Commit Graph

1931 Commits

Author SHA1 Message Date
Redmoogle
c85dba409a clarity (#15541) 2022-09-04 14:59:56 +01:00
Bop
f3e499caf9 Add a branch new module of disco ball based on ethereal one that is printable (#15197)
* ko

* why

* huh

* fu

* e

* ok new item then

* More lights!

* whoops

* b

* why

* w

* lmc

* im bad at english

* yanke

* okay i tried my best

* improve

* yanke

* improve take 2

* take 3
2022-08-20 12:54:57 +01:00
ynot01
b3c4f8054e Hypospray revamp (Vendor & Upgrades) (#15024)
* hyposprays but good

* upgrade applies to hypo not the modkit itself

* del the modkit

* del modkit 2

* add hypo panel

* typepath typo

* add sound to installing upgrade

* moves stuff out of the way of hypo vend in yog/meta

* readds hypo to box

* poke turdis
2022-08-20 12:32:35 +01:00
Redmoogle
bfcdb2ec7a gets rid of unused variable on techwebs (#15232)
* nukes export price

* Remove debug proc
2022-08-14 18:11:34 +01:00
Redmoogle
d71e33fbbd Add craftable IPC parts (#15203)
* Add craftable IPC parts

* What in the actual fuck have I made

* Fixes

* Update robot_bodyparts.dm
2022-08-14 17:57:35 +01:00
Bop
cbda3e669b Protolathe can now print blastdoor controller electronic (#15164)
* f

* forgot to add this

* nonoo
2022-08-14 17:43:51 +01:00
Bop
d59081e6fb [BALANCE] Ability to build PDA and Phone just like tablet and laptop, whitelist more programs for PDA just like phone (#15059)
* yes

* more
2022-08-14 16:46:24 +01:00
TJatPBnJ
fd2ef61986 When the change is not tested (#15184) 2022-08-07 13:59:30 +01:00
TheGamerdk
dcce8ea5cd fixes RnD console access (#15174)
* Update rdconsole.dm

* Update rdconsole.dm
2022-08-06 22:46:09 +02:00
adamsong
67be0feb7a Funny coders forgot variables need values (#15154) 2022-08-05 15:02:32 +01:00
TheGamerdk
845ba674d1 Update all_nodes.dm (#15138) 2022-08-05 14:54:24 +01:00
Jamie D
a208e84b0e Update autolathe_designs.dm 2022-08-05 14:51:56 +01:00
Bop
194ef23060 Radiant dance machine mark IV can now be ordered from cargo (#15133)
* FUCA

* F

* flo
2022-08-05 14:48:02 +01:00
Theos
787f06532c hardlight bow is armory access (#15113) 2022-08-05 14:38:09 +01:00
nmajask
2cb6b68bf4 Fixes holoparasite injectors and experimental dissections (#15098)
* bad

* removing unused stuff

* Update hypospray.dm

Co-authored-by: Jamie D <993128+JamieD1@users.noreply.github.com>
2022-08-05 13:36:46 +00:00
Redmoogle
9c046aa532 Ports IPCs from beestation (#14582)
* Switching to another computer

* half way there

* Should compile now but will be missing icons

* )

* ident

* Add 1/3 DMIs

* Fix taste

* Apply changes

* Sprites n stuff and revive delay

* add organ sprites

* More IPC Screens and Antennas

* L + Ring + Fix

* 2 New Eye Screens

* Fixes

* Fixes

* :) + :( + Reorginization

* Hand Sprites (Needs Spriters Work)

* Make the hands look much less retarted

* Ports Morpheus Cyberkinetics Chassis from Shiptest

https://github.com/shiptest-ss13/Shiptest/pull/1181

* remove debug print

* A bunch of fixes

* get out of there code

* Its not an upgrader cyberheart

* Replaces some color screens with Greyscale variants

* Update code/modules/mob/living/carbon/human/species_types/IPC.dm

Co-authored-by: Anvilman6 <54463777+Anvilman6@users.noreply.github.com>

* Jesus christ burn hits hard

* makes the head decapitable for IPCs

* Retard managed to commit a map

* NO_DEFIB trait and makes emotes work

* revive code

* Update IPC.dm

* Update objective.dm

* IPC Revival Board + Hair Fix

* Gives attach limb a return for limb reattachment

* well fuck you too then

* IPC Organs no longer decay

* Hopefully makes IPC revival work less buggily

* Custom hud icon

* Makes IPCs genderless

* fixes

* Fix starving popup

* Crit fixes and adjustments

* Adjustments & Cleanups

* Update defib.dm

* merge icons

* Update negative.dm

* should fix the rest of quirks + noblood

* FUCK

* Fixes organ duplication

* Removes hemophiliac for noblood people

* no defibbing ipcs fuck you

* moment moment

Co-authored-by: Anvilman6 <54463777+Anvilman6@users.noreply.github.com>
Co-authored-by: Jamie D <993128+JamieD1@users.noreply.github.com>
2022-08-05 13:13:10 +01:00
Redmoogle
2dca0edd9f General Fixes (#15090) 2022-08-05 13:36:46 +02:00
ynot01
b6fc56727c Update misc_designs.dm (#15013) 2022-07-28 18:32:40 +02:00
Byemoh
c29408a399 gib clay (#14987)
Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com>
2022-07-28 10:42:12 +00:00
TheRyeGuyWhoWillNowDie
38455f5094 Update weapon_designs.dm (#14975) 2022-07-24 12:58:03 +01:00
nmajask
360370b599 Surgery tweaks 2 (#14737)
* stasis nerf

* aaa

* a

* a

* pain

* a

* wrapping up

* forgot to revert this

* pretty filter

* ctrl c ctrl v fails me again

* *scream

* spriting

* fex

* dont need this

* Surgical mat nerf

* pain
2022-07-24 12:18:30 +01:00
ynot01
12290bb1e2 Adds Kevlar Armor Plating (AKA The Great Sec Buff) (#14799)
* the great sec buff

* bulky when loaded

* adds kevlar sprites, adjusts helm sprite

* mk1 is bluespace infused

* renames stuff

* warning msgs

* plates now deal damage

* fix merge conflict

* puts hats to master

* adds plate to hats

* checks out hats.dmi from master

* puts plate helmet in hats.dmi

* checks out hats.dmi from master again

* adds plate-helmet to hats.dmi by creating a new icon state

* Update hats.dmi
2022-07-23 02:24:11 -04:00
Skrem_7
80f5b04502 New tracking revolver (#14687)
* vomit time

* Update revolver.dm

* Update revolver.dm

* Update revolver.dm

* revolver now on belt yay

* long live new caliber

* im a fucming dumbass

* I'm more of a dumbass somehow lmao

* adds new sprites for the gutterpunch rounds

* adds a missing period

* changes up descriptions

* last description change

* seven != six

* almost final description update

* now final description update

* orca told me not to update the sprites yet i fail to see how there is going to be new sprites if it's merged just like that so i'm never trusting them again

* removes gutterpunch from pr

* I hate map shit

* should fix

* should also fix?

* maybe?

* fix??

Co-authored-by: nmajask <nmajask@gmail.com>
2022-07-20 22:26:22 -04:00
nmajask
0fb400104a Ports hyposprays MK. II (#14814)
* cit hypos

* pain, suffering even

* maps too

* kilo as well

* delta fix

* syndicate hypospray + kit

* qmc sprite

* red crosses bad

* agh
2022-07-16 16:08:47 +01:00
Skrem_7
9aaecdc519 Adds .38 Gutterpunch (#14763)
* new separate pr oh boy oh boy

* how the fuck
2022-07-16 07:18:36 -04:00
Vaelophis Nyx
3bcd21b3af Cybernetic Eye Nerf (#14807)
* Nerfs Xray eyes for crew, and a lot more

oh boy time to changelog.

* EEE

* no officer these aren't illegal xrays I swear
2022-07-16 13:01:33 +02:00
Byemoh
ed84297f0a ok ports it right (#14806) 2022-07-16 12:42:22 +02:00
Bop
28bc3a6a2d [QUICK-FIX] Not being able to make ion thrust or capacitor bank (#14777)
* Changed things

* Added ion thruster and capacitor bank

* Fuck forgot to add techweb for ion thruster

* FUck
2022-07-10 15:38:04 +02:00
Bop
57bcb755e5 New RCD upgrade: Conveyor upgrade (#14738)
* Added conveyor upgrade

* added switches for conveyor

* Added techweb for the upgrade

* Update code/game/objects/items/RCD.dm

Co-authored-by: tattax <71668564+tattax@users.noreply.github.com>

Co-authored-by: tattax <71668564+tattax@users.noreply.github.com>
2022-07-09 16:54:10 +01:00
Jamie D
b0a3d000ed Reverts Baton Upgrades - Now back to 2 hit. - Please no more. (#14724)
* Revert

* e
2022-07-09 16:34:34 +01:00
Skrem_7
7b3bf8681e Adds tracking pinpointer (#14688)
* i hope to god this works

* Update device.dmi

* Revert "Update device.dmi"

This reverts commit 832bd03e3c.

* Update code/game/objects/items/pinpointer.dm

Co-authored-by: tattax <71668564+tattax@users.noreply.github.com>

* Update code/game/objects/items/pinpointer.dm

Co-authored-by: tattax <71668564+tattax@users.noreply.github.com>

* Update code/game/objects/items/pinpointer.dm

Co-authored-by: tattax <71668564+tattax@users.noreply.github.com>

* tightens code up

Co-authored-by: tattax <71668564+tattax@users.noreply.github.com>

* adjusts owner response

* short

Co-authored-by: tattax <71668564+tattax@users.noreply.github.com>

* and we're going back

* Update device.dmi

Co-authored-by: tattax <71668564+tattax@users.noreply.github.com>
2022-07-09 14:33:14 +01:00
Bop
b36e00ee9f Added Decal painter (#14625)
* Added floor and decal painter

* Yes fixed

* Fixes again

* Makes decal painter can be build in engi protolathe

* Added more cool tiles

* removed floor sprayer sprite
2022-07-09 13:50:00 +01:00
Jamie D
dd838ba086 Research now requires Toxins/Robotics Access with Doors (#14559)
* Fixes

* Map

* Emag

* I dont know how to code

* Glass

* Update code/modules/research/rdconsole.dm

Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com>

* Fixes shitty code

Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com>
2022-06-28 20:32:59 +01:00
Sniblet
5d7d56c2e6 Update medical_designs.dm (#14586) 2022-06-26 15:03:51 +01:00
ynot01
566bf488e3 fake death 3.5 to 4.5 UR (#14554) 2022-06-26 14:13:11 +01:00
Mqiib
41b766653a Explody nanite changes (this wasn't my idea don't yell at me) (#14550)
* Cowbot-requested changes

* Update code/modules/research/nanites/nanite_programs/weapon.dm

Co-authored-by: tattax <71668564+tattax@users.noreply.github.com>

* oops i forgot this

Co-authored-by: tattax <71668564+tattax@users.noreply.github.com>
2022-06-26 14:10:48 +01:00
AlvCyktor
51ac065457 print via RSF and also fixes designs (#14597) 2022-06-26 07:23:23 +00:00
Jamie D
81b10088e9 Batons are now Upgradeable - 1 Hit Stun - Minshield Firing Pin (#14306)
* Batons V2

* Fuck off bibby

* e

* OR now

* fixes status

* e

* e

* Fixes batons not hitting people with implant check

* Apply suggestions from code review

Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com>
2022-06-21 18:21:39 +01:00
Vaelophis Nyx
da46f5e43f Adds new Chemical Analyzer implant (Science Goggle implant) (#14488)
* Update augments_eyes.dm

* coding is happening...

* Makes sci implant work

* rename implant to reflect lack of research value scanner
2022-06-19 14:17:37 +01:00
Skrem_7
465bf7b44f WT Tweak/Buff (#14440)
* gun go pew pew = fun

* 22 is symmetrical

* Update code/modules/projectiles/guns/ballistic/automatic.dm

Co-authored-by: Theos <theubernyan@gmail.com>
2022-06-19 10:13:36 +00:00
Theos
15d91f3dc3 Adds stored research and makes toxins bombs apply it instead of directly producing points (#14442)
* h boy this is going to b efun

* Update research.dm

* Update _techweb.dm

* Update research.dm

* nearly caused an incident
2022-06-19 11:06:00 +01:00
TheGamerdk
8c98b51ed9 Updates tech web layout for AI techs (#14482)
* Update layout.dm

* Update layout.dm
2022-06-18 21:46:57 -04:00
nmajask
8d5235713c Bones, Bows, and Bamboo - Ports "Tribal crafting expansion", "Adds bamboo walls, stools, benches, recolours and resprites existing bamboo items" and other assorted Bee PRs [IDB IGNORE] (#13634)
* Add files via upload

* changed sigtech, tourist, and clerk icons

added more detail to sigtech icon
new tourist and clerk icons

* Some more icon changes

I uploaded the wrong file

* applied grimm-hollowknight requested changes

Adds new signal technician and paramedic hud icons and reverts clerk's back, all requested by grimm-hollowknight

* ah, so thats why you reverted that change

im dumb

* why cant i merge upstream

why github

* Adds brig physicians

Adds brig physicians as a new job. There are a lot of changes, but in short:
- Added the job and many required things for it to work
- Edited maps to add lockers, landmarks, and update the brig medbay
- Added new clothing, PDAs, IDs, ect.

* Fixed some stuff

- Fixed some stuff I forget to change on some maps
- Added new landmark icons

* Removed Brig Physician's ability to be an antag

Removed Brig Physician's ability to be antag and gave them a mindshield

* Many requested changes

- Removed the flash from the Brig Physician's starting equipment
- Removed security access for non-skeleton crew and weapon access from the Brig Physician
- Added skillcapes
- Updated the Infirmary in eclipse and omega
- Added a wall mounted flash on box
- Added an anesthetic tank and medical mask to the Brig Physician's locker
- Added icons for potential future support for the changes in #11744

* Another bunch of changes

- Fixed a bunch of typos and minor mistakes (thanks TheGamerdk for pointing most of them out)
- Added support for #11744 now that its merged
- Fixed a merge conflict

* Might fix one of the merge conflicts

ahhhhhhhhhhhhhhh
I had to redo ALL of the map changes, so that was fun

* Should finally bring this back to a functional state

Should fix some of the checks failing cause the Kilo file was messed up
- Re-did the changes to Kilo
- Fixed something I left in while testing stuff

* Thought I fixed this

- Fixes the Brig Physician's skill capes using the wrong job

* Should fix wejengin2's issues with the maps

Should fix most of wejengin2's issues with the map changes.
- Changes all the emergency wall meds to normal wall meds
- Might have fixed the APCs, but I don't know if I did it right
- MapMerged Kilo
- In Omega, I fixed the decals, added firelocks, and added vents/scrubbers in the brig infirmary
- In Box, I re-added some of the missing items
- In Delta, rearranged the lights and replaced them with tubes
- In Meta, I moved the morgue tray into the unused space, moved the blood freezer into the office, and added a shelf in the infirmary

* Bows, bamboo, and bones

Ports the stuff

* Before i get yelled at

* ack

* Some sprites I forgot to save

* Syndicate bow

* Map changes

* Other bee ports

This might be a bit too much to add

* Fixes invisible bows in Fastdmm2 and a build error

* oops

* Some tweeks/fixes

* More stuff

Added more footwraps, ported tribal skirts, and fixed hardlight bows

* merg

* oops

* aaa

* Gramger

Thanks Anvilman

Co-authored-by: Anvilman6 <54463777+Anvilman6@users.noreply.github.com>

* Revert "Merge branch 'yogstation13-master' into tribal-crafting-port"

This reverts commit b0396f5085, reversing
changes made to 3085d93160.

* Revert "Merge branch 'tribal-crafting-port' of https://github.com/nmajask/Yogstation-But-Worse into tribal-crafting-port"

This reverts commit 32967243c7, reversing
changes made to b0396f5085.

* Fix

* More fix

* removes some stuff

for now

* fixed dart guns

* Embed stuff

pain

* Update code/game/objects/items/stacks/sheets/sheet_types.dm

Co-authored-by: Theos <theubernyan@gmail.com>

* ADMIN LOG: A

* fixes

* pain

* less debug

* Readd the changes

* balance

* hardlight bow stuff

* bamboo

* starting recipes and stuff

* More clothes

Ports some stuff

* Adds the clothing to the map

* balance

* Slug fix

* MELEE!

* Crossbows

* Update code/modules/projectiles/projectile/reusable/arrow.dm

Co-authored-by: Skrem_7 <98909416+Skrem7@users.noreply.github.com>

* Update code/modules/projectiles/projectile/reusable/arrow.dm

Co-authored-by: Skrem_7 <98909416+Skrem7@users.noreply.github.com>

* Update code/modules/projectiles/projectile/reusable/arrow.dm

Co-authored-by: Skrem_7 <98909416+Skrem7@users.noreply.github.com>

* Update code/modules/projectiles/projectile/reusable/arrow.dm

Co-authored-by: Skrem_7 <98909416+Skrem7@users.noreply.github.com>

* Update code/modules/projectiles/projectile/reusable/arrow.dm

Co-authored-by: Skrem_7 <98909416+Skrem7@users.noreply.github.com>

* Update code/modules/projectiles/projectile/reusable/arrow.dm

Co-authored-by: Skrem_7 <98909416+Skrem7@users.noreply.github.com>

* Update code/modules/projectiles/projectile/reusable/arrow.dm

Co-authored-by: Skrem_7 <98909416+Skrem7@users.noreply.github.com>

* Update code/modules/projectiles/projectile/reusable/arrow.dm

Co-authored-by: Skrem_7 <98909416+Skrem7@users.noreply.github.com>

* Update code/modules/projectiles/projectile/reusable/arrow.dm

Co-authored-by: Skrem_7 <98909416+Skrem7@users.noreply.github.com>

* Update code/modules/projectiles/projectile/reusable/arrow.dm

Co-authored-by: Skrem_7 <98909416+Skrem7@users.noreply.github.com>

* Update code/modules/projectiles/projectile/reusable/arrow.dm

Co-authored-by: Skrem_7 <98909416+Skrem7@users.noreply.github.com>

* Update code/modules/projectiles/projectile/reusable/arrow.dm

Co-authored-by: Skrem_7 <98909416+Skrem7@users.noreply.github.com>

* Update code/modules/projectiles/projectile/reusable/arrow.dm

Co-authored-by: Skrem_7 <98909416+Skrem7@users.noreply.github.com>

* Update code/modules/projectiles/projectile/reusable/arrow.dm

Co-authored-by: Skrem_7 <98909416+Skrem7@users.noreply.github.com>

* Update code/modules/projectiles/projectile/reusable/arrow.dm

Co-authored-by: Skrem_7 <98909416+Skrem7@users.noreply.github.com>

* Update code/modules/projectiles/projectile/reusable/arrow.dm

Co-authored-by: Skrem_7 <98909416+Skrem7@users.noreply.github.com>

* Update code/modules/projectiles/projectile/reusable/arrow.dm

Co-authored-by: Skrem_7 <98909416+Skrem7@users.noreply.github.com>

* Update code/modules/projectiles/projectile/reusable/arrow.dm

Co-authored-by: Skrem_7 <98909416+Skrem7@users.noreply.github.com>

* Hardlight bow arrow embedding

* Ashwalker nest tweaks

* Balance

Co-authored-by: Skrem_7 <98909416+Skrem7@users.noreply.github.com>

* Bow fixes and minor balance changes

* Im dum

* fix

* Update code/modules/projectiles/boxes_magazines/_box_magazine.dm

* reorganized crafting menu

aaaaaa

* huh

* fex

* removed broken code

Co-authored-by: Anvilman6 <54463777+Anvilman6@users.noreply.github.com>
Co-authored-by: Theos <theubernyan@gmail.com>
Co-authored-by: Skrem_7 <98909416+Skrem7@users.noreply.github.com>
Co-authored-by: Jamie D <993128+JamieD1@users.noreply.github.com>
2022-06-11 14:58:17 +01:00
nmajask
efb926aa46 Syringe guns now embed syringes (#14192)
* Squashed commit of the following:

commit 8ec2fca541
Author: nmajask <nmajask@gmail.com>
Date:   Thu May 19 15:26:09 2022 -0400

    Converts embedding into a proc

    also adds a embed tic proc that is called whenever the embedde has a life tick

* Syringe gun rework

Syringe gun now embeds syringes and slowly transfers the reagents

* Squashed commit of the following:

commit c6d04d476b
Author: nmajask <nmajask@gmail.com>
Date:   Sat May 21 16:12:51 2022 -0400

    b

commit da83fdc5a0
Author: nmajask <nmajask@gmail.com>
Date:   Sat May 21 15:47:52 2022 -0400

    a

commit 8ec2fca541
Author: nmajask <nmajask@gmail.com>
Date:   Thu May 19 15:26:09 2022 -0400

    Converts embedding into a proc

    also adds a embed tic proc that is called whenever the embedde has a life tick

* a

* Pain

* Fixes and Buff

* buff

Co-authored-by: Jamie D <993128+JamieD1@users.noreply.github.com>
2022-06-11 14:54:43 +01:00
Byemoh
c05cb71730 Mining Rework 1.5 - Okay now lets blow things up! (#14173)
* moves stuff + upgrade parts

* yes

* Update world_anvil.dm

* removes world anvil

* world anvil

* simplifies world anvil code

* Update world_anvil.dm

* blasma shotgun

* bruv

* Update layout.dm

* Update machine_vending.dm

* Update machine_vending.dm

* Apply suggestions from code review

Co-authored-by: Anvilman6 <54463777+Anvilman6@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Anvilman6 <54463777+Anvilman6@users.noreply.github.com>

* Update upgrades.dm

* Apply suggestions from code review

Co-authored-by: Anvilman6 <54463777+Anvilman6@users.noreply.github.com>

* Update miningbase.dmm

* whoops

* Update upgrades.dm

* Update world_anvil.dm

* Update world_anvil.dm

Co-authored-by: Anvilman6 <54463777+Anvilman6@users.noreply.github.com>
2022-06-11 13:50:12 +01:00
Byemoh
1a02e07d33 [PORT] Adds even more foods! [SHITTY NAME] (#14294)
* yup

* Apply suggestions from code review

Co-authored-by: Anvilman6 <54463777+Anvilman6@users.noreply.github.com>

* Update code/modules/food_and_drinks/food/snacks_pie.dm

Co-authored-by: Anvilman6 <54463777+Anvilman6@users.noreply.github.com>

* orca icons

Co-authored-by: Anvilman6 <54463777+Anvilman6@users.noreply.github.com>
2022-06-07 11:29:46 +02:00
TheRyeGuyWhoWillNowDie
f056cee817 Adds Clownshot (#14300)
* Update shotgun.dm

* Update shotgun.dm

* Update shotgun.dm

* Update shotgun.dm

* Update all_nodes.dm

* Update misc_designs.dm

* fix
2022-06-04 16:16:15 +01:00
Chubbygummibear
baecbab71c Ports TG's Limbgrower refactor, design expansion, and TGUI update. With added Yog feature (#14220)
* limbed

* research cost reduction

* tech node

* capitalize

* more caps

* smorphed

* roundstart feet for mqiib
2022-06-02 12:47:33 +01:00
tattax
c278cf30cf moves atom/target in do_after() forward (#14161)
* wowzers

* s2

Co-authored-by: Maxim Nikitin <mnmaxim@gmail.com>

* s3

Co-authored-by: Maxim Nikitin <mnmaxim@gmail.com>

Co-authored-by: Maxim Nikitin <mnmaxim@gmail.com>
Co-authored-by: Jamie D <993128+JamieD1@users.noreply.github.com>
2022-05-30 21:25:59 +01:00
ynot01
a94aa9a6f4 round actually ends on narsie & time defines (#14207)
* round actually ends on narsie

* time defines

* time defines
2022-05-28 22:56:57 +01:00