all work perfectly. It's like I'm almost good at this or something. (Seriously, points of interest: Secbots react to being shot. Dart rigging. Donksoft guns.)
2015-03-21 16:18:32 +00:00
paprka
7a8e78a4c3
this kills the object verbs
2015-02-25 00:19:53 -08:00
Remie Richards
5fc7af7fbf
attackby() now has an argument containing the parameters of the click that called it. Items placed on tables now center their icon where the user clicked. this is NOT true for racks, since racks look organised in their sprite.
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Items reset their pixel_x and pixel_y values on pickup.
2015-02-19 13:02:43 +00:00
phil235
dcf99380b6
Merge pull request #7653 from GunHog/IonCarbinesFor-k-ommandos
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Introducing the Ion Carbine!
2015-02-18 00:16:33 +01:00
GunHog
9d7b7a34ae
Fixes my merge error.
2015-02-17 14:47:26 -06:00
Cheridan
15439b8c4e
Merge branch 'ObjProcessingFix' of git://github.com/phil235/-tg-station into phil235-ObjProcessingFix
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Conflicts:
code/game/gamemodes/wizard/artefact.dm
2015-02-15 10:27:50 -06:00
phil235
135293bedf
Fixes object processing list by replacing "SSobj.processing.Add" by "SSobj.processing |= " to avoid having duplicated objects in the list, meaning the objects would be processed more than once per iteration.
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Fixes Alien embryo processing that was processed twice.
2015-02-14 14:18:49 +01:00
Cheridan
14c9abaaee
Merge pull request #7539 from Iamgoofball/kinetic
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Ports the kinetic accelerator changes from NT
2015-02-13 17:56:03 -06:00
GunHog
0b0737b292
Merge remote-tracking branch 'remotes/origin/master' into IonCarbinesFor-k-ommandos
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Conflicts:
icons/mob/belt.dmi
icons/obj/guns/energy.dmi
2015-02-12 09:08:31 -06:00
Remie Richards
6613851028
Merge pull request #7593 from Cheridan/pin_fix
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Pin fixes, additions
2015-02-12 06:43:11 +00:00
GunHog
5786626c87
Introducing the Ion Carbine!
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- Adds the Ion Carbine, a compact version of the Ion Rifle that users
can carry on their belt or in a regular backpack.
- Adds the Ion Carbine to R&D, replacing the Ion Rifle.
- Ion Rifle now starts with a pin installed as it can no longer be made
in Science.
- The Ion Rifle and Ion Carbine can now accept Seclites as an
attachment.
2015-02-10 18:03:30 -06:00
Swag McYolosteinen
e5e8b27790
Merge pull request #7491 from paprka/simplyepicbuff
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Removes range from ebow bolts + price revert + bugfix
2015-02-10 17:15:44 +01:00
Cheridan
3da8f70e4d
fixes #7608
2015-02-07 20:48:50 -06:00
Steelpoint
ea3bb2e80b
Merge branch 'master' of https://github.com/tgstation/-tg-station into SecBorgDisabler
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Conflicts:
code/modules/research/designs/mechfabricator_designs.dm
2015-02-06 13:19:15 +08:00
Iamgoofball
791381394c
Ports the kinetic accelerator changes from NT
2015-02-03 21:19:30 -08:00
paprka
53a1590a9e
fixes ebow sound when reloading
2015-02-03 14:48:04 -08:00
paprka
8173cd2460
fixes pulse rifles not being emp proof apparently
2015-02-01 23:27:56 -08:00
Steelpoint
4262a1c89c
WrongDescription
2015-01-27 20:37:00 +08:00
Steelpoint
f279e0754b
MisplacedLine
2015-01-27 17:47:25 +08:00
Steelpoint
8b78853c68
Tweaking
2015-01-27 17:43:13 +08:00
Steelpoint
359514e239
SecBorgDisabler
2015-01-27 17:24:13 +08:00
paprka
d96c9c2fdd
fixes borg lmg
2015-01-23 02:57:52 -08:00
Swag McYolosteinen
b44956df86
Merge pull request #7191 from paprka/ebowfix
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fixes ebow and KA breaking once emp'd
2015-01-22 18:04:08 +01:00