Commit Graph

21 Commits

Author SHA1 Message Date
fira
c30f297c11 MC backport (#16992)
* Break things

* fix bad replace in test code
2022-12-31 15:30:57 +00:00
Bop
873a086bb3 Fix surgery computer and nanites hub not recognizing ruin tech (#16851)
* ungabunga

* cool

* ye

* Update Operating.dm

* Update Operating.dm

* cool gamn
2022-12-02 14:50:58 +00:00
Bop
f761be7a15 [READY] Gives ability for free golem, free miner and delta station crew to research on a new research network, also minor tweaks (#16309)
* change

* e

* e

* thanks biomu

* done

* whoops

* up

* buff a bit
2022-11-13 12:21:14 +00:00
Theos
15d91f3dc3 Adds stored research and makes toxins bombs apply it instead of directly producing points (#14442)
* h boy this is going to b efun

* Update research.dm

* Update _techweb.dm

* Update research.dm

* nearly caused an incident
2022-06-19 11:06:00 +01:00
TheGamerdk
c90e5f0e9b Update research.dm (#14377) 2022-06-11 15:48:15 +01:00
Jamie D
10c9af0d77 Material datums - Moogle Helped - Check #10169 for more info (#10176)
* Hmm

* work please

* Fixes

* Ack

* REEE

* EEEE

* e

* e

* e

* STAND FIX

* Update code/game/machinery/autolathe.dm

Co-authored-by: Nichlas Pihl <nichlas00100@gmail.com>

* Update code/game/machinery/autolathe.dm

Co-authored-by: Nichlas Pihl <nichlas00100@gmail.com>

Co-authored-by: Nichlas Pihl <nichlas00100@gmail.com>
2020-10-28 17:53:59 +00:00
Maxim Nikitin
e3be5542cf Techweb UI rework (#8893) 2020-06-29 19:38:13 +01:00
alexkar598
fe934644ac Actually commits the line ending changes 2019-08-12 07:47:43 -04:00
yogstation13-bot
37e9920d7f [MIRROR] Techweb clash warning now shows path clashing (#5711) 2019-06-06 00:43:25 -05:00
kevinz000
bcf88a2064 Techwebs Backend Refactor - Removes references from techwebs and uses IDs instead (#40596)
Yeah yeah I know no opening too many WIP PRs but this one's [ready] and I want to make sure any furthur techweb development doesn't keep using the old reference system which will make refactoring it harder, and this makes it easier for coders to do stuff in theory (at least for me), standardizes getting a node/design, and makes stuff actually GC properly.
2018-10-05 19:51:10 +01:00
AnturK
17a583015a Fixes R&D display runtime (#38501) 2018-06-16 10:31:05 +01:00
kevinz000
5d4cd556c5 Deconstruction for anomalies in techwebs (#37912) 2018-05-24 12:29:11 +02:00
kevinz000
368534276e Refactors techwebs to have different types of points (#37448)
PR HAS NO GAMEPLAY IMPACT
2018-05-24 11:47:03 +02:00
kevinz000
4cf3c7cd2c Adjusts fire priorities of flightpacks, research, networks, and fields. (#36129)
* Fire priorities

* research lower not higher

* Don't need to keep timing if it's automatically compensating for missed ticks.

* Spelling

* spelling
2018-03-05 00:25:03 -05:00
BordListian
cc47143bca - Fixes multiserver mining
- Removes redundant value on research subsystem
2018-02-18 12:42:47 +01:00
ninjanomnom
53ffc71655 make fire priority values defines 2018-01-17 02:57:14 -05:00
Kyle Spier-Swenson
fa136e71f4 Revert "Merge pull request #33537 from ninjanomnom/priority-defines" (#34528)
This reverts commit 0244b61886, reversing
changes made to 5d07df08ea.
2018-01-16 20:04:35 -05:00
Buggy123
41e4e624ad Increases research point income by 33% (#33857) 2017-12-29 03:53:35 -05:00
ninjanomnom
a65248928b defines all subsystem priority values 2017-12-15 15:16:31 -05:00
Tad Hardesty
2214cca1fc Enhance R&D Console UI in various ways
The header has been made tighter, shows current research production, and
doesn't show disk status. Researchable technologies in the overview show
their point cost. Tech summaries are tighter, and unlocked designs are
represented visually with tooltips.
2017-11-28 17:59:41 -08:00
kevinz000
caa1e1f400 Massive research refactor; changes research system to techwebs; Decentralized research 2017-11-18 19:55:40 -08:00