* [RED LABEL] Allows badmins to launch shit in from orbit without it looking like its in a pod [activates standing tall for tatorfall] (#42773)
Allows admins to make shit enter the station without pussy supplypods, instead they can just fucking flying in from the heavans
Cus it looks badass as fuck watching mechs just yeet in, also admins can spawn themselves in by literally falling from the sky which is funny
cl MrDoomBringer
admin: Admins can now use the Centcom Podlauncher to launch things without the things looking like they're being sent inside a pod.
/cl
* [RED LABEL] Allows badmins to launch shit in from orbit without it looking like its in a pod [activates standing tall for tatorfall]
* recompiles tgui and fix merge conflict
🆑 monster860
tweak: Assignemts in NTSL are now operators
fix: sleep() in NTSL no longer breaks things horribly
add: Adds for loops to NTSL
add: Adds the "." and "[]" operator to NTSL. You can do "sig.content" or "some_list[3]" now.
add: You can now create associative lists in NTSL using list()
tweak: Signal processing is done in a function called "process_signal" that must be defined by the user - one argument is passed, the signal argument, change properties on it to change the signal.
fix: The stack traces in the runtime errors for NTSL actually contain line numbers now.
tweak: Broadcasting in NTSL is now done by calling broadcast() with an argument of a signal object, which can be created with a signal() function. Remote signalling is done with remote_signal().
fix: You can do mem() in NTSL with the second argument null and it will remove the property
tweak: several global vars in NTSL have been moved to objects. Languages are in the "languages" object, filters are in the "filter_types" object, and channels are in the "channels" object.
/🆑
* Fixes the Russian Revolver dual wield exploit
* Fixes the Russian Revolver dual wield exploit (#42887)
Fixes#42880
Also theoretically patches out any future bypassing behavior by overriding the function that makes guns actually able to shoot since the russian revolver is all special functionality.
Also corrects some odd behavior with the russian revolver.
## Why It's Good For The Game
I don't think a free 357 is a good idea
## Changelog
cl
fix: The anti-combat mechanism in the Russian Revolver has been revised to prevent usage while dual wielding.
/cl
* Move GLOBAL_PROTECT statements after their globals
* Merge pull request #42870 from AutomaticFrenzy/patch/global-protect
Move GLOBAL_PROTECT statements after their globals
* Fix some variables with 'list' in the wrong place
* Merge pull request #42869 from AutomaticFrenzy/patch/list-order
Fix some variables with 'list' in the wrong place
* Adds pinging in OOC, refactors how OOC is sent out
God this should run so much faster it gives me a case of the vapors just thinkin' about it
* Removes wrong comment, makes name detection fuzzier
* Let ghosts view pictures from far away (#42836)
This puts photos in line with a lot of other items that have removed proximity
checks for ghosts/observers.
* Lets ghosts/observers view photos from far away
* Fix wacky indentation in DNA console (#42851)
* Fix wacky indentation in DNA console
* Fix another whitespace issue
* Fix wacky indentation in DNA console