Commit Graph

469 Commits

Author SHA1 Message Date
LazennG
8ab06f24a0 replaces champ hardsuit legion drop with a new item called 'grand core' (#13330)
* New tator item: Air Shoes

New 'air shoes'
-intended tot item for 4-5tc
-functionally wheelys that can ollie as well
-slight maneuverability in 0g just like moths

Co-Authored-By: Byemoh <5091394+ToasterBiome@users.noreply.github.com>

* things changed

-tried giving them the ability to ollie but botched it and idk how
-nvm baiomu told me

* Update scooter.dm

sparks appear on activation of shoes

* making it so if atmos is ok and gravity is gone yo can still move

* LAST THING DIDNT WORK

trying tje walk in pressurized thing again

* what do you MEAN UNDEFINED VAR

* stole from mothcode again instead

fuckin indentationerrors

* Update miscellaneous.dm

* fuck it dealing with this part later

* SPRITES BABEY

airshoes have proper worn/item sprites now

* changing shoe toggle sprites

toggling them on has its own sprite, but working on getting the ollie one to work properly

* Update shoes.dmi

* another shot at the movement in 0g

second attempt at allowing movement in 0g and atmos

* headache part 4

* Update miscellaneous.dm

* messed up vehicle sprites

added in icons for riding but sprites are a bit buggy atm, will replace later when replacements come in

* trying to figure out why a button wont change

* got it

no longer skateboard ollie

* just had a worse idea

gonna replace noslip with something else

* yes its dashing

* jorts

* jorts 2

* vehicle sprite

* last sprite thing

added custom sprite for shoe dash

* shoes can be renamed now

* Update miscellaneous.dm

* other actions now available+fixed sprite mistake

-removed a redundant line stopping the action from being recognized
-removed old shoe vehicle sprites so there's no shoes on top of shoes

* adds shoes to uplink and changes dash name

-alphabetically added to misc gadgets section
-name of dash changed from 'activate air shoes' so its less confusing

* Update miscellaneous.dm

* fixed a problem

walking while dashing used to just interrupt the dash so i just made the dash happen faster

* baseline for the toy or something idk its 3am

* worked on the actual abilities a bit

stole code from changelings and legionnaire and cursed heart, probably gonna rip from sentience potion later too

* Update necropolis_chests.dm

* bloodlings real

* loyalty and hostility success

* BUTTONS APPEAR NOW LETS GO

* spell works but still need to implement cooldown

* working on second spell

* SECOND SPELL OWRKS NOW

* changed grandcore sprite

* updated sprites

* Update necropolis_chests.dm

* WHY IS IT EMPTY

* replaces hardsuit with funy organ

* making sure bodies still exist in bloodmen

* bloodmen now only make new bloodmen and dont drop anything

* working on making shit work for bloodless mfs

* reverts racism against bloodless races

* racism is only good if its towards lizards

* made my mess in the hivelord.dm easier to read

* limited bloodman count to 3

* removes adminmessage on spawning bloodmen because i dont need them anymore

* added sprite for last spell

* Update conjure.dm

* SUMMON SPELL WORKS

LETS GOOOOO

* sounds

* bloodman balance or something i forgot

* HOW HARD IS IT TO ADD A COOLDOWN

* fucking dying and also changed hand color i guess

* finally implemented a cooldown god

* Update necropolis_chests.dm

* Update godhand.dm

* adds spaces to procs and also brings back missing conjure code

* moves blood stuff to the bottom of the file

* cuts down on bloat for bloodlings/bloodmen

removed things i'm not changing from original legions

* makes it so bloodlings dont turn the room into a fucking blender

* summon bloodman spell now just charges you per bloodman

* Update necropolis_chests.dm

* Update necropolis_chests.dm

* replaces copying cardinals and diagonals with glob.alldirs

* fixed thing that accidentally let bloodman spell work on living people

* idk what the green emoji is but i'm assuming disgust

changes raisehand desc to reiterate the function of the spell

* Update code/modules/spells/spell_types/godhand.dm

Co-authored-by: Byemoh <baiomurang@gmail.com>

* Update code/modules/spells/spell_types/godhand.dm

Co-authored-by: Byemoh <baiomurang@gmail.com>

* grandcore animated a bit now

* Update godhand.dm

* why the fuck is this still here

* thought i undid the changes so trying this and seeing if it works

* Revert "thought i undid the changes so trying this and seeing if it works"

This reverts commit 6fa3cf8ab3.

* hate yarn

* moves all changes to bottom

* Update hivelord.dm

Co-authored-by: Byemoh <5091394+ToasterBiome@users.noreply.github.com>
Co-authored-by: ToasterBiome <baiomurang@gmail.com>
2022-03-13 11:10:45 +00:00
adamsong
fbc41f0307 Fix gamebreaking bug with personality commune (#13202) 2022-02-02 18:47:05 +00:00
Notamaniac
1ae2907a0a Ports split personality commune (#13048) 2022-01-12 17:46:12 +00:00
Lucy
585f7767c3 Visual spell cooldowns (from Tau Ceti) (#13038) 2022-01-12 17:42:45 +00:00
Theos
adb69e582b Adds a list of stats to items that dictate how they work in combat, gives spears 2 tile reach but makes them more unwieldy (#12980)
* basics and spear rebalance

* kenetic gun

* you know i could have used ctrlf

* but i dididnt

* attacking objects also causes slow/etc
2022-01-04 19:00:42 +00:00
Marmio64
f11a5c8f90 buffs lightning bolt spell (#12469)
* buffs lightning bolt spell

reduces cooldown by 5 seconds and cost by 1

* puts it on fireball tier
2021-10-22 17:24:31 -04:00
Redmoogle
1074be5011 Cleans up some do_after calls (#12417)
* Replaces do_after delays with defines instead of deciseconds

* Fixes Text
2021-10-09 01:18:35 -04:00
nmajask
eac2f12278 Moves many icons out of items_and_weapons.dmi and reorganizes it (#12372)
* Moved some icons out of items_and_weapons.dmi

Organized some stuff

* Moved more icons and reorganized it

I cant list everything I changed, but i moved stuff
2021-09-27 00:38:27 -04:00
adamsong
3baeaeb0c4 Steals tg's span macros (#12232)
* Steals tg's span macros

* Fix alphabet

* Updated some more spans

* Misses a conflict

* Fix compile errors

* Converts more spans

* oops
2021-09-17 12:50:16 +01:00
Theos
26191754f1 Ports wounds from TG (#11955)
* piss

* second set of files

* theos feels pain and dies

* code works lmao

* other stuff

* YES YES YES

* Update zombies.dm

* egg

* whoops

* bubblegum alt attacks won't wound

* bone hurting juice hurts bones

* something's fucky wucky

* humans are no longer blue space babes but projectile damage is still wack

* IT WORKS???????

* other stuff

* turns out im big brain and already handled that should be testable live now

* WHOOPS

* medical pens not in stupid area

* fix regen mesh icons

* tool_behavior and defines plus allowing wound healing to override surgical tool no touchy bit

* should help

* mapping problem

* fix monkies shitting out blood all the time

* going to remove examine_more being stupid

* this is stupid i think it works though

* Empty commit, more bad code

* this probably fdixes something

* buckshot buffed back to where it should be

* woundings

* missed this one

* fix gamebreaking bug

* turns out damaging ANYTHING causes suit sensors to break whoops

* stuff up to limb disable refactor

* aid scanner can no longer kill you if you use it too much, preventing the robot uprising for another few decades

* Update burn_dressing.dm

* wtf

* shotgun slugs have a wound bonus of -30 putting them in line with other high damage weaponry that has even less

* burn debriding uses the scalpel rather than the hemostat

* debriding for patch/treat no longer causes wounds

* Give syndicate medical cyborg a bonesetter

* like 5 more prs ported

* fixes burn ointment and mesh application not having a progress bar

* gamemode zombies get easydismember and easily wounded

* managed to screw up self cautery this fixes it

* carbons can't use check self for injuries but humans can

* honey gives +2 sanitization to burns

* re-add this if sensors get fixed

* should fix a runtime I made on accident when trying to make examine more less jank

* last 2 prs and some holdup fixes since these touched on that

* set target = src so the progress par shows up i think

* Update mutations.dm

* fixes twohanded reuqired weapons by reverting some change I don't understand

* fixes blood sprites

* actually properly fixes the thing

Co-authored-by: Gabriel Adamson <adamson.g@gmail.com>
Co-authored-by: Jamie D <993128+JamieD1@users.noreply.github.com>
2021-09-11 13:19:11 +01:00
Marmio64
f8ee4f39df Gathering of the Old Gods Religious Sect (#11879)
* sect of the old gods

* dont build shit instantly, actually

* slight knife buff

* golem changes

allows you to make golems yourself for a steeper price. Also gives the golems telepathy, fancy large speech complete with a spooky sound, and removes their slowdown. However, they lose their voice of god. The golems were supposed to look like reskinned runic golems but something fucked up and I don't know how to fix it, so if anyone wants to figure it out i'll keep the sprites in so they dont have to waste a couple minutes redoing them.

* less favor cost for golem, shorter ritual for meat blessing

* quality of life stuff: stops automute and makes meatblessing be the first rite in the list

makes it easier to bless meat since its the first option to show up so you dont need an extra click. Also stops it from automuting since it nows displays 1 of 3 messages instead of just the same one.

* golem armor nerf, speed buff

* nerfed synthmeat, buffed other meats, new golem power

* s

trying to fix the issue but i dont know what it is, this is just a test

* fix

* changedtobrute

* fix sprite
2021-08-26 00:59:03 +00:00
TheGamerdk
e414da27b3 Artificers placing walls on plating no longer leads to space underneath (#11838)
* Update conjure.dm

* Update conjure.dm

* Update conjure.dm
2021-07-24 11:58:11 +01:00
adamsong
5b46232d51 Made the contract not have a cooldown if you target a catatonic, fixes #4642 (#11643) 2021-07-01 10:28:29 +01:00
TheGamerdk
df61c9900a Hulk Rework 2021 Edition [BOUNTY] [Old-Yogs] (#10902)
* initial commit

* Finished

* HULK SMASH THOSE COMMAS

* HULK BRAIN HURTY

* HULK SMASH BUGS

* HULK NOT DUMB SHUTUP

* SMASHY

* Update hulk.dm

* Update code/modules/mob/living/carbon/carbon_defense.dm

* Update code/datums/mutations/hulk.dm

* Update life.dm

* Update code/datums/mutations/hulk.dm

Co-authored-by: AsV9 <andreaslv99@hotmail.com>
2021-03-17 22:29:19 -04:00
Jamie D
0dd6fae119 [Port] Explosions Subsystem Test 1 (#10202)
* Explosions Subsystem Test 1

* Fucking linter

* Fucking TG Are Dents

* SCREW OFF LINTER
2020-10-28 17:54:13 +00:00
ynot01
1192c416a1 Removes Banhammer from Maps and Spawns(#9819)
* removes banhammer

* centcoom

* Update code/game/objects/items/weaponry.dm

Co-authored-by: Jamie D <993128+JamieD1@users.noreply.github.com>
2020-09-28 20:08:41 +01:00
DiamondSentinel
4fa70b97c1 Fixed Advanced Mimery's Description (#9788)
* Create web_trees_and_costs.dm

* master_branch_cleanup

Removing another project from mastery

* Fix advanced mimery's description
2020-09-25 19:36:00 +01:00
Theos
19ce2c32e3 Port heretics from TG (#9479)
* heretics port

* fix conflict

* Update eldritch_book.dm

* forgot UI

* make summons not permanently fuck up a rune probably doesnt ruin anything else

* think I can do this

* cleave invocation is now cool

* armsy fixes also changes study back to research since it fucks with the order of stuff

* COOL descriptions for monsters

* make rust final based by giving stun immunity

* make ash final based by giving stun immunity

* somehow missed these

* fix world icon for cult robes

* flesh grasp effect actually works and ghouling is countered by mindshields

* don't need . = ..() just ..()

* probably fixes amulet

* fix amulet

* probably fix stalk

* fuck tgui

* Update eldritch_antag.dm

* make antag hud work

* ~10 seconds of silence on mansus grasp

* move antag hud stuff to the right icon file
2020-09-08 22:54:59 +01:00
Theos
f2ec722176 not sure if this will do anything but it might fix mindswap (#9443)
* not sure if this will do anything but it might fix mindswap

* Update code/modules/spells/spell_types/mind_transfer.dm

Co-authored-by: alexkar598 <25136265+alexkar598@users.noreply.github.com>

Co-authored-by: alexkar598 <25136265+alexkar598@users.noreply.github.com>
2020-09-01 09:37:30 +01:00
Theos
bd8e5c81e2 fix magic missile (#9538) 2020-08-26 00:35:46 -04:00
Jamie D
b69edcea45 Widescreen tweaks (#9162)
* Part 1

* :(

* Ba da Boom

* Jumps Bad
2020-07-09 08:20:02 +01:00
Jamie D
9cb0f08caf Cryopods (#8727)
* First commit

* Next

* oh god why

* Oopsie - thats for debug

* Fixes and Admincryo

* Area and icon for map - oopsie

* puts them on box

* Directional Sprites

* Revert "Merge branch 'Cryopods-Oh-God-Why-Help-me-This-wont-work' of https://github.com/JamieD1/Yogstation into Cryopods-Oh-God-Why-Help-me-This-wont-work"

This reverts commit a546410348, reversing
changes made to 74c51ad5d2.

* Revert "Revert "Merge branch 'Cryopods-Oh-God-Why-Help-me-This-wont-work' of https://github.com/JamieD1/Yogstation into Cryopods-Oh-God-Why-Help-me-This-wont-work""

This reverts commit 0902448c1f.

* rotates the sprites on the map properly

* conflict resolved

* map

* omega

* Fixes logging and adds an area check

* Fixes and offer!

* Fixes offer to randoms

* Alexkar Review Part 1

* CONFLICTS

* Conflict2

* Conflict3

* brick

* notsobrick

* omega and eclipse

* probably fixes it

* :pensivecowboy:

* TURDIS

* Fucking conflicts

* Merge

* yeets vr and the leftover easel on meta

* Alexkar Part 1

Co-authored-by: alexkar598 <25136265+alexkar598@users.noreply.github.com>

* Alexkar Part 2

* Compile Edition

* Add files via upload

* Conflicts

* Cornflakes

* Fucking Cornflakes

* Alexkar

* Cornflakes

* Cornflakes 2

* Fix

* Fucking Cornflakes

* Add files via upload

* REEEEE

* Test

* Revert "Test"

This reverts commit d0655fe98e.

* REEEEE

* fuck

* this

* shit

* Im

* out

* Merge now

* MERGE TIME

Co-authored-by: partykp <patpol4@protonmail.com>
Co-authored-by: Theos <theubernyan@gmail.com>
Co-authored-by: alexkar598 <25136265+alexkar598@users.noreply.github.com>
2020-07-04 15:33:01 +01:00
alexkar598
dab25cb5a6 Dreamchecker (#8977)
* Changes obj_break on machines to use parent calls (#46485)

The way stat |= BROKEN was done was a mess, this makes everywhere use obj_break with proper parent calls and adds a signal for when a machine enters the broken state.
Why It's Good For The Game

Better code quality, more signals.

* e

* Can pass refactor (#48659)

* Makes all CanPass procs call parent

* Makes CanPass more extendable and gives the mover a say in the matter

* Replace CanPass with CanAllowThrough to use the new system

Regex replace `(?<!proc)/CanPass\(` => `/CanAllowThrough(`

* Simple optimization pass

* Adds linting for equipped() pickup() dropped() (#46614)

* lint some inventory procs

* lineends

* f

*  line end

* lineend

* fuck

* changes per review

* does more

* Changes power_change() to respect parent calls for toggling NOPOWER (#46486)

About The Pull Request

Similar to #46485
Now all relevant uses of power_change() call parent, theres a signal sent when a machine changes the NOPOWER flag, all remaining machines that were using power_change() instead of update_icon() have been fixed.
Why It's Good For The Game

code quality, eventually signal stuff. and signal stuff

* Fix Crossed/Entered/Exited/Bump/ui_act parameter casting (#49016)

About The Pull Request

Detected as part of my work on SpaceManiac/SpacemanDMM#167

* Makes Crossed and Moved should call parent (#49671)

* makes setDir shouldcallparent (#49692)

* owo

* hehe

* Update atoms.dm

* Update atoms.dm

* Update atoms_movable.dm

Co-authored-by: spookydonut <github@spooksoftware.com>
Co-authored-by: alexkar598 <>
Co-authored-by: Emmett Gaines <ninjanomnom@gmail.com>
2020-06-23 16:15:23 -04:00
alexkar598
60e6721911 Fuckyou (#8969)
* Update observer.dm

* Update mind_transfer.dm

* Update ocular_warden.dm

* Add files via upload

* Add files via upload
2020-06-21 22:08:58 +01:00
TheGamerdk
5e514f81e7 Ports tgui-next 3.0, removes tgui 1.0 + Smart Asset Cache (#8291)
* Update Smes.js

* teleporter

* timer

* mining

* infra + prox

* uplink

* apc

* laser

* compile

* ui_x and ui_y and custom_materials

* 512

* smart asset cache

* vending machines

* Fixes missing icons. Removes rasta beanie

* cargo

* MULE + Intelli + Shuttle + Preferences

* AI fixer

* robot

* thing

* thing x2

* mecha

* compile

* oops

* Mining Vendor Fix

* Update traitordevices.dm

* Update proximity.dm

* Update EmergencyShuttleConsole.js

* rebuild

* uwu

* Revert "uwu"

This reverts commit de3ab5ff76.

* Update autodrobe.dm

* Update Vending.js

* Update _vending.dm

* Update Vending.js

* Update _vending.dm

* Build

* Update _vending.dm

* rebuild

* Update _vending.dm

* laser

* shuttle

* gigas

* signaller

* launchpad

* Update Vending.js

* eigthball

* pad

* ntnet relay

* labor stuff

* solar

* contrcators

* sprite fix

* Fixes contractor runtime (#45932)

* fix

* word change

* fixes contractor tablet (#47559)

* contractor

* ntos card console thing

* fixes

* dna console

* tweaks

* byondUI

* cargo hold

* fixes

* robit

* malf picker

* compile

* dependencies

* electropack

* transfer valve

* canvas

* fixes

* uplni stuff

* dna

* e

* tgui

* Octet separators in DNA Console genome sequencer. (#50516)

* Octet separators for the octet separator god.

* Code review changes

* REMOVES TGUI

* KNOB

* r

* tgui 3.0

* compile

* fixes

* fixes

* crafting fixes

* canister

* refactors

* bio gen

* MIT license

* seed

* Update NaniteCloudControl.js

* Update Uplink.js

* uwu

* oops

* fixes

* nanites

* Fixes nanite deactivation timer

* Revert "Fixes nanite deactivation timer"

This reverts commit c5fcfd34de.

* Revert "nanites"

This reverts commit eade3a61f4.

* various fixes

* compile

* turdis

* Update build_tgui.sh

* akwrard

* ha

* haha, HAHAHA!!

* compile

* fixes

* quick fix

* gps + dna fixes

* Compile

* DNA

* fixes

* sleeper + optable

* fixes

* mulebot

* Update cloning.dm

* Update cloning.dm

* Update ClockworkSlab.js

* Update Operating.dm

* Update nanite_chamber.dm

* Update nanites.dm

* Update nanites.dm

* Update stasis.dm

* Update asset_list_items.dm

* Update ClockworkSlab.js

* uwu

* oof

* Various FIxes + clockwork UI

* compile

* Sleeper fix

* Crew console

* AWKWARD

* PsiWeb

* uwu

* uwu

* psi web

* TGUI GONE

* compile

* autolethe

* Gulag + Solar

* Canister

* build

* private sale

* compile

* Update ntnrc_client.dm

* uwu

* canvas

* uwu

* uwu

* uwu

* uwu

* uwu

* uwu

* uwu

* uwu

* compile

* rust_g 0.4.3

* rust_g 0.4.4

* paint

* fixed

* icons

* Update easter.dm

* Update yogstation.dme

* asset cache

* Update asset_cache.dm

* opops

* hmm

* hm

* oh no

* awkward

* Update asset_list_items.dm

* hey

* Update asset_list_items.dm

* Update asset_cache_item.dm

* last try

* Update asset_list_items.dm

* fuck it

* hmm

* Update asset_list_items.dm

* uwu

* Update client_procs.dm

* Update PDA.dm

* no i didn't

* Update guardianbuilder.dm

* Update solar.dm

* Update minimap.dm

* Update _vending.dm

* tgui

* Update skin.dmf

* Update tgui.bundle.js

* Fixes

* Update borg_monitor.dm

* nanite fix

* Update rust_g.dll

Co-authored-by: Neo <26365368+Neo-0@users.noreply.github.com>
Co-authored-by: Arkatos1 <43862960+Arkatos1@users.noreply.github.com>
Co-authored-by: Rob Bailey <actioninja@gmail.com>
Co-authored-by: nightred <nightred@gmail.com>
Co-authored-by: ShizCalev <ShizCalev@users.noreply.github.com>
Co-authored-by: Kyle Spier-Swenson <kyleshome@gmail.com>
Co-authored-by: zxaber <37497534+zxaber@users.noreply.github.com>
Co-authored-by: skoglol <33292112+kriskog@users.noreply.github.com>
Co-authored-by: TheChosenEvilOne <34602646+TheChosenEvilOne@users.noreply.github.com>
Co-authored-by: Jordie <4343468+Jordie0608@users.noreply.github.com>
Co-authored-by: 81Denton <32391752+81Denton@users.noreply.github.com>
Co-authored-by: MrPerson <spamtaffic@gmail.com>
Co-authored-by: Akrilla <mrtactical@hotmail.co.uk>
Co-authored-by: Timberpoes <silent_insomnia_pp@hotmail.co.uk>
Co-authored-by: Aleksej Komarov <stylemistake@gmail.com>
Co-authored-by: spookydonut <github@spooksoftware.com>
Co-authored-by: AnturK <AnturK@users.noreply.github.com>
Co-authored-by: oranges <email@oranges.net.nz>
Co-authored-by: WarlockD <warlockd@gmail.com>
Co-authored-by: XDTM <heliumt@yahoo.it>
Co-authored-by: Sanator <39862806+Sanator@users.noreply.github.com>
Co-authored-by: ArcaneMusic <41715314+ArcaneMusic@users.noreply.github.com>
Co-authored-by: Kelenius <kelenius@ya.ru>
2020-06-14 17:52:52 -04:00
Jamie D
6ad2f8f170 Fixes Wizard issues (#8478) 2020-05-12 18:26:00 -04:00
Maxim Nikitin
02ce376d69 Makes stat panels a browser (removes lag I guess) (#8407)
* Makes stat panels a browser

* oops

* heck

* oops
2020-05-06 05:12:14 -04:00
alexkar598
2333d64f09 Adds support for 513(and unicode), additionally drops supports for 512 in the process and updates dreamchecker(turdis) and casually fixes about 90 bugs in the codebase (#8324)
* Cherry picks the unicode part 2 PR from TG

* Things

* drop 512 support

* TAN --> tan

* Manually does the things that was in renamed files

* CLAMP --> clamp

* ismovableatom -> ismovable

* bugfixes, tg is bad

* Ports sanitize_name

* Bumps checks

* Fixes new linter errors (#48126)

About The Pull Request

This fixes the errors raised by the new feature I'm adding to the linter: SpaceManiac/SpacemanDMM#119

* Update SpacemanDMM suite to 1.2 (#48785)

* Update SpacemanDMM suite to 1.2

* Fix new lint errors

* Removes unreachable code (#48143)

About The Pull Request

As detected by SpaceManiac/SpacemanDMM#123

* casually fixes 50 bugs

* stoopid evil dreamchecker

* stoopid evil dreamchecker

* stoopid evil dreamchecker

* almost the same thing

* Makes all UIs UTF-8

* Fixes bugs

* Fixes runtimes, some related to 513, some not

* Fixes agent ids

Co-authored-by: MrPerson <spamtaffic@gmail.com>
Co-authored-by: alexkar598 <>
Co-authored-by: spookydonut <github@spooksoftware.com>
2020-05-02 00:43:42 -04:00
Takahiru
9cdcd9f3ab Fixes mime box being visible when hands are full, issue 7894 (#8248)
* fixes mimes forever

* Update mime.dm
2020-04-24 10:28:47 -04:00
Hopek
e978e5461d Spell icons redone part 3 2020-04-15 20:52:50 -05:00
Hopek
0a2cc53cff Spell icons redone part 2 2020-04-15 03:21:30 -05:00
Hopek
132bf68838 Incorporated borders + split off for for EULA 2020-04-13 19:42:27 -05:00
Takahiru
4d361a2b30 Merge pull request #1 from yogstation13/master
yeet
2020-01-16 21:05:28 -05:00
Takahiru
c5a2086190 Repaths the wizard Hardsuit, battlemage spell gives armor and helmet. 2020-01-14 16:05:00 -05:00
alexkar598
ba95c6ae74 anti magic will protect against direct hit 2020-01-13 18:14:57 -05:00
Theos
7e4adb344c Dorkspawn are immune to mindswapping (#7089) 2019-11-18 00:54:19 -05:00
Nichlas Pihl
ccbcb8ce3f No fun allowed (#6785)
* removes wizard summons

* Update new_player.dm

* Update new_player.dm
2019-10-03 15:45:49 -04:00
Nichlas Pihl
f27895b40f Magic missile and other spells that fire projectiles now check for antimagic 2019-09-10 10:50:00 +01:00
SomeguyManperson
7e1c052c74 port 2019-08-25 23:36:25 -04:00
alexkar598
fe934644ac Actually commits the line ending changes 2019-08-12 07:47:43 -04:00
SomeguyManperson
df52788b81 FUCK 2019-08-02 02:07:17 -04:00
Nichlas Pihl
5987ee2d8f Merge pull request #5944 from yogstation13/upstream-merge-44600
[MIRROR] De-linkifies names in deadchat_broadcast(), makes deadsay css class default
2019-07-06 02:37:13 +02:00
yogstation13-bot
bebc2f1f09 Fixes a bug in Network Invasion 2019-06-26 23:08:37 +01:00
yogstation13-bot
5f002130bc Gives the mime two new spells: Invisible Chair and Invisible Box. [READY] 2019-06-23 02:22:11 +01:00
yogstation13-bot
e4ec03506d De-linkifies names in deadchat_broadcast(), makes deadsay css class default 2019-06-18 21:47:29 +01:00
yogstation13-bot
afe10a0859 [MIRROR] Hivemind ability changes (#5926) 2019-06-18 11:09:03 -05:00
Joe Schmoe
455c974618 Fixes harddel causes for various things 2019-06-12 00:01:18 +02:00
fluffe9911
ed171308ea Merge branch 'master' into upstream-merge-44147 2019-06-10 21:33:13 -04:00
fluffe9911
d02d0f6e3d ok 2019-06-10 17:44:38 -04:00
fluffe9911
ebe66f1548 mk 2019-06-10 16:40:27 -04:00